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Thread: Create-A-Servant 3

  1. #12301
    魔境の智慧 Anju Addams's Avatar
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    So, one of my old sheets and, in fact, the last one I never posted on here. I still kind of like this one a bit and thought it was an interesting twist on the Poe myth. But, that's just my own opinion.


    Class: Caster
    Alternate Classes: N/A
    True Name: 'Edgar Allan Poe'
    Titles: The Lost Lenore, Virginia Eliza Clemm Poe
    Sex: Female
    Origin: Historical Fact
    Alignment: Lawful Good
    Manifestation Cost: Low





    Bio:

    Edgar Allan Poe.

    A figure in the 19th century, that was known as one of the greatest novelists in American history, whose tales of a gothic and mysterious nature are still celebrated today. Fictional tales that delight the mind and frighten the soul like that of 'The Raven,' 'The Fall of the House of Usher,' and 'The Pit and the Pendulum' continue to exist at the forefront of classic literature. Truly, the man called Edgar Allan Poe was a genius writer, far beyond his time, a single man who changed the world of books forever.

    Yet, that is not entirely the story fully known to mankind. The legends penned by Edgar Allan Poe were, in truth, the combination of two people.
    Two persons, known nowadays as one single man, 'Edgar Allan Poe' existed at that time in history, unbeknownst to all. Certainly, a man named 'Edgar Allan Poe' was someone who definitively existed in historical fact, and evidence of his writings and letters that belay his talent for the macabre exist, a fact backed up by the memoirs of his wife, Virginia Eliza Clemm Poe, Poe's first cousin, whom he married when she was just thirteen years old. While there is debate regarding the true nature of their relationship, and whether or not they were truly in love as lovers were, there is no denying that the two at least loved each other in a familial sense, enough that Poe despaired over her death, when she grew sick and weak with tuberculosis, late one winter's night.

    Thanks to the frightening visions caused by that feverish illness that often left her bedridden, the existence of another 'Edgar Allan Poe' was able to be born. The 'Edgar Allan Poe' who penned Poe's greatest works like 'The Raven' and 'Lenore' was none other than the author's sick and delusional love, who, inspired by her vivid dreams, created an almost inexhaustible supply of fiction, enough that after her death, Poe was able to publish several more works of her creation until his own death, under mysterious circumstances, in 1849. This is the soul that has come forth under the name of 'Edgar Allan Poe' as a Caster-Class Servant.

    A gentle girl, who despite her illness and strange visions, keeps an optimistic attitude, with a passion and love for what others would consider 'creepy' and 'strange.' She is easy to get along with due to her kind, bubbly nature and her ability to look upon even the darkest of things as having a 'bright side.' Caster enjoys reading tomes of literature when she is not working, especially the works of individuals like Howard Philips Lovecraft, Mary Wollstonecraft Shelley, and Bram Stoker, as well as the works of her husband, which she herself did not create.

    Caster also enjoys poetry, including the works written by her husband's paramour, Frances Sargent Osgood, whom she accepted as a good influence of her husband. However, she has a strong dislike towards the tales of Elizabeth F. Ellet, who wrote her harassing letters that left Caster feeling even sicker than she already was, a fact she believed, led to her early death at only twenty-four. Due to this, she has come to strongly dislike stalkers and those that act insane towards their love interests in general, like Kiyohime and the Phantom of the Opera.

    Parameters:

    Strength: E
    Endurance: D-
    Agility: D
    Mana: B
    Luck: D
    NP: B

    Class Skills:

    Territory Creation: C-


    A skill to build a special terrain that is advantageous to oneself as a Magus, such as for the purpose of collecting Mana, that is gifted to the Caster-Class Servant when they are summoned.

    As Caster was not actually a Magus in historical fact, nor was she even aware of the existence of Magecraft, she cannot create a Workshop of a notable level. Instead, Caster is able to create a small library, that is slightly mystical in nature, due to the tales that she spun. She can use this library as a base of operations while she is in battle. Any items she constructs in this area will receive a slight boost in strength to their abilities.

    Because of Caster's weak nature compared to that of most Servants, she will often remain here, utilising her Noble Phantasm 'The Raven' to provide support to her Master.

    Item Construction: E

    A skill to manufacture magical items, from implements of war to items for daily use, that takes both time and raw materials to utilise properly.

    Caster was not noteworthy in her life for constructing anything through either mundane or Magecraft means, other than the books she penned. There were no special items, no enchanted rings, no Mystic Codes that ever became a part of Caster's legend, so this skill has lowered to the point of near uselessness. However, because of her existence as an author, Caster is capable of creating more literary works for her audience to enjoy freely, and these books have a weak effect that when carried by any person, reduce magic damage slightly, equal to that of possessing an E-rank 'Magic Resistance' skill. Caster is also able to recreate her Noble Phantasm 'The Raven' in the event of its loss, as long as her workshop remains summoned.

    Personal Skills:

    Weak Constitution: A


    A skill that is, in fact, a weakness struck by the nature of frail health. Similar in nature to 'Innocent Monster', where the perception of the people in the future affects the existence of the Heroic Spirit.

    In her legend, Caster was stricken down at a young age, when she developed a bout of tuberculosis whilst she was playing the piano for her husband, early in the bleak night of January 1842. This illness, thought to be only a ruptured blood vessel, soon grew severe, leaving Caster bedridden and invalid, coughing up blood and suffering great fevers that left her hallucinating strange images. When these fits of madness were over, Caster was able to compose many stories from the vivid images she had seen, that she then published under the name of her husband, an already accomplished author who had written such works as 'The Fall of the House of Usher.' Her frail nature also worsened when a young author, Elizabeth F. Ellet, grew enamoured with Caster's husband, and began writing disturbing and cruel letters that caused Caster great distress.

    Eventually, at only twenty-four years old, Caster lost her life to her six-year battle with her illness in 1847, leaving behind only a few memoirs of her legacy, that he husband published before his own death, two years later. The stories that she published during her illness, included the now infamous 'The Raven' and 'Lenore' have come to be an integral part of Caster's legend, as people began to associate the works as a metaphor for her husband's despair over her illness and later death.

    Since Caster's greatest works come from this period of her illness, and because of the associated metaphors involved, she is summoned alongside the legendary ailment, that often causes her to cough up blood and feel weak and dizzy at times of stress. Caster is accompanied by the risk of a sudden status drop of one rank in 'Agility' and 'Endurance' at any time of every action. The probability of risk is not high, but when it is invoked in combat, it is immense.

    Loss of Sanity: C-

    A skill that can break down the fragile common sense and morals of humans, when they come into near-contact with the Servant.

