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Thread: Fire Emblem

  1. #5881
    Temporarily Indisposed LegalLoliLover's Avatar
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    Quote Originally Posted by GDB View Post
    This isn't a "politics" thing, it's a basic human decency thing.
    And that's why we should ban necromancy... Wait, wrong topic. Funny how that same excuse can be used for anything, huh?
    May the Light of Zvezda Shine Throughout This World!
    Spoiler:

  2. #5882
    地獄待ち Spinach's Avatar
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    I said stop.


  3. #5883
    Violence breeds violence Aozaki-desu's Avatar
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    I've been using Celine, Diamant and Pandreo this run
    Diamant had to be benched for the first 2 solm chapters and it fucked his progression hard

  4. #5884
    地獄待ち Spinach's Avatar
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    I'm learning a lot of people really liked the fixed growths maddening experience which surprises me since I kinda hated it in hindsight. It felt pretty bad how the game had a clear cut difference between the good units and the bad. Alfred is amazing on random rn, one of my MVPs because his growths are quite high and he regularly gains in all the good stats, but on fixed he'd always get terrible level -> ok level -> terrible level -> ok level. A character like Lapis is also just complete shit when Kagetsu joins and mogs her in every single way just 3 chapters later. I hope they never enforce this first time fixed growths maddening run again and just let us choose.


  5. #5885
    闇色の六王権 The Dark Six GDB's Avatar
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    I kind of like it only in the sense of it doesn't make me feel like I need to rerun maps/level ups/manipulate arena to get good stat-ups to compete with Maddening's difficulty curve. It absolutely has downsides, like your Alfred and Kagetsu examples, or the Jean level ups that only gave +1 hp and nothing else despite his massive growths, but I can also see the positives for it.

  6. #5886
    Violence breeds violence Aozaki-desu's Avatar
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    I actually had pretty poor growths this run. My Anna isnt getting the most of her growths, i have absolutely bodied 14 str Yunaka at CL17, i've been trying to baby Panette and Timerra this time and they arent doing so hot either. Chloe is carrying shit again but i'm not really happy with it and considering restarting because its getting to a point where i cant really test things i want to test because a bunch of my units are kinda bad and the inefficiencies of early plays are coming home to roost.
    I know where to focus now though.

    Fixed growths just feel shit to play though, yeah, these gotta go unless its some sort of challenge mode.
    Last edited by Aozaki-desu; Yesterday at 02:55 PM.

  7. #5887
    地獄待ち Spinach's Avatar
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    Quote Originally Posted by GDB View Post
    I kind of like it only in the sense of it doesn't make me feel like I need to rerun maps/level ups/manipulate arena to get good stat-ups to compete with Maddening's difficulty curve. It absolutely has downsides, like your Alfred and Kagetsu examples, or the Jean level ups that only gave +1 hp and nothing else despite his massive growths, but I can also see the positives for it.
    I've yet to test it thoroughly but I do at least know you can't manipulate your lvl ups by going in and out of a current map or playing around in the arena. I have seen someone say you can mess with the lvl up seed by entering and exiting a paralogue, but I can't confirm that as true either, because it SEEMS that RNG seeding on maddening may actually be different from other difficulty modes and I don't trust anyone to be a reliable source at this point. That said, I do wish they'd be inalterable (roll my next lvl the instant I lvl up or something so I can't cheat it) because I /did/ feel encouraged by the turnwheel to just mulligan a bad lvl up and leave a character at 99 XP in the corner of the map many times in 3H across literally 20+ maddening runs.


  8. #5888
    The Plesioth Hip Check Of Life Deathhappens's Avatar
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    Quote Originally Posted by Spinach View Post
    You can literally switch the game to JP and not have to deal with this shit, and the shit English dub exists to encourage you to do so, who actually gives a fuck
    I mean, I can do that and after 10 mins of lookups I can be mostly certain I got the meaning of a scene right, but I shouldn't have to when part of the money I paid went to someone whose job was to do it for me. And many people don't even have that option at all.

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    Quote Originally Posted by GDB View Post
    His job isn't translating, it's localizing. Again, they aren't the same thing. Localizing/editing is the step after translating.

    And no, the disgusting thing is wanting to romance children. This isn't a "politics" thing, it's a basic human decency thing.
    "Localising" is something that happens during the translation process. Yes, an editor can and will make sweeping changes on occasion, but all of those things happen in the same office with (ideally) everyone on the same table. And personally I'm really not buying into someone's core competency to become an editor of a translated text without at least surface knowledge of the language it's translated from. You'd be missing way too much cultural context to do your job properly.

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    Quote Originally Posted by Spinach View Post
    I'm learning a lot of people really liked the fixed growths maddening experience which surprises me since I kinda hated it in hindsight. It felt pretty bad how the game had a clear cut difference between the good units and the bad. Alfred is amazing on random rn, one of my MVPs because his growths are quite high and he regularly gains in all the good stats, but on fixed he'd always get terrible level -> ok level -> terrible level -> ok level. A character like Lapis is also just complete shit when Kagetsu joins and mogs her in every single way just 3 chapters later. I hope they never enforce this first time fixed growths maddening run again and just let us choose.
    I guess it's a boon for the people who treat it like a puzzle game where you have to make all the right moves, since it eliminates a significant amount of RNG from the run. Personally I never found FE combat to be more than mildly engaging so I'm fine running it down on Normal. SoV was ironically the best game for that since it was actually challenging at times.

    Actually, going back on the difficulty bit, I just dont think this game could ever be properly balanced. Doing skirmish maps with significantly higher leveled enemy units (since I'm trying to bring back up at least some of the B team that has fallen behind) feels exactly like Hard did, just a bunch of meatier enemies that hit hard and come in triple your numbers. There isn't any particular strategy you can use to outmaneuver them, you just have to pull as few of them as possible at a time and gang up on them with 2-3 of your units. And then a random reinforcement shows up or an enemy comes in from the one square of darkness you didn't see and oneshots one of your guys. Rewind.
    shit BL says

    Quote Originally Posted by I3uster View Post
    It's like with centaur girls, you're fucking a horse. Sure the human part is the one that moans but your dick is in the horse, no way around it.
    Quote Originally Posted by You View Post
    boytoy angst > fulfilling life of misanthropic extremist environmentalism
    Quote Originally Posted by Rafflesiac View Post
    ladies, he's single
    Quote Originally Posted by OverMaster View Post
    Yeah, but that's because he's got more issues than National Geographic.
    Quote Originally Posted by Araya's Dry Cleaner View Post
    You can rage, but there is no waifu communism.

    You are not getting government-handout waifus.


    Once and always and nevermore.

  9. #5889
    地獄待ち Spinach's Avatar
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    Quote Originally Posted by Deathhappens View Post
    Personally I never found FE combat to be more than mildly engaging so I'm fine running it down on Normal.
    My question is, at that point, what are you playing Engage for, because hopefully it's not the plot or characters lol


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