CURSE YOU GRAND ORDER
I shall never accept their Boudicca. Kiyohime seems okay though, not hugely far from how I went with her actually.
Redhead, likes to cook, just wants to save people no matter who they are. GO Boudica is Girl Shirou.
Only Arash-e Kammingir was in my WIP folder. Luckily I've already released Arjuna, Scathach, Brynhildr, Boudicca and Kiyohime.
- - - Updated - - -
Oh lol they actually kept the godawful character ideas for Benkei. He was one I was going to work on. Guess I still can since the GO one isn't even fucking Benkei.
didn't shirou make onigiri as well?
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Most of the effects are fixed.
So Vlad's shapeshift, Tamamo Cat's shapeshift, Kiyohime's shapeshift, probably Nursery Rhyme's shapeshift, all buff defense.
Like if Kojrio and Herc's Eye of the Mind False adds dodge and buffs crit.
Last edited by You; September 7th, 2015 at 12:55 AM.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
That's the problem with a game, rigid fixed mechanical effects. Hopefully GO Character Materials fleshes out the concepts and functions of skills a bit more.
I haven't paid attention, has GO gone with the ridiculously specialised and character specific skills we seem to have been getting more of lately? Like ones with titles or descriptions that could basically only be applied to that one Servant? I hate that.
Marie is basically nothing -but- super specific skills and Boudicca's anti-Rome skill is the most exact requirements ever. But it's also been giving some new general application ones too.
http://blogs.nrvnqsr.com/entry.php/3...te-GO-Profiles
Skim this if you want to see some of the currently translated ones. MoC's being pretty awesome on it.
Benkei's alright.
Its hi looks that makes him wonky
Class: Berserker
Alternate Classes: Assassin, Saber
STR: C (B)
END: D (C)
AGI: D
MGI: E
LCK: D
Class Skills
Madness Enhancement (D): Most of Berserker's reason and fighting skill is retained, but he revels
in battle and refuses to surrender or withdraw, gaining a Rank-up to STR and END during a fight.
Personal Skills
Innocent Monster (A): Though in life he was a valorous and loyal general, his image was distorted by a certain playwright.
What remains of Berserker's personality is an ambitious but ruthless and honorless murderer. Believing himself beyond redemption,
he has no qualms about violence or brutality.
Charisma (B-): Was able to rule as king of Scotland for a short time, but his nature causes his allies' morale to drop. Sealed as Berserker.
of Prophecy (A): Berserker gains this skill as a result of prophecy influencing the important events in his life. Firstly,VictimChampion
due to the nature of those who made the prophecy, Berserker is given protection by the dark arts, and so gains the equivalent of
Rank B Magic Resistance when faced with enemies who are Good-aligned. Secondly, it binds him to any form of prophecy or divination.
The results of this can be favorable or catastrophic; for example, even a minor indication of victory can cause him to act and react
in such a way that that victory can be attained. Conversely, bad omens will cause his downfall.
Equipment: Berserker wears the plate armor of a European knight (as Assassin he can manifest it put prefers common clothing
for stealth reasons), wields a longsword and shield bearing his coat of arms, and a Scottish claymore sheathed on his back.
Noble Phantasms
Dunsinane~Damned Be He Who First Cries! (B+, Support)
A conceptual blessing of invulnerability that was revealed by prophecy and was a major plot point in Shakespeare's play.
Berserker was told by agents of Hecate that "no man of woman born" may harm him, and he took this to mean that he was
invincible, and he became so in order to preserve the drama of the story, until the end when he was killed by a man who
had been born via caesarian section. Damage taken from attacks B-ranked or lower are instantly healed, and attacks exceeding
B-rank are made shallower and thus take one round longer to heal. This scales up to B+ for Noble Phantasms. As in his legend,
this can be circumvented by those who were not born naturally, such as the homunculus son of the King of Knights, or the many
Greek heroes who were born from the earth itself. If attacked by one of these, their attacks gain a + modifier against Berserker.
