Are donut steels even allowed here anyways.
Are donut steels even allowed here anyways.
Alternate versions of canon characters are allowed, and there's enough differences (admittedly, almost all for the worse) to set her apart from the regular Kiritsugu.
So I don't really see why not. Not like there's really any hard-and-fast rules for this thing, in any case.
Last edited by RoydGolden; January 16th, 2017 at 10:35 PM.
i'd assume so but only if the work has been written and other people can read it. If not post it on your blog or something.
otherwise we get into some meta semantics debate about fictional fiction
actually fictional fiction sounds like a good idea i'm going use that one day.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Servant Class: Saber/Berserker/Avenger
Servant Identity: Guts
Alias: The Black Swordsman, Apostle Slayer
Alignment: Chaotic Neutral
Parameters:
Strength: A Endurance: A+
Agility: A Mana: E
Luck: E NP: A+
Class Skills
Mad Enhancement: EX (C)
Possible to hold a conversation with Guts. However, this does not apply to foes and adversaries. When facing them, he loses control similar to when he fought the Sky Demon. Paramters are increased.
Magic Resistance: B
Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected. Since Griffith merged the two worlds together and release Phantasmal Beasts and High Mystery to the human plane, he has been exposed and gained resistance. Also, it is a class skill to
Riding: E
Can mount Horses and basic animals. Skill given because of Class container.
Avenger: A
Class Skill of the Avenger class, representing the state of an Avenger as one that gathers people's hatreds and grudges onto oneself. It is easier for one to accumulate loathing and resentment. When receiving damage, mana generation is increased. To avenge his fallen comrades and the love of his life, that is what he fights, and loathes for.
Oblivion Correction: A++
Class Skill of the Avenger class. People are creatures that forget many things, but an Avenger never forgets. This is more so for guts since the eclipse. The critical effect of Avengers who attack from beyond oblivion is strengthened.
Personal Skills
Apptitude for Slaughter(Demon Slayer): A+
The efficiency to slay demonic beasts and creatures. Gains a + modifier against "demons". Ever since Guts was branded, Demons seek to kill him and eat his flesh. During his life, he was known for turining the tides against demons and horribly slaughtering them. He is known to most demons as a demon slayer, a great enemy.
Battle Continuation: A
A Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments.Can remain alive so long as one does not receive a decisive fatal wound and makes it possible to fight even with deadly injuries. Even after being horrible injured, Guts can still fight and often kill the enemy.
Berserk: A+
Grants the user the ability to negate mental interference such as pressure, confusion and fascination. It also has the bonus effect of increasing melee damage. On foes he extremely hates (Demons), this skill is activated.
Eye of the Mind (True): A+
A heightened capacity for observation, refined through training, discipline and experience. A danger-avoidance ability that utilities the intelligence collected up to the current time as the basis, in order to predict the opponent’s activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training.
Marksmanship: B
a Skill representing all-round shooting techniques, which includes quick drawing and trick shooting by means of small arms. Guts has a small crossbow he can use.
Projectile (Daggers): B
the expertise for throwing projectile weapons; in this case, daggers. His daggers have the same destructive power as firearms when thrown, typically spelling certain death for human targets.
Noble Phantasm
Dragon Slayer
Demonic Sword of Retribution
Rank: A+
The gigantic sword of Guts used to kill all manner of men, demons and astral creaters. Through hacking and slashing at beings of high mystery, it exists in the higher dimensional astral plane. Therefore, it can be considered a conceptual weapon that deals damage to beings like divine spirits and Phantasmal Beasts.
Berserker Armor
Let This Dark Flame Burn All
Rank: A
The berserker armour granted to him by the Witch of the Forest. Grants him increased Parameters in STR, AGI, and END. Though when he dons this Noble Phantasm, He loses sight of Friend and Foe and can harm even allies. It also takes away his sense of pain but it can lead to severe damage to his body. If bodily damage is taken, the armour "reinforces" the damaged parts by clawing itself to the damaged area with stakes so that fighting can continue. The NP cannot be deactivated until the enemy is defeated. Extreme risk of death when utilizing this Noble Phantasm.
