Ludwig Karlfeldt
SLEIPNIR - Hallways
??? - Night
Even the SLEIPNIR had a certain cycle of activity to it.
Much like any settlement, it is a place that is most active during the daytime; even the most reclusive members of the organization emerge from their rooms to participate in meals and the like, and the non-tamer personnel can be more readily found out in the open, be they members of the technician or research teams, or those shop and restaurant owners that had begun showing up recently, renting out space in the center of the ship for the purposes of making it a bit more "homely."
But at night...
At night, this place seems to shut down like most others.
The off-duty Tamers tend to retreat to their rooms, while those on call move closer to the Command Deck; of course the ship rarely ever stops moving completely, there's always a pilot on duty, but...
All in all, it's calmer at night.
And being unable to sleep, you had found yourself wandering this nighttime atmosphere, even if only to convince your body it's time to sleep through a classical walk in the night. The air inside the ship isn't quite as refreshing as what you might find in a walk in the park under the stars, but if you head up onto the top of the ship, the sight of the massive OOPart cutting through a sea of clouds, along with the roaring wind that comes with it's passing...
Is a different sort of calming experience, one that is a bit more fantastical in nature; not only that, the stars are pretty easy to see from this high up, and at times, the childish delusion that you could reach out and grab the moon with your bare hands arises..
Yes.
Before you know that, you find yourself heading in that direction; no one is around to stop you, not that they would probably ever want to... After all, so long as one accomplishes the missions they are assigned by the organization, they are able to use the ship's facilities as they like, taking walks through the halls, using the simulators or the libraries...
Minding their own business, everyone just keeps to themselves; not only that, you're pretty doubtful that the other members have any appreciation for more 'sentimental' sights, and thus you don't expect to find anyone up on the deck in the dead of night, and yet...
The moment before you step out onto the deck, out of the shelter of the ship and into exposure of the elements, you...
---Can feel the tension of a battle.
Of course, it is not the tension of a death match. It is not something that feels like blood or desperation, it's simply the quiet clash of two wills, two souls, crashing against each other until one manages to knock the other down...
In other words, it feels like a spar, and one of the 'energies' participating in it feels familiar, like a certain aunt of yours, but...
Stepping closer as one defeats the other, but not so close that you would immediately give yourself away, the person that you had expected to be absolutely victorious, is instead...
"..."
...The one that has been knocked back onto the ground, a decisive, open palmed blow on her solar plexus marking her as the clear loser of whatever 'round' of a duel she had just been participating in...
Is Adala.
---It's an impossible sight in many ways.
For one thing, if there was a person on the ship who could be called the "strongest," it would be Adala herself... Being stronger than everyone else was sort of a necessity for the role she played in this organization, considering the egos the SLEIPNIR tended to draw to itself, the person calling the shots had to be strong enough to keep the others in line... Not only that, every story you had ever been told about "Aunt Adala" was that she was close to invincible, the "strongest of the Lagerkvists," someone who commands the respect -even if not the affection- of the Karlfeldts, but...
Right now, that 'invincible' person has just been knocked down with a single blow, and the deliverer of that strike...
"Hmmm... It's been awhile since I won so easily... Your fists were all over the place... Something bothering you, my little uchenik?"
Is a strange woman.
Someone you can't recognize immediately... Naturally, her appearance as a 'stranger' threatens to trigger your instincts to intervene in whatever is going on out here, but...
Her tone of voice (and choice of words) implies a familiarity with your aunt, and...
"...Don't call me that. I graduated from your class a long time ago, Wright."
...your aunt's response, while outwardly cold as she rises to her feet...
Does have a hint of a smile that comes along with it, as if she had a hard time showing her 'stone cold' face to this person...
Consequently, you immediately become aware of the fact that you've stumbled across something she probably wouldn't have let others see, a meeting with someone she clearly 'trusted,' some form of teacher, judging by the words of the stranger, but...
Before you can decide if you should keep watching to see if you could see something else 'rare,' or retreat while you have the chance...
"..."
The strange woman's eyes lock with your own.
The immediate assumption is that you have been caught, and that she will announce your presence immediately, but...
Instead of that...
She simply winks at you, seemingly keeping the secret, before returning her attention to her silver-haired student.
"Aw, you're still so mean to me... What's up with that? Come on, tell teacher what's wrong~"
"What's wrong is that you're completely unreliable... So quit talking cute and put your fists back up, I can't let this end on a loss."
...Yes.
This is a bizarre scene indeed...