Now teddy I'mma let you finish, but Otto Von Bismarck got shot FIVE times then apprehended the assailant himself thus making him the bigger badass
Now teddy I'mma let you finish, but Otto Von Bismarck got shot FIVE times then apprehended the assailant himself thus making him the bigger badass
Servant: Berserker (Can be summoned in any main class except Assassin)
True Name: Parashurama 'The Warrior Sage'
Alignment: Lawful Neutral
Place of Origin: India
Strength- A+
Endurance- A
Agility- B+
Mana- B
Luck- B
NP- EX
Height/Weight: 201cm/115kg
Likes: Humble Heroes
Dislikes: The corrupt and wealthy
Talent: Martial Arts
Natural Enemy: Parashurama
Class Skills:
- Mad Enhancement (E) - Normally does not receive the benefits of Mad Enhancement. In exchange, he retains a normal capacity to think. A Luck Check is performed whenever damage is received, failure results in him going wild and Stats excepting Mana and Luck being raised. In this state, his skin will turn a pale pink.
Personal Skills:
- Divinity (A) - The measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster, Demonic Beast raises. It can also decrease due one's dislike for the gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig. The sixth avatar of the hindu god Vishnu in human form.
- Kalaripayattu (EX) - An ancient Indian martial art. Without bearing upon strength and talent, it is the ancestor of all martial arts founded on the basis of rational thought. Defensively oriented, but Parashurama adds emphasis on utilising weaponry alongside his fists. Taught the art of warfare by Lord Shiva himself, Parashurama founded this martial school and is unmatched.
- Wisdom of the Ancestral Founder (X) - Wisdom bestowed from the gods to the mightiest under heaven. This skill allows one to teach the usage of and bestow 'Astras' - ancient Hindu super weapons - upon true heroes. Due to being summoned in the Berserker class, this skill is sealed as he lacks the appropriate temperament to tutor another.
Noble PhantasmsLore
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Here's one of the Hindu servant's I said I'd do. I know he seems very overpowered but I've actually nerfed him down quite considerably by nullifying his greatest skill and removing the majority of his arsenal. Much like another Berserker we know, he'd be better off as an Archer but I thought he'd basically he a half way house between Karna and Heracles so I made him like this for balancing issues. Feedback is appreciated.
Last edited by Bird of Hermes; June 11th, 2016 at 12:58 PM. Reason: Image embeding
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The following Servant sheet wasn't made by me, it was made by my friend. It was their first, and probably only, attempt to make one. I made the descriptions a bit more clear/legible and put some stuff in my regular style (the Skill names in italics, for example), but that's the limit of what I did.
Identity
Stats
Skills
Noble Phantasm
Last edited by Crying; April 9th, 2016 at 11:05 PM. Reason: formatting
Mochizuki Chiyome
Kunoichi Matriarch
Class: Assassin
Alternate Classes: None
Alignment: True Neutral
Parameters:
Strength: D
Endurance: D
Agility: B
Mana: D
Luck: B
AppearanceHistory
Class Skills:Presence Concealment
The capacity to hide one's presence as a Servant, or even as an individual in general.
- B: At this rank, Assassin cannot be tracked by normal methods and low-level spells, and only reveals her presence when attacking or moving at high speeds. The probability of stealth attacks to succeed is increased moderately.
Personal Skills:Familiar (Kunoichi)
The skill to use kunoichi, female ninja, as familiars.
- D: By use of her Noble Phantasm Nezu Ninpou, Assassin is able to spontaneously transform women into “kunoichi” and use them as spies for her, viewing the world through the senses of the women she is connected to. Her subtle connection method makes it hard for even skilled magi to detect that she is using others as familiars, and is energy efficient, allowing up to 300 familiar to be networked at once. However, she is only able to sense what they sense, and cannot compel or command them in any way.
Iron Attendant
Reinforcements of the physical attributes of one’s “master” as long as they are in close proximity to the owner of this skill.
- C: A skilled trainer of shinobi and a valuable bodyguard, Assassin’s inspiring presence alone is enough to raise the Strength and Agility Parameters of her Master by a rank, as long as she is within a hundred meters of them.
Ninjutsu
Knowledge of the tactics and skills employed by the shinobi of Japan, primarily for covert actions and information gathering.
