Thread: Fate/Grand Order General Discussion (CONTAINS SPOILERS)

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    死徒(下級)Lesser Dead Apostle
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    Quote Originally Posted by Comun View Post
    I really don't know how this idea never occur to me before, but now that we have Melusine setting precedent, some of the obligatory Strengthening Quests this anni could be second Noble Phantasms. Arthuria's Avalon and CasCu's Ochd Deug Odin are the obvious first ideas to come to mind.
    Rho Aias, Gae Bolg (Soaring Death Flight), and a toned-down God Hand could make sense if they want to keep upgrading those four members of the /sn crew, like last year

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    世はまさにパンテオン Comun's Avatar
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    Quote Originally Posted by GDB View Post
    Only once before this, I believe. 2nd Anni. 3rd through 5th were Eresh if I'm not mistaken.
    5th had both.

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    Quote Originally Posted by Comun View Post
    I really don't know how this idea never occur to me before, but now that we have Melusine setting precedent, some of the obligatory Strengthening Quests this anni could be second Noble Phantasms. Arthuria's Avalon and CasCu's Ochd Deug Odin are the obvious first ideas to come to mind.
    The tricky part is how implementing it will affect Servants' gameplan. Melusine's second NP is tied to her Third Ascension, irreversible for the rest of the fight, and changing her third skill effect. She has the honor as the first to get that effect, so she could be seen as experimental for future implement.

    If the change is applied to a skill, then it will potentially change their role and such, which leads to team setup out of synergy. If it has fixed duration or can be reverted back to their original NP by using the skill again, it might not be too restrictive for some setups.

    - - - Updated - - -

    OOT, but I'd like DW to give more out-of-the-box skill/NP effects. Like, Star-lock for fixed duration so players won't have to worry about star distributions for some turn, or reducing Mystic Code's CD like in Olympus, or even restoring your CS. Broken, I know, but I stop caring about that ever since Castoria's release.



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    Quote Originally Posted by OnesFleetingGlory View Post
    The tricky part is how implementing it will affect Servants' gameplan. Melusine's second NP is tied to her Third Ascension, irreversible for the rest of the fight, and changing her third skill effect. She has the honor as the first to get that effect, so she could be seen as experimental for future implement.

    If the change is applied to a skill, then it will potentially change their role and such, which leads to team setup out of synergy. If it has fixed duration or can be reverted back to their original NP by using the skill again, it might not be too restrictive for some setups.

    - - - Updated - - -

    OOT, but I'd like DW to give more out-of-the-box skill/NP effects. Like, Star-lock for fixed duration so players won't have to worry about star distributions for some turn, or reducing Mystic Code's CD like in Olympus, or even restoring your CS. Broken, I know, but I stop caring about that ever since Castoria's release.
    Easy, just give them new costumes that are tied to the new NP. Like Mashu getting that horrible LB costume with new skills.

    As for hurting their roles, at minimum Emiya and Arturia would be fine. Just slap it on dodge and charisma, respectively.

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    Charisma forcing Avalon would nerf Excalibur's damage though.
    Quote Originally Posted by Arashi_Leonhart View Post
    canon finish apo vol 3

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    If it's just a 1T available/lasting kinda NP, then I see no issues with that being tied to said Skill.

    - - - Updated - - -

    Quote Originally Posted by GDB View Post
    Easy, just give them new costumes that are tied to the new NP. Like Mashu getting that horrible LB costume with new skills.

    As for hurting their roles, at minimum Emiya and Arturia would be fine. Just slap it on dodge and charisma, respectively.
    I do prefer the costume idea, that said. It's the cleanest method.
    McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
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    Quote Originally Posted by Comun View Post
    I really don't know how this idea never occur to me before, but now that we have Melusine setting precedent, some of the obligatory Strengthening Quests this anni could be second Noble Phantasms. Arthuria's Avalon and CasCu's Ochd Deug Odin are the obvious first ideas to come to mind.
    That would be so rad, altho I think not everyone will get it. Maybe for some iconic chars like FSN team and Mashu.

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    Don't @ me if your fanfic doesn't even have Shirou/Illya shipping k thnx ItsaRandomUsername's Avatar
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    If'n y'all didn't know

    maint tonight. The usual time.
    McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
    My Fanfics. Read 'em. Or not.



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    アルテミット・ワン Ultimate One rxrx's Avatar
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    Still waiting for Mashu's Lord Camelot to be able to attack opponents while buffing your team. It can either be done per countering or ramming your enemies faces into the walls of Camelot.

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    MP shop resets in about 1.5 days. I'll be picking up the remaining XP and Fours tomorrow.
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    It's like if someone told me "make me a milkshake" and i was blind and they gave me the ingredients and I made a milkshake because milkshakes are good, but it turns out that milkshake was a bomb.

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    アルテミット・ワン Ultimate One rxrx's Avatar
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    Check out your materials page in game. The slots for beasts have lost their portrait, so I wonder if it is a bug, or a spoiler.

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    Quote Originally Posted by Comun View Post
    I really don't know how this idea never occur to me before, but now that we have Melusine setting precedent, some of the obligatory Strengthening Quests this anni could be second Noble Phantasms. Arthuria's Avalon and CasCu's Ochd Deug Odin are the obvious first ideas to come to mind.
    Yes, we can finally have EMIYA do his Caladbolg as an NP... No wait, it's already as a regular action.



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    12 per day? When? I don't think we've been getting that yet.

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    Wait until August 2
    Spoiler:

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    Quote Originally Posted by GDB View Post
    12 per day? When? I don't think we've been getting that yet.
    Each daily stream has a 60.000 retweet goal and we get 12 SQ if we reach it.
    Because you are too young. Or too stupid. Or both.

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    Quote Originally Posted by Hakuno View Post
    Wait until August 2
    Spoiler:
    Ah, okay, so it's accumulating and hasn't been given out yet. Gotcha.

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    While I was doing the memorial quests, god cleo needs a skill buff
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    Quote Originally Posted by rxrx View Post
    Still waiting for Mashu's Lord Camelot to be able to attack opponents while buffing your team. It can either be done per countering or ramming your enemies faces into the walls of Camelot.
    Unpublished Material had some ideas of offensive attacks for proto-Mash's NP they could still incorporate
    I remember someone pointing out that the spears on Morgan's NP have some resemblance to the ones shout from the shield on those drafts
    Maybe that's the true update Mash will get from completing LB6, some new attack animations (Personally I'm hoping for a Bond 10 CE)

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    Quote Originally Posted by rxrx View Post
    Check out your materials page in game. The slots for beasts have lost their portrait, so I wonder if it is a bug, or a spoiler.
    It's a bug. Some CEs are also affected, like Kagekiyo's Valentine CE.

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