You can send him a PM
I also have an RP, Intrigues of Venedig, a High/Dark Fantasy RP set in an original fantasy setting.
Not making this yet, but I do need to see if this is viable to put up:
Fate/Novus Apocrypha - The Ends Justify the Means (Reboot)!
Disclaimer: While the Type-Moon Wiki isn't the best source, it is the most accessible one. So do look it up for when you find some terms difficult to understand.
Summary:
There was a story of an ambitious Magi who stole the manifestation of the Holy Grail and transported it to Romania, where sixty years later, he declared his secession from the Magus' Association and revealed his possession of said Grail to provoke a war which will shake the heavens and the earth. That man was Darnic Prestone Yggdmillenia... And this is not his story.
For in this timeline, he who stole the Grail was stolen from, throwing off his plans for vengeance upon his fellow Magi. Darnic the Thief found that it was his turn to suffer theft, and all he can do was fume, for the Grail disappeared so perfectly that he could not find out who had stolen it. Several years later, in 2015, a new faction arose in the south of Greece, where Sparta once stood - These men and women proclaimed themselves the Philosopher Kings, harbingers of a world where Magi ruled over Mortals, and the Supernatural ruled over the Mundane.
And they had the Holy Grail - All they needed was a Holy Grail War to power it. And so Anastasios Palaiologos, leader of the Philosopher Kings, sent out a challenge to the Magus' Association and Yggdmillenia, telling them in simple terms that if they wanted the Grail, to 'come and get it!'.
Long story short, Anastasios and the Servant he summoned, Lucius Tiberius, massacred the initial forces Yggdmillenia and the Magus' Association sent, but not before those forces succeeded in activating the 'reserve system' of the Greater Holy Grail, allowing for the summoning of a whopping 21 Servants, allowing seven masters from the Magus' Association, Yggdmillenia, and the Philosopher Kings to fight it out to win the Spartan Holy Grail War!
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Yes, I, Dragos Bee, am running a Fate RP. And this time, we have a plan for how the plot goes, backup plans for if that goes awry, and we are not going to fill up all 21 Master-Servant Pairs right away - Instead, we will first fill up the Red Team with 7 Master-Servant Pairings, and when those are full, new Master-Servant Pairings can be applied for the other teams (which will also be staffed with 6 NPCs each (3 Masters and 3 Servants each) because there's no way in heck we'd ever get 42 PCs). Here are the rules:
Rules:
1.) This Rule does not apply to Beast's Lair:No Gilgamesh, Enkidu, Karna (Except as a Rider or Archer), or Heracles. No King Hassan, Alcides, and Quirinus, either. Or Merlin. Basically, if it's as powerful as any of the listed Servants, it is forbidden for Players' PC choices.
2.) No Powergaming or Godmoding. Metagaming is allowed only if you have Divination Magecraft or other forms of 'flawless' info-gathering.
3.) Be nice to others as well as the GM and Co-GMs.
4.) Players who leave or drop out will have their characters controlled by the GM and Co-GMs.
5.) Dead Apostles (aka Vampires) exist in this setting but only the Philosopher Kings can have them as OCs/PCs when the Red Team has filled up and applications for the Philosopher Kings and Yggdmillenia are open. Every faction, however, can have Mixed-Bloods (people who are Half-Oni or some other magical creature), even the Red Team.
6.) Shielders, Rulers, Savers, and Foreigners are allowed but are still covered by Rule#1.
7.) Edited Rule: Greek, Roman, and Byzantine Servants will get a staging ground bonus from being summoned in Greece.
8.) From now on, all New Character Sheets require 3 Approvals from the Main GM and Co-GMs to be fully permitted to play. Also, Co-GMs can override or put a moratorium on Main GM decisions if they feel like they are bad for the game itself.
9.) The game is now set in 2015 instead of 2021.
10.) Canon!Artoria and Arthur (From Fate/Prototype, an alternate universe) can be summoned together at the same time, like in Fate/Grand Order.
