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Thread: Fate/Stay Night [Realta Nua] Vita TL insertion project

  1. #41
    屍食鬼 Ghoul SaltyBucket's Avatar
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    Need anyone to help test?
    Last edited by SaltyBucket; October 2nd, 2019 at 08:43 AM.

  2. #42
    Your best chance of seeing this is my WIP multi-platform port of Kirikiri Z.

  3. #43
    Fukasawa's fellow worshipper xClamintus's Avatar
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    Quote Originally Posted by uyjulian View Post
    Your best chance of seeing this is my WIP multi-platform port of Kirikiri Z.
    Cool, which platforms?
    I tried to port Kirikiri and ONScripter to nx (Nintendo Switch) but I'm such a noob with c libraries.

  4. #44
    Switch on the Holy Night Quibi's Avatar
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    @Nintendo - I want to add predefined wide screen ratios the user can choose (in addition to the "auto" option which will be deduced from the desktop resolution).
    Aside 16:9, what other wide screen ratios are popular?

  5. #45
    Quote Originally Posted by xClamintus View Post
    Cool, which platforms?
    I tried to port Kirikiri and ONScripter to nx (Nintendo Switch) but I'm such a noob with c libraries.
    I plan to do any platform where SDL2 is supported.

    I already did a port of Kirikiri and ONScripter to Nintendo Switch.
    Last edited by uyjulian; October 11th, 2019 at 04:40 PM.

  6. #46
    Fukasawa's fellow worshipper xClamintus's Avatar
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    Quote Originally Posted by uyjulian View Post
    I plan to do any platform where SDL2 is supported.

    I already did a port of Kirikiri and ONScripter to Nintendo Switch.
    Oh, so you had already considered making those ports, I see.
    If you want, would you kindly explain me how you made them?

    I tried the ONScripter port, it works but I found some bugs so I reported them in your GitHub repo with some details - in case that may help you fixing them. Anyway, thanks so much for working on these ports, I needed them.

  7. #47
    死者 The Dead
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    Hey. Has this been abandoned?
    Not sure if I can offer much, except maybe testing.
    Last edited by JoshX; December 20th, 2019 at 05:52 PM.

  8. #48
    Quote Originally Posted by JoshX View Post
    Hey. Has this been abandoned?
    Not sure if I can offer much, except maybe testing.
    There isn't that much recent updates; sorry.

  9. #49
    死者 The Dead
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    Quote Originally Posted by uyjulian View Post
    There isn't that much recent updates; sorry.
    So has it been abandoned? Or is it still ongoing, just really slow progress?

  10. #50
    I had a bit of free time over these last few days, and I managed to have the prologue done.
    Also made a little tool to automate the whole process of matching the lines between the PC and VITA version, which should be able to insert most of it automatically.

    I have a few bugs with it tough, especially one where there's a character that's inserted at the beginning of each page and at the end of some lines, and I have no idea why.

    Spoiler:


    Anyway I have no idea if people are still interested with that, but I will probably continue when I have free time.
    Last edited by Remonade; April 8th, 2020 at 05:51 AM.

  11. #51
    Just gonna say that I am interested so the project won't be abandoned again.

  12. #52
    I'm also interested!
    (There are dozens of us, dozens!)

  13. #53
    I really interested in stuff like that. Keep going

  14. #54
    Hello. What is the progress in transferring the translation to the ps vita version of the game?

  15. #55
    Does anyone have success in extracting images?

  16. #56
    i dont know if this project is dead but alot of people are still interested in this. I'd love to play this game on my vita so hope your able to finish this beautiful project.

  17. #57
    I'm interested in this project, I could help with testing too

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