Really? I took a look at Renpy and it didn't look like it can make it look so similar.
Really? I took a look at Renpy and it didn't look like it can make it look so similar.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
It requires some messing around to actually get the desired interface. We made it by creating the ground/idle/hover images in photoshop and then combined them in the code to make working imagemaps
Do you plan to release a prologue or something similar for us to get a glimpse before the full version is up?
Yes! We will be releasing the prologue as a demo soon. It will feature full english voice acting too.
The only thing you wouldn't be able to see in the demo is the interactive battle system we're implementing, as it simply doesn't fit with the script for the prologue.
However, we will probably be releasing a sample video with gameplay footage on it.
You should spruce up the logo it looks kinda bad.
Tumblr apparently hates me, because I can't hear any of that audio.
My Fanfics. Read 'em. Or not.McJon01: We all know that the real reason Archer would lose to Rider is because the events of his own Holy Grail War left him with a particular weakness toward "older sister" types.
Gil needs to channel more ONORE honestly. Go wild with it. You don't have to necessarily follow Tomokazu Seki's example, but you need to convey his sense of superiority.
I like Saber's but I'm not sure it works for her in particular. I would definitely choose her as a narrator-type though. But then again, I'm not even EFL. Good luck!
I don't know if I will ever play it but this seems like a really cool effort.
I can't hear the voice samples, though
Doujin projects ftw!
The voices are pretty good. Gil reminds me of his dub voice.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Overdue update to point out that this is still a thing undergoing development, we have written and finished the script for the Prologue (15-30 minutes long depending on your reading speed) and is currently being voiced. We're polishing up some art and visual effects before releasing, have some art (which is still subject to change in the future, but still)
Well, now I am out for another long while because this site is absolutely terrifying and intimidating
That it is. And we're proud of it.Well, now I am out for another long while because this site is absolutely terrifying and intimidating
Keyne :<
<NEW FIC!> Revolution #9: Somewhere out there, there's a universe in which your mistakes and failures never happened, and all you wished for is true. How hard would you fight to make that real?
[11:20:46 AM] GlowStiks: lucina is supes attractive
[12:40] Lace: lucina is amazing
[12:40] Neir: lucina is pretty much flawless
This is a really cool project that you guys are working on! I'm interested in seeing how it will turn out when you finish.
Everybody's expression in that first picture looks like something out of Umineko.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
Fortunately they aren't supposed to look friendly, or sane.
Besides that, we have a little video showing the way the interactive battle system works (Seriously just to show the technical part of it- the GUI isn't finished, and the images/abilities used are just for testing purposes to see if the code was working properly, so visually, its not much) if you guys are interesting on seeing that I can upload it
Yeah I wasn't saying it looked bad. Just that they looked crazy.
He never sleeps. He never dies.
Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight.
From what I've seen so far, it doesn't look half-bad. Keep up the good work.