11.) NPCs don't count for Red Team slots (there will always be 7 slots each for Masters and Servants), but they do count for Yggdmillenia and Philosopher Kings slots (meaning that there will only be 4 slots each for Masters and Servants for those teams).
Servants and Master Applications
Servant Sheets
Master Sheets
Last edited by Dragos Bee; June 1st, 2022 at 02:51 AM.
The players for Infinity Odyssey have been chosen!
Congratulations on those who made it in. Now, depending if there are scheduling problems with some of the players, it might be possible that a slot or two might open. However that is of course a big if. Still, it's something to keep in mind.
Overall, the competition was very tough, and once again I had to spend the whole day agonizing over the choices. However, I believe the chosen party has the best mix of different personalities/goals without having too much friction or wildly differing alignments. But all in all, very good and creative concepts from every applicant so far. Unfortunately, I could only take a handful, and even then 6 is stretching it.
But, without further ado: Here are the chosen characters and their players!
In the toy stores near you!
Guys, Do have any tips for Roleplaying A servant in HGW. The campaign I am in hasn't started yet but I already made my character which is a servant and was approve by the DM. It's Play by Post. So, I am hear for any basic tips that you guys might be able to provide
How do they feel about their temporary incarnation? Are they detached from the world? Gungho for a new lease on life?
How do they feel about having a Master? Are they willing to follow orders without qualms? Or do they refuse to yield to ignorance and incompetence?
Do they restrain themselves for the sake of the frailer modern world? Or do they act without regard for the weaker humans around them?
he felt quite odd about his incarnation though the treat his master like an equal as long as their nice or doesn't make him break his ethics. Though get's easily infuriated if their get over the top with their demands. And one of those qualms is reckless behavior or attacking random people. He more focus driven and primarily fights the other servants he won't lay a hand on the humans around him since. They nothing but innocent bystander and would probably go out of his way to protect one even if that cost him the HGW.
Sounds like your Servant has a strict set of standards, so sticking to those is best, even if it causes friction with your Master. That's what they have Command Spells for, after all!
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Though the player of your Master should be aware of that beforehand to keep OOC things running smoothly.
Of course, though some of the other players haven't finish their sheets yet and I haven't been partner up with a master yet. I just want some basics though you gave plenty to flesh out his personality. So, I will inform the Master player about that when the DM assigned me one. It's going to my first time actual doing this so yeah. Thanks for the tips, If have anymore, please share them with me
I need to figure out an NP chant for my servant in an upcoming HGW RP. Anyone can help me out with this.
Yeah, I am a bit struggling with this one. Though I did want this chant to Have a Shirou/Archer vibe with it. I originally posted this over the Fanfic the Womb thread but I figure this thread might more appropriate so I am posting it again hereHeavens Stars, Prayers of the Fallen
Type: Anti-Army
Rank: A
This noble phantasm open's up Heaven’s Gate to unleash 40 light arrows from the stars above to strike down his foes in a volley of the spirit of the Mujahid’s . There several levels of this bow being sealed by two phantom spirit cores of the Prophet Muhammad parents. By retreating, he can release the souls of Mohammad's parents to boost his attack.
This noble phantasm came from the anecdote from the prophet Muhammad that states “Shoot Sa’ad and let my parents be your ransom for Allah will always guide arrow to strike true.” With this Sa’ad manages to one shot killed several of the enemy soldiers while in a standing his ground.
Note: This isn't Canon Kingdom Hearts, but rather an Alternate Version of the setting in which Disney Worlds are replaced by Parallel Earths based on counterfactual histories. See below to see what the equivalent of Disney Castle is.
Kingdom Hearts: Alternate Lights
Long ago, there was One World, One Earth, and One Timeline, a world filled with Darkness and Light in unequal measures, with a greater proportion of Darkness to Light. This world, though many, was doomed to fall until one Hero delved into the secrets of the Light. He discovered that said Light flowed from an unseen land by the name of Kingdom Hearts, and that if he could just burst the barrier that separated this world from this source of Light, he can save the timeline.
