
Originally Posted by
Ephemerialisticalful
Plaything of the Gods is a skill, although it's really more of an attribute. It allows a Servant possessing Divinity to be able to do something useful (strengthen/weaken)with it. If I placed it under Divinity, any anti-god Servants (Diomedes, Gilgamesh, etc) could be affected by it, something I wanted to avoid. Servants receive this skill to symbolize that they bow to the will of their gods and allow it to control their lives. (Or that, regardless of whether or not they bow, their gods control them anyway.)
Basically, if the gods controlled their fate in their legend, they can be controlled (helped or hurt) by gods. (Less godly = less control.)
The idea that Divinity generates resistance sounds logical.