Last edited by Brunestud Incarnate; January 25th, 2017 at 04:40 AM.
It doesn't really lay out what's part of which class container. It's focused on him being the Black Swordsman, or the Apostle Slayer, right? then you should probably focus what's integral to that identity. Focusing on the whole demonslaying/otherworld stuff (Brand as a Noble Phantasm perhaps for the Black Swordsman along with the Dragonslayer.) being a heretic/enemy of the Holy See and so on would make it feel like a servant than just throwing whatever you came to mind with guts into a bundle. You don't need Marksmanship, you don't need Projectile Daggers. You could fold those together in some sort of composite skill or focus on one for the Saber iteration.
Otherwise shouldn't his luck be like C or something? He can't defy fate but he can struggle against it. Oblivion Correction seems way too high considering that he sort of let go and turned to focus on Casca more... eventually.
There's just a lot that feels eh about it, honestly.
I had nothing better to do so why not.
Servant Class: Caster
Servant Identity: Alba Fruhling
Series: Senyuu
Alias: Hero No. 45, The First Great Mage, Ribman, Mr. Rubbish Mountain
Alignment: Neutral Good
Description: A young hero who's very kind and helps people in trouble. He's naturally incompetent though and lacks both charisma and talent. He gets easily embarrassed and cocky, not to mention being afraid of low level monsters. With no lack of bad friends, he is an eternal straight man.
Well, one way or another, he's a hero who has the ability to save numerous worlds. He has the natural talent to invent magic and be called the First Great Mage, but he fights with a dagger. Despite having saved the world numerous times, he still lives in his mother's basement so its a little hard to respect him.
Parameters:
STR: E END: E
AGI: C MGI: A+++
LCK: C NP: C
Class Skills:
Item Construction E:
The Skill to manufacture magical items, from implements of war to items for daily use. Caster lacks the necessary education and experience to create complicated items and is stuck at creating items so basic that they are fundamentally useless. This inability stems from his upbringing and subsequent lack of desire to improve. It is likely that in another world he may have been extremely talented in the invention of magical items, but as he is summoned now, the skill may as well not exist.
Territory Creation D:
The Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana. Unlike Item Construction, it is not as if Caster lacks the ability to create a workshop. Instead it seems that the natural disposition of a Hero is to wander, so Caster is unlikely to stay in one place. If he were to create a territory though, it is likely it would resemble a jail cell.
Personal Skills:
Burden of Fate A:
The likeliness for fate itself to meddle with one’s life. In Caster’s case, it takes the form of a natural disposition for misfortune, regardless of his luck stat. As if a God is arbitrarily messing with him for shits and giggles, the user will encounter specific misfortune that could hardly be explained by coincidence. In Caster’s case, he’ll probably end up in prison at least 10 times over the course of a Holy Grail War.
Tsukkomi A+:
The aptitude to play the straight man. The user is able to point out absurdities in logic and reasoning at superhuman levels. At this rank, a tsukkomi from the user is actually able to reverse the absurdity it reveals and re-align it with common sense. Well, it’s still an ability that has no place in combat.
Clairvoyance EX:
A visual ability that connotes superior visual perception and dynamic occipital capture. At this rank, Caster is able to see the past and present of all possible worlds and timelines.
Magecraft D:
Knowledge of Thaumaturgy. With his limited education, Caster is able to use very basic spells such as minor healing or reinforcement. However, his massive mana pool still makes this normally weak spells a large threat.
Noble Phantasm:
Mana Maker-kun ~ Combined Power of Demon King and Hero:
Rank: C
Type: Self
A conceptual core that generates high amounts of mana when in proximity to negative emotions such as hatred and anger. Its initial manifestation alone grants its user the powers of both the Demon King Rchimedes and Legendary Hero Creasion.
Berserker
Appearance (roughly):
Spoiler:
Name: Birdy Cephon Altera
Title: The Berserker Killer
Other classes: Rider
Gender: Female
Alignment: Lawful Good
Place of Origin: Alta
Theme: Birdy by Kanno Yuugo
Parameters:
Strength: A
Endurance: B
Agility: B
Mana: C
Luck: C
Class Skill(s):
Madness (D):
All parameters are increased. Sanity is not lost.