- A: A master kunoichi who became renowned in history for her establishment of a shinobi school, she has mastered all of the more esoteric branches of ninjutsu, such as minor elemental control, running up walls and disappearing in a flash of smoke. She also carries on her person a minor arsenal of weapons suited to a kunoichi, such as a number of shuriken, kunai, caltrops, kyoketsu-shoge and a pair of sai.
Kouga-ryuuDescription: The kunoichi trained by Mochizuki Chiyome were, as females, unable to utilise the common assassination techniques utilised by male assassins, as they would not commonly be expected to carry around swords or other such weapons. Seeing a woman with a weapon like this would raise suspicions, so all of her kunoichi were trained to be able to utilise hidden or makeshift weapons for their missions.
Hidden Armory of the Assassin
Type: Anti-Unit
Rank: B
Targets: 1
Range: ~
This Noble Phantasm encapsulates this idea, transforming any small weapons, makeshift or intended, into Rank E Ersatz Phantasms by filling them with ichorous prana. This raises the durability and effectiveness of the weapons, however they are still on the lowest rung of Phantasmal weaponary. As a result of honing the arts of assassination with poisons, the prana that imbues these weapons is highly toxic, causing a Rank Down to physical parameters for up to 24 hours if they manage to draw blood, as well as making it more difficult to utilise prana by disrupting the flow within the body.
Nezu NinpouDescription: The village of Nezu was where Killer taught around 300 girls the secret ninpou, or ninja arts, required to become kunoichi. As her own life was such a mystery it was her school that she became most famous for, along with the women she taught. As a result, it is the school of women she trained that has manifested as her most useful Noble Phantasm.
School of Eighteen Disciplines
Type: Anti-Unit/Anti-Army
Rank: C
Targets: Varies
Range: 0
This Noble Phantasm is nothing more or less than Assassin’s own supreme skill at the various disciplines of ninjutsu and her ability to teach such skills to others. It is a collection of eighteen distinct talents that all good ninja should know, tailored to the needs and options provided by being a woman. Nezu Ninpou provides Assassin with all of the following skills at Rank C: Espionage, Disguise, Disengage, Information Erasure, Explosives, Apothecary, Alluring Nightingale, Exorcism of Apparitions, Presence Concealment, Independent Action, Projectile (Ninjutsu), Anatomic Study, Surprise Attack, Planning, Terrain Crossing, Looks of Loveliness, Subversive Activities, and Unarmed Martial Arts. In addition to these skills, it also provides aptitude with a multitude of weapons suitable for a ninja, such as the katana and other swords, naginata, spear, bo staff, sai, kusarigama sickles, caltrops, shuko bands, kyoketsu-shoge and other suitable weapons. The religious training provided to allow Assassin and her kunoichi to masquerade as shrine maidens means that weapons wielded by the are considered to have a minor “holy” trait and thus become spiritual, and able to harm servants.
Assassin is able to pass on these skills to other women that she chooses to teach, granting them all of the same skills and talents as this Noble Phantasm provides her. To do so requires a day of devoted training, at the end of which all of the student’s Parameters are raised to E-. It is possible for her to train multiple individuals at once, but with a reduced efficiency. Alternatively, she is able to provide “rapid training” to instantly transform women she makes contact with into “kunoichi familiars” and become able to sense the world through their senses. This is done with a simple touch and does not actually require the permission or knowledge of the one touched to make the magical connection that allows this espionage ability.
Last edited by Vagrant; April 9th, 2016 at 07:24 PM.
Crying - Thanos is rather unique. He suits the whole "Grim Reaper" vibe. The skills make sense for the 'Relentless Hunter' theme. His Noble (Not Nibile this time) Phantasm is different put is seems fair as Θάνατος's "I'll hit you but an A rank attack will finish me".
Vagrant - Mochizuki Chiyome seems ok. Iron Attendant and Ninjutsu add a nice degree of flavour but i'm not sure as to why she has Iron Attendant though. Just a sentance in the description would be fine. Her first NP seems like a weaker version of Knight of Honor but the poison and assassination focus adds balance. Nezu Ninpou is where things get interesting. We've all seen "Summon an Army to curbstomp target" done to death here but actually making an army is quite intuitive. I just have one point about it. Are all 22 skills necessary? As the parameters are 'E-' I guess so...