    During the moments when Caster's life was wracked with sickness, her fevered mind created vivid images and morbid hallucinations that frightened her to the very core and left her feeling paranoid and deeply troubled. In one of these delusional moments, she came to be inflicted by an auditory hallucination in which she believed her heartbeat was slowly getting louder and louder until it grew so overwhelming, she wondered why her husband, who had been tending to her, could not hear it at all. Though this moment would soon pass, to Caster's relief, the absolute terror and fright she felt during this moment inspired her to create a short novel that came to be known as 'The Tell-Tale Heart,' a story that became one of her most famous and most nerve-wrenching.

    The novel contains the story of an unknown narrator who became so afraid of an old man's eye, that he was driven to murder, hiding the old man's body beneath their floorboards. When the old man's absence was reported to the police who then come to visit the narrator, who invited them into the house, as they were convinced that their crime had been covered up completely. Whilst entertaining their guests, the narrator began to hear a horrid ringing in their ear that they recognise as the old man's heartbeat, the same heart hidden under their floorboards. When the ringing grew louder, until it almost deafened them, the narrator was driven insane, ripping up the floorboards and confessing their murder, because they came to believe that even the police could hear the heartbeat and were certain of the narrator's crimes.

    As one of Caster's most infamous and disturbing stories, it has reached a certain level of notoriety, allowing a connection to her 'Weak Consitution' skill, that causes a passive effect on those around her, especially individuals who are attempting to cover up secrets, or who have committed great crimes. When these people or Servants are able to either see Caster with their naked eye, or are standing a few meters away, they will begin to hear a faint hum in their ears, which rises in pitch as time passes, often leading to a distracted state of mind. If they continue to stand in the presence of Caster for an extended period of time, over ten minutes long, the ringing will eventually reach a range so deafening and high-pitched that they will lose their sanity and begin desperately confessing to any actions that they have committed, to anyone that can hear them, until they are forcefully taken out of Caster's range.

    As part of the skill's nature to affect the mind, anyone with an immunity to such techniques, for example, a Servant with a high 'Mental Pollution' skill, will not be affected. Any person or Servant with no troubling secrets to hide, also remain unaffected and hear no ringing sounds whatsoever.

    Noble Phantasms:

    The Macabre Manifesto 'Tales of the Grotesque and Arabesque': B

    Anti-Unit

    Target: 2

    Range: 1-20


    A manifestation of the tales and poems that Caster and her husband both penned, imbued with her sickly delusions, to become a Reality Marble that reflects the very world of her imagination into existence as a trap to ensnare Servants in a world of horrors and torture. The man who was born as Edgar Allan Poe, most certainly existed in historical fact, along with records and evidence that he did indeed publish a great many works of fiction, showcasing his talent. Even before his early death, Edgar Allan Poe collectively wrote more than thirty pieces of work that have passed into the public eye, that are not only well-written but full of eerie symbolism that is still being theorized and debated into the modern era.

    Despite the common historical belief that it was Poe who wrote some of these tales, it is not the exact truth, as unknown to the rest of the world, many of his most famous works were the creation of his beloved wife's fevered imagination that she later wrote down for him to publish. As such, one work of the author, Edgar Allan Poe, and one work of the author that has become Caster, have been sublimated into Caster's Reality Marble, as challenges for enemies to overcome. These two scenarios are picked between each other at random, and it is entirely possible that Caster goes through a Grail War without ever seeing one scenario played out. It requires a strong level of Mana from both Master and Servant to activate the Reality Marble.

    As the tale that was most certainly told by the 'real' Edgar Allan Poe, due to having been published in 1839, several years before his wife's illness, the story of 'The Fall of the House of Usher' has manifested into the Noble Phantasm as the first scenario.

    According to the novel, the falling of House Usher came to be when the last surviving members of the household, Roderick and Madeline Usher became seriously ill and sickened, Madeline worst of all. In desperation for some comfort, Roderick ordered his friend to make a hasty arrival for House Usher, a childhood friend who noticed several large cracks growing across the house itself. Unnerved by the house's seeming sentience and the odd behaviour of its inhabitants, the friend attempted to comfort Roderick who became insistent that Madeline had died and needed to be buried, a task the duo performed, until a week later, when Roderick grew mad and believed he has burled his sister alive, appearing to him at the doorway as he explained to his friend. The friend, so terrified by this incident, ran for his life only to watch the House of Usher crumble into nothingness as he stood outside.

    By crafting a decrepit and cracked western-style mansion, that befits the description of the Usher family house, around the Noble Phantasm's targets, it entraps those who are unlucky enough to enter it by creating a maze of rooms, hallways, stairways and underground crypts that are easy to get lost in due to appearing similar in decor and design. Those who are trapped can find their way out by navigating their way through the house which can be done by following several clues and riddles to solve. These include the ghostly apparition of a woman who will guide any passersby for a short period of time and point towards the exit. Another way to escape with an easier tactic is by using the equivalent of an A-ranked Noble Phantasm against a wall. Using any of these tactics, it is possible to exit the house and return to the normal world to continue fighting another day.

    However, if a person trapped within does not find their way out over several hours, the house will collapse inwards in great chunks, killing those who remain inside and who are unlucky enough to not survive such wounds.

    The second scenario that this Reality Marble can manifest is the prison cell that appeared in 'The Pit and the Pendulum,' a novel that was scribed by Caster in the early throes of her tuberculosis, as part of her fear of being trapped by the slow approach of the disease. It is a noteworthy tale within Caster's repertoire, as it does not contain any supernatural or mystical events that occur within.

    It is a tale that describes the horrific torture and punishment of a man locked into a pitch-black room with a large pit. Upon discovering this pit, the man fell asleep, only to awaken strapped to a table, while a pendulum was slowly lowered to cut him in half. Only with his quick thinking, was the man able to escape from his bonds, almost avoiding a narrow death by red-hot, moving walls, by a hand that reached down to pluck him out.

    By creating that very same room, complete with a large pit, enemies are forced to wander around within the darkness, avoiding the pit until an allotted time passes. After this time has passed, several chains will attempt to restrain the victim, forcing them to watch as a razor-sharp pendulum suddenly swings closer and closer. If the victim can avoid or break free from these chains with a high-degree of 'Strength,' they will suddenly be surrounded on four sides by burning walls that move steadily towards the centre of the room. Due to the room's now brightened atmosphere, it is easy to see a door on the other side of the pit, of which a jump across must be performed, allowing them freedom to the normal world.

    Like the House of Usher, it is also possible to use the equivalent of an A-ranked Noble Phantasm against any of the walls, to escape the Reality Marble.

    The Raven 'And His Eyes Have All The Seeming...': C-

    Anti-Unit

    Target: 1

    Range: 1-100


    The Raven.

