Batman vs Voldemort sing-off was in Prince of Egypt, too.
Servant Caster:
True Name: Sengo Muramasa
Alignment: Neutral Evil
Summoning Catalyst: one of his swords
Alternate Classes: Saber, Berserker
Strength- C+
Agility- D
Endurance- C
Mana- B+
Luck- C
NP- E~A+
Appearance: A friendly and unassuming looking old man, slightly hunched over and clad in ancient japanese clothes. He is balding, with a band of grey hair around his head like a ring leaving the top bare. His eyes are mostly kept squinted (hiding their true color of blood red) and he almost always sports a wide grin on his face no matter what he's doing.
Personality: He acts like a typical jolly, somewhat oblivious old man. This persona is not a lie, however it exists in complete juxtaposition with his bizarre set of values as a swordsman. He believes that swords have no value unless they are "used" and therefore as a maker and seller of such swords, it's in his best interests to live in an age of constant warfare. He has a morbid fascination with the bloodsoaked stories following his swords, telling them like a grandfather telling their children amusing anecdotes.
He also has the odd habit of constantly trying to peddle his wares to people, even in in the middle of fights. His wish on the Holy Grail would be to create a world of perpetual war and bloodshed, where his swords will always have a place.
Likes: playing with children, bloodshed
Dislikes: peace
Hobbies: forging swords, massacre
Natural Enemy: Murasame
Class Skills:
Territory Creation (B)- Can create a "Smithing Workshop" that facilitates enhanced use of his Item Construction Skill.
Item Construction (C+)- Can craft exceptionally well-crafted japanese swords equivalent to E ranked lesser Noble Phantasms.
Personal Skills:
Mental Pollution (A+)- A twisted mentality that affords protection from mental interference based thaumaturgy at the cost of making it difficult to come to an understanding with others. At this rank, one is nearly immune to all forms of mental manipulation while coming to an understanding with others is next to impossible.
Instinct (C)- The continuous ability to "feel" the most appropriate development(s) during a battle. At this rank, it resembles a formidable sixth sense, reducing by a fourth any obstacles to vision and hearing.
Eye For Art (Swords) (B+)- An infatuation with and knowledge for works of art. Caster's version of this Skill is based on swords in particular. As a highly skilled blacksmith he is capable of deducing most of a sword's structural properties from a brief inspection or clash of blades, factors such as weight, brittleness, quality of the metallurgy, whether it leans in one direction or another and so forth. Also possesses a high chance of realizing the identity of a fellow Heroic Spirit if they wield a sword that he recognizes.
Noble Phantasm:
Bloodlusting Blades- Curse Of The Mad Swordsmith (E~A+, Support): A Noble Phantasm crystallizing the morbid legends surrounding Muramasa's blades. It was told that they thirsted for blood and would refuse to be drawn back into the scabbard until they tasted it, even to the point of forcing the owner to kill allies or commit suicide. Thus, they were thought as demonic or cursed blades that bring bloodlust to all who wield them. Any of the swords Caster creates with his Item Construction Skill will initially be E rank, but each time they "taste" the opponent's blood they will rise in rank, each strike with the blades becoming more and more accurate as if actively seeking out the enemy's blood. At higher ranks, wounds from the blades will also cut deeper and be harder to heal from, while at A rank the blade's curse will extend to drawing the opponent's blood even if parried. At A+ rank the swords became wholly animated by bloodlust and no longer need Caster to wield them, orbitting around him and slashing at enemies on their own while he's free to take another one and repeat the process anew. Rather than an innate property of the swords themselves, it is simply a curse born from Caster's twisted mentality that applies to all the blades he creates. The swords can also be given to others, who will be given Mad Enhancement (B), Battle Continuation (C), Instinct (C) and (if any ordinary human) have their stats boosted to the level of a low-tier Heroic Spirit. These brainwashed humans are somewhat loyal to Caster, though they may turn on him if their bloodlust grows too uncontrollable.
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A somewhat unusual Caster, the famous japanese swordsmith Sengo Muramasa. His swords have somewhat of a bloody history (well, even by sword standards) and the man himself was known for sometimes entering bouts of violent madness (hence Berserker being one of his alt Classes). His blades were often contrasted with those of rival swordsman Murasame, which exuded peace and tranquility. For his Personality and parts of his NP (mainly the orbitting swords) I was inspired quite a bit by a sheet for him in a Sengoku Basara Create-A-Character thread on a different forum that I used to frequent. And no, I wasn't particularly inspired by the Kanshou and Bakuya sheets someone posted a few pages back, as I already had this idea quite a while before I even saw them. As always, feel free to drop by with comments and criticisms!