These changes are as follows:
Strength: A --> A+
Endurance: B --> A
Agility: B --> A
Mana: C --> B
Luck: C --> B
Personal Skill(s):
Monstrous Strength (B):
Increases strength temporarily by one rank.
Duration of increase dependent on the skill’s rank.
Eye of the Mind (B, True):
A heightened capacity for observation, refined through training and experience.
Unchallenged (A):
The ability to always come out of a fight without having exerted much effort. At this rank, it is a hindrance.
Battle Continuation (D):
The ability to fight while suffering from life-threatening injuries.
Noble Phantasm(s):
The Mighty (EX, Self):
In the event her Master or another of as equal importance perishes or is close to their death Berserker is able to transfer their consciousness into herself. That is to say, preserve their mind even if the body dies and therefore their life.
In this state, though the base body is always that of Berserker’s, it is also possible for its physical appearance to change. So that the Master, or otherwise, can take over and operate as his or her own self when necessary—albeit limited by what Berserker herself knows or does not know, but if given enough time to understand may learn and be able to use.
Last edited by Historia; February 16th, 2017 at 01:28 AM.
My mentality making this was 'if Bazett had this woman (Birdy is early-mid twenties in human years) Berserker they would probably stomp even more than if she had Lancer'.
I think they'd get along swimmingly. They're around the same age, have similar personalities, prefer hand to hand combat, and--
Last edited by Historia; February 16th, 2017 at 01:50 AM.
(sees mention of a Servant known by the alias 'Zero'
To quote Prof. James Moriarty: "Now, allow me to reply!")
This will be my final submission to this thread and has been, admittedly, a bit of a labor of love. I'd certainly appreciate any feedback given as Servant creation is still an area I am experimenting in and getting to grips with. Cheers, all, and enjoy.
Appearance
Class: Rider
True Name: Cornelia li Britannia
Titles: Second Princess of the Holy Britannian Empire, Field Marshal of the Imperial Britannian Army, 'The Goddess of Victory'
Gender: Female
Alignment: Lawful Evil
Series: Code Geass: Lelouch of the Rebellion
Parameters
- STR: E
- END: E
- MAN: E
- AGL: D
- LCK: C
Personal Armament
- Coilgun-Saber. A combination of side-arm and officer's sword, this impractical weapon - while difficult to wield fluidly - can still provide Rider with a back-up weapon if she is forced to eject from her Knightmare (see Noble Phantasm) or to allow her to act in self-defense should she be caught out on foot.
Class Skills
Riding - A (RPI Frame), E (Other)
Renowned as one of Britannia's foremost Knightmare pilots, this class skill reflects Cornelia's combat experience and formidable skill at the controls of the Britannian "Royal Panzer Infantry Frame" (also known as a 'Knightmare'). However, this is offset by her narrow scope of battlefield specialization; any other vehicle piloted or driven by Cornelia with which she has no experience using (e.g.: an air superiority fighter) is reduced to Rank E.
Personal Skills
Military Tactics - B
"I will have vengeance for my siblings, Zero, and I'll take it right here and now: fairly, out in the open and face to face."
Description
Charisma - B-
Description
Sadistic Constitution - D
Description
Noble Phantasm
Description
Last edited by KnightOfTheChurch; August 22nd, 2017 at 01:19 AM.
I've never seen CG, but with your servant sheet, I will. This is pretty good and detailed. Yours pretty good.
Servant: Avenger, Assassin.
True identity: Chara
Alignment: Chaotic EvilThis is my very first Servant sheet ever. And i'm still struggling mostly with balance issues. I know that it may seem overpowered or ranks may seem offs. So i'm open to feedback
Parameters-
Strength: (D)
Endurance: (B)
Agility: (B)
Magic : (E)
Luck: (D)
Class skills-
Self-Replenishment (Mana): (B) Due to Determination. This skill is instantly granted with B Rank.