    Perhaps Edgar Allan Poe's greatest work of all, that was written by Caster during her ill state, it has become in the modern era, one of the most famous and parodied poems to have ever existed in history, despite it not having great financial success during the time when it was first published in 1845, even if it elevated Poe's name to a higher level of fame.

    That simple poem, beholds the story of a man who mourned that which he had lost, the loving Lenore, on a December night. A man, who is visited by the apparition, or hallucination of a talking raven, who endlessly repeated the words 'Nevermore' to every question that was asked of it. Such answers to the man's prying mind about his Lenore, drove him further and further into madness. The man soon became a cowering figure under the glimmering eyes of the raven as it sat upon the bust of Pallas, 'forevermore' to remind him that he could not meet Lenore in heaven, nor ever forget her existence.

    Thus, the poem ends, a sad, sincere ending, written by the girl who wished to be at her husband's side, for eternity.

    As a manifestation of the raven from the poem, a familiar in the service of Caster that takes the shape of an oversized raven has come into being for her usage. While it is like those familiars that belong to practitioners of Magecraft, it also has several abilities that elevate it to the rank of a Noble Phantasm. Similar to an ordinary familiar, Caster is able to use the raven as a means of reconnaissance against other Masters and Servants, as she is able to see through its eyes, and control its actions when necessary, though the bird is more than capable of both individual movements and following basic orders like, 'Watch Them, Attack Them' and some-such. The familiar can also be used as a means of protection for Caster's Master, who it will follow around or perch on the shoulder of, due to its further skills, and its eerie nature.

    In order for the familiar to remain at the level of a Noble Phantasm, and not remain a mundane skill in Caster's repertoire, it has become a beast capable of harming Servants through several means that include razor-sharp feathers used as projectiles, talons that can cut through flesh and bone, a beak of similar nature and the ability to split itself into more familiars upon death. These familiars require a small amount of Mana to manifest in a group.

    As a skill that brings forth the concept of the demonic raven that stated that it would leave 'Nevermore,' after being killed once during the War, the familiar's blood and feathers will transform into a large swarm of about fifty ravens that will then harass and attack the unlucky victim who slew them with all of their strength, creating an overwhelming force for weaker opponents to deal with. Each time one of these extra familiars is killed, it is immediately replaced by another version of itself, creating a never-ending self-regenerating loop that can only be stopped by either, an attack that immediately wipes out all the familiars at the same time, or by retreating to a safe enough distance that the ravens will lose interest and return to Caster.

    Additionally, if Caster runs out of Mana whilst maintaining the familiars, the self-regeneration ability of these familiars will no longer be in effect, and they will simply remain dead.

    If all the ravens are killed in a brunt force attack, Caster is capable of recreating the original familiar as long as she possesses her workshop and her 'Item Construction' skill, so that she can attempt to target another enemy.
    Last edited by Anju Addams; February 24th, 2024 at 11:34 AM.


    Servant Sheet Compilation
    'Winner' of the Legendary Jack-Off

  2. #12302
    死徒(下級)Lesser Dead Apostle Castellan's Avatar
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    “When I think of his wrath, O Sanjaya, and consider how just it is, I am filled with alarm."
    - King Dhritharasthra of Hastinapur, talking about his oldest nephew
    True Name: Yudhishthira
    Origin: The Mahabharata
    Region: India
    Alignment: Lawful Good
    Gender: Male
    Hidden Attribute: Sky


    Background:

    He never wanted to be King. And yet, he was born to be King.

    The princess Kunti had received a blessing that would let her conceive a son with any god she desired. Her husband, Pandu, had been cursed to die if he ever touched one of his wives again, and so, her blessing became the only way in which he would ever have an heir of his own. When choosing a father for her eldest son (notwithstanding the one she disowned), she chose Yama, God of Truth and Morality. If she was to have a King for a son, the blood of Truth itself would flow in his veins.

    Raised and trained alongside his cousins, Yudhishthira was an infuriating presence to the eldest in particular. Where Duryodhana was vain, Yudhishthira was humble. Where Duryodhana was greedy, Yudhishthira was charitable. Where Duryodhana was short-sighted, Yudhishthira was wise. Where Duryodhana valued his earthly power, Yudhishthira was a pious man, a favorite of the gods. While Arjuna and Bhima outshone him as warriors, and his youngest brother Sahadeva matched him for intelligence, Yudhishthira’s true asset was his wisdom and his patience. Often playing peacemaker among his brothers and cousins and fond of debating with sages, he was valued by all…except for Duryodhana.

    Unfortunately for all involved, Duryodhana was the pettiest man alive.

    At first, he merely had the Pandavas sent away to the furthest corner of the kingdom of Hastinapur, giving them dominion of a vast forest, a handful of tiny hamlets, and barely enough arable land to support them. Working together, the Pandavas turned it into a vast, wealthy kingdom, with a capital to rival Hastinapur itself named in reverence of Indra, King of Gods. They built a palace the likes of which had not been seen outside Heaven since the days of Rama.

    When his first plan failed, Duryodhana tried to have them killed. He poisoned Bhima, only for him to not only survive, but gain the strength of ten thousand elephants in the process. He let them sleep in a lacquer house and tried to burn it down with them inside, only for everyone to escape. Eventually, out of ideas for ways to get rid of his cousins, a different kind of scheme was hatched…

    “I would speak of my greatest shame, if you would hear it. While my brothers may have talked about my wisdom and humility, I was a fool in the only way that mattered until it was too late. I failed to see what was in Duryodhana’s heart, and I failed to recognize my own failings before they nearly tore my family apart.”

    “My uncle, Shakuni, set up a dice game I could not win. Determined to get the better of the taunting Duryodhana at least once, I bet everything. The land we had labored tirelessly to turn into a paradise for our citizens. Our wealth. Our wife. Only Krishna’s quick thinking saved her from the worst humiliation. Even then, she was exiled with the rest of us for thirteen years, forced to live on the roads and forests of our home with the rest of us.”

    “I let my own desperation drive me into greater despair and lost the esteem of the people I loved the most in one blow. If I am to have my achievements exalted, I would speak of my own failures too. Humility keeps one honest.”
    Sentenced to thirteen years in exile, Yudhishthira did all he could to keep his family together. Arjuna, ever a recluse, went off on his own for six years to gather weapons for the war to come. Yudhishthira saved his family through quick thinking when a yaksha nearly drowned them all, succeeding in the first test of piety his father, Yama, put in his way. He learned the ins and outs of gambling and never lost a game again in his life. In his final year of exile, he took the robes of a Brahmin and became a respected sage in a foreign king’s court.

