Originally Posted by
NM64
The change in menu choices is also caused by the newer engine. Now I'm no expert, but I would theorize that it could technically be possible to implement old-style choices visually, but don't quote me on this (especially regarding how easy or difficult such an implementation may be).
First of all thanks for all the work in making this version of Fate/Stay Night it seems solid - so far I've only looked up a bit of gameplay on youtube of this to get an impression of it.
I'm going to assume that the answer to this question is no and that there's no patch as searching for it has yielded no results aside from this post. So implementing old style choices is probably still not an option, right? I just don't like the new way choices look. They look too much like a mobile game and the windows themselves are also pretty ugly and big even comparing them to Grand Order. I'm not sure about this part, but I think I also remember that with the old choices there was the option to press the corresponding number to get that choice. Is that still in or maybe I'm just plain wrong about it existing in the first place?
Another thing I was wondering was did the old mirror moon version use the Playstation 2 Ost or was that mostly the option you have as the original one? They seem pretty similar and the Emiya theme was certainly the original one, but the version I saw also had Mighty Wind, which going by a Not very reliable I know, but it's the best thing I could find.
youtube playlist
, wasn't in the original ost.