They were perfectly normal imo, dunno what they added tho.
They were perfectly normal imo, dunno what they added tho.
I bet people wouldn't really have noticed they were incomplete if it wasn't for the fact that they announced as much when they released him.
Must be the guilt talking. After LB7's poor management, they became conscious with anything flawed even when it could've gone unnoticed.
Definitely didn't notice while using him, but at least they're transparent.
I saw it as well( using deepl). Though what is that undisclosed game suppose to be, if it's not FGO2? The reason why Lasengle even exists is because Delight Works screwed up massively making another game, negatively impacting FGO, which displeased Aniplex. Presumably Aniplex wants Lasengle to solely focus on the cash cow. It doesn't seem right that Aniplex would then repeat the same conditions that hurt FGO the first time even if the company formerly known as Delight Works probably wouldn't screw up again. Lasengle hasn't done anything exceptional yet that would make anyone want them be the ones to make their game. For anything not FGO related Aniplex can always hire another company.
Things should be slightly better going forward. MaxAkito posted last month that Lasengle was hiring for 62 positions, but since then they already hired 20, meaning the company is now only at 40 unoccupied positions.
No exact numbers but:
Engineer 9.6% -> 11.9% (Server infrastructure, Programming, "Hacking and Cracking countermeasures", laboring over those april fools apps, oddly animations and drawings are including in this listing)
Creator 29.9% -> 29.1% (Servant production, 2D and 3D art, background art, maps, UI, VFX, movies (like the servant battle animations), sound design)
Planner 24.6% -> 22.5% (Project managers, Game design, think Class Score, Event layout, balancing servants etc. writers, the guys that labor over making the fgo scripts work ingame lmao)
Producer 2.5% -> 4.2% (2san, KPI analysis)
Marketing 19.2% -> 18.6% (advertising, social media, the FGO tiktok, web design, quality control, data analyst, customer support)
Management 14.2% -> 13.7% (HR, Legal, Finance)
Since their total number of hires went up, and these are percentages, we can assume they increased the number of people managing stuff and the number of programmers. Not sure where that gets us but yeah
Also;
Gender Ratio 30.8% females -> 30.2%
Working from home ratio 84.6% -> 86.7%
All new highers are in the 25-34 age range
They also lost four days off lol
The remote work ratio they have is actually insane for a Japanese company.
Makes me even more curious how the hell they could have "COVID troubles" but oh well.
We always knew "covid, please understand" was a BS excuse for them anyway, since no other studio/developer really had issues with it after the first few months.
I mean with how backwards and lacking hindsight DW was(is?) I'd believe it.
DW has no excuse since companies with poorer revenue were able to churn out new contents even during remote work. If we want a comparison with games that make good money, GBF was only affected with no voiceover during that period, but new events and characters come out according to schedule. Heck, even Magia Record, who is also under Aniplex didn't have schedule problems during COVID.
I think you're being generous to Delight Works in thinking there as compotent and orgianized as Cygames.
Still too much imo. To put it another way, all of the games you've mentioned are from comapnies whose sole original purpose is to create mobile games or anything related to video games at bare minimum. DW is neither, and to make matters worse, they openly admit to doing things backwards for the longest period. So, yes, DW is bad, so bad in fact that due to covid there fargile half assed work structure freaken disintegrated, setting things back far further than others.
Last edited by ultimum spes; April 8th, 2023 at 01:42 AM.
One question about the welfares, do you get a rare prism if you get the copy from the Evocation shop when you already have one?