    Thirteen years later, they returned. All they wanted was the land they had built with their own hands. Duryodhana would not even give them that. He ran the kingdom their fathers had built together into the ground. He would never stop hounding them. Negotiations started, then stalled, then ended in insults and accusations. In the end, the only choice left was war.

    Yudhishthira staggered to his feet, tasting nothing but iron and dirt in his mouth. His breastplate, a masterfully-crafted work of art, was perforated in a half-dozen places. The pain almost made him pass out on the spot. Each ragged breath made his chest feel like it was burning. An overturned chariot lay beside him, in which he could hear the pained breathing of his youngest brothers. It was impossible to tell which was Nakula and which was Sahadeva, and his eyes were too blurry to make out the details of their armor.

    All they could make out was the Sun. It was right there, in front of him, burned into his retinas as if he had stared directly at it for hours. But the Sun he witnessed was a warrior, jewel in the center of his chest, unarmored but for a few thin threads of gold spanning the length of his body, his hand on the bow that had wounded all three of them.

    “Thank you.” The warrior’s words were crisp and clear. Serene, even, in spite of the circumstances. “Had you not killed Drona, I would not have been permitted to fight.” Yudhishthira stared at him, dumbfounded. This man had killed his nephew. He had seen it the night before, him hurling the lance of Indra himself, felt the earth shake beneath him as it struck Bhima’s eldest son with the force of a thunderbolt. And he was thanking them?
    Why?!” The word belied so many questions. Why are you fighting on Duryodhana’s side? Why did you kill my nephew? Why are you, a charioteer’s son, leading the Kaurava army? Why were you not allowed to fight?

    Why am I still alive?

    The warrior, eyebrow raised quizzically, only answered this final question. “I made a promise. Kunti will only lose one son in this war on my account. Rejoice, Son of Yama. You and yours live to fight another day.”
    Yudhishthira never had a chance to seek satisfaction. The next day, Arjuna and Karna faced off, and the son of Kunti was dead. The final marshal of the Kauravas, Yudhishthira’s own uncle Shalya, was slain by his hand. Duryodhana followed not long after.

    Then came the night raid. Yudhishthira won a kingdom, but lost almost everything. He had lost his army. He had lost most of his friends. He had lost all of his nephews, the only remaining heir to the kingdom this war had brought to his knees an unborn child, one of Arjuna’s grandsons. And, as he had learned, he had unwittingly killed his eldest brother. Furious with his mother for keeping the truth from him, he levied one last truly divine command: No-one, especially not a woman, would ever lie in his presence again.

    Yudhishthira spent the rest of his life rebuilding the kingdom his war had nearly destroyed. He watched the last of the Age of Gods begin to fade with the death of Krishna and his brother’s return of Gandiva to the heavens. The gods would never teach another man to wield their weapons, and had turned their faces from the world for a time. They were peaceful years. A good reign.

    At the end of his life, he and his brothers chose to ascend the Himalayas, one last pilgrimage to cleanse their souls before they faced their final judgement. Sahadeva died first on the ascent. Then Bhima and Draupadi. Then Nakula. Then Arjuna. When he stood at the pinnacle of the Himalayas, faced with Indra, his only companion was a dog he had met along the way.

    Indra only stayed to test him, a test he passed when he refused to part with the dog to enter Heaven. The real test came after, when father and son were reunited. Yama could not be seen to play favorites. The Lord of Dharma, the judge of the departed, would subject his own son to the harshest tests.

    He saw them all being tortured. It was a given that his brothers would spend some time in Naraka. All who sinned saw Hell, for it was meant to cleanse their souls and prepare them for Heaven. He knew this. It was written in the scripture, truth spoken by wise men. It was quite another to see the torturers of Hell tearing into the flesh of his brothers and his wife.

    To be killed with a god’s weapon is to have your soul purified on Earth. There is no Hell for those who are killed by a god, or those who wield their arms. He knew this, too. It was quite another thing to see Duryodhana, Shakuni and Shalya laughing at his brothers’ torment. Only Karna and Ashwatthama were nowhere to be found on either side.

    He had not questioned until now. He had answered his father’s questions and accepted his judgements. But here, he couldn’t be silent. “Why are you showing me this?” It broke his heart to see his brothers in pain and his enemies in a (temporary) paradise.

    “Because, my son,” replied his austere father, leaning on the staff that was his symbol of office when shifting to his bad foot, “every King should see Hell at least once.”
    Parameters: STR B END B AGI B MAN B LCK EX

    Personality:

    On the surface, Yudhishthira is a kind, gentle, well-spoken man. He possesses humility and wisdom and a quiet, understated dignity. Still, he is a good-humored and talkative person who enjoys testing the wisdom of others and very rarely judges others for their actions. After all, he has been a terrible man himself.

    Yudhishthira was born to be King, but Kings are not born, they are made. His pride, his anger and his greed were things he left behind on his journey eventually, but they are all still there, weighed down by his regret and deep-seated sense of responsibility. The gods picked him as their favorite, but that favoritism brought with it a unique price: Yudhishthira cannot lie, and even a lie by omission or a lie that was no fault on his own will bring their swift and furious retribution.

    Summoned as a Ruler, he is at the end of his journey as the all-knowing king of the known world. He is also absolutely at the end of his patience with those who would try to leverage it against him. While he believes the best in others, anyone who deliberately lies in his presence will make an enemy who is none too fond of second chances.

    But to those who do not set out to abuse his trust, he will be an impartial and fair-minded judge. Even should one of his brothers be summoned in a Holy Grail War he adjudicates, he will show no favoritism.

    “Do you find this odd? I love my brothers dearly, but a King’s responsibility is to all his people. A warrior might choose family first, but I am no warrior. Not like this. Not anymore.”
    Class Skills:

    Magic Resistance A~EX - While normally possessing a great rank of Magic Resistance given his summoning in the Ruler class, it has been further augmented by his divine blessings. As a man blessed by the entire Pantheon, even the most powerful and ancient Mysteries have a hard time finding purchase on his body.
    Divinity B - The son of Yama, God of Truth and Morality.

    Personal Skills:

    Ajātashatru B+ - A Personal Skill replacing the Ruler Class Skill ‘Revelation.’ Meaning “One Without Enemies,” it reflects Yudhishthira’s nature as a man who was supernaturally well-liked, as well as the curse he spoke into existence with the last of his blessings. Servants bound to fight in the Holy Grail War he arbitrates cannot lie in his presence without passing a passive Luck check, augmented by their passive Magic Resistance. Particularly strong against women.
    Mana Burst (Death) B - The increase in performance from storing and rapidly releasing magical energy. While Yama is first and foremost the god of Truth and Morality, he is also the judge of the departed and the lord of those who ferry souls to Hell. Infused with his power, this particular type of Mana Burst is strongest against Servants with no divine or demonic blessings of their own, owing to the often-fleeting nature of their lives.
    Protection of the Pantheon B - While nominally the son of Yama, Yudhishthira’s piety impressed all the gods of the pantheon, and for the first week of the war, the blessing made him all but untouchable. Provides truly staggering defensive capabilities to Yudhishthira himself. However, the Skill is sealed if he fails to live up to the expected behavior of a king, including lying, betrayal, or making false admissions.