And so, he did...but with unforeseen consequences. For what was once one world was separated to many, each with varying levels of Light and Dark. Now, any possibility for Earth to change, even the 'absurd' and 'impossible' ones, now sprang off into its own timeline, creating, for the first time, a Multiverse. The weapon the Hero used to create the Multiverse is called the X-Blade (Pronounced Key-Blade), and, seeing the consequences of his actions, the Hero shattered it into several pieces.
However, it was too late; the people of the various timelines saw, nay, knew, what had been done to them, and so created Lesser Keyblades in the shape of the X-Blade, so as to attempt to search for, and dominate, Kingdom Hearts. But, because of their hubris and ambition, they all failed, killing each other off except for a few repentant surviors, who swore off any attempt to dominate the Multiverse, and instead, chose to preserve it.
In time, the people of the Multiverse forgot about The Hero, the X-Blade, and the survivors of the Keyblade Wars, and slipped into complacency, thinking that their worlds were the only true ones. And so, centuries of peace and development passed. Then, one day, on the world of Shining Field, a Scholar in the House of Wisdom discovered the secrets of the Past, of the Light...and Darkness.
Only a few years after that, Shining Field burned, destroyed by an onslaught of Heartless, strange, black monsters with yellow eyes, who were resistant to most mortal weapons, and who, after destruction, merely reformed in another part of the world to continue their rampage. The Heartless consumed the majority of the inhabitants, man, woman, and child, before turning upon the Heart of the World, its Core of Light.
After that, more worlds burned in quick succession, as Heartless began emerging everywhere, like an unchecked plague. Not merely that, but there were hints that the Heartless were...guided, controlled by an unseen intelligence. And as if to add to the chaos and strife of the situation, strange beings called the Nobodies also emerged, sometimes fighting the Heartless, sometimes conquering their own stretches of territory.
And the Keyblade Order...was nowhere to be seen.
But there is hope: Creatures called Moogles have appeared throughout the worlds, offering trade links, technology, and magic that would give the worlds a fighting chance against the Heartless, and finally, ships that can connect to other worlds. In addition to this, people from all over the world with strong hearts have begun manifesting Keyblades of their own, weapons that are super-effective at killing Heartless, preventing them from reconstituting elsewhere. Now, the worlds prepare to strike back and find out who is behind this strange onslaught on the Multiverse...
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If you found that too long to read, then here's a summary:
Strange creatures called Heartless are taking over the worlds, the Moogles have come to save us through the power of trade, and people are spontaneously manifesting the Keyblade, a weapon that kills Heartless in droves. Also, there's Magic. And Technolgy. Sometimes a combination of both. Oh, and instead of Disney-based worlds, you get to travel to alternate timelines.
1.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield.
2.) Any consenting relationship between people of the same age group is allowed, whether it's Homosexual or Heterosexual. If you cannot stand such things, don't post here in the first place.
3.) Be polite to others.
4.) Yes, you can play a non-human if he/she/they are not overpowered.
5.) All players must come from a universe with Humans and with a connection to Earth/Earth History. It can be as unrealistic as you want, but it must be A.) coherent, and B.) have at least some baseline Humans.
6.) Final Fantasy Magic works everywhere except when Final Fantasy Anti-Magic is applied.
7.) Please post once a week.
Character Sheet
Name:
Appearance:
Bio:
Age:
Skills:
Personality:
World Sheet
Name:
Summary of History:
Important Nations (Great Powers, etc.):
Overall Technology Level:
Map: Optional; don't hesitate to add your world just because you don't yet have a map!
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This is the Disney Castle equivalent; please don't respond to this with a Political Discussion.
Renovation
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List of Destination Worlds
Iliad City: A Magical RP in an Original World - Reboot
I. Intro
In another universe, on the planet of Historia, there lies a city filled with magic and spells, of warriors and thinkers. This city, named Iliad, is the last refuge for the Descendants, a group of people whom despite their descent from the person who gained the blessing of The One Deity to advance Humanity, are now vilified as heralds of an apocalypse due to lies of unknown origin, lies which have convinced the other nations of the world to try and kill them all.
