Thread: Fate/Grand Order General Discussion (CONTAINS SPOILERS)

  1. #85081
    分かろうとするな、感じれ Mcjon01's Avatar
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    Quote Originally Posted by Soire View Post
    And getting a Tamamo isn't that bad, I have like 5 of them on my friend list, but I think that isnt a problem to me because of my Waver.
    My only gold Caster is Halloween Elizabeth. :|

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    Hero of Charity GundamFSN's Avatar
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    Same. She pawned MHX for me tho, so she's good.


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  3. #85083
    死徒(上級)Greater Dead Apostle Soire's Avatar
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    I am sorry for that. D=

    But you have Okita don't you? She is really good and don't need a support to help her.

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    Quote Originally Posted by Mcjon01 View Post
    My only gold Caster is Halloween Elizabeth. :|
    I'll trade my NP2 Waver for your Okita.

    It's a fair deal, effectively two 5-stars for one.
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    闇色の六王 ~ ♡ Renko's Avatar
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    I guess Mana really don't like free Shiki cuz she can't insta-death servants. :/

    On a side note, she(Shiki) and Uncle Vlad are really hitting it off against all those golden hands.

    Now if only Jeanne/Tamamo will show up to me one day....

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    ~~~ manafusion's Avatar
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    Quote Originally Posted by hinode View Post
    Nursery Rhyme's max attack: 8629 (less than Shiki's)
    NR's class attack mod: 0.9x (less than Shiki's)
    NR's NP level: probably 1 (almost certainly less than Shiki's)
    NP's arts buff skill: nonexistant (though she does have Territory Creation A)

    Did you seriously write enough posts to fill a light novel complaining about Shiki's attack stat only to turn around and hype someone with even less attack?
    Nursery Rhyme can survive for longer, has a heal and debuff-dispelling effect on top of the NP charge skill can actually pull crit stars and crit hard for 3 turns and her NP applies a 3-turn 20% Def Down effect. I'm clearly not smoking weed. At the very least, I managed with her, Halloween Eliza and Jeanne and managed to pull 4 NPs off before Halloween Eliza died. Against a Rider. I guess I have that going for them. Mind you, I knocked that Rider's HP down to 100k and then had to keep knocking her HP down the hard way with Caster backups instead of proper Assassins (who all died to the first NP).

    - - - Updated - - -

    Quote Originally Posted by Renko View Post
    I guess Mana really don't like free Shiki cuz she can't insta-death servants. :/

    On a side note, she(Shiki) and Uncle Vlad are really hitting it off against all those golden hands.

    Now if only Jeanne/Tamamo will show up to me one day....
    I'd like her better than where she is right now if she has a great chance (not guaranteed) against mid-bosses like dragons, chimeras and demons. At least just that is enough to elevate her way higher.
    Last edited by manafusion; February 28th, 2016 at 02:00 PM.



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  7. #85087
    Never quacked for this Kyte's Avatar
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    Quote Originally Posted by manafusion View Post
    Wall of Text

    To derive her skills, let's look at the core concepts. Her Arts NP is a single-target NP that deals damage and has a chance to insta-kill the target while ignoring defense. That alone is the base we work on. To further elaborate on her damage, let's take into account her max non-Fou boosted attack of 8867 and her 0.9x damage modifier as Assassin. That brings her attack down to 7980.3 which is quite low. So, her damage on her NP is not really that high. But she can deny defense buffs so that's a situational boon.

    Now, onto her first skill. She gains 1 turn of Invulnerability Pierce and 1 turn of Arts Up while debuffing her target with 1 turn of insta-kill chance increasing modifier. This skill strongly resounds the idea that it should be used when the player decides to use her NP because it makes no sense otherwise given that both Invulnerability Pierce and Arts Up are only 1 turn while the only source of insta-kill chance is through her NP. It also supplants the fact that it allows the player to have a 'failsafe' in case the NP fails to deliver the insta-kill. I can see that.

    Next is her second skill. This is her only survivability tool and it grants her 1 turn of Dodge and 3 turns of Crit Damage Up. Looking at her stat chart, her crit weight is slightly above average (about +5 or so). So, she has a reliable dodge skill and an unreliable damage boost skill that either requires the other team members to be Casters or Berserkers to be more reliable or require the stars collected to equal about 35 or more in order for her crit to be more reliable.

    Lastly, her third skill. It's an instant NP charge skill that grants 20~30% NP gauge at the cost of 1000 HP but cannot kill her. So, the way it works is that it hastens the demise of Shiki to accelerate her capability to use her NP. So far so good. Now, we must take into account that her NP charge per level is meager and the cost never changes when leveling up. So, what is it really meant for anyway? It's to allow her to reach 100% NP as soon as possible and to use her NP on her target. When taking into account her charge rate, you'll usually never use this skill unless you are backed in a corner and need a quick NP charge to hit that 100%.