Last edited by RoydGolden; May 23rd, 2016 at 01:17 AM.
Servant Saber:
True Name: Methuselah
Alignment: Lawful Good
Alternate Classes: Lancer, Caster, Ruler
Strength- B
Agility- B+
Endurance- A
Mana- B
Luck- A
NP- A+
Appearance: An incredibly tall individual, with extremely long flowing silvery hair all the way down to his ankles and radiant golden eyes. Despite his immense age, his muscled body is without any faults to speak of and his face is still quite handsome looking, looking like that of a young man albeit with somewhat gaunt cheekbones. He has the many names of the Hebraic God tattooed across his body in runic script.
History: After the translation of Enoch, Methuselah was proclaimed ruler of the earth by all the kings. He walked in the footsteps of his father, teaching truth, knowledge, and fear of God to the children of men all his life, and deviating from the path of rectitude neither to the right nor the left. He delivered the world from thousands of demons, the posterity of Adam which he had begotten with Lilith, that she-devil of she-devils. These demons and evil spirits, as often as they encountered a man, had sought to injure and even slay him, until Methuselah appeared, and supplicated the mercy of God. He spent three days in fasting, and then God gave him permission to write the Ineffable Name upon his sword, wherewith he slew ninety-four myriads of the demons in a minute, until Agrimus, the first-born of them, came to him and entreated him to desist, at the same time handing the names of the demons and imps over to him. And so Methuselah placed their kings in iron fetters, while the remainder fled away and hid themselves in the innermost chambers and recesses of the ocean. And it is on account of the wonderful sword by means of which the demons were killed that he was called Methuselah.
He was so pious a man that he composed two hundred and thirty parables in praise of God for every word he uttered. When he died, the people heard a great commotion in the heavens, and they saw nine hundred rows of mourners corresponding to the nine hundred orders of the Mishnah which he had studied, and tears flowed from the eyes of the holy beings down upon the spot where he died. Seeing the grief of the celestials, the people on earth also mourned over the demise of Methuselah, and God rewarded them therefor. He added seven days to the time of grace which He had ordained before bringing destruction upon the earth by a flood of waters.
Personality: A clear-headed and exceptionally righteous man. A natural-born saint, with great faith in God that shows through his every word and action. He believes in mercy and a chance of redemption for all beings, however for those that reject even that chance he will not hesitate to strike down with all his strength. He generally abstains from the "base" bodily pleasures, although he does derive great enjoyment from fighting one he considers a worthy opponent. Despite his great powers he is filled with humility and refers to himself as "merely a lowly servant of the Lord". He considers his Master to be the Lord Himself, rather then his mortal Master in the Grail War ("You shall not serve two masters" and all). He also shows something of a very subtle, sardonic sense of humor in some situations.
Likes: tranquility, serving God
Dislikes: pleasures of the flesh, demons
Hobbies: gardening, prayer, battling worthy opponents
Class Skills:
Magic Resistance (A-)- The ability to cancel or diminish the effects of magecraft used against oneself. At this rank, rank of spell is lowered by three and spells of C rank and below are nullfied. Servant is virtually untouchable to modern magi and it wouldn't be an exaggeration to call them a "Magus Killer". The natural Magic Resistance of the Saber class combined with his own incredible faith in the Lord grant him an extremely high rank in this Skill. However, it does not apply to the Sacraments of the Church.
Riding (C)- Can ride most animals and vehicles with an average degree of skill. Having never had any famous feats of riding in life, his aptitude for this is solely due to being fitted for the Saber class.
Personal Skills:
High-Speed Divine Words (A+)- The power to activate Thaumaturgy without the use of Magic Circuits. The language of the Age of Gods, back when words played a heavy role in spellcasting. As such, it is power long lost by modern magi. At this rank, new spells can be developed and cast in the middle of heated combat and Magecraft at the level of High Thaumaturgy can be cast at the speed of Single-Action spells. In Saber's case, rather then talent for spellcasting, it represents how he was said to have composed two hundred and thirty praises of God for every word he uttered.
