Thank you for your patience. Tsukihime - A Piece of Blue Glass Moon, the one and only Tsukihime Remake, comes on August 26th.
http://typemoon.com/products/tsukihime/
I gave it my current max. The trailers are available on this website, so check them when you have the time. Captions aside, all screenshots in the trailers are from the final version of game. Assume the screen composition will be like that all the time.
◆
Hello again. It's been two weeks since the release of chapter 6 part 2. We still have one week until the ending, but I want you to put that aside for a moment to prepare for the daily festivals.
Yes. The Fate/Grand Order Fes 2021 started.
Even if we can't do a IRL event, we still have the internet...! I think having these intense shows every day can get a bit heavy, but I hope you enjoy these 6 days of 6th anniversary.
I'll participate in the Fes only as a regular FGO player. I know the titles of each project but nothing beyond that. (...because producing chapter 6... took me a lot of time...)
Despite thinking the Grand Exam is an insane idea, I'm taking the challenge. I don't think I can get a 100/100, but a 90/100 sounds doable. That's the creator of this franchise talking.
◆
Grand Temple of Time: Solomon.
I got to watch the movie before everyone else. I just have one brief comment.
Everything I wanted to see was there!
The screenplay had a special format (Nasu writing the full story first and then they adapting that into a proper movie script), so some scenes were obviously omitted due to time constraints, but the final product was a movie good enough to make those cuts not matter in the bigger picture. It successfully adapted the game into a movie through a different approach from the Camelot movies. Not only that, but it also became a 90 minute traditional blockbuster everyone should watch. Anyways! Everyone who beat Part 1 needs to give it a try! Really!
The first 7 Singularities were
missions to explore and return alive, but the Final Singularity is
a mission to exterminate and win. The need to prioritize the Master's life is no longer applying. The Master uses his body and Magic Circuits to become a Servant-summoning weapon even if it kills him...
This is Fujimaru Ritsuka's role in the Final Singularity and Chaldea's responsibility in preserving Human Order. Chaldea was supposed to be a research facility but had to operate as an army for one year out of necessity. Make sure you don't miss their final mission.
The movie really made me wish you were required to watch it before you played the Garden of Lost Will in chapter 6 part 2.
Oh, by the way, the official English names for the "saccharine dream", "dusky abyss", "despondency", and "those without sin" are New Home, Horizon, Lost Will, and Heavenly, respectively. "Heavenly" being from the scene where Merlin gets trapped.
◆
Since we already got in the subject of chapter 6, time for some inside stories. One of the authors who inspired Nasu to write his doujins was CHOCO, Fairy Knight Lancelot's designer. I can never forget 1999. Takeuchi said "Doujins come in all shapes and forms. Take a look at this one.", and showed me his thickest book, CHOCOLATE GEOMETRY #0002. It was a shining star even for today's standards of quality, and it taught the young Nasu that there were a multitude of wonderful doujin magazines he didn't know about. Still, this volume was my own fateful encounter. The cover forced anyone to admit it had a high level of artistry and composition. Uncompromised design, stunning visuals, and refined book design... Everything about it shattered my views about the differences being pro and amateur. It was an astonishing accomplishment for the Nasu from the ages before internet, before computers, and when the closest convenience store was a 30 minute walk away.
"If people can make books this good and have a place to distribute them, I want to see what I can do."
CHOCO's earnestness encouraged me when was somewhat skeptical about doujin activity. After that, my luck and my bonds blessed me with the opportunity to produce a game, and I spent the whole process dreaming of one day working with CHOCO, my dear father... And as usual, my bonds blessed me. I was having lunch with MahoHako's designer Imaizumi, when he suddenly dropped a "I have CHOCO's number".
"What... No way... (thunk)... But I'm pretty sure he's busy with Xenoblade Chronicles 2 right now... Despite everything, I'm an industry insider, so I know how things go... I want to meet him... I want to hire him... I want to make this long-standing dream come true... But I also don't want to meet him because I'm fangirling too much... I want to watch him from a distance..."
After about 6 seconds of fan anxiety, I took action and asked Imaizumi to introduce me because I wanted to hire him. Yes. That's how life goes. Opportunities never last forever. Throw away your shame and honor and eat the carrot dangling in front of you. That's the story of how I connected myself to CHOCO, my dear father.
"Fate has this dragon named Albion, and she has to look like she's the one thing that doesn't belong to that world. Something like a sci-fi character in a fantasy land, perhaps. Like really out of place, really extraneous."
"Could you be more specific. How extraneous, exactly?"
"Hm, if every other character were Mobile Suits, this one is a Getter."
"Got it. Just to make sure, you're the real Kinoko Nasu and I will design a Fate/ Servant, right?"
Lancelot started from this explanation. A few years later, I was finally set to start producing chapter 6, and I could request the long-waited CHOCO design. I want to take this moment to thank CHOCO for cheerfully accepting my unreasonable requests, and Imaizumi for tying us together. By the way, when I request a FGO Servant design, I take a lot of ideas from the illustrator. This includes ideas for weapons, facial expressions, dialogue, and Noble Phantasms. In Lancelot's case, I took CHOCO's ideas for all the things I just listed, but the finest example of this comes from his
NP image boards. Lancelot's 3rd Ascension NP had already achieved perfect beauty since the earlies design stages.
◆
Whew, that was long. Here are some quick chapter 6 bits that had to be kept out of the final script.
- Beryl's Command Spells:
Beryl didn't use his Command Spells on Tristan. They didn't have a proper Servant contract, after all. For special character reasons, Beryl can use Command Spells
on himself, and was planned to do so in the Black Wolf fight. But that had to be scrapped... for programming difficulties... We even got the voice lines recorded...
- The cause of Woodwose's death:
The CG didn't make it clear enough, but Woodwose was finished off by Morgan's magecraft dagger. After taking a hit she could dodge from Woodwose, she realized it was too late for him (he was turning into Mohs) and stabbed his abdomen with a point-blank dagger. That's what that stab sound effect was about. Later, figuring out everything Morgan did, he regained his senses but became Mohs. Here he was supposed to aimless attack everything like normal Mohs do, but his love and respect to Morgan... his heartfelt sense of guilt and repentance... freed him from the Mohs curse and allowed him to vanish without violence.
- FGO Radio - Nemo's secret:
Don't tell anyone, but here's what I wrote for the original version of Nemo's Valentine's scene.
Nemo Marine D: "Really?! None of us is getting left out? Waaaaaah, I love you, Master!"
Nemo havers, please check how this line turned out to be in the voiced version. What's my point? That Yumiri Hanamori is a perfect professional of ad-libing! Woohoo!