Lady Macbeth~Out, Damned Spot! (C, Anti-Unit)
A mental interference effect that radiates from Berserker when he draws blood from an enemy. Those who look upon him for a short
time afterward are imprinted with the concept of "guilt" of any blood they have shed. Even the most hardened warrior will revert to
shock at their actions. They begin to experience visions of blood on their hands and crippling pangs of guilt for those whose lives they have taken,
which may lead to a significant drop in fighting strength and even suicide. As a mental interference effect, it can be nullified by relevant skills.
Background
Last edited by Funderfullness; September 7th, 2015 at 06:11 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
That's a pretty cool sheet. Nice touch with the distortion to his personality.
D7VLjgD.jpg
image credits to SubaruSumeragi
Servant Class: Saber, Archer, Lancer, Assassin and Berserker
Last edited by Wiseman; September 13th, 2015 at 03:33 AM.
Ce Acatl TopiltzinClass: Saver
Our Prince, the One-Reed Feathered Serpent
Alignment: Neutral Good
Parameters:
- Strength: A
- Endurance: B
- Agility: A
- Mana: B
- Luck: C
- Noble Phantasm: A++
Class Skills:
Charisma - A+ - At this rank, Charisma becomes almost supernatural. Even those who are morally opposed to them may be swayed by their words.
Counter Hero - C - Saver induces an effective 1-rank parameter reduction against any opponent that can be classified as a 'Hero.' The parameter-down effect is an added “minus” in the circumstance that the opponent is of the 'Antihero' category.
Personal Skills:
Territory Creation - EX - Saver can collect materials, as well as enhance materials, in order to recreate Tollan, a massive flying temple-pyramid. He can also “sanctify” an area by creating a powerful bounded field in his immediate area. This area of sanctification can reach to the size of a city. Within the space the cost of all the servants spells are 1/3 their usual cost, and mana regeneration is doubled. The servant is able to track all intruders within their territory.
Ehecacozcatl - EX - The symbol that brands Saver as the human form of the god Quetzalcoatl, creator of humanity, god of hope and of the winds. Unconditionally reduces the damage dealt by physical attacks, conceptual attacks, and inter-dimensional attacks by a value equivalent to the Servant's HP. It also functions as a Divinity skill of the same rank. In addition, it provides Saver with an unparalleled control over wind.
Noble Phantasm:
Chicoacolli Icnopil: Return of the Promised Sun - Anti-Unit - A curved wooden baton. It is split where a hilt on a sword would be, and the two pieces are joined by a twisting array of vine like roots made of the same material as the baton. Inside this array, visible from the outside, is a glassy jewel-like sphere, sparkling like the stars in the sky. This Noble Phantasm is the crystallized hopes and dreams of the people he left behind; the people who prayed and spoke of his eventual return. The baton is made of wood, filled in some places with resplendent gold to give the ancient material a solid smooth surface. This weapon is the essence of Topiltzin's legend, crystallized and turned into an object he could use. It is a powerful weapon, and an extension of his self. Every attack with this weapon feels as though every person who ever believed in Topiltzin is attacking at the same time, and their forces add up exponentially. To be hit with this weapon is to be hit by the combined strength of an entire people. Once a successful strike is made, glowing motes explode out from the weapon, saturating the area with divine light. Rank: A++
Cuzcatlan Tollan: Paradise Among the Reeds - Fortress - A flying city structure adorned with pyramidal temples reaching great heights. It can either be created from an existing city by converting the buildings within it through his EX rank Territory Creation, or Saver can construct it from scratch using just great amounts of earth, stone, water, seeds, and sunlight. The bounded field created within the structure extends into a sphere around it, within which Saver’s parameters and general ability is increased. It is not so much a weapon as it is a floating stronghold that can easily be turned into a mobile battlefield. Within the bounded field there is always a warm sunlight shining down upon the city, providing the bountiful plant-life with sustenance. Rank: A
A messianic figure. Stats and NP ranks are all based off of Extra's Saver, Buddha. If Topiltzin is OP, it's because Buddha is too
Background:
Ce Acatl Topiltzin, Our Prince One-Reed Feathered Serpent in Nahuat, son of Mixcoatl, the cloud serpent, and Chimalman, the shield hand, was the Lord of the Toltecs and ruler of the City of Tollan. Not much exists of his history before his rule, but it is said that he proved himself first as a warrior and secondly as a priest for his people. His first decree as king of his people was to ban the inhuman sacrifice of their fellow man and them offer the gods animals instead of each other. As penance, to prove that he was still faithful to the gods and that they agreed with his proclamation, he set himself on fire on a remote island and survived, thus creating the cult of the Serpent. To appease the lack of human sacrifices, the practitioners would sacrifice their own health for the gods, though by bleeding as opposed to holy fire. Topiltzin continued to improve the lives of his people, thus becoming more and more of a god, beloved by his vassals, and revered for generations. After years of rule, he left Tollan to spread his beneficial ways through all of Mesoamerican. They say that one day, Topiltzin will return to Tollan and retake Central America for the Native People, and thus restore the land to its former ancient glory. This belief in him was so pronounced that simply using his name in an oath or by connecting yourself to him in some way you would immediately be trusted.
