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Thread: Fate/Stay Night [Realta Nua] - Ultimate Edition (thread discontinued, see OP for new thread)

  1. #2401
    Resident straight-male kuutsundere NM64's Avatar
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    Quote Originally Posted by Zero20 View Post
    Hello I found a spelling error in the English translation. This is in the Fate Route. (****************************file/d/12PD...w?usp=drivesdk) (picture of the spelling error.) That's magus's. Although no plural is meant here, a s was added anyway and that's not correct.
    That's not a spelling error as the 's in this case refers to possessive, not plural.

    You know, like saying "Samus's power suit" or the like.

    --------------------------------

    Quote Originally Posted by Uchiha Youssof View Post
    Why the fonts in my system are not in the font options in the game? How to implement them in the game?
    I figured you would just re-post your original post from the "Mirror moon insertion" thread which, to be honest, was a much better post. Let' s just say that the wording used in the above-quoted post makes it much more likely to be ignored.


    I'll just quote your original post for you then in hopes that Quibi and/or Alyinghood see it:

    Quote Originally Posted by Uchiha Youssof View Post
    I'm translating the visual novel to Arabic but the fonts are incompatible. How to implement a new compatible font. I know how to work with XP3 files but I don't know what should I modify and what should I do with the tff files to implement them
    Last edited by NM64; October 19th, 2021 at 06:12 PM.
    HELP WANTED - Contact me if you know the original source of this song:

  2. #2402
    Quote Originally Posted by Uchiha Youssof View Post
    Why the fonts in my system are not in the font options in the game? How to implement them in the game?
    It seems like another group is doing Arabic translation. You may want to ask there: https://twitter.com/FMoontm

  3. #2403
    Thank you! I will try asking them

  4. #2404
    ( '‿^) Rokudaime's Avatar
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    Quibi, I have an older Ultimate Edition Setup from back in January 2020 (don't know which version). Will older installers still find the newer patches/files when checking for updates and downloading them, or will I need to download the setup manually again if I want to play the latest version, via your sig or otherwise? I already have the actual game, so I'm only talking about the patches here. On a sidenote, is there a changelog so I can check what has changed since the version I have?

    "The world is just another word for the things you value around you, right? That's something I've had since I was born. If you tell me to rule such a world, I already rule it."

  5. #2405
    Quote Originally Posted by Quibi View Post
    You might need to reload the scene... Either jump a few pages back or access the scene from a previous save.
    If that still doesn't work I'll look more into it.
    It's still a problem.

  6. #2406
    Hey devs, wanted to ask something quickly. How feasible/simple would it be to create a patch to change the names format in the text to a western style (e.g. Shirou Emiya, Rin Tohsaka, etc.) instead of the Japanese style used currently? (I'm pretty sure that the Servants use this format, but they mostly go by their classes).

    I understand that many probably don't care/prefer the current style, but I couldn't help but wonder.

  7. #2407
    Resident straight-male kuutsundere NM64's Avatar
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    Quote Originally Posted by Rokudaime View Post
    Quibi, I have an older Ultimate Edition Setup from back in January 2020 (don't know which version)
    Unless it was one of the private beta versions, then that version should be identical to stock v0.9.1 (unless you used my "staticy audio hotfix" patch, though other than the audio fix it too is plain v0.9.1).


    Quote Originally Posted by Rokudaime View Post
    Will older installers still find the newer patches/files when checking for updates and downloading them, or will I need to download the setup manually again if I want to play the latest version, via your sig or otherwise?
    Quibi has stated a few times recently that you need to use the new installer for the new patches.

    Of course, since you already have an existing installation, you could also just manually replace the existing XP3 patches with the newer ones from Quibi's sig and call it a day.



    Quote Originally Posted by Rokudaime View Post
    On a sidenote, is there a changelog so I can check what has changed since the version I have?
    I asked about that a while ago, and I was told the jist was "a lot" and that there wasn't really a changelog save for the git repository log itself (which is apparently very large).

