And what about Sakuna? As for Conan, while it does have MMO features, the entire campaign can be done in single player.
And what about Sakuna? As for Conan, while it does have MMO features, the entire campaign can be done in single player.
do you like to farm rice?
Sakuna is a unique game where walkthrough already exists, the ministry of agriculture's website.
I've seen gameplay videos of all 3, though. As for Sakuna, between the combat, yes, apparently, that is a good thing to do when not in combat. Also, let's be honest. I'm here for the lolis. You can, in theory, mod your character into a loli in Conan Exiles by using extended sliders. I've seen screenshots of it. Unfortunately, the person who made those screenshots is not quite sure because they just played on the modded server, rather than directly install the mods. Sakuna, on the other hand, has a loli titular main character. Meanwhile, I've heard that Bloodstained has a loli side character, along with fairy mobs.
Been replaying Digimon World 2 last week, the fusion mechanic is actually fun.
I'm not playing it yet, but I like how, in terms of advertisement, Vampire the Masquerade: Bloodlines sells itself on not being one of those vampire stories, where the vampire hero/heroine is brooding about his/her "lost soul" or "cursed blood".
And in terms of other vampire games, I'm considering Sadistic Blood, but for that purpose, I have several questions.1. I've heard that it's even gorier than Maggot Baits, but based on the CGs that I found on exhentai. This rumor appears to be a lie. Were people being unnecessarily dramatic about that, or is there something I'm missing?
2. Does Yuika have H-scenes?
3. If so, are they as "hard" as Yuna's and Shizuha's?
Playing VtM:B and Sadistic Blood simultaneously is quite the experience.
Sadistic Blood confirmed for me something that I learned for myself while playing Skyrim. The best place for a vampire to hide is not some remote shadowy lair, but rather right in a crowd of mortals. In other words, in such a situation, vampire hunters' options are quite limited, unless they want to be ones hunted (by "Muggle" law enforcement). It also helps if said hunters themselves look grizzly or suspicious.
Who said videogames don't teach you useful skills amirite
shit BL says
Once and always and nevermore.
Of course, the flip side is that cops in VtM seem as telepathic as the ones in the older ES games. Feeding on them even in the shadows results in a criminal violation.
Not unless someone else saw you. Are you using the unofficial patch? The official release, even after Troyca's heroic attempts to fix it before they closed down, is still fairly buggy.
Also if you actually kill them that's a Masquerade violation, no matter if you were seen or not. Bodies drained of blood tend to raise the kind of questions the Camarilla doesn't want people asking.
shit BL says
Once and always and nevermore.
I might not have been deep enough in the alley, then. One time, I did accidentally kill a homeless person. Humanity lost, but no masquerade violation. Also, prostitutes appear to be easy meals, but they are surprisingly difficult because as soon as you hire them, they will constantly be facing you. From what I can see, you automatically fail feedings when you try to go from the front.
Feeding from the front is a Strength+Brawl check, iirc.
shit BL says
Once and always and nevermore.
Already found some bugs. Getting attacked while feeding causes your character to fall through the floor. At the warehouse yard, there will be a thug hiding in a cargo car. It is dangerous to use melee to defeat him because you can get stuck in said car.
played vtmb for the first time earlier this year
the way that game lived up to every praise i've heard throughout the years was astonishing
A new FGO NP table
funny vamp ends 7 years of gacha torture
YT: FGO Gameplay , YT: FGO OST, Twitch FGO Gacha, Chaldea Archive Project - Complete
While the Ocean House was creepy, it wasn't as scary as it was made out to be for me, for several reasons. First of all, oftentimes (not always) whenever a poltergeist event would happen, the game would stutter a little, giving me an opportunity to mentally prepare. Secondly, after getting to the second floor, I didn't realize that you have to walk up the fallen beams, so my frustration quickly overpowered my fear. And lastly, the case around the haunting involved a child murder, and I was almost certain that an American game would not have the balls to put in dead kids, so it wouldn't have been as grotesque as it could have been.
Blood-healing whilst holding a gun results in an animation glitch that I call Shiva hands. Your gun hand will no longer hold a gun but will be stuck in that position. Meanwhile, more hands spawn doing the blood art animation, despite blood-healing not actually requiring it. Typically that animation is reserved for animal summoning and the like.
Last edited by LegalLoliLover; December 8th, 2020 at 07:42 PM.
It seems even vampires cannot escape being directionally challenged. In VtM:B, I cannot seem to find The Last Round. Where is the closest other named building? In Sadistic Blood, there is a choice where it is literally left path or right path. Both may be safe. Both may have ambushes. In other words, no useful information.
Oh, literally the other side of downtown. Yep, I'm a directionally challenged night stalker. Thanks for the help.