And this, of course, lead to the downfall of his people. Yet they never stopped believing in their God-King, and in his return.
Last edited by gyrowins; September 9th, 2015 at 12:17 PM.
Appearance
CIL 11, 06721,28
To be fair, not what you’d usually think of as important to a great summoning ritual. Lots of chanting in some hoary old tongue, yes (which makes about as much sense as that mess of numbers and letters above to anyone without the training). Some grand artefact of antiquity: the magic sheath of Arthur, the first skin ever shed by a snake, the sandals of Hermes as loaned to Perseus– all those sound good. CIL 11, 06721,28? What’s that? We’re magi, we don’t cast spells in computer code or whatever the hell that is!
But what it means is this little bit of lead in my hand. Still not inspiring, honestly. It’s about the size of my thumb; it’s worn and faded; and the museum in Perugia I stole it from probably won’t notice it’s missing for a hundred years or so. (And won’t care even then).
But what that little bit of lead says is this:
PR. PIL.
L. XII
SCAEVA
Senior centurion, of the first company.
The Twelfth Legion (of the Father of the Country, of ancient time, the victorious, the lightning-bearers)
Scaeua
Scaeua! Marcus Cassius Scaeua! Promoted to his rank under Caesar himself for rescuing the army during the disaster at Dyrrachium. Perhaps the greatest warrior during the greatest civil war of all Rome’s many, brutal, civil wars. Who survived all that, and went on – as this very slingshot shows – to serve under Caesar’s son Octavian during the siege of Perugia, and who thus helped both of the men who finally turned the Republic into an Empire. I could hardly ask for more.
The scene is set, and my summoning begins.
He flashes into being on the last syllable. He is a terrible sight: a mess of blood and scars and broken spears still in his body, holding a dull blade, wearing a shattered helm with a missing eye beneath it, and carrying a shield so full of holes that it might as well not be there. And it is also the most beautiful sight I’ve seen, for this is Scaeua at his greatest and most lordly, the soldier unbroken by death itself.
I draw myself up, check that my long-nosed, balding glamour is properly in place, and give him his orders:
“Aue, Scaeua. Caesar tibi imperat uincamus.”
Hail, Scaeua. Caesar commands thee: let us conquer.
Name: Marcus Cassius Scaeua
Class: Shielder
Gender: Male
Master: Rosa Lombardi
Alignment: Chaotic Evil
Parameters
Strength: B
Constitution: A
Agility: D
Magic: E
Luck: B
Noble Phantasm: C
Class Skills
Home Ground Defence: D
Protective power displayed in defence of an ally or their territory. Extends damage reduction to allies but not oneself. At this low rank, effects are limited to a few friendly targets.
Scaeua’s idea of ‘defence’ mostly involves killing anyone attacking him or his commander: he’s not a complicated man. As a result, he provides little reactive defence and, if an attack is already made, he must usually interpose his own body to stop it.
Personal Skills
Battle Continuation: A
Defiance of injuries. The ability to keep fighting through almost every wound, trivial or mortal.
Scaeua’s indomitable endurance was one of his most notorious attributes, often bringing comparisons to a fortress or a holy elephant. His ‘armour’ (the weapons of his enemies lodged in his body) at the battle of Dyrrachium is the most famed instance of this. As long as he has a Caesar to defend, his body will stand and will fight, not matter what.