Avenger: (D) Avenger's motives and legend was moved only by it's deep hatred and desire for vegeance. It can't be said that Avenger takes others hater into itself, but due to it's ability to accumulate hatred this skill is granted
Oblivion Correction: (A++) Even after dying. Avenger never forget its deep hatred for humanity and those who betrayed it. No matter what happens, Avenger will always be resentful and will never forget. Not matter how much good can come from it.
Personal Skills-
Determination:(A) The will to keep living. It is said that all humans have it naturally. But those with red SOULs have an incredible affinity with it. This skill makes Avenger regenerates from wounds as long as it out of combat and it's not an inmediatly fatal wound at an alarming rate and it also works similar to Bravery at this rank. This skill also inmediatly rises Self-Replenishment (Mana) to B Rank-
Demon (False): (D) Similar to Innocent Monster and Demon King, but diferring in how it obtained it. Avenger's has been self-proclaimed as a demon despite not being an actual demonic being but a spirit. As a result, it's existence has been warped and now can take inhuman attributes at will, such as red eyes or distortioned appereance
Noble Phantasm:
LOVE: Level of Violence : (C) Anti-Group, A way to measuring someone's capacity to hurt others. The more someone kill, the more it's easier the distance yourself from others and the easier is to kill others. Avenger's Noble Phantasm is a passive ability that allows Avenger to rank up one of its parameters once it reaches an EXP of 10, with the limit being 100. Avenger gains one point of EXP each time it kills someone, if the person killed is a Master the EXP will be equivalent of 10 and if the person is a Servant the equivalent will be 16. Once Avenger reaches an EXP of 100, it gain access to its true Noble Phantasm. The more EXP Avenger gains, the more cold and distant its personality becomes, starting as somehow antisocial and ending completly cold and remorseless
Erasure: A Determined Soul tainted by hatred: Anti-Unit, Anti-World (A) Once Avenger reaches it's full potential it gains access to this skill. It allows Avenger to completly erase the Noble Phantasm of it's enemy, making it effectively useless. This Noble Phantasm can be used even if the enemy servant already used it's own Noble Phantasm, in the case of Reality Marbles and other forms of Territory Creation it will erase all that it was created and later render useless the Noble Phantasm.
"HP. ATK. DEF. GOLD. EXP. LV. Everytime a number increases, that feeling. Thats me"
[*Horrid Fish Sounds*. Can't stop, must post 'meh' sheets.]
Class: Saber
Identity: Apollyon
Alignment: Chaotic Evil
Place (and crossover) of Origin: Nameless Ashfeld Village (For Honor)
Faceclaim
Height: 7ft
Likes: War, war byproducts, warriors, those who are honest about their violent natures.
Dislikes: Peace, sheep, duty, kinship, honor, those who claim to be something that they are not.
Wish: To spread war, eternal war, across the world.
Parameters:
Strength: B
Endurance: A
Agility: C
Mana: D
Luck: C
Noble Phantasm(s): B
Class Skills:
Magic Resistance: D (C)
Saber lived in a world where magic was vanishingly rare, if present at all. As such she gains this skill by merit of her class alone. The rank is increased by her first Noble Phantasm.
Riding: B (B+)
Most vehicles and animals can be handled with above average skill, even vehicles that did not exist in the time period one was alive in for they are no exception. However, cannot ride the likes of Phantasmal Species such as Monstrous Beasts. This skill is ranked up slightly when using her second Noble Phantasm.
Personal Skills:
Charisma: C (B)/E (D)
A composite skill consisting of a person's charm as well as the natural talent to command or unify an army or country. Saber was capable of convince almost the entirety of the Ashfeld Legions into multiple lengthy campaigns with intent to spark multiple civil wars all over the world in order to allow the strong to flourish. This skill is ranked up slightly when using her second Noble Phantasm.The rank of this skill drops if the target is Lawful Good.
Battle Continuation: C (C+)
A skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments. The best result is achieved when a resilient body is combined with this skill. Saber regularly ignored crippling wounds and took being completely exsanguineated to be defeated. Even then, Saber still had the strength to hold a conversation and throw her sword toward the battlefield far below before expiring. This skill is slightly increased by her first Noble Phantasm.