    However, a partial list was provided with the initial public v1.0 beta version:




    I made a smaller partial one myself with some more things at the bottom of the following post:

    HELP WANTED - Contact me if you know the original source of this song:

  8. #2408
    ( '‿^) Rokudaime's Avatar
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    @NM64
    I see. Thanks.

    "The world is just another word for the things you value around you, right? That's something I've had since I was born. If you tell me to rule such a world, I already rule it."

  9. #2409
    Quote Originally Posted by Quibi View Post
    @Dhar'leth - basically, the textual content doesn't apply to censoring (the other switches are for that).
    The only exception is Shirou being sexist in some scenes is controlled by this switch. So if you don't like that use RN mode, otherwise you can use classic or mixed.
    The mixed doesn't censor it, and also restores some paragraphs that were cut in editing in RN (which aren't related to censorship, just flow of text), but otherwise keeps the RN edits.
    Thanks for answering. Sorry for the late follow up, I missed you reply initially

    Ok so the 'mixed' option keeps the RN changes but also doesn't censor anything like for example Shirou's sexism? The trailer for ultimate edition says 'mixed': "preserves edits to certain artistic intents, such as downplaying the questionable word choices of Shirou".
    How extensive are the RN edits to the original text, do they change any plot/lore stuff? Do they add additional plot/lore stuff?

  10. #2410
    Switch on the Holy Night Quibi's Avatar
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    Quote Originally Posted by Dhar'leth View Post
    Thanks for answering. Sorry for the late follow up, I missed you reply initially

    Ok so the 'mixed' option keeps the RN changes but also doesn't censor anything like for example Shirou's sexism? The trailer for ultimate edition says 'mixed': "preserves edits to certain artistic intents, such as downplaying the questionable word choices of Shirou".
    How extensive are the RN edits to the original text, do they change any plot/lore stuff? Do they add additional plot/lore stuff?
    The trailer was made before the mature switch so it's irrelevant now.
    Tbh, the textual content switch barely has any significance as the big changes are in the other switches. The only big example is the one I mentioned. I would recommend using the mixed or RN options. The classic one is more for reference. Anyway, the changes are minor and the experience would be virtually the same. It's mostly just phrasing so you can think about it as different edits if the text. But there only a small number of scenes out actually appears, and the changes are pretty small. So as I said, not much difference.

  11. #2411
    @Quibi
    Cool, thanks for explaining it!

  12. #2412
    Got another exception that linked me to here. Just sort of started happening out of the blue. I noticed that some scenes don't transition now; it moreso just freezes and then hard cuts to the next image. Hope this helps