    “How did I lose that blessing during the war? To kill my teacher, Drona. Having been blessed to choose the moment of his own death, and having trained all of us since we were children, none of us could defeat him. Krishna, then, hatched a scheme to save us. Knowing that he would not wish to live in a world without his son Ashwatthama, Krishna had Bhima kill an elephant with the same name, then had the army announce far and wide that Ashwatthama was dead.”

    “When my teacher asked me, knowing I would not lie to any man alive, I told him the truth: ‘It is true, teacher. Ashwatthama, the elephant, is dead.’ As I said those words, Krishna blew a conch shell so loud all the world was nothing but noise, and all Drona heard was ‘Ashwatthama is dead.’ Falling to his knees in tears, he begged Arjuna to shoot him, not wanting to live in a world without his beloved son. Arjuna obliged him.”

    “You might think that cruel, both the deceit and the gods’ response to it. But my actions caused the death of my teacher. The consequences matter, not the intent. The gods are consistent in that way. Morality is not about who you believe yourself to be, it is about what you put into the world. Think on that sometime.”
    Noble Phantasms

    “No more!” Yudhishthira could not believe the anger in his own voice. He had prided himself on being a man of calm and wisdom. A King must be measured. A King must be wise. A King must fight, but only when necessary, and cannot derive any pride from the deed. A King must lead by example, for a King who is not an example is a fraud in a crown.

    But it had cost him too much. Every minute that Shalya continued to fight, every minute the Kauravas put up a sliver of a resistance, more and more of their warriors - their shared people - would die for Duryodhana’s ambitions.

    “Your brother’s quiver is spent! You have no more weapons to hurl at me.” Shalya spat out, readying his lance in tandem with Yudhishthira. He could feel his grip on the weapon begin to slacken. He could not keep dueling the old man forever. And yet, there he was, the uncle of his beloved younger brothers, a king in his own right, defending the Kauravas even after all hope was lost.

    “Oh. But I do.” This war had already made him a liar. The war had already made him a kinslayer. The war would see all of them in Naraka for what they had done. He would live the rest of his life trying to make up for what he had cost his people today. This was his debt to pay.

    He could afford to rack up the score.

    The world darkened. He loosened the grip on his lance with one hand and held it out. He felt the anger he’d been keeping in for the entire war radiating off him like tidal waves, drowning out the scattered nosie of battle. Yama was the god of Truth and Morality. He was also the lord of Naraka. No man escaped his judgement, and none were ever outside his reach. A dart formed in Yudhishthira’s hand, one that made the earth quake and the seas boil, that brought the fear of death to all who looked upon Pandu’s eldest son. Hurling it at his uncle, he let out a wrathful bellow:
    Death Night
    Kala-ratri
    Anti-Army A


    The dart did not simply pass through Shalya. It did not simply tear a ragged hole through the old man’s chest. As it continued, blazing like a comet come to earth, as it tore a path through the remaining Kaurava forces, they died. Their life’s breath was ripped from their chests, thousands of men exhaling all the air in their lungs all at once. No gasps of air came after. For the first time in eighteen days, the battlefield was silent.
    This Noble Phantasm brings death to all in the vicinity, forcing an Endurance check augmented by any rank of Divinity, demonic blood or other sources of supernatural longevity. Those who fail the check breathe their last breath as their souls are collected by the servants of Yama-raj.

    Relationship With Other Characters

    Arjuna and Bhima: His dear brothers. While they may have had their differences in life, he considers both of them as dear to him as life itself. While Bhima could do with occasionally thinking before he acts and Arjuna could stand to be a little less self-flagellating and prone to trying to put the weight of the world on his own shoulders, they are still brothers.

    “What’s with that look on your face, Arjuna? Are you afraid I’ve come to admonish y- Bhima, please put me down, I’m not sure my spine can handle you hugging me quite this ha-OW!”

    Karna: His feelings about his elder brother are complicated. While he hated him in life as an obstacle, the revelation of his real parentage and the circumstances that led to them being enemies has given him a little more perspective. They will never be family, but they can settle for being allies.

    “I only wear this crown because you did not survive to hold it. I am sorry, son of Radha and Adhiratha. But now that we are not on opposite sites of a war…please, sit. I would appreciate your perspective on some matters.”

    Ashwatthama: Ashwatthama alone is unforgivable. He knows it, Ashwatthama knows it. He would prefer to stay completely out of his way, circumstances permitting.

    “I have nothing to say to that animal. Not now, not ever.”

    Duryodhana: Surprisingly complicated as well. Yudhishthira can recognize Duryodhana's charisma and decent grasp on leadership even if he can never condone any of his vices, nor any of the many, many attempts to murder him and his brothers. He will at least recognize him as a fellow, if supremely inadequate, king.

    Rama: Overjoyed to hear that the great king of Kosala had been summoned, Yudhishthira had been hoping to exchange experiences of their kingship…only to find that the Rama who was summoned was much younger than that, the spirited adventurer who went on a quest to find his wife rather than the man who returned to be the greatest king who ever lived. He can’t help but be a bit disappointed, even as he recognizes the seed of greatness in the young king, still.

    “Something about you feels familiar, King of Kosala. And I don’t think it’s just growing up on stories about you.”

    Field Notes

    This was originally going to be a contest entry until I started way late, got buyer's remorse and realized I’m still rusty, so instead you’re just getting this mess while I knock myself back in shape.

    Nothing much to say here, really, hopefully the writeup speaks for itself.

    Last edited by Castellan; February 21st, 2024 at 04:27 PM.

  3. #12303
    百骨万世千塔修験 Comun's Avatar
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    Someone is not getting any buffs from Charisma of Relatable Vice.
    Quote Originally Posted by Dullahan View Post
    Some pantheons are depicted as Tamamo, while others are only potentially Tamamo.

  4. #12304
    死徒(下級)Lesser Dead Apostle Castellan's Avatar
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    There's a hypothetical version of Yudhishthira as a Lancer prior to the whole Kurukshetra mess who might ironically get swayed by some of That Duryodhana Bullshit.

    Ruler's having none of it though.

  5. #12305
    夜属 Nightkin PA270's Avatar
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    Yudhishthira: Really nice work! Definitely one of the best Servant interpretations of him I've seen! Not to mention the story portions were really well-written. Great job!