    So, let's sum up her kit. Chance to insta-death and def-ignoring damage NP. On-turn Invulnerability Pierce, situational damage up buff and targeted insta-death chance increasing debuff first skill. On-turn survivability buff with 3 turns crit damage up buff second skill. Instant NP charge with anti-survivability demerit third skill. So, from what I see here, she has a reliance on her NP for that insta-kill effect but has one (1) saving grace of that 1 turn Invulnerability Pierce and Arts Up that allows her to do higher than normal damage for that turn. Following it up, depending on whether you used her second skill on the same turn as her NP for non-NP crits, she will struggle to do damage until she gets to the second NP at which her 1st skill would usually be down (and third skill is used, depending on card shuffle). She thus loses her initial damage advantage of her first skill and have to resort to insta-kill to actually kill her target before they use their NP (if AoE) to wipe her out. She 'can' survive one more turn through dodging NP and attacks but that's mostly it for her and she fizzles away after.

    So, losing her failsafe first skill, she would need to actually be able to follow up with lower than average attacks and her follow-up NP would usually be where she has no first skill for another failsafe so if her enemy has either Dodge or Invulnerability up on that exact turn before fizzling out, she's basically a goner who relies on her insta-death chance to do anything before she disappears to recover for the next battle. On top of that, having a skill that helps her survive but having another skill that reduces her survivability is counter-intuitive but they can work together at times. Sadly, the fact that she will die faster is not a foreign exception since she would have taken damage anyway along the battle and her survivability loss is only meant as a last ditch effort to do another NP work. Then again, going back to failsafe issue.


    So now, why wouldn't I see that her kit is focused around her insta-kill aspect? Remember that her first skill still has a 5 turn cooldown to go through at max level. She would lack a failsafe method to deal damage to enemies who have survivability tools that are not Def Up and who can actually keep casting their protection every now and then because enemy Servants have no regards to cooldown.



    BTW, to compare with Void Shiki, Void Shiki's design philosophy is to be able to group insta-kill while having a fallback of being a decent skirmisher with good damage in-between her NPs.

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  8. #85088
    死徒(上級)Greater Dead Apostle Soire's Avatar
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    Oh yeah and Nursery Rhyme NP is a AoE so the dmg is lower if is for a boss fighter.

    And i think they both have 0.9x as dmg reduction?

    None of the assassins had a evade skill? or you could use Jeanne NP to protect them?

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    分かろうとするな、感じれ Mcjon01's Avatar
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    So how many tickets were put in the store last time it refreshed? Five? I already forgot. Just 21 hours now until we find out if they restock or if DW is just gonna be dicks and get rid of them.

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    Quote Originally Posted by Mcjon01 View Post
    So how many tickets were put in the store last time it refreshed? Five? I already forgot. Just 21 hours now until we find out if they restock or if DW is just gonna be dicks and get rid of them.
    It was five, yeah
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    I'm on the 5th floor. Still no permanent Ryougi?

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    Quote Originally Posted by Mcjon01 View Post
    So how many tickets were put in the store last time it refreshed? Five? I already forgot. Just 21 hours now until we find out if they restock or if DW is just gonna be dicks and get rid of them.
    It was five tickets , 20 MP each

  13. #85093
    死徒(上級)Greater Dead Apostle Soire's Avatar
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    Well i have the mana prisms to get it and another set of Fours to max a servant.

    I am happy that this event is giving 2k prisms it make easy to use them now.

  14. #85094
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    Quote Originally Posted by LoliVampLover View Post
    I'm on the 5th floor. Still no permanent Ryougi?
    You kill the spooky ghost and get a copy as a reward

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    Quote Originally Posted by LoliVampLover View Post
    I'm on the 5th floor. Still no permanent Ryougi?
    Obviously?

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    IF tickets get restored, and IF there is AT LEAST a boys-only White Day gacha, and it extends to at least the 18th, I might manage to do up to 2x 10 rolls and 13+ tickets!

  17. #85097
    死徒(上級)Greater Dead Apostle Soire's Avatar
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    Yeah, time for Gilgamesh, Kintoki and the boys to come up.

    I have a 10 rolls for the day.
    Last edited by Soire; February 28th, 2016 at 02:09 PM.

  18. #85098
    祖 Ancestor rovert10's Avatar
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    Quote Originally Posted by Soire View Post
    None of the assassins had a evade skill? or you could use Jeanne NP to protect them?
    Forgetting about Dragon Slayer Kojiro over there.

  19. #85099
    Akiha fever Aozaki-desu's Avatar
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    I am probably not rolling for boyz since my luck is obviously wasted this event.

    Well if Ozzy shows up i'll probably try. And at this point i dont really want Gilgamesh or others.

    And its probably Proto-Arthur as a limited pickup. Cant have 2 events in a row without a saberface.

  20. #85100
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    Quote Originally Posted by Soire View Post
    Oh yeah and Nursery Rhyme NP is a AoE so the dmg is lower if is for a boss fighter.

    And i think they both have 0.9x as dmg reduction?

    None of the assassins had a evade skill? or you could use Jeanne NP to protect them?
    Frontline was MHX, Shiki and Support. Backline was Jeanne, NR and Elizabeth. Shiki had dodge but I didn't use it because 1 more turn left before the enemy is fully charged up. Except, she used her NP charge skill to plow through me.

    To be honest, I used mostly NR's attack once Jeanne's maxed out because I want to keep getting her NP off. And because 3 turns of Art Crits is a good thing.
    Last edited by manafusion; February 28th, 2016 at 02:18 PM.



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