    ============================================================================== ============================================================================== Logging to d:\games\faterealtanua_savedata\faterealtanua_savedata\excepted\20210303221946\unarchived\\krkr.console.log started on Wednesday, April 28, 2021 22:19:46 22:19:32 ! (info) Loading configuration file "D:\Games\Fate-Stay Night Ultimate Edition\Fate.cf" succeeded. 22:19:32 ! (info) Loading configuration file "D:\Games\Fate-Stay Night Ultimate Edition\savedata\Fate.cfu" failed (ignoring) : file not found. 22:19:32 ! (info) Data path : file://./d/games/fate-stay night ultimate edition/savedata/ 22:19:32 ! Kirikiri Z Executable core /1.4.0.8 (Compiled on Dec 25 2017 03:47:15) TJS2/2.4.28 Copyright (C) 1997-2013 W.Dee and contributors All rights reserved. 22:19:32 ! The details of version information can be perused if -about is attached and started. 22:19:32 ! Program started on Windows NT 10.0.2658 (Win64) 22:19:32 ! (info) Total physical memory : 17076707328 22:19:32 ! (info) Selected project directory : file://./d/games/fate-stay night ultimate edition/data.xp3> 22:19:32 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz CPUID(1)/EAX=000806EA CPUID(1)/EBX=00100800 22:19:32 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=01100800 22:19:32 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=02100800 22:19:32 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=03100800 22:19:32 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=04100800 22:19:32 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=05100800 22:19:32 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=06100800 22:19:32 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=07100800 22:19:32 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes 22:19:32 ! (info) Specified option(s) (earlier item has more priority) : (none) 22:19:33 ! OS : Windows NT 10.0.2658 (Win64) 22:19:33 ! KAG : 3.25 beta 10 TYPE-MOON customized 22:19:33 ! Kirikiri : 1.4.0.8 22:19:33 ! Patch Description: Ultimate Patch v1.0.0 22:19:34 ! ----- MiniZip Copyright START ----- MiniZip/MiniUnz 1.01b, demo of zLib + Zip package written by Gilles Vollant more info at http://www.winimage.com/zLibDll/minizip.html ----- MiniZip Copyright END ----- 22:19:37 ! VideoMPV2: initialized successfully 22:19:43 ! (info) DirectSound Driver/Device found : Primary Sound Driver 22:19:43 ! (info) DirectSound Driver/Device found : Speakers (Conexant SmartAudio HD) [{0.0.0.00000000}.{bf98acf2-6293-4fd9-8a7e-3cbcda4fa266} ... is not found in search path] 22:19:43 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM 22:19:44 ! (info) CPU clock (roughly) : 1845MHz ------------------------------------------------------------------------------ 22:19:42 Flush Plugin Loaded. 22:19:42 FlushPlugin.ks was loaded in 12ms 22:19:42 Loading DefocusPlugin.ks 22:19:42 処理を開始します 22:19:42 DefocusPlugin.ks was loaded in 12ms 22:19:42 Loading ZoomLensPlugin.ks 22:19:42 処理を開始します 22:19:42 ZoomLensPlugin.ks was loaded in 12ms 22:19:42 Loading SnowPlugin.ks 22:19:42 処理を開始します 22:19:42 SnowPlugin.ks was loaded in 13ms 22:19:42 Loading petal.ks 22:19:42 処理を開始します 22:19:42 petal.ks was loaded in 14ms 22:19:42 Loading ゲームメニュー.ks 22:19:42 処理を開始します 22:19:42 ゲームメニュー.ks was loaded in 48ms 22:19:42 Loading ショートカットキー.ks 22:19:42 処理を開始します 22:19:42 ショートカットキー.ks was loaded in 15ms 22:19:42 Loading PlayTimePlugin.ks 22:19:42 処理を開始します 22:19:42 PlayTimePlugin.ks was loaded in 13ms 22:19:42 Loading DateTitlePlugin.ks 22:19:42 処理を開始します 22:19:42 DateTitlePlugin.ks was loaded in 12ms 22:19:42 Loading DisposerPlugin.tjs 22:19:42 DisposerPlugin.tjs was loaded in 0ms 22:19:42 Category KAG macros and plugins finished in 1784ms. 22:19:42 Category Scripts after KAG macros and plugins loading... 