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You've pretty much hit on the point of Chiyome. Absolute skills-loaded Servant with no real "finishing move" per se. It was originally meant to be that Nezu Ninpou gave 18 skills to reflect the 18 disciplines on ninjutsu, and that's now the case again. I've cut 4 skills that were there purely because they're part of the actual 18 skills of ninjutsu. But given how kunoichi would have a somewhat different need than regular shinobi I've tailored the 18 skills to more accurately suit the female form's needs and advantages.
There's a line in Iron Attendant that describes why she has it. She's a teacher and a trainer of the human form and so that has partially sublimed as her mere presence "training" her Master's physical self a little. She flows prana into the Master to reinforce them through a connection much like her kunoichi familiars.
Really I just wanted an excuse to use Iron Attendant because it never gets used and her schtick as a Servant who relies on making other people stronger fits the skill.
Class: Lancer
Alternate Class: Berserker
STR: B+
END: C+
AGI: A
MGI: C
LCK: E
Class Skills
Magic Resistance (B): As a Phantasmal being, Lancer's natural resistance is extremely high. He is immune to spells
three verses or shorter. Even if targeted by High Thamaturgy and Greater Rituals, it is difficult for him to be affected.
Personal Skills
Naga (A): Lancer is a naga, a Phantasmal species descended from snakes and water spirits that are often worshiped as gods.
Despite the circumstances of his birth to human parents, he is a full-blooded naga and thus has the lower body of a snake
and deadly poison fangs. He also has an effective rank of B in Divinity and Monstrous Strength.
Maneater (A): A skill that denotes the eating of humans as the source of one's strength. By consuming a human body, Lancer
gains his victim's strength and mass to add to his own. Due to the relative weakness of humans compared to Servants, the
physical gains are very little, but they add up over time and eventually Lancer can grow large enough to encircle a mountain.
Noble Phantasm
Tombak Baru Klinting~Birth by the Knife, Death by the Spear (A, Support)
A crystallization of Lancer's life in the form of his Noble Phantasm. Upon summoning, all that can be found in the summoning
circle is an ordinary looking knife and no Servant to be found. Examining the knife reveals it to be saturated with prana, but
useless to someone who wants to fight and kill Servants. Its power can only be unsealed when touched by a virgin, in which case
Lancer will be "born" and appear with all his parameters and skills unlocked. It is in this form that he will spend most of the
War. His final form is unlocked either by Command Seal, a ritual known only to a few ancient practitioners of Kebatinan (the
shamans or "dukun" of Indonesia), or by some sort of humiliating defeat or failure. While this requirement is rather abstract
it is triggered when Lancer's opponent wins a moral victory or breaks some sort of rule or pact. In his original life, he cheated
in a contest meant to test his character and was transformed by his father into a living spear. While he can still communicate,
he can no longer fight without someone to wield him. Touching the spear will grant anyone Lancer's parameters and Magic Resistance
as well as his guidance in fighting, making him an efficient and deadly weapon no matter how skilled or unskilled his wielder is.
While this is a powerful form, it is also in this form where he is most vulnerable; the spear's great power comes with a great
weakness: if it is touched by a woman, it loses all its power, "killing" Lancer and becoming just an ordinary spear.
Background
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Class: Caster
Master:
True Name: John Ronald Reuel Tolkien, the King of Fantasy
Sex: Male
Height/Weight: 174cm/68kg
Alignment: Neutral Good
Appearance: I hope this works.
Stats
Skills
Noble Phantasm
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So, yeah. I tried to make J.R.R. Tolkien as a Servant, and I probably failed horribly.
Still, I tend to think that all of my sheets suck, so maybe I'm wrong and it's actually wonderful.
So, quick question: What kind of Noble Phantasm(s) would Guinevere have?
I don't know what kinda NP she'd have, but I bet she has Riding (A).
HOW DID YOU KNOW ABOUT THE JOKE I WAS GOING TO MAKE?! DID YOU READ MY MIND?!
But no, seriously, I was going to give her the Riding skill and make a joke about her having it for similar reasons to Meltlilith, so that was a hell of a guess.
I guess I'll have to change it now since the joke is ruined.
It wasn't that far-fetched considering the only two things I know about her is that she's Arthur's wife and she was ridden harder than Mr. Eternal Arms Mastery's steed.
Those are literally the only two things you need to know about her.
For Guinevere, A ranked Riding skill aside, she probably would be a Rider. Apparently she was taught how to ride by knights (in both senses of the words) so just take a look at Marie Antoinette and Medb and put the two together maybe?