Natural Body (B)- Possession of a flawless human body from birth. Saber was one of the last and greatest of the original Patriarchs, blessed by God with an unrivalled lifespan of 969 years. Provides a permanant Rank-Up to his Strength stat.
Guardian Knight (A+)- Defensive attributes are raised when standing guard over others. As someone who defended the ancient world against untold thousands of demons, Saber can derive practically unlimited defensive capacities from those who place their faith and expectations in him.
Noble Phantasm:
Sword Of Methuselah- The Demon-Slaying Blade (A+, Anti-Army, Anti-Demon): The great sword wielded by the Patriarch Methuselah in biblical mythology, enscribed with the ineffable name of God and used to slay countless thousands of demons throughout his life. A peerless holy relic. When the name is invoked, the sword becomes surrounded by roiling flames, essentially adding a permanent Prana Burst (Flames) effect to Saber's sword swings. However it's true power is shown when plunging it into the ground, sending a tremendous wave of fire which scorches the landscape ahead and reduces it to a desolate hell-like environment. An Anti-Army attack easily on par with Balmung or Excalibur Galatine. Additionally, the sword also has a potent Anti-Demon attribute, and will aquire an extra + modifier when Saber is facing down beings of the Demonic Species.
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A Saber idea I had bouncing around my head for a while now (ever since reading a discussion on biblical Servants over on Spacebattles) but wasn't sure how to pull off. As far as I know, his sword's never described as having firey powers or anything (it's just an unspecified great sword which he used to kill demons) so I basically stole that from the latest Noah movie (the flame wave thing was even based off a GIF I saw for that movie). Still, if a random Hollywood movie can take artistic license with the legend then dang it, so can I! And it's not Excalibur was described as shooting giant fortress-destroying blasts of light either...
Pretty much all the other details of the guy's character are taken from Kabbalic sources I skimmed online, since the actual Bible lists next-to-nothing about him other than he was really old, and he died. Not exactly Heroic Spirit material just from that, LOL! He also probably has the highests Parameters of any Servant I've made so far (hardly any of mine have more than one physical parameter above B at most, whereas has two if you count the boost from Natural Body). I thought it was fitting though considering how hax he was described in his legends (I mean, guy slew 940000 demons in one minute, with a little math that means he must have been swording ~15,667 of them per second). As always, be sure to drop by with comments and criticisms! (And if you could give any for the Muramasa sheet I made above then that'd be great too)
Last edited by RoydGolden; May 23rd, 2016 at 01:18 AM.
Added a new Skill Eye Of The Mind (True) to Methuselah. Also why is nobody replying to any of the sheets I've put up today? It was reasonably busy up to now. It's like the thread has just gone completely dead the moment I've posted in it or something...
I wouldn't take it personally, there could be a variety of factors at play.
That said, I do have some suggestions, if you don't mind:
Muramasa - I'm not sure he would qualify for any class other than Caster. He's famous as a swordsmith, but not as a swordsman, and suffering from occasional bouts of fury doesn't strike me as enough qualification for Mad Enhancement; to compare with other Servants, Herakles had his legendary temper and at one point was literally possessed by divine rage, Lancelot had his Wild Man phases, and Cú Chulainn had the Warp Spasm.
As a Caster, I think his Stats might be a bit too high, especially considering he's a relatively modern HS. I'd suggest dropping all of them by one Rank, except Agility (yes, even Mana and Luck; Mana, because he's not actually a spellcaster, and Luck, because it seems Servants associated with curses tend to not have high Luck).
As for his Skills: based on another Caster specialized in creating specific items, Avicebron, I'd suggest increasing Item Creation to B+, but also lowering Territory Creation to B- (since it should help only with his Item Creation Skill, considering he's not actually a spellcaster). But leave out the mention of them being Noble Phantasms for his actual NP. Also, I don't think I would give him a higher Rank in Mental Pollution than the guy who raped and killed children en masse; I'd suggest lowering it (possibly to B?). Finally, why Instinct?
I'd change his NP so that the swords start out at Rank D, instead of E, but also that they can only be strengthened with actual deaths, not just blood, and that the requirement increases exponentially just so it won't be too easy for him to charge up his swords. Also, I'd suggest changing the description so that the swords don't grant actual Skills, only that they increase their wielders' swordsmanship skills while also affecting their mind to increase their bloodlust - and that both effects increase accordingly with each sword's Rank. Finally, how long does it take for him to forge each sword?