22:19:42 Loading InfoPopPlugin.tjs 22:19:42 InfoPopPlugin.tjs was loaded in 1ms 22:19:42 Loading TitleMenu.tjs 22:19:43 TitleMenu.tjs was loaded in 27ms 22:19:43 Loading AlternativePlugin.tjs 22:19:43 AlternativePlugin.tjs was loaded in 2ms 22:19:43 Loading TextOnOffPlugin.tjs 22:19:43 TextOnOffPlugin.tjs was loaded in 0ms 22:19:43 Loading PopUpLayer.tjs 22:19:43 PopUpLayer.tjs was loaded in 0ms 22:19:43 Loading RotationLayer.tjs 22:19:43 RotationLayer.tjs was loaded in 0ms 22:19:43 処理を開始します 22:19:43 white の読み込みに 46ms かかりました 22:19:43 (info) Loading Direct3D ... 22:19:43 (info) Searching best fullscreen resolution ... 22:19:43 (info) condition: preferred screen mode: Width=1280, Height=960, BitsPerPixel=unspecified 22:19:43 (info) condition: mode: fsrNoChange 22:19:43 (info) condition: zoom mode: inner 22:19:43 (info) environment: default screen mode: Width=1920, Height=1080, BitsPerPixel=32 22:19:43 (info) environment: default screen aspect ratio: 16 : 9 22:19:43 (info) environment: using Direct3D 22:19:43 (info) environment: available display modes: 22:19:43 (info) Width=320, Height=200, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=320, Height=240, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=400, Height=300, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=512, Height=384, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=640, Height=400, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=640, Height=480, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=800, Height=600, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=600, AspectRatio=32:15, BitsPerPixel=32 22:19:43 (info) Width=1024, Height=768, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=720, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=768, AspectRatio=5:3, BitsPerPixel=32 22:19:43 (info) Width=1152, Height=864, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=800, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1360, Height=768, AspectRatio=85:48, BitsPerPixel=32 22:19:43 (info) Width=1366, Height=768, AspectRatio=683:384, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=960, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1440, Height=900, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=1024, AspectRatio=5:4, BitsPerPixel=32 22:19:43 (info) Width=1600, Height=900, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) Width=1400, Height=1050, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1680, Height=1050, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1920, Height=1080, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) result: candidates: 22:19:43 (info) Width=1920, Height=1080, BitsPerPixel=32, ZoomNumer=9, ZoomDenom=8, RankZoomIn=0, RankBPP=0, RankZoomBeauty=0, RankSize=844800 22:19:43 (info) Trying screen mode: Width=1920, Height=1080, BitsPerPixel=32, ZoomNumer=9, ZoomDenom=8, RankZoomIn=0, RankBPP=0, RankZoomBeauty=0, RankSize=844800 22:19:43 (info) Changing screen mode succeeded 22:19:43 (info) Rebuilding Auto Path Table ... 22:19:43 (info) Total 42146 file(s) found, 41312 file(s) activated. (40ms) 22:19:43 rogo_ai の読み込みに 67ms かかりました 22:19:43 rogo_bi2 の読み込みに 7ms かかりました 22:19:43 rogo_c の読み込みに 5ms かかりました 22:19:43 rogo_fixb3 の読み込みに 18ms かかりました 22:19:43 rogo_fix0 の読み込みに 17ms かかりました 22:19:43 (info) DirectSound Driver/Device found : Primary Sound Driver 22:19:43 (info) DirectSound Driver/Device found : Speakers (Conexant SmartAudio HD) [{0.0.0.00000000}.{bf98acf2-6293-4fd9-8a7e-3cbcda4fa266} ... is not found in search path] 22:19:43 (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM 22:19:44 normal move 22:19:44 Reached end of initialize_patch. 22:19:44 (info) Startup script ended. 22:19:44 (info) CPU clock (roughly) : 1845MHz 22:19:45 rogo_fix の読み込みに 33ms かかりました 22:19:45 cl_notrans: all(back) 22:19:45 reset condition. 22:19:45 white: , , 0, 1, 0, 0, 0, 0 22:19:45 white の読み込みに 10ms かかりました 22:19:46 An error occurred. File: タイトル.ks Line: 66 Tag: image (← might be the tag before or after the error) Image "ta_back_" not found 22:19:46 Exception: An error occurred. File: タイトル.ks Line: 66 Tag: image (← might be the tag before or after the error) Image "ta_back_" not found]