Despite this hatred, Iliad is protected by two Magical Academies which hold greater strength than entire armies, whose students stood strong against a world that hates them. But as an invasion looms from the greatest nations on the planet, the two Academies descended into a quarrel on the best way to save their city.
You are one of the students of the Magic Schools. Or an ordinary civilian who knows a magical spell or two. Or a soldier. Or a refugee from the nations which hate Iliad City and The Descendants. Or any combination of the above plus a Descendant themselves - You have free choice of who to be, just remember that you live under the shadow of doom, and that your next actions can save or doom those whom you love!
Longer Version of the Intro
II. The Factions of Iliad City
The Big Three
III. Interesting Places in Iliad City
Interesting Places
Players can submit new places if they want to.
IV. The World Around Illiad
Iliad City is situated on a peninsula which juts out at the very edge of the Western Continent, one of two major landmasses which make up Historia's inhabited parts. These two continents used to be filled with many city-states, kingdoms, and republics, but those have now been absorbed by two distinct power blocs which in their own way, present a danger to Iliad City, even if one of them (Olympia) is one of the reasons reason the latter has not been invaded yet (the other is Iliad City's sheer magical might). These power blocs are the Unified Hermannreich, a gigantic nation which seeks to dominate the world, and the Olympian Federation, which believes they are defending it. These are elaborated on below.
The Two Powers of the World
V. How Magic Works (To be itself reworked)
Magic System
Schools of Magic
Spell Mastery
Enchantment Rules
Perfected Electrum
Group Spells
Non-Magical Options
Character Traits (Formerly Exceptional Skills)
Technology, Magitech, and Super-tech
VI. Rules
1.) Do not be an asshole.
2.) Take NSFW to PMs.
3.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield.
4.) This game is friendly to m/m and f/f romance.
VI. Character Sheet
Code:Name: Appearance: Age: The usual age for a student is 13 to 18, but characters older than those are permitted. Bio: Mundane Skills: Magic: Character Traits: Faction (Marduk, Ishtar, or Cassandra Club when it's founded): Are you a Descendant of the Illuminated Poet?: Simple yes or no question.
Just letting everyone know that Infinity Odyssey is looking for a tentative new player. However, the strict requirement is that the player must be able to fit to the schedule where we run games from 18-to-around-23 CEST, Mondays. So far that's the only time that fits all the other players, so unfortunately them's how the cards fall.
This call goes out especially to those who submitted sheets the first time, but also any new hopefuls. Information about the campaign and what it's about can be gotten by asking me, looking at earlier posts in this thread, reading this site or by watching this video.
A Song of Ice And Fire - The Bleeding Years
It is 74 years since the Doom of Valyria, and Westeros and Essos are still dealing with the consequences of the disaster.
In the North, the Starks of Winterfell fend off attacks from the Wildlings and rival kingdoms. King Edric Stark, the Spring King, is blessed with a seemingly-able son, Torrhen, and a realm in good order except for the occasional Wildling raid. Through him and his son run the blood of the First Men, which would not brook submission to those mixed with the blood of the Andal Invaders. Facing them are the Arryns of The Mountain and Vale, whose hostility towards him and his line are absolute. Tracing their lineage to the very foreigners of Andalos the Starks are opposed to, the Arryns strive to maintain a beacon of chivalry and martial might that honor their lost homeland, forever gone. But their King only has a daughter, the ten-year-old Sharra Arryn, and thus his house's hold on the throne is endangered.
