Brb time to go to voice acting school
Regarding salaries in animeSpoiler:
A new FGO NP table
funny vamp ends 7 years of gacha torture
YT: FGO Gameplay , YT: FGO OST, Twitch FGO Gacha, Chaldea Archive Project - Complete
Pretty much from interviews and some of his interviews. His seiyuu friends also mentioned his cars, though I need to dig back the source. The guy who voices Sasaki Koujiro is any fan of cars as well. Heck, Suwabe was the one who invited Nakamura to the club since the guy has a very unhealthy lifestyle of working and playing games overnight.
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Some from his fan page:
Nissan Skyline ('72y GC10 custom) / Lotus Elise(Phase2 type25) / Alfa Romeo 156 Sportwagon / Ferrari 328GTB (Euro ver.) etc, NSR250R SP (REPSOL) / FORZA Z
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.![]()
I mean the main problem is pacing. It would bet better if they release the Waver collab after some advertising.
Honestly, I really hope they pace themselves this time. The schedule in between LB3 and LB4 has been really awful in terms of content and pacing. It was specially worse when we got very tiresome events one after another without any breathing room, plus too many reruns didn't help at all since those usually don't provide any fresh content except the CCC rerun (and yeah, just releasing one Servant is not content, so that's why I don't count Illya event).
They really should copy other Mobages and provide mini events or similar with no story but plenty of rewards while we wait, I would gladly do them over having to do a rerun, specially mission based.
Strengthenings
Strengthenings
Strengthenings
Freebie Servant event reruns are a must. As for the rest, I dunno how I feel about it. On one hand, there's Ooku which is basically some sort of mini-event event with tons of rewards but it's just frustrating to get through with the incessent loadings and, on the other hand, mini events can potentially cuck you out of your SQs and tickets. Especially since, unlike most mobages, FGO events tie their gems and tickets with story progression.
EDIT: It seems like I really haven't remembered Pagoda event right. Apparently, it has tickets as milestone rewards. And now that I saw that, I think milestone rewards in general would also have them? That being said, tickets are sort of a net neutral still for me. Yes, it's straight 3 quartz worth but you can't ten-roll and have to manually do it one by one so you can't also get the guaranteed 4* and guaranteed Servant in ten rolls. Not that it usually makes or breaks a roll (I only remember it ever saving me once in getting a 5* Servant).
Still, FGO events mostly tie their tickets and quartz to story progression rather than it being event shop purchaseable.
Last edited by manafusion; June 17th, 2019 at 02:43 PM.
Witness The Power Of The... Suicide Squad?
I'm not sure how you can get cuck out from SQ and tickets with mini events, they can easily give them for first time clears. There's nothing stopping them from combining the two.
Honestly, I haven't played many mobages, but frankly FGO feels like it's the least generous one in terms of what they give you. I never have to worry about mats in other mobages because I know there will always be a mini-event or event that gives good amounts of them, but in FGO every time there's a Servant that truly grabs me, I dread to think how many gems I will need or how many BS materials I will be forced to farm for a long time (fuck stakes forever) just to have my Servants at the level I want.
And more QoL stuff, such as:
- Actually improving a Servant's stats in a manner that matches the normal level caps when using Palingenesis, rather than simply adding a percentage of the Servant's original base stats. Alternatively (or even both!), reducing the number of grails needed for Palingenesis (i.e. each max level cap increase requiring 1 grail, with 60/65/70 cap rising to 80, 80 to 90, and 90 to 100).
- New storage box specifically for Bond 10 CEs that has any previously burned/fed away Bond 10 CE present. Alternatively, deleting Bond 10 CEs as CEs as a whole and making them a feature that can be toggled per Servant, gifting people with the MP they'd get from burning Bond 10 CEs if said Bond 10 CE still exists before the change + upon hitting Bond 10, and Bond 10 CE Artwork moved to its own section under My Room for viewing so that it's Servants | CEs | CCs | Bond 10.
- New effect on R/SR/SSR CEs that are at their max level cap. Excluding C/UC since the original ones can't be obtained anymore.
- R/SR/SSR Command Codes usable on multiple Servants at once.
Disagree on codes, but they should provide them in sets of 3's, at least.
I haven't used/bought a key since '18.
Honestly, I don't see the problem in allowing the same CC to be used on multiple Servants. It would encourage people to use keys since in my case there are some I would like to have in a lot of my Servants, but unfortunately it's stuck at one and removing them is something I don't want to do due to the high cost (which btw, is another problem in CCs, you should be able to add them and remove them without having to use a removal every time you want to do that).
Gotta love DW, introducing new mechanics but limiting them so players can't fully enjoy them.