Quote Originally Posted by eddyak View Post
Which Melty version is this? I've only got AACC on Steam any more, the old versions all got thrown out with the bathwater.
The steam version is technically the latest version (Current Code 1.07), but it's kinda hard to play if you're looking for anything but arcade story. It takes inputs in a slightly different way, it doesn't have some pretty cool features of the netplay client. Most importantly, it's basically impossible to play online on it unless you live in Japan, and even then it sucks. The ccaster recommendation thing was basically spurred by Kamone playing the steam version for a few hours and becoming sufficiently frustrated to just recommend everybody to play on the community version instead.

In Japan, Melty is commonly played on arcade machines which have ~four frames of innate input delay, which is a completely different videogame. If you watch fighting game footage and heard a commenter wonder why GO1 reacts to things in Dragonball FighterZ that were designed to be unreactable, that's why. The game was designed to actually be played as a PC game, though, in which case there is supposed to be no input delay. PC netplay tries to replicate this, except that it fails horribly and is stubby even within Japan itself, much less something like France to Russia or East Coast to West Coast. That's because it's delay-based netcode, which basically means everything that happens in the game is slowed down by how long it takes for data to get over, and god forbid you're on wi-fi any of the data gets lost, because then your move might not register at all.

ccaster, like the more common GGPO used to play old pixelated kusoge, uses rollback netcode. That means that the game assumes ahead of times what happens, and then adjusts itself when it finds out something different happened. This is a lot better to play with. Ccaster is currently being updated all over the place (it's been in the process of steady improvement for the last two years or so), a few community versions exist, especially right now it's kind of a mess. If you want to learn and play, you can go to meltycord and check out Announcements, it has the latest versions. 3.022 is the experimental version that's being played, but 3.1 is generally a better base. We're hoping to get their features together at some point.

Quote Originally Posted by SpoonyViking View Post
Can't you at least give some hints so we know if it's worth our time to look for that doc? Please?
It'd be more interesting to you if you played melty, I guess, don't bother. I kinda thought pretty hard about whether to even bring the whole ccaster thing up, since Kamone-san could get heat for it.