Methuselah - I know some of the other works in the setting, especially "Apocrypha", have opened the door for an incredible power creep, but I'd suggest not taking mythology at face value even in the Nasuverse. Consider the following: Herakles, who, according to myth, created the Strait of Gibraltar with a single kick and held up the sky, "only" has STR A. With that in mind, should Methuselah actually have STR A (counting the bonus from Natural Body), END A (Natural Body should already account for his extraordinary longevity, after all) and MANA B?
His Skills: unless he actually displays feats of magic in the legends, I'd say nix High-Speed Divine Words. Even if you keep it, bear in mind that Medea, the granddaughter of a god who was taught magic by the actual goddess of witches, "only" had Rank A; is A+ really appropriate for Methuselah? Also, Eye of the Mind (True) is, conceptually, the Skill for heroes who started out from nothing, not naturally gifted people; is it appropriate for Methuselah, or did you add it just to boost his combat skills? Remember that with high Stats and the boost from Guardian Knight he'd already be a very difficult opponent to fight.
I think just Anti-Army is enough to classify the NP.
Last edited by SpoonyViking; December 16th, 2015 at 01:49 AM.
Wasn't he just making a reference to Oboro Muramasa where the final blade could cut fate and basically rewind time.
Spoiler:
Well... Guess it's time for another Saber-clone.
Class Skills \
---Assassin---
- Hassan-i-Sabbah -
Alignment: Lawful Neutral
====================
Strength: C
Endurance: B
Agility: A
Mana: C
Luck: C
Noble Phantasm: -
====================
Character details
~ Presence Concealment: [D]
A Servant's ability to hide their presence. Assassin's rank in this skill is especially low for a Hassan, and is only suitable for spying.
Personal Skills \
~ Presence Detection: [B]
A skill of the highest class. It allows Assassin to detect other Servants up to six kilometers away.
~ Zealotry: [D]
Grants unreasonable mental fortitude through a Servant's piety. Even by the standards of her fellow believers, the tortures Assassin endured in the name of her faith are incomparable. It allows Assassin to easily overcome mental interference.
~ Asadullah: [A]
One of the many titles given to the son-in-law and disciples of the prophet Muhammed, Ali ibn Abi Talib. He was the the Prophet of God's greatest warrior, having slain 50,000 men throughout his life. With this Skill, Assassin mimics the technique that earned him the title Asadullah - the "Lion of God." It is the technique he used to defeat, Abdwood, a feared Arabian warrior he alone was brave enough to dual.
The true skill of this technique stems from the user not wanting to unnecessarily harm their opponent's body. To grant them a "quick and clean" death is Assassin's goal. As such, she always aims to decapitate her enemy in one swipe. While bound for her target, Assassin's form cannot be touched, rendering her transparent until the moment she cleaves after her opponent's neck.
Noble Phantasms \
Zabaniya -Meditative Sensitivity-
[Support] ---(Range & Target: NA)
It allows for the honing of senses to extreme levels. Differing from the other Zabaniya techniques able, Meditative Sensitivity is unique in that it cannot be connected to any of the Hassans outside of stories telling of one using the technique. Through her mastery of this technique Assassin's sight is equivalent to an Archer with B-rank [Clairvoyance], and can make out radio broadcasts up to eight kilometers away, even honing in on them specifically. This Zabaniya does not require activation. Rather, it functions by reflex. Assassin can even activate it battle, having her combined super senses to act like [Instinct].
Lore
Last edited by AvengerEmiya; December 16th, 2015 at 02:06 AM.
On the other hand, even not taking mythology at face value I think that the antediluvians should all be pretty hax. If anything I'd give them Unified Language also, but that may be too hax. But statwise they should all be pretty strong. Eye of the Mind does seem to be just to make him needlessly stronger though.
Hah! Very well, I stand corrected: in the Nasuverse, Muramasa qualifies as a Saber by virtue of being a videogame character.
Hmmm... Well, it's true that Gilgamesh (under Tokiomi) has very high Stats even as an Archer; I suppose a Saber from around that time could also have so many B's and A's.