To the south, the Riverlands are under the control of interlopers from the Iron Islands, who are spending blood and treasure to build the Castle of Harrenhal in order to glorify King Harren Hoare, their oppressor. King Harren intends to make this castle last forever, a testament to his glory and that of his family. The growing power of the Iron Islanders is opposed by Argilac Durrandon of the Stormlands, whose strong arm, backed by fierce and loyal men, is spent trying to fend off raids from all nations around him. The strongest of these nations are The Reach, where the Gardeners reign in great prosperity after a series of good harvests. Their King rejoices at the birth of a son, Mern Gardener, and sees no troubles on the horizon except the Lannisters of Casterly Rock, whose great wealth allows them to equal The Reach in all but numbers.
To the furthest South, Princess Meria of Dorne has reached her middle age but shows no sign of diminishing vigor - Far from it, she looks at events east of Westeros with interested eyes. For Volantis, or as they prefer to call themselves, New Valyria, is showing signs of strain. As her realm enjoys a period of modest prosperity, Meria watches as the Volantenes deal with rebellious sentiments from Lys and Myr, as well as alliances between Norvos, Qohor, and as it is rumored, Braavos and Pentos, the two age-old enemies. Nothing would please her more than to see Argilac 'The Arrogant' sail over to the Disputed Lands to try and prevent the Volantenes from solving their problems, but that is a distant prospect.
But in Dragonstone, a birth occurs that would shake the very foundations of the Seven Kingdoms. A birth not of a Dragon, but of a baby boy, one Aegon Tarageyen...
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Basically, this is a Game of Thrones NRP set during the birth of Aegon the Conqueror, with entire houses and dynasties ranging from the Kings in the North, the Sealords of the Braavosi, and the Triarchs of Volantis being playable. The rules are below:
1.) Do not be an asshole.
2.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without an enchanted shield.
3.) Do not make your nation overpowered.
4.) Do not ignore Logistics or Economics.
5.) By the same token, only a few nations can have a 'High' or 'Very High' Economic Strength (see below).
6.) Most Rulers will be OCs. Do not make them Perfect.
7.) Multiple characters are allowed, while as for multiple nations, one player can control one Westerosi country and one Essosi country as long as they are sufficiently distant from each other (aka not right across the Narrow Sea). For example, the Volantis player can take the Starks if they want, while the Mallister player can take New Ghis if they want.
Character Sheet
Kingdom/Free City SheetCode:Name: Appearance: Age: Bio: Mundane Skills: Magic (If Any): Personality: Kingdom: Is he/she a Ruler? Are they a Canon Character/ (Yes or No.) Heir(s): (Merchant Republics like the Free Cities can name a non-family member as their heir.) Publicly Available Info (for BL only): Appearance: Age: Bio: Mundane Skills: Magic (If Any): Personality: Kingdom: Is he/she a Ruler? (Yes or No.) Heir(s): (Merchant Republics like the Free Cities can name a non-family member as their heir.)
Vassal/Custom House SheetCode:This must always be Public: Canon Name: Canon Flag/Badge: Canon Military Strength: (Up to 10,000 to 50,000 men.) Canon History: (Optional.) Headcanon History: (Include stuff you made up to fill in the blanks in Canon, like OC Kings and Nobles and the policies they pursue.) Economic Strength: (Very Low, Low, Average, High, Very High, Absurdly Rich - Only Volantis/New Valyria and Braavos can be Absurdly Rich.)
Code:This must always be Public: Name: Coat Of Arms: Motto: Location: Vassal of: Military Strength: (Up to 2,000 - 10,000 men maximum) Economic Strength: (Low, Average, High, Very High) History: (2 paragraphs minimum)
Last edited by Dragos Bee; July 30th, 2022 at 11:24 PM.
Fate/Restoration From Fiction
Summary Intro
December 26th, 2017. Another day on Earth. Before it all went white. You had no say in this. You had no warning. One moment, you were alive. The next, you were not. Quiet annihilation. An Alien God you didn’t even know arrived upon your planet and bleached the world white. You swam in this quiet annihilation for six years until a light appeared. It dragged you from that annihilation to set the world right once more. To set other worlds right once more. With the help of heroes of your world and others.