  13. #2413
    I have an issue when opening the game. It says patch.xp3 is not XP3 archive or unsupported. Because of this i cannot launch the game. Heres a screenshot: https://gyazo.com/869d82c3e976005f91de937d917f43d4

    - - - Updated - - -

    how?

  14. #2414
    Hi, I have the port on my psvita and when I first booted the game it started the prologue fine but when I transferred my save over it now crashes whenever I launch the game, right before the main menu would load. Would anyone be able to get it working on my vita? Thanks in advance.

  15. #2415
    Quote Originally Posted by TheLaserSonic View Post
    Got another exception that linked me to here. Just sort of started happening out of the blue. I noticed that some scenes don't transition now; it moreso just freezes and then hard cuts to the next image. Hope this helps

    ============================================================================== ============================================================================== Logging to d:\games\faterealtanua_savedata\faterealtanua_savedata\excepted\20210303221946\unarchived\\krkr.console.log started on Wednesday, April 28, 2021 22:19:46 22:19:32 ! (info) Loading configuration file "D:\Games\Fate-Stay Night Ultimate Edition\Fate.cf" succeeded. 22:19:32 ! (info) Loading configuration file "D:\Games\Fate-Stay Night Ultimate Edition\savedata\Fate.cfu" failed (ignoring) : file not found. 22:19:32 ! (info) Data path : file://./d/games/fate-stay night ultimate edition/savedata/ 22:19:32 ! Kirikiri Z Executable core /1.4.0.8 (Compiled on Dec 25 2017 03:47:15) TJS2/2.4.28 Copyright (C) 1997-2013 W.Dee and contributors All rights reserved. 22:19:32 ! The details of version information can be perused if -about is attached and started. 22:19:32 ! Program started on Windows NT 10.0.2658 (Win64) 22:19:32 ! (info) Total physical memory : 17076707328 22:19:32 ! (info) Selected project directory : file://./d/games/fate-stay night ultimate edition/data.xp3> 22:19:32 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz CPUID(1)/EAX=000806EA CPUID(1)/EBX=00100800 22:19:32 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=01100800 22:19:32 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=02100800 22:19:32 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=03100800 22:19:32 ! (info) CPU #4 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=04100800 22:19:32 ! (info) CPU #5 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=05100800 22:19:32 ! (info) CPU #6 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=06100800 22:19:32 ! (info) CPU #7 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes Intel(GenuineIntel) [Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz] CPUID(1)/EAX=000806EA CPUID(1)/EBX=07100800 22:19:32 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes TSCP:yes SSE3:yes SSSE3:yes SSE41:yes SSE42:yes SSE4A:no AVX:yes AVX2:yes FMA3:yes AES:yes RDRAND:yes RDSEED:yes 22:19:32 ! (info) Specified option(s) (earlier item has more priority) : (none) 22:19:33 ! OS : Windows NT 10.0.2658 (Win64) 22:19:33 ! KAG : 3.25 beta 10 TYPE-MOON customized 22:19:33 ! Kirikiri : 1.4.0.8 22:19:33 ! Patch Description: Ultimate Patch v1.0.0 22:19:34 ! ----- MiniZip Copyright START ----- MiniZip/MiniUnz 1.01b, demo of zLib + Zip package written by Gilles Vollant more info at http://www.winimage.com/zLibDll/minizip.html ----- MiniZip Copyright END ----- 22:19:37 ! VideoMPV2: initialized successfully 22:19:43 ! (info) DirectSound Driver/Device found : Primary Sound Driver 22:19:43 ! (info) DirectSound Driver/Device found : Speakers (Conexant SmartAudio HD) [{0.0.0.00000000}.{bf98acf2-6293-4fd9-8a7e-3cbcda4fa266} ... is not found in search path] 22:19:43 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM 22:19:44 ! (info) CPU clock (roughly) : 1845MHz ------------------------------------------------------------------------------ 22:19:42 Flush Plugin Loaded. 22:19:42 FlushPlugin.ks was loaded in 12ms 22:19:42 Loading DefocusPlugin.ks 22:19:42 処理を開始します 22:19:42 DefocusPlugin.ks was loaded in 12ms 22:19:42 Loading ZoomLensPlugin.ks 22:19:42 処理を開始します 22:19:42 ZoomLensPlugin.ks was loaded in 12ms 22:19:42 Loading SnowPlugin.ks 22:19:42 処理を開始します 22:19:42 SnowPlugin.ks was loaded in 13ms 22:19:42 Loading petal.ks 22:19:42 処理を開始します 22:19:42 petal.ks was loaded in 14ms 22:19:42 Loading ゲームメニュー.ks 22:19:42 処理を開始します 22:19:42 ゲームメニュー.ks was loaded in 48ms 22:19:42 Loading ショートカットキー.ks 22:19:42 処理を開始します 22:19:42 ショートカットキー.ks was loaded in 15ms 22:19:42 Loading PlayTimePlugin.ks 22:19:42 処理を開始します 22:19:42 PlayTimePlugin.ks was loaded in 13ms 22:19:42 Loading DateTitlePlugin.ks 22:19:42 処理を開始します 22:19:42 DateTitlePlugin.ks was loaded in 12ms 22:19:42 Loading DisposerPlugin.tjs 22:19:42 DisposerPlugin.tjs was loaded in 0ms 22:19:42 Category KAG macros and plugins finished in 1784ms. 22:19:42 Category Scripts after KAG macros and plugins loading... 