The tricky part is how implementing it will affect Servants' gameplan. Melusine's second NP is tied to her Third Ascension, irreversible for the rest of the fight, and changing her third skill effect. She has the honor as the first to get that effect, so she could be seen as experimental for future implement.
If the change is applied to a skill, then it will potentially change their role and such, which leads to team setup out of synergy. If it has fixed duration or can be reverted back to their original NP by using the skill again, it might not be too restrictive for some setups.
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OOT, but I'd like DW to give more out-of-the-box skill/NP effects. Like, Star-lock for fixed duration so players won't have to worry about star distributions for some turn, or reducing Mystic Code's CD like in Olympus, or even restoring your CS. Broken, I know, but I stop caring about that ever since Castoria's release.
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
If'n y'all didn't know
maint tonight. The usual time.
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
Still waiting for Mashu's Lord Camelot to be able to attack opponents while buffing your team. It can either be done per countering or ramming your enemies faces into the walls of Camelot.
Check out your materials page in game. The slots for beasts have lost their portrait, so I wonder if it is a bug, or a spoiler.
12 per day? When? I don't think we've been getting that yet.
Wait until August 2
Spoiler:
While I was doing the memorial quests, god cleo needs a skill buff
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
Unpublished Material had some ideas of offensive attacks for proto-Mash's NP they could still incorporate
I remember someone pointing out that the spears on Morgan's NP have some resemblance to the ones shout from the shield on those drafts
Maybe that's the true update Mash will get from completing LB6, some new attack animations (Personally I'm hoping for a Bond 10 CE)