  6. #12306
    屍鬼 Ghoul Exceleration extreme's Avatar
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    Can anyone help me find that Argonaut servant's sheet? I think his name was actor

  7. #12307
    夜属 Nightkin OddEyedDuelist's Avatar
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    Yudhishthira: A very fun and straightforward sheet! If I where to give a criticism, it would be that he feels like he would be lacking a bit in "charisma" compared to most of the canon Mahabharata servants, the bits of dialogue your write for him give him that bit of spice needed to really make him POP, so its more or less a moot point. Other than that largely inconsequential point, the fiction sections are well written, the presentation of him "at his peak" contrasts nicely with the existing Mahabharata servants (particularly Arjuna being haunted by his past as the most direct example) and overall just feels like a really nice translation of the figure of Yudhishthira

  8. #12308
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Quote Originally Posted by Exceleration extreme View Post
    Can anyone help me find that Argonaut servant's sheet? I think his name was actor
    Here.

  9. #12309
    死徒(上級)Greater Dead Apostle Baron Magnus's Avatar
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    It began with his father.

    He didn't know what possessed the man to rebel.

    He had a hard choice to make then but he made it.

    Then his mother betrayed his father.

    He forgave her and blamed the knight Lamorak.

    Now however he was at a crossroads.

    He saw his sin plainly.

    He was a hypocrite.

    He should have made his mother face accountability.

    Yet he blamed her infidelity on the knight she had an affair with.

    Because of his decision, Morgana's treachery was allowed to fester longer than it should have.

    All because he hesitated.

    This time, he didn't.

    He did the only thing he could

    To honor the name

    Greetings, Master! Servant Assassin, reporting for duty!... Now. Let's see how I may be of service, hmmm?


    CidThunder

    True Name
    Gaheris

    Class
    Assassin

    Alignment
    Lawful-Evil

    Height/Weight
    5'10/171

    Region
    England

    Source
    Arthurian Myth

    Other Classes
    Saber

    Parameters

    Strength Endurance Agility
    C C B
    Mana Luck Noble Phantasm
    E C B

    History

    I don't know when it happened.

    When I started realizing my own hypocrisy.

    Was it when Mordred slew my queen? Was it my mother's response to the rebellion...?

    ...

    Did I always realize it?

    Perhaps.

    I always wondered why my father so foolishly and single-mindedly sought rebellion and chaos. I assumed he was controlled... and perhaps he was.

    I blamed Lamorak for my mother's infidelity.... but I suppose deep down I knew the truth. If I was unafraid of the truth, I wouldn't have arranged for his murder with my kin.

    Then my sisters rebellion. I didn't know she was at the time, but It always bothered me. Why Mordred suddenly... snapped. What prompted such a change?...

    I knew the answer because I went directly to mother. Rather than ride to inform my king, I went to my mother.

    Her response... yes... it didn't reveal a thing.

    All it did was make me unable to look away from my own shame any longer.

    'Knight of Chivalry'.

    I suppose that was 'true' in the most technical sense.

    I however can no longer take pride in it.

    After being exposed to my own shame, my open hypocrisy, that title is little more than a mockery.

    Mockery that I justly deserve for allowing Camelot to fall.


    Class Skills

    Presence Concealment
    D++

    Despite his class, Gaheris is terrible at proper stealth. As a knight he rarely ever employed such tactics himself, leading to this skills low rank. Despite this however there are exceptions. Should he ever utilize it against Lamorak or Morgan, this skills rank increases significantly. Perhaps not enough to escape full notice, especially before attacking, but enough that he might be able to catch them unaware.

    otherwise most servants will immediately detect his presence.

    Riding
    C

    A skill natural to the knights of the round table.

    With only a little training and intuition, Gaheris can ride any animal capable of being ridden and operate any vehicle.

    Magic Resistance
    D++

    Due to his conflict and triumph over his mother, Morgana le faye, he has this class skill regardless of class. In this class however, it is only strong enough to nullify weak spells. Not even facing his mother increases the strength of this skill.

    However releasing his noble phantasm does increase the rank of this skill, several times over even.

    At that point his magic resistance makes him totally immune to all magecraft but Greater Magecraft.

    Personal Skills
    Knight of Chivalry
    D+++

    A combination skill of 'Heroic Great Principles' and 'Espionage' but with requirements that must be met before he receives their benefits.

    Specifically he must live up to his title as 'Knight of Chivalry'.

    As he is a Gaheris that acknowledges his sin, this skill begins sealed. The more he comes to terms with his past, the less his smile is fake, and the more his actions are taken out of a genuine desire to do good, the more he benefits from this skill.

    The ultimate benefit, beyond gaining 'Heroic Great Principles' and 'Espionage' at D+ rank, is being able to utilize his noble phantasm "Blade of Shining Virtue: Dyrnwyn"

    Knight's Strategy
    B

    The strategy of a knight; to fight defensively until that precise opening that one can capitalize fully on.

    He did not deal the final blow to Lamorak but he was the one to notice and reveal it. However he failed to capitalize... instead, that honor would go to Mordred. If this was the only instance in his legend of this tactic, he'd have it at a low rank. Instead however it is a pattern with fights he is in.

    He endures his enemies, then finishes the fight with a single strike.

    Instinct
    A

    A skill to denote a servants heightened battle instincts.

    Gaheris has displayed his own great battle instincts. He predicted the Saxons actions and distinguished himself in battle against them. He effortlessly navigated the battle lines during his fathers rebellion. He escaped thirty hours of conflict against Lamorak unscathed. Even against his mother, his soul dimmed and his sword darkened, his instincts allowed him to prevail.

    Gaheris' battle instinct is so great as to be precognition.

    Personality

    Knight of Chivalry.

    Despite this title, Gaheris does not entirely act like this. At least, not completely.

    He wears a fake smile. He speaks false positivity. He portrays false optimism.

    His cheery attitude is wholly fake. He does not believe himself to be a good person and believes only that he isn't worthy of his title. Despite his outward persona being false, he is not exactly a liar. If the topic is ever broached, he tells honestly what his sin is and acknowledges that he did it. He, in his own words, smiles only so that those he does manage to save don't feel the burden he feels.

    As a war goes on and his master cooperates with him, his old chivalrous self may start to return as he works past his doubts about who he really is.

    Interactions

    Artoria Pendragon
    (Any)

    ... My liege. I'm sorry I failed you... You placed such hopes in me and yet... but nevermind that. Right now, I have something to do. Please... don't get in my way.

    Gawain
    ... You've changed, brother. I have too however. It is good to see you. If you'll excuse me...

    Agravain
    Brother, you look tired. You should remember to rest... not that I have any say. Perhaps if I'd had your work ethic...