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Considering how her big thing was to have an affair, be kidnapped and then maybe have kids with Arthur's son there's not a huge amount to go on there. Caster or bust in my opinion, and preferrably bust.
How could she work as a Caster though? The people who used magic in that era were: Morgan le Fay, Merlin, Bedivere and Uther (a little bit) so i'm not sure how she could qualify?
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How does she qualify as a Rider, beyond fucking? If you're going to do a sheet about her at all you may as well go full tilt for the beauty angle and make it basically magical in effect.
Touché
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Servant Saber:
True Name: William Of Ockham
Alignment: Neutral Good
Strength- D
Agility- B
Endurance- C
Mana- D
Luck- C
NP- B++
Appearance:
Personality: Cool, calm and compassionate. A prodigy of peerless intellect, he does not hesitate to make himself a sword for his Master's happiness. He values simplicity in all its forms and abhors needless complexity. Saber is a priest as well as a logician, showing deep faith in God even while admitting His existence cannot be 'proved' using reason. When angered or disturbed, he tends to undergo a peculiar form of trance wherein he utters the words "Unecessary entities must be eliminated," over and over until snapped out of it.
Likes: simplicity itself
Dislikes: needless complexity
Talent: paring down options until only one is left
Natural Enemy: Rube Goldberg
Class Skills:
Magic Resistance (C)- Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals. Due to being born from well after the Age Of Gods and never having encountered Magecraft in life, Saber has a low rank unbefitting of his Class.
Personal Skills:
Philosopher's Prerogative (A)- Classically speaking, philosophy was said to be the highest of disciplines. A mind which has mastered one trade has mastered it, but one who has mastered philosophy has mastered all. Just by observing, Saber can obtain any Skill of equal rank or lower and is able to perform it flawlessly upon first sight. This only includes Skills which can theoretically be 'learned', not those deriving from an innate disposition of the body or divine favor.
Analytical Mind (B)- The keen mind and logical prowess of a philosopher. Grants Saber a strong chance of deducing the identities of fellow Servants given the requisite evidence. Also in combat, it allows for analysis of battle conditions similiar to Eye Of The Mind (True) at a low rank.
Noble Phantasm:
Ockham's Razor- Entia Non Sunt Multiplicanda Praeter Necessitatem (B++, Anti-Self): Otherwise known as 'law of Parsimony'. The postulate for which Saber received his greatest renown, sublimated into its most literal form- a gigantic, immensely sharp straight razor which he wields as a sword. Despite its great size, Saber carries it effortlessly as it is not truly a physical object, but an embodiment of his Law.
When invoked, it carries the property of 'revealing the simplest course of action'. Saber gains the equivalent of Revelation (A+) which applies to whatever goal he has in mind, whether that be cutting down an enemy or escaping an unwinnable battle. If there is but a single chink in the enemy's armor, Saber's blade will find itself inescapably drawn to it, as surely as matter falls to Earth. As a visual effect, a faint sheen of golden light surrounds the blade while it is active.
To those unknowing of the Noble Phantasm's true power, it will seem as if Saber is merely unnaturally perceptive. Though powerful, it constantly saps from Saber's Mana reserves while active and so can only be held for a brief time. He generally uses its power only in short, selective bursts lasting a few seconds, just enough to evade an attack or inflict a lethal blow. With his low supply of Mana, keeping it up for a protracted fight is an utter impossibility.
On the blade's side, the words '' can be seen enscribed in Latin script.Entities should not be multiplied beyond necessityEntia Non Sunt Multiplicanda Praeter Necessitatem
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A bit of a blast from the past here. This is of the very first Servant sheets I ever made (with my first being Don Quixote), reworked to bring it up to my present standards (and since I deleted the original draft ages ago). Believe it or not, he was originally intended as the Saber in my hypothetical Fate fanfic, though in the end I decided the idea was a little too silly even for me and ended up replacing him with Arsalan in the (semi-)finalized version.
I added Philosopher's Prerogative to make up for his utterly lacking stats, and to at least somewhat justify his being eligible for the Saber Class. Afraid it might be OP, but then again Nero's Imperial Privilege (which obviously served as inspiration) was even more powerful and that doesn't seem to have been an issue.
As always, be sure to drop by with comments and criticisms!
Last edited by RoydGolden; July 17th, 2016 at 07:27 PM.