Fate/Restoration From Fiction is a literate Fate/ roleplay server inspired mainly by the story of Fate/Grand Order. After the denial of the worlds the seven Lostbelts tried to create, a new threat has arisen: Destroyers. Beings from worlds aside from Pan-Human History and its offshoots with the ability to tear the universe itself apart given manifestation from a ritual gone wrong. Along with them came several rifts scattered across the surface of the bleached Earth, leading to worlds that should only ever exist in the imagination of humanity; Fictional Overrides. With them has come the ability to manifest those thought to be limited to being mere Phantoms as Heroic Spirits, Monsters, Heroes, and Villains from works of fiction are able to answer the call of the ones that truly exist to aid their creators against these new threats.
The new Destroyer Class and the Fictional Overrides are not the only threats the new Masters of Chaldea must face however. Saplings from the Tree of Emptiness: Magellan have also spread throughout the timelines after its destruction. New Pseudo-Lostbelts emerged from these seeds, spreading across the world and growing in number far beyond what the Alien God had planned. All the while new Singularities begin to pop up once again, at a increased rate and similar depths to the first Grand Order, who could be the one behind the manifestation of these new events? Masters from the bleached world and Servants from across history and different universes must save this universe from absolute destruction whilst repairing time and space itself!
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BackgroundServer Lore
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Server StandoutsServer Offerings
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Server RulesGeneral Rules
Creation Rules
Roleplay Rules
Rules listed are the server rules as of 1/31/2023, rules in post may not be accurate to the rules at a later date. You can always find the most up to date rules in Fate/Restoration From Fiction itself in the invite link to our RP at the bottom of this post. They will be under three different channels being #general-rules, #creation-rules, and #rp-rules under the Important category.
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Looking For Staff!Staff Notice
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Server Link & ResourcesFate/Restoration From Fiction Servant Template
Fate/Restoration From Fiction Master Template
Fate/Restoration From Fiction Character List
Link to join Fate/Restoration From Fiction, we hope some of you join to take a look and decide to stay awhile and RP with all of us! If you have any other questions feel free to ask inside of the server in #staff-contact for the quickest response. Otherwise I can answer some questions here on Beast Lair as well, though they'll probably be slower than in-server as I don't have the site open 24/7.
Last edited by Smasherfan88; January 31st, 2023 at 07:58 PM.
The year is 2015, the location, San Francisco, and the battle, as simple as it gets in this world. Magi, psychics and mundane bystanders tossed into yet another war over a False Grail.
I'm looking for players for a simple, straightfoward Holy Grail War RP. Currently, seven out of the 14 slots have been filled. We'll be using Another Pretender as character sheets and a simple d6 system for combat. The focus is more on character interaction and, well, roleplaying, rather than mechanics. Relatively low standards, just be literate and willing to participate. If interested, send me a message here or at Rocky#2586 on Discord.
Last edited by NeonKnightrider; February 19th, 2023 at 08:05 PM.
Has anyone done something interesting with post-apocalyptic fanfics?
Hello! A while back I commented that it might be interesting if someone were to run a Call of Cthulhu-esque Campaign using the Nasuverse as a setting. At the time people seemed receptive to the idea and so after giving it a lot of thought, I think I finally have an idea for how it could be done.
My vision is that it would be similar in nature to Correspondence Chess whereby we as players engage remotely using forum posts to roleplay our characters. It would obviously be slower than doing it in person, but the trade off is that we can take our time since we aren't crammed around a table with a limited number of hours that we can spend together.
I have a (Kara no Kyoukai inspired) Scenario ready to go and am more than willing to host as GM, therefore I am looking for 2-5 Players to give my little idea a test run. As I mentioned, it's using the Nasuverse setting so no knowledge (or love) of the Lovecraft Mythos is needed. Likewise whilst it will be based on the CoC ruleset, no experience is needed as I can quickly explain the rules before the game starts.
So...any takers?
"Here's a bangin lil' tune about takin' on The Man!"
(Check out my Super Special Awesome Servant Compendium here)