22:19:42 Loading InfoPopPlugin.tjs 22:19:42 InfoPopPlugin.tjs was loaded in 1ms 22:19:42 Loading TitleMenu.tjs 22:19:43 TitleMenu.tjs was loaded in 27ms 22:19:43 Loading AlternativePlugin.tjs 22:19:43 AlternativePlugin.tjs was loaded in 2ms 22:19:43 Loading TextOnOffPlugin.tjs 22:19:43 TextOnOffPlugin.tjs was loaded in 0ms 22:19:43 Loading PopUpLayer.tjs 22:19:43 PopUpLayer.tjs was loaded in 0ms 22:19:43 Loading RotationLayer.tjs 22:19:43 RotationLayer.tjs was loaded in 0ms 22:19:43 処理を開始します 22:19:43 white の読み込みに 46ms かかりました 22:19:43 (info) Loading Direct3D ... 22:19:43 (info) Searching best fullscreen resolution ... 22:19:43 (info) condition: preferred screen mode: Width=1280, Height=960, BitsPerPixel=unspecified 22:19:43 (info) condition: mode: fsrNoChange 22:19:43 (info) condition: zoom mode: inner 22:19:43 (info) environment: default screen mode: Width=1920, Height=1080, BitsPerPixel=32 22:19:43 (info) environment: default screen aspect ratio: 16 : 9 22:19:43 (info) environment: using Direct3D 22:19:43 (info) environment: available display modes: 22:19:43 (info) Width=320, Height=200, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=320, Height=240, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=400, Height=300, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=512, Height=384, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=640, Height=400, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=640, Height=480, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=800, Height=600, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=600, AspectRatio=32:15, BitsPerPixel=32 22:19:43 (info) Width=1024, Height=768, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=720, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=768, AspectRatio=5:3, BitsPerPixel=32 22:19:43 (info) Width=1152, Height=864, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=800, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1360, Height=768, AspectRatio=85:48, BitsPerPixel=32 22:19:43 (info) Width=1366, Height=768, AspectRatio=683:384, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=960, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1440, Height=900, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1280, Height=1024, AspectRatio=5:4, BitsPerPixel=32 22:19:43 (info) Width=1600, Height=900, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) Width=1400, Height=1050, AspectRatio=4:3, BitsPerPixel=32 22:19:43 (info) Width=1680, Height=1050, AspectRatio=8:5, BitsPerPixel=32 22:19:43 (info) Width=1920, Height=1080, AspectRatio=16:9, BitsPerPixel=32 22:19:43 (info) result: candidates: 22:19:43 (info) Width=1920, Height=1080, BitsPerPixel=32, ZoomNumer=9, ZoomDenom=8, RankZoomIn=0, RankBPP=0, RankZoomBeauty=0, RankSize=844800 22:19:43 (info) Trying screen mode: Width=1920, Height=1080, BitsPerPixel=32, ZoomNumer=9, ZoomDenom=8, RankZoomIn=0, RankBPP=0, RankZoomBeauty=0, RankSize=844800 22:19:43 (info) Changing screen mode succeeded 22:19:43 (info) Rebuilding Auto Path Table ... 22:19:43 (info) Total 42146 file(s) found, 41312 file(s) activated. (40ms) 22:19:43 rogo_ai の読み込みに 67ms かかりました 22:19:43 rogo_bi2 の読み込みに 7ms かかりました 22:19:43 rogo_c の読み込みに 5ms かかりました 22:19:43 rogo_fixb3 の読み込みに 18ms かかりました 22:19:43 rogo_fix0 の読み込みに 17ms かかりました 22:19:43 (info) DirectSound Driver/Device found : Primary Sound Driver 22:19:43 (info) DirectSound Driver/Device found : Speakers (Conexant SmartAudio HD) [{0.0.0.00000000}.{bf98acf2-6293-4fd9-8a7e-3cbcda4fa266} ... is not found in search path] 22:19:43 (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM 22:19:44 normal move 22:19:44 Reached end of initialize_patch. 22:19:44 (info) Startup script ended. 22:19:44 (info) CPU clock (roughly) : 1845MHz 22:19:45 rogo_fix の読み込みに 33ms かかりました 22:19:45 cl_notrans: all(back) 22:19:45 reset condition. 22:19:45 white: , , 0, 1, 0, 0, 0, 0 22:19:45 white の読み込みに 10ms かかりました 22:19:46 An error occurred. File: タイトル.ks Line: 66 Tag: image (← might be the tag before or after the error) Image "ta_back_" not found 22:19:46 Exception: An error occurred. File: タイトル.ks Line: 66 Tag: image (← might be the tag before or after the error) Image "ta_back_" not found]
    An attempted fix will be in the next update.