Unified Language is from KnK, right? What does it do? Is it also related to spellcasting, like Divine Words?
Interesting take on Assassin, Avenger. She is more of a direct fighter than knife in the back type, so it is fun to imagine her opponents being thrown off their game. Something like:
"You were expecting Saber, but it was I, Assassin!"
Also, I look at that pic and only one thing comes to mind.
Saber: 'I am so tired of this shit'.
Anyway, time for some Servant of my own. Hope it goes better then the last one!
True Name: Wilhelm Tell
Class: Archer
Alignment: True Neutral
Looks:
Gruff, tall man in thirties with short, black hair and brown eyes. He is summoned in woolen clothes over which he has a leather vest. His body is muscled and tanned and his hands bore signs of many mountain treks and use of a crossbow.
Personality:
Practical, if somewhat socially awkward, man that operates on 'get things done' mentality. He possesses a soft spot for children and is protective of them, as he can easily substitute his own son for them in any dangerous situation and as such vehemently dislikes anyone who harm children in any way. Archer dislikes attention of others centered on him, especially for his 'legend' and actually appreciates modern world and opportunities it provides to become just another face in the crowd. He has a dislike for Austrians, though he decided that as long as they don't make problems for his homeland he can actually come to like some of them.
STR: D
END: E
AGI: C
MGI: E
LCK: B
NP: D
Class Skills:
Independent Action: A
The ability to remain independent even when rejecting the Magical Energy supply from the Master. At the higher ranks, it is also possible to remain for extended periods of time in this world without an established contract. As Archer's legend is one of independence and defiance against authority, he receives rank high enough to remain in the world for a week without established contract.
Magic Resistance: E
Grants protection against magical effects that at this rank merely reduces magical damage. As Archer never encountered magic in his life, he receives only lowest rank of this skill from his class container.
Personal Skills:
Appleshooter: A
Perfect accuracy born of training and experience. Possessing highest rank thanks to his legend, Archer's accuracy actually increases with difficulty of the shot he wants to take. Archer can hit the target regardless of distance and obstacles, and can shrug off mental interference that would prevent him from taking a shot with successful Luck check.
Nature of Rebellious Spirit: D
Temperament to never remain at one location and never embrace a lord that negates effects of Charisma of the same rank. Archer possesses low rank of this skill thanks to his legend being closely tied to defiance against Habsburg rule over Swiss lands.
Presence Concealment: E
Capacity to hide one's presence as a Servant. Archer cannot actually conceal himself, but thanks to his unassuming appearance, as long as he stays in crowded areas, he cannot be recognized as a Servant.
Noble Phantasm:
Küssnacht: Spark of Rebellion
Type: Anti-Unit
Rank: D
While Archer's legend is remembered for his act of shooting an apple off his son's head, this Noble Phantasm embodies his promise to kill the man responsible for the act should he fail. Any time Archer prepares for taking a shot, if he takes off extra bolt from his quiver, this Noble Phantasm activates. It allows Archer to escape his opponent regardless of a result of battle and prepare ambush, from which he can take a single stealth attack with his crossbow. It is not a perfect technique, as Archer's Luck clashes with Luck of his opponent and if he looses, enemy can avoid being hit.
The reason Muramasa's combat stats are higher than average for the Caster class is because unlike most of them he actually has to fight physically, and so is less of a squishy wizard type by necessity. I thought I'd give him a high rank Mental Pollution because of how messed up a personality I gave him, not just because of who he was in history (if you like I could lower it to B rank though). Instinct is because it's supposed to be like "killing instinct" and mostly because I wanted one extra Skill to fill out the section. Frankly, I think making his swords only "level up" from straight-up deaths would make him too weak in a straight-up fight (considering the the sword "leveling" is pretty much the only thing that makes him a threat of any kind). For how long it takes to make a sword, probably a few days to a week depending on the quality I'd say. I see what you mean with Item Construction and Territory Creation.
For Methuselah, I think his high stats are appropriate considering both his feats and the fact that Saber class Servants generally have hella' high stats (like Arturia under Kiritsugu for example). The description in HSDW explicitly says that it's based on all the prayers he made for God, not feats of spellcasting (like with Anderson's High-Speed Incantation which derives from how quickly he could publish books). I gave him such a high rank because he can actually make up new spells in mid-combat, which Medea shows no indication of being able to do. I might consider getting rid of EOTM though, since it wasn't in his original build anyway and I only added it to round out his sheet.