    Gareth
    My, my. Look how far you've come Gareth. I'm so proud. I wish... I wish I'd told you when we lived...

    Mordred
    ... What...? You... you accept responsibility...? then... then what did I do...? please... no... Mordred... did you... really do that of your own will...?

    Lamorak
    ... An unexpected but fortunate encounter we're having, Knight of Lasting. I finally get to say this to you... something I've sought for a while. I'm sorry. For murdering you. It was sinful and contemptible. Your hatred of me... I accept it fully.

    Morgan
    You're so much like her. So much so that it isn't right... yet I can tell the difference and that is what saves us. Thanks to my keen eye, I am able to control my sword arm.

    Noble Phantasm

    Sgian-AlchisDyrnwyn
    Sword of Faded GloryBlade of Shining Virtue

    Type
    Anti-UnitAnti-Army

    Rank
    B

    Named after the traditional hunting knife of scottish hunters, its true name is something completely different. He simply cannot utilize his true noble phantasm until certain requirements are met. Until then he only has access to a blackened blade the size of a dagger that cannot even bring to life a spark. The requirements to unlock his noble phantasm are twofold and as follow.

    First he must fully benefit from his skill 'Knight of Chivalry'.

    Second he must not fight purely for his own benefit.

    Once these are accomplished, he can fully utilize his noble phantasm one of the thirteen treasures of britain. Gained due to utilizing it himself several times. When he went after the questing beast, when he saved Gawain and Guinevere, and when he quested for the grail. Each time he requested the blade and Artoria was bound by tradition to grant it.

    These quests eventually tied its legend to his own.

    Dyrnwyn's blackened, dagger-length blade becomes a shiny steel color and flames form into a blade the length of a longsword and retain their shape and sharpness to that length. Gaheris, in addition to utilizing this noble phantasm as a regular weapon when drawn, can also utilize an Anti-Army attack akin to Gawains own Galatine release. The sole difference would be power; Gaheris' flames can harm servants but could only kill if concentrated into a anti-unit attack.

    -----------------------------------------------------------

    Sorry for being late but here's one of two extra servants from my category of the secret santa.
    I'll get to work on the other half; his Saber sheet.
    Rookie Lorekeeper, Amateur Extraordinaire, and all around nasunoob.




  10. #12310
    死徒(下級)Lesser Dead Apostle Vance's Avatar
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    "The contract is made, boyo. I am Nakazawa Koto, a Saber. Don't let my age color your impression, my sword remains sharp as ever."



    Second Ascension
    “Haah, when was the last time I wore these? These garbs shouldn't invoke feelings in me and yet...Tsk, just take this as the sentimentality of an old woman. Nakazawa Koto of the Shinchogumi.”



    Third Ascension
    “...I wore these after everything. I think that was when I decided to be alone. I don't regret it but…sometimes I wonder…”



    True Name: Nakazawa Koto
    Class: Saber
    Alignment: Lawful Neutral
    Region: Japan
    Source: Historical Fact
    Armament: Sword

    Parameters:
    Strength: C
    Endurance: B
    Agility: C+
    Mana: E
    Luck: C

    Class Skills


    Magic Resistance E++
    The ability to resist magical effects. At this rank, no spells are canceled but the damage is reduced. Though when concerning spells involving fire, her rank rises up significantly.

    “...Hah, Edo is the city of fire, ya know? Would be odd if I didn't know the way around those kinds of things. Though I suspect this resistance didn't come from that fact.”

    Riding E
    The ability to ride a mount. Due to having no anecdote, the lowest rank is given as compensation.

    “I could've sworn some of us rode horses.”

    Independent Action C
    The ability to remain independent even when rejecting the Magical Energy supply from one's Master; the ability that allows for action even in the absence of the Master. At this rank, she can operate for a day without a master.

    “Feh, I was just a lone soul at the end of it all. If anything, those at our sister organization deserve it more.”

    Personal Skills


    Beautiful Sword A
    While she was also remembered for her skill in swordsmanship, her primary notice came from her beauty. She was remarked as being able to grab the attractions of both genders depending on her current attire.

    Able to effortlessly grab the attention of her opponent, she entraps their awareness with the shine of her sword and movement of her body, reducing the effects of skills like Eye of the Mind.

    “There are tactics within distracting the opponent. It is not “shamelessly moving my body in odd motions”. That guy just gets embarrassed when he fights me. Hm, who am I speaking of?”

    Wandering Omawarisan B
    The inclination of an officer of the Shinchogumi to patrol the streets of Edo during the night. It was said that to improve the safety of Edo, members of the Shinchogumi would patrol day and night to crack down on the troubles within. A skill that inspires both great praise and fear alike.

    “...Just an old friend within the Shinchogumi.”

    Innocent Monster (Flame) C+
    There were no records of her association with the chaos caused by the rampaging members of the Shinchogumi, nor the fire caused within that time frame. Simple guilt by association has her bear the condemnation of history. Each swing of her sword comes alight with a brilliant flame as a conveyance of that. Interestingly, it seems like the more she waits, the hotter the flames seem to be.

    “...One of the best people I knew from that whole mess.”

    Noble Phantasms

    Maru: Broken Encirclement
    Rank: -
    Type: Mystic Sword

    A technique that developed out of the blue during the heat of combat of the Boshin War. During one point, it was known that Nakazawa Koto had become surrounded by enemy samurai and survived by defending against all of them before breaking through the encirclement.

    From the moment an attack is made on her, she creates a defense against it. No warning nor premonition of her manner of defense is given for the enemy's sake. When the attack exists so will her defense. While akin to an automatic defense, it is required for her to "expect an attack coming". Furthermore, it is not a perfect defense as large scale attacks and attacks too strong to defend against will get through her guard.

    Shinchogumi: Unfulfilled Sincerity
    Rank: C
    Type: Anti-Army

    A noble phantasm that represents the police force of Edo that Saber was called a founding member of. A police force made up of ronin whose purpose was to keep the peace and expel foreign involvement from Japan, mainly the latter. However, neither of those objectives were fulfilled. There was a time where the Shinchogumi were mobilized to intercept foreign attacks in case war broke out. However, war was avoided and the men who were summoned to prove their worth were left to simmer with their purpose unfulfilled.

    This noble phantasm creates a bounded field that summons those very same warriors who came to defend their land as wraiths. Despite their appearance and apparent demeanor as a respectable force, the wraiths can be called nothing more than savages in Saber's eyes. While they will descend upon enemies with absolute ferocity, the same can be said for anyone else who may happen upon them.

    As it is much like another noble phantasm belonging to the one from the Shinchogumi's counterpart, the wraiths may have been influenced by Saber's perceptions of them, with them, save a few, being seen as violent swordsmen who would quickly attack innocents as quickly as they would enemies.