Noble Phantasms:
The Destroyers Visage- Starve, and be made strong: C
A suit of heavy black armor, it passively provides considerable resistances against most forms of physical damage, as well as increasing her Battle Continuation and Magic Resistance.
When activated however, Saber may take all the mana in an area, both environmental, stored in objects and in people, and congregate it in an area of her choosing, functionally starving all opposing Servants, and corralling them into this area, where they are almost guaranteed to fight.
The Blackstone Legion- Yellow steed, yellow army: D
Saber may manifest a simple yellow horse upon which to ride. This horse is not in any way special in and of it self, but while mounted Saber's ranks in Charisma and Riding increase slightly.
Upon activation, Saber may summon the soldiers of her Legion to fight along side her. While she may summon up to hundreds at a time, they are little more than wraiths, useful for nothing but a distraction. If Saber dismounts or dismisses the yellow horse, the Legion is de-summoned.
To Bring War- Howl, my wolves: B
Whilst not itself special, Saber's serrated longsword can be planted (or thrown) into the ground to spread an invisible 'aura of conflict', with a starting size of 30 meters. The aura itself does not force those affected to fight, it simply subtly deadens empathy towards others and allows for the baser nature of humanity to arise. The longer the sword is left in the ground the more the aura will grow in size at a rate of two meters a second. If removed, the aura will disperse, but the conflicts it caused may linger on. If Saber uses this ability whilst dying, the aura will linger on for seven years and expands twice as fast.
[*Continued Horrid Fish Noises* Right, done. Watch this space for three more For Honor Servants. Or they'll be separate posts, IDFK.]
Due to a friend's request. Chara's sheet now as a Demi-Servant
Servant: Avenger
Type: Demi-Servant
True identity: Chara
Alignment: Chaotic Evil
Appareance:
Parameters-
Strength: E* C
Endurance: E* A
Agility: E* A
Magic : E* D
Luck: E* EX
Class skills-
Self-Replenishment (Mana): (B) Due to Determination. This skill is instantly granted with B Rank.
Avenger: (E - D) Avenger's motives and legend was moved only by it's deep hatred and desire for vegeance. It can't be said that Avenger takes others hater into itself, but due to it's ability to accumulate hatred this skill is granted. This skill starts in E, but will gain ranks the more the Demi-Servant gains LOVE
Oblivion Correction: (E -A++) Even after dying. Avenger never forget its deep hatred for humanity and those who betrayed it. No matter what happens, Avenger will always be resentful and will never forget. Not matter how much good can come from it. This skill starts in E Rank. But will gain ranks the more the Demi-Servant gains LOVE
Personal Skills-
Determination:(A) The will to keep living, the resolve to change fate. It is said that all humans posses it naturally, in this case it represents the constant struggle between two Determined SOULs. This skill makes Avenger regenerates from wounds as long as it out of combat and it's not an inmediatly fatal wound at an alarming rate and it also works similar to Bravery at this rank. This skill also inmediatly rises Self-Replenishment (Mana) to B Rank-
Demon (False): (E - D) Similar to Innocent Monster and Demon King. In the case of Avenger as a Demi-Servant, Demon (False) will gradually change the appereance of the Demi-Servant the longer it gains LOVE to match the original appareance of Avenger, and later, it's demonic form.
Noble Phantasm:
LOVE: Level of Violence : (C) Anti-Group, A way to measuring someone's capacity to hurt others. The more someone kill, the more it's easier the distance yourself from others and the easier is to kill others. Due to the nature of Avenger as a Demi-Servant, this ability works differently as it would normally. Since Avenger's SOUL and the human's SOUL are in a constant struggle of power this Noble Phantasm represents the never-ending murderous intent of Avenger's SOUL and mind trying to take control of it's human host. Avenger starts with all stats in E representing the human's own capacities, but it will grown stronger the more the host succumbs to the urges of killing and starts gaining LOVE. Every time the Demi-Servant gains more LOVE, it's appereance, as well as it's personality and abilities will change to match that of Avenger's true identity. Eventually wiping out any resemblace of the mind of the original host
Erasure: A Determined Soul tainted by hatred: Anti-Unit, Anti-World (A) Once Avenger reaches it's full potential it gains access to this skill. It allows Avenger to completly erase the Noble Phantasm of it's enemy, making it effectively useless. This Noble Phantasm can be used even if the enemy servant already used it's own Noble Phantasm, in the case of Reality Marbles and other forms of Territory Creation it will erase all that it was created and later render useless the Noble Phantasm.