    Quote Originally Posted by rogueN View Post
    I have an issue when opening the game. It says patch.xp3 is not XP3 archive or unsupported. Because of this i cannot launch the game. Heres a screenshot: https://gyazo.com/869d82c3e976005f91de937d917f43d4

    - - - Updated - - -

    how?
    The files failed to download.

    Download the .xp3 files from the first page and replace the files in the installation directory.

    Quote Originally Posted by Lumine View Post
    Hi, I have the port on my psvita and when I first booted the game it started the prologue fine but when I transferred my save over it now crashes whenever I launch the game, right before the main menu would load. Would anyone be able to get it working on my vita? Thanks in advance.
    This is a known issue. For now, do not use the transferred save data.

  16. #2416
    I get this error message at the 15th Day: Night Rin's proposal (lethal dose) (UBW route).
    --> https://pastebin.com/4tkAgDtB

    I first had this error message come up, which disappeared after I overwrote the patches with the patches of the beta version (******************file/fJ01laSJ#lu8iut...ubIgewhKOCIb3s).
    When I started Fate with this change, it started to display the first error message. Clicking OK makes the game go black and it opens up this forum thread, of which I then downloaded the 100% savefiles and used it to overwrite my pre-existing savefiles. But it didn't fix it -->first error message.

  17. #2417
    Quote Originally Posted by Timm28 View Post
    I get this error message at the 15th Day: Night Rin's proposal (lethal dose) (UBW route).
    --> https://pastebin.com/4tkAgDtB

    I first had this error message come up, which disappeared after I overwrote the patches with the patches of the beta version (******************file/fJ01laSJ#lu8iut...ubIgewhKOCIb3s).
    When I started Fate with this change, it started to display the first error message. Clicking OK makes the game go black and it opens up this forum thread, of which I then downloaded the 100% savefiles and used it to overwrite my pre-existing savefiles. But it didn't fix it -->first error message.
    First, move any .xp3 file starting with "patch" out of the installation directory.

    Second,

    Place the .xp3 files from the following link inside the "Patches" folder into the installation directory.
    http://mega.nz/folder/DMsXCIoD#ubkrOC40vxEJDAslcnScow

  18. #2418
    Hello, ive redownloaded the game for a reread, however when i run the installer, im not given the option to select the individual route folders, nor the installation directory.
    instead it just jumps to the patch selector and places them in a new folder.

    how can i get it to ask me like it did the first time?

  19. #2419
    Quote Originally Posted by giratinar View Post
    Hello, ive redownloaded the game for a reread, however when i run the installer, im not given the option to select the individual route folders, nor the installation directory.
    instead it just jumps to the patch selector and places them in a new folder.

    how can i get it to ask me like it did the first time?
    You can use "uninstall.exe" from inside the "Installer" folder in the following link. http://mega.nz/folder/DMsXCIoD#ubkrOC40vxEJDAslcnScow

  20. #2420
    Quote Originally Posted by Alyinghood View Post
    An attempted fix will be in the next update.
    Is there anything I can do in the meantime?

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