Here is the full list of things I changed from the core game:
Taitu's translated official version |
My Version |
Situation Card / Deck |
Event Card / Deck |
Event Card / Deck |
Objective Card / Deck |
Local Interest |
Terrain Advantage |
Local Interest tokens |
Terrain Advantage spaces |
Battle Results |
Victory Points / VP |
Remote Control (Card Name) |
Preparation (Card Name) |
Express Train (Card Name) |
Surveil (Card Name) |
[Caster: Rule Breaker] (...) The chosen Player may not play a card after this has been used. |
[New Rule]: A Player that has the [defeated] status cannot play any cards in the Action phase. (Caster's rule breaker is the only ability in the core game that can inflict [defeat] in the action phase) |
[Illya] |
[New Ability] Dress of Heaven - If you win a fight, gain 2 VP, for each player in that fight, who is eliminated from the game (Round 8+) |
[Kirei] |
[New Ability] Administrator - You know every player's servant's class. |
[Shinji] (3-6 players) If you are defeated in battle, you change to Sakura. If you run out of Command Seals, you must change to Sakura. |
(Nobody plays Sakura): When you lose a fight, lose 1 Command Seal. When you run out of Command seals, change to Sakura. Reset Mana, gain 2 command seals, keep VP. |
[Shinji] (7 Players) If you have the lowest Battle Results at the end of Round 8, you win the game. |
(Someone plays Sakura): When you lose a fight, lose 1 Command Seal. When you run out of Command Seals for the first time change your Servant to a random unused Servant and restore 3 Command Seals. |
[Rule] Only choose [Sakura] in a 7 player game |
[Removed] |
|
[Flavor] Named Event and Objective Cards |
[Event]: Special - Ban attribute |
[Objective - Break Bounded Field] Special type attacks cannot be played on this battlefield. You cannot move to or from this location. (You can still deploy here) |
[Event]: All cards with Basic Power of 4 or more get Basic Power +1. |
[Objective - Contain Neutral Threat] Attacks with base Power 4 or higher gain +1 Power. The winner of this fight may restore 1 Command Seal. |
I also reworded a lot of the cards, if I thought that they were too ambiguous and made judgement calls on how their text should be interpreted. There are too many to remember; especially because I made the core game pnp back in December, but the most radical change I made to a card was Rider's petrification skill.
The original version said: 'On Use: (/Action
If a player besides you on the same Battlefield does not play a Special Attribute card, they will become defeated during the Battle this round.', making it unclear at which point in time the other players have to be on the same battlefield as Medusa; it could be at the time of activation, at the beginning of the battle or both. So I rewrote her ability to inflict a '[curse]' status on all players on her battlefield when the skill is activated and all [cursed] players are defeated at the time of battle, if they have not played a 'special' attribute card disregarding their position on the board.
Most of the time I took very good care to maintain the different interactions between all of the abilities in the base game, but somethings I just had to change - like Shinji's 7-Player ability. That shit is not ok.