* This Demi-Servant can only be summoned if there is a determined SOUL matching Avenger's own.
"HP. ATK. DEF. GOLD. EXP. LV. Everytime a number increases, that feeling. Thats me"
Here we go.
Servant Classes: Caster
Secondary Classes: Archer
Alignment: True Neutral
Appareance
Parameters:
Strength: E
Endurance: E
Agility: B
Magic : B
Luck: E
Class skills-
Item Construction: C
The Skill to manufacture magical items, from implements of war to items for daily use. Caster due to it's background and nature as a monster, it's proficet at creating objects through magical means which also includes his own weapons. Although he tends to be very lazy and does not use this skill frequently. It allows him to create from clothes to weapons, bones, and even complex cientific artifacts
Territory Creation: C
The Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana. In Caster's case, his workshop takes the form of a messy laboratory where he can, apart from collecting mana, monitor strong activity from other servants. This only works if the servant emits high amounts of magic, and it can be avoided with skills such as Presence Concealment
Personal Skills -
Judge: D
This skill represents Caster's role as the judge in the hall. Mantaining a role as a neutral bystander. It allows Caster to instantly unmask the servant's alignment, intention and mindset by judging their sins. It does not work to reveal the true name of the servant, though, but it works to decipher a servant's personality
SOUL Control (Blue): C
This skill represents Caster's mastery over the SOUL. It allows him to take control of the enemy body by using their SOUL against them. This attack cannot mortally injure a Servant, and it can't be mantain for too long if the enemy has high-ranked Magic Resistance.
Gasterblaster: B
The memento of a forgotten cientist. These are Caster's main weapons. A canine-like skull-shaped blasters capable of shooting beams of light. Caster can summon an undefined number of them and can shape their size to make them bigger.
Noble Phantasm:
Karmic Retribution: Megalomaniac's demise (A++) (Anti-Unit): Caster's main Noble Phantasm takes the form of a passive ability that all of Caster's abilities can apply. It's a magical burden that poisons the SOUL of those who he attacks, inflicting in them the very weight of their sins against them. The damage this poison can inflict is greatly increased the more sins the victim has. This Noble Phantasm considers "Sin" every kill that the servant has done in his life-span, incluiding his legend and the Grail War. The magical poison does not take in count whatever said kills were done in the name of a higher cause or greater good, nor does it take in consideration whatever the servant feels remorse for them, because of this, it's effects can only be mitigated through the use of higher-ranks of Magic Resistance
Shortcut: The Lazy Skeleton's Secret (C): Caster's secondary Noble Phantasm is his ability to teleport through the use of rifts in the space-time continuum. Caster can teleport himself, his master and even the enemy servant if it's necessary. Due to the nature of said "shorcuts" they cannot be stopped through the use of normal means of movement restriction or magecraft.
True Identity:
Caster's true identity is Sans The Skeleton. A lazy Skeleton from The Underground who was once a brillant scientist until "some accident" happened. This encarnation represents his role as the judge who stood between his world and a demonic human against all odds, in vain, because his world was eventually erased as many others. Due to his nature as a cynical and lazy guard. Sans tends to not take any matter seriously, only taking actions when the stakes are high and there is none else to take care of them.
"HP. ATK. DEF. GOLD. EXP. LV. Everytime a number increases, that feeling. Thats me"
True name: leather face.
Class:berserker
likes:flesh, pretty girls, killing things, and just a little torture to flavor his meat up.