Divinity: E+
Rank as a Divine Spirit; overcomes equivalent ranks of purge resistance. Negligible remnants of a god’s possession.
Scaeua was briefly worshipped as the avatar of a god after his great feat at Dyrrachium. Perhaps this is true, or perhaps it is not, but Scaeua still carries a little of the divine aura about him to this day. It is possible that in battle one may see the legend recreated.
Noble Phantasms
Mortis AmorI Rule Atop A Mountain of Corpses
“My Love of Death”, as Scaeua put it, “is greater than your love of Pompey and the senate’s cause.” At Dyrrachium, Scaeua, imbued with power by the god Valour, fed on battle and bloodshed. As long as Scaeua is in battle, he gains +500HP and Mad Enhancement at rank D. Strength and Constitution are raised, in exchange for the narrowing of Scaeua’s mind. His loyalty to Caesar, already fanatical, becomes overwhelming and he will do everything to advance his general’s cause, no matter how suicidal.
If the battle ceases, Scaeua regains his mind but loses his accumulated parameters and HP, which can be lethal if he was only alive because of their support. A Master seeing this should heal Scaeua – potentially with a Command Spell – before his Battle Continuation is overcome and he expires.
Rank: C
Type: Anti-Unit
Range: 1
Maximum Targets: 1 person
Foramina CCXXXMy Commander's Regard
“Two Hundred and Thirty Holes” is the ragged remnant of Scaeua’s shield after the battle of Dyrrachium, when he was showered with every kind of missile the Pompeians had. It was shown to Caesar as proof of his soldier’s heroism and is therefore the most prized of Scaeua’s possessions despite its almost total destruction and lack of power. Irregularly for a Shielder-class Servant, this Noble Phantasm provides no defensive capability, and is only used to bludgeon enemies. (Scaeua’s blunted sword can also only deal crushing damage at this point).
If the shield could be repaired, there would be significant consequences.
Rank: E-
Type: Barrier
Range: 1-2
Maximum Targets: 1 person
Legend
A veteran centurion of Julius Ceasar’s armies, Scaeua first came to prominence for his exploits in Gallia, against the “savage peoples” of the Rhone. This brought him up from the ranks, but it was at the brutal siege of Dyrrachium, against his own countrymen, that he was to become a hero.
Pompey, now Caesar’s direct adversary in the field for the first time in the war, launched an attack out of his camp against the besiegers’ fortified lines. Four legions, totalling perhaps twenty thousand men, descended upon Minicius’ citadel and all but overran it in a surprise attack. The only defenders that remained were a single cohort of less than five hundred soldiers, commanded by Scaeua: all that stood between Pompey and the flanking, and thence utter defeat, of Caesar’s army.
Scaeua hacked his way across the ramparts, reclaiming them with ringing shouts of “CAESAR” and then began to literally bury his enemies in their own corpses, hurling the dead back down to crush the rest of the attackers. He stabbed them, slashed them, burned them and tore away masonry to smash their skulls. When the bodies had reached up to the wall, making a ramp for him, he jumped down and started the business of killing four legions by himself while his men nervously watched from the safety of their reconquered walls.
The Pompeians then managed to do what Scaeua had exhorted his own soldiers to do in Caesar’s name: dull their foe’s sword not with armour or even bone, but with sheer volume of lifeblood. Dying, they broke his helm, and he fought on; dying, they tore away his armour, and he fought on. Eventually, he was so pincushioned by spears and swords that it acted like a new armour for him, and it was practically impossible for anyone to inflict a new wound on him, though he should have died long ago from those already gained. A certain archer from Crete, whose particular speciality was in shooting out the eyes of his opponents, even landed a shot, one which had already killed three other centurions that day; Scaeua tore out arrow and eyeball both, and trampled on them to show his contempt.
At last these bloodied, fearful legions retreated from the unkillable monster who raged in their midst. Exhausted, Scaeua seemed to collapse, and when the Pompeians heard him beg for quarter and treatment, they rushed forward to claim him. But, when they came close, he forced his dull blade through one of his ‘rescuers’ by main strength and, reinvigorated by his enemy’s death, began once again putting his foes to the slaughter.