Last edited by RoydGolden; December 16th, 2015 at 12:47 PM.
Oh, I figured you were going for more of a "minion master" type of character, what with the orbiting swords and the regular people being turned into mind-controlled low-tier Servants. That said, I might still suggest lowering his Stats since he would, theoretically, be relying more on the skills granted by his swords than on his natural abilities.
Or maybe you could just turn him into a Saber and give him Item Construction as a personal Skill; there's precedent for Servants having class Skills as personal ones.
Hm, I suppose it comes down to what you think, then: do you think someone who loves war and bloodlust and takes pride in his swords specifically as killing tools is as messed-up in the head as the person who thought piling corpses was a work of art and figured he'd just unleash Cthulhu on the world as a way to give God the middle finger?I thought I'd give him a high rank Mental Pollution because of how messed up a personality I gave him, not just because of who he was in history (if you like I could lower it to B rank though).
Hm... Ok, I can see the "killing instinct", especially since you're considering he is imparting some of himself into his swords. And if you just want to round out the personal Skills, I might suggest giving him Eye for Art specialized in swords.Instinct is because it's supposed to be like "killing instinct" and mostly because I wanted one extra Skill to fill out the section.
If the swords level up just from absorbing blood, it would be easy for him to game the system: just grab a random person on the street and cut them up until the sword is Rank A+, repeat as needed. At least if he actually has to kill the person, and the number of killings required increases with every Rank, there's a chance he'll attract undue attention.Frankly, I think making his swords only "level up" from straight-up deaths would make him too weak in a straight-up fight (considering the the sword "leveling" is pretty much the only thing that makes him a threat of any kind).
Which reminds me, it would be nice to add a History section to him detailing some of those.For Methuselah, I think his high stats are appropriate considering both his feats[...]
I saw that, but you're still equating prayers to God with spellcasting. Did God answer his prayers and perform miracles for him in the original legends?The description in HSDW explicitly says that it's based on all the prayers he made for God, not feats of spellcasting (like with Anderson's High-Speed Incantation which derives from how quickly he could publish books).
Servants don't tend to have that many personal Skills, though; most of them only have 2 or 3 (Medea even has only one, thanks to one of her Skills actually being useless). I'd suggest focusing more on properly reflecting the character from the legends and the needs of the story than filling out a character sheet.I might consider getting rid of EOTM though, since it wasn't in his original build anyway and I only added it to round out his sheet.
Last edited by SpoonyViking; December 16th, 2015 at 03:41 PM.
I thought of that actually, but I thought he'd more interesting as a Caster (plus I wanted to distinguish him more from the Kanshou and Bakuya sheet someone put up a few pages ago). I definitely didn't intend him as a "minion master" type character, that's more of a secondary effect. He was intended as a melee Caster like how Kojiro was a melee Assassin.
That's a pretty good idea. I actually considered giving him something like that but decided against it (I also thought of giving Haphaestus a Skill like that in one of my sheets from a while back).
Hmm... good point. I didn't think of that at all. I intended him to be a 1-on-1 type of fighter though, with his swords being shown leveling up in the middle of combat (which would be cooler narratively then him butchering a bunch of random people off-screen and then coming in with A+ ranked swords). Maybe make it so the benefits only effect the person whom the blood was drawn from to start with? (Although that would probably have drawbacks of its own...)
I almost never include a History section in my sheets, sorry. I might consider adding it for this one though, considering how obscure his more heroic feats are.
I just wanted to give him a Skill representing the insane amounts of prayers he made, and thought HSDW was the closest thing (would have gone with High-Speed Incantation except HSDW actually has "divine" in the name).
I might get rid of that one.
- - - Updated - - -
Added a History section to Methuselah just now (copypasted from a source I found on Spacebattles). Also got rid of EOTM, as per Spoony's suggestion.
- - - Updated - - -
Added Eye For Art (Swords) to Muramasa's sheet. Thanks Spoony!
Last edited by RoydGolden; January 23rd, 2016 at 11:31 PM.