Dislikes: children, food that fights back, and food with diabetes(not sweet enough he mumbles under his breath more of a grunt then words.)
backgorund: he was born to small cananbil family, with multiple mental and physical disorders leading to his being made fun of, one day a stupid kid pushed him to far, and he went berserker killing teh kid with his bare he ads and then eating the kid. However the horror movies only got his basic background and insanity right, in truth his history is far more complicated and sad then that, in fact in his high school years he dated a Mage(of course he didn't know was a Mage) named Candice, the relationship went rather well, untell the faithful day he showed Candice his family. She then revealed herself to be an enforcer of the Mage association, she attacked and almost killed leather faces family, however in attacking his family his insanity grew to new hights he quickly killed her, albeit he had to use surprise to do it, and was dieing in the process, that is when his family used there forbidden magic to heal his wounds, by having him eat the flesh of a Mage, to be more precise they had him eat Candice's magic circuits, for a large majority of his life he killed multiple mages sent to kill him by the Mage association, eventually he was captured by a servant leval Mage but not before almost killing the Mage and really only lost cause he found the Mage to be pretty. A false trial was placed na she was quietly killed by the Mage association using high level magic.
Personalty: in his actual life he was a very cunning sociopath, who tricked manny mages to there deaths, however do to the creation of the popular Texas chainsaw franchise his personality has been warped while he still cunning, he is far less so then he was in life, and he turned into far more of a monster then he was in life, for example he has taken a liking to torture despite absolutely hating the idea of torture in life. He also is extremely weak to girls he finds attractive, and as most female servant are attractive all a female servant would have to do to kill him, is simply play with that weakness, and pretend to like him, or tease him during combat. Although useing that tactic might be difficult becuase he will still try cut into and eat you before you can flirt with him.
Appearance: he wears a nice black suit, and gray tie. His appearance has been warped to full fit his persona as leather face. So unlike in life he wears a mask made from human flesh, and his skin has become a sort of greenish color, His build is shown to be extremely muscular in a way that is down right scary and he was that muscular in life, probs do to the magic he used.
Stats:
strength:
A
agility:
D-
mana:
C
endurance:
A++
luck:
E
Class skills:
mad enhancement, B
he is still an extremely insane person although his nature is that of a berserker to begin with the god when using mad enhancement he can still speak, but just not very well.
Personal skills:
resistance to pain, A
this allows him to take attacks without even reacting to the pain, and only make him attacks it's more ferocity not at any pain, as he feels none, but at the simple fact that someone would dare attack him.
NP
Texas chainsaw, rank c++, type:anti personal, range:1
even thou he never used a chainsaw in life, do to the existence of the chainsaw massacre movies, he know posses one and has extreme skill with it. It's ability is activated upon it cutting into the flesh of an enemy, and changes from him cutting off that part to it already being cut off, and requires a a luck check of B class to keep that body part from being cut off, however it's ability cannot be fully nullified, and even if they do pass the luck check the body part will still be rendered useless.
Texas chainsaw massacre, A+, type:anti unit
This is a reality marble that takes his horror movies that have become global and turns into phantasm even he in his berserker state can use, it's looks like the house used in the movie, but only last the duration of a typical horror movie, it changes fate and identity of whoever is trapped in his phanatasm, it also turns them into femails, which is very bad for him, for example lancer becomes pretty slutty cheerleader Jessica, and Austria would become virgin Rachel, while there's stats and abilities return if they live through the time they completely forget who they are, they simply truly bealave they are who they were in the reality marble for at least a week.
flesh of my enemies heal and strengthen me. "dark hunger" rank:A++, range: 1
it is the magic he learned from his familly, it is a simple abilty that allows him to heal any wound regardless of what is, simply by eating human flesh, and increase his stats by half rank for every peace of flesh he eats off from servants and magi, however normal muggle would require him to eat a hundred of them just to get half a rank, and they would have to be tainted souls of the highest kind. until his strength A++
And his other stats are all rank A. This magic was the one he actually used in life, and does not actually require to eat but just to bite into, however being the canabal he is, he'll eat it.
Last edited by venomking; March 16th, 2017 at 10:57 AM.
Pleas critique.