Between this and oncoming Caesarean reinforcements, the Pompeians drew back a second time, and Scaeua was carried out of the fray in honour by soldiers proclaiming him the living embodiment of the god Valour. Caesar himself came to visit this man who had stood more unshakeably than a fortress, and was presented with his shield, pierced in two hundred and thirty different places. (This, perhaps, was not surprising since one hundred and thirty thousand missiles were discovered to have been fired at the fort during Pompey’s breakout). On the spot, Caesar promoted the man from a centurion of the eighth cohort to one of the first, the senior centurion of an entire legion, jumping seven ranks in the process, and gave him a reward of some two hundred thousand sesterces.
As part of the Twelfth Legion, Scaeua was at Caesar’s side for the rest of the Civil War, fighting at Pharsalus and in Egypt. Lucan’s unfinished epic poem about the terrors of those times currently ends with Caesar in Alexandria gazing on Scaeua:
Caesar fixed his eyes on Scaeua,
In the thick of battle: he who had earned his name of eternal glory
On your fields, Dyrrachium, where he alone held the breached
Walls of the fort against the trampling Magnus.
With the war won, Scaeua stayed by Caesar’s side in Rome, guarding him against the intrigues of the resentful defeated. He became well-known for his closeness to his general, and for his straightforward advocacy of the army: he demanded that the Senate give up the land and pay promised to all the soldiers of the war, however much they delayed. Yet, his newfound wealth and his old prowess with the blade aside, he was no match for the intrigues of senators, and soon Caesar was cut down by the daggers of cowardly politicians.
His master slain, Scaeua returned to the field of battle, bringing the Twelfth Legion to Octavian’s side as he fought for the Divine Julius’ legacy. Thus, even though one failed to claim dominance of Rome, Scaeua brought his second Caesar to rule an Empire.
In a Grail War
Our introductory Master is very intelligent in constructing a Caesarean illusion for commanding Scaeua, since it ensures his utter devotion: it’s probably the best way to get full use out of him. Of course, it does risk all the consequences of Scaeua finding out should she be unmasked …
Scaeua might have helped raise Octavian to the highest power in Rome, but this was mostly in memory of Julius. He answers the summoning of the Grail in order to undo the assassination of his beloved general.
While Scaeua can be incredibly brave and self-sacrificing in battle, or in any case that Caesar requires him, he’s not actually a very ‘good’ person. He’s an Iron Age career soldier – one who fought in some particularly acrimonious wars, for that matter – used to the … relaxed notions of civilisation that war engenders. ‘Pronus ad omne nefas’ is how Lucan characterises him: ready for every forbidden deed.
Sources
Primary
Lucan, Pharsalia 6.144-262, 10.543-546
Caesar, Civil War III.53
Suetonius, Diuus Julius 68
M. Valerius Maximus 3.2.23
Plutarch, Caesar, 16
Cicero, Letters to Atticus 13.23 and 14.10
Florus, Epitome 2.13.40
Appian, Civil Wars 2.60
Cassius Dio, Roman History, 37.53
CIL 11, 06721,28 (Image of this above is from K. Zangemeister, Ephemeris Epigraphica VI, tav. IX, nr. 5, via the Epigraphic Database Roma).
Secondary
Du Bois, M., "Legio" (Volume 2), pp. 123-4
Fratantuono, L., "Madness Triumphant: A Reading of Lucan's Pharsalia", pp. 226-231
Gorman, V., "Lucan’s Epic Aristeia and the Hero of the Bellum Civile"
Leigh, M., "Lucan: Spectacle and Engagement", pp. 158-190
Pelling, C., "Plutarch: Caesar", pp. 212-3
Notes
Last edited by Seika; September 17th, 2015 at 03:30 PM.
Beast's Lair: Useful Notes
(Lightweight | PDF)
Updated 01/01/15
If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair
class skills for shielder are MR and Riding.
Boring I know.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Beast's Lair: Useful Notes
(Lightweight | PDF)
Updated 01/01/15
If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.
Democracy on Beast's Lair