Class: Lancer (Leader)
True Name: Mary Tudor (Mary I of England)
Gender: Female
Alignment: Lawful Evil
STR: ***** D
END: ***** D
AGI: ***** B
MGI: ***** C
LCK: ***** A
NP: ***** B
Keywords
CLASS SKILLS
Magic Resistance: A
The capacity to negate or abate the effects of Magecraft. Cancels all Magecraft of A Rank (High-Thaumaturgy that makes use of magic circles and Instantaneous Contracts) and below. Therefore, she cannot be injured by modern magi. In case of a single stroke, she may even hold back the coercion of the Command Spell.
The inherent Magic Resistance of the Lancer-Class was reinforced by the divine protection of her faith. However, as a side effect, it suffers a major Rank-DOWN when dealing with the sacraments of the Church.
...if a Leader
PERSONAL SKILLS
Baptism Chant: B
A magecraft that had its format changed into the Church-style. A simplified ritual that sublimates lost souls by means of God's teachings, sending them to the proper "place" where they ought to return. Physical interference power is feeble, but it exerts a tremendous effect towards spiritual bodies. In addition, its efficacy for dispelling curses is also high.
Charisma: B
The natural talent to command an army corps. Raises the abilities of one's own army on group battles. A rare talent. For the king (queen) of a country, B Rank is adequate.
Grace of God: C
The "beauty of royalty". The greatest body and good looks, granted only to those born with the god-given right to rule over people. A composite Skill that combines the effects of "Divine Protection" and "Natural Body". By means of a blessing from Divine Spirits, any and all abnormal conditions (changes) that compromise the integrity・beauty of the body are repelled.
Protection of the Faith: A
A Skill possessed only by those who have sacrificed themselves for a religious view. Despite being a form of Divine Protection, it is not a blessing from a higher existence. It is only the absoluteness of one’s body and soul, which is born from faith… but if it is too high, it causes abnormalities in the personality.
NOBLE PHANTASM
Bloody Mary – Baptism by Fire
Rank: B
Type: Anti-Unit
Lancer’s weapon-of-choice, a burned-black wooden stake covered in dried blood. A conceptual Noble Phantasm that has given shape to the most significant, infamous deed she performed in life. The incarnation of the repeated oppression and public executions which would later be known as the “Marian persecutions”.
Despite its fragile appearance, it properly functions as a blunt weapon. Once its True Name is released, the stake becomes wrapped in scorching flames. Said flames are the fires of purgatory that purge all sins told in Christian scriptures. Additional damage is inflicted against enemies that possess traits as heretics・blasphemers・apostates. Conversely, effect drops greatly towards pious believers and it is pretty much harmless against those with no sin.
This is a digression, but in Portuguese and Spanish-speaking cultures, the deed of burning sinners at the stake was once called “auto-de-fé” (act of faith) and regarded as a ritual of penance, repentance instead of simply a capital punishment. Similarly, Catholic doctrine preaches that the fires of purgatory exist not to extinguish the dammed, but to purify the souls of those worthy of salvation in preparation to their entry in Heavens.
Background
Last edited by Master of Chaos; May 18th, 2016 at 10:03 AM.
Interesting to see that I'm not the only one who had the idea of doing a Mary Tudor sheet. Though mine was a Berserker, emphasizing the "Bloody Mary" portion of her legend (she even had Innocent Monster as a Personal Skill representing her conflation with the urban legend). Wouldn't imagine her as a Lancer in particular, though your NP idea was clever, I admit. Besides it's not like Vlad ever really used a lance/spear much either, so if he can be a Lancer class Servant by impaling people on a stake I don't see why she can't be one by burning them on a stake. The only thing I take some issue with was her having Charisma as a Personal Skill, when I think historians generally agree that she lacked the natural charisma of a monarch (but made up for it with a more maternal ability to inspire loyalty). Her wish being to bear the child she never could in life is an interesting idea, though. I'm liking that.
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Also her Magic Resistance is very high for a pretty modern Heroic Spirit (although you did try to justify it). Something to think about.
Last edited by RoydGolden; April 6th, 2016 at 02:18 PM.
As far as I see, if you can make people follow you (whatever as "monarch" or as a "mother" as you put it), then you have charisma.
As for the Magic Resistance, it follows the same reasoning of what happened with the two Rulers - Jeanne and Amakusa: Class ability boasted by power of faith, but in exchange does not work well against the miracles of one's own faith.
Translating all those profiles has had an impact, huh. It reads a lot like your translations. :V