    But more importantly, once in every while, she could look away for a moment and find someone near being killed without warning. That is why she must not relax her guard with them.

    Bio

    The stern grandma/grandpa. At least, that's how she portrays herself in her aged form. She is direct, wanting to move things along to get done as quickly as she can. The changes of her expression are minimal and it seems as if she is almost apathetic to things that come her way. The only things that seem to ignite her emotions are fighting and the visages of her old companions. She prefers watching her master from the sidelines. Their business is their business, she would comment.

    She is embittered and sad in her heart. For all her talent in the sword, she could not bring up her sword quickly enough against her once treasured comrades. For all the trust placed in her, she could not stop them from taking their hatred upon the populace. She failed utterly, left with a wound in her heart.



    The reversion to her younger state doesn't change her feelings, only making it more apparent to the world in the guise of being comfortable.


    Relationships

    Okita Rintaro (BnEl15): “Well, if it isn't the sis-con himself. He's probably gonna ask me to trail her.”

    Bond 5: “We met once after the Shinchogumi and he told me he hunted some of them down like dogs. I didn't know what to feel or say. Should I have been happy…? I don't think he noticed but he changed to a topic that pulled a chuckle out of me.”

    Shinchogumi: “I heard what the others had gotten up to. Some changed and some died. I guess life passed for us all.”

    Bond 5: “I think I was the only one left by the time I died. Okita died long ago and Sakai departed only a little more than a decade before me. How the years went by…”

    Shinsengumi: “Ah, the sister group. I've heard they met their fair share of tragedy.”

    Bond 5: “They seem to have a strong camaraderie with each other even after everything. I can't say I'm not a bit jealous.”



    Creator's note: Here's an up to date version of my base Saber Nakazawa Koto. You know, without all the Anti-Saber stuff.
    Last edited by Vance; February 23rd, 2024 at 09:31 PM.

  11. #12311
    wwwww Spartacus's Avatar
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    “Yo! Seems like you will be stuck with me for a while, friend!

    Huh, Master and Servant relationship? Come on, formal things like that don't matter as long as we work like the greatest team!

    What matters is we make everyone on our way to bow before us! And I, Marcus Vipsanius Agrippa, promise your triumph.”



    (Image CV: Yoshimasa Hosoya)

    Class
    Rider
    Epithet
    The Second-in-Command of the Empire
    Identity
    Marcus Vipsanius Agrippa
    Origin
    Rome, Historical Facts
    Height/Weight
    191cm/70kg
    Alignment
    True Neutral
    Attribute
    Man


    STR AGI END MANA LCK NP
    B+ B+ B+ D A A

    Profile and Lore

    A man of unknown origin, yet became the primary reason for Emperor Augustus’ successful reign. Marcus Vipsanius Agrippa is the general and right hand man of Octavian, bringing him victories in many decisive battles, including the ultimate defeat of Mark Anthony. He is also the man responsible for various architectural changes in the Roman Empire, building effective aqueducts, naval ports and the original commissioner of the famous Pantheon.

    During his younger days, he was handpicked by Julius Caesar himself to enter the same education with Octavian. It is said that their teacher saw a great potential in the boy. The two became friends, and when his brother was taken prisoner as he served on the legion of Caesar’s political rival, Octavian freed his brother.

    From there on, he became a loyal ally that served his interest first and foremost. He participated in Battle of Philippi that ended in the Capture of Perusia, defended Rome from the army of Sextus Pompeius, defended Transalpine Gaul from the rising Aquitanians and Germanic tribes, defeated Sextus in Battle of Naulochus that ended with the surrender of the triumvir Lepidus, and defeated the army of Mark Anthony and Cleopatra in Battle of Actium. He is without a doubt the sword of victory to Augustus.

    He is a skilled enough administrator that various of his projects were credited for Rome’s rapid development. He is granted the rank of proconsular imperium and tribunicia potestas by Augustus, the control over the military and plebians, giving him a similar level of power with Augustus himself.

    He died in 12 BC, at 51 years old. His legacy was fondly remembered by his friend and father-in-law, in which his remains were placed on Augutus’ own mausoleum, and ensured his children's education.

    A man of great talents and loyalty, it is no exaggeration that Augustus will not reach his height without him. Despite being granted immense power, he never betrayed the man that saved his brother’s life even once.

    As a Servant, he doesn't fight flashily and prefer conventional means, but he is without a doubt a Servant from Age of Gods with many unfair abilities. One of the most agreeable Top Servants and easy to use in comparison to his compatriots, as he is a flexible military leader to follow morally gray tactics and humble enough individual to obey his Master’s order. The Rider class is also his most suited class, possessing powerful Noble Phantasms that work in synergy and possessing a high number of Skills that grants him many guaranteed advantages in battle.


    Class and Personal Skills

    CLASS SKILLS:
    Magic Resistance
    Rank:
    C
    Cancels spells with a chant below two verses. Cannot defend against magecraft on the level of greater magecraft and Greater Rituals.

    Riding
    Rank:
    A
    All vehicles and all creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts.


    PERSONAL SKILLS:
    Great and Incredible Destiny
    Rank:
    A
    A man of unknown and humble origin, yet his talent is recognized by the dictator Julius Caesar himself and the stoic philosopher Athenodorus Cananites. And true to their prediction, whether it is military affairs and administration, his continuous success on all fields became instrumental in ensuring Augustus’ reign as the emperor of Rome.

    As a Skill, it grants guaranteed success in performing any action as long as it is physically possible to be achieved: be it administration, combat, and the success of NP activation. In tabletop terms, he will always roll the minimum number required for an ability to proceed.

    Resistance of the Underworld
    Rank:
    A
    Possess high affinity to resist disadvantages coming from underworld related Skills, Noble Phantasms and Authority, granting him high modifier against Death Check.

    This Skill refers to his frequent training on Lake Avernus and Acheron rivers, where both of them are believed to be the gateway to the Underworld.

    Empty Rostrum
    Rank:
    A
    A unique Skill that represents Agrippa as Augustus most trusted general, friend and son-in-law, even granting him power equal to his own.

    The bond between the two were inseparable as mortal men, and with the deification of Augustus, the Divine Spirit granted Agrippa his blessings. It grants Agrippa all the advantage Augustus will receive as a Servant, making his Saint Graph the same as his. Or in other words, grant the same amount of Fame Boost and Mystery his friend had if summoned under the same Class in addition to his own and even capable of using Augustus Noble Phantasms (but the Noble Phantasms aren’t provided on the summoning).

    It is named after an empty rostrum built by Augustus, who has intended for Agrippa to be his heir and sit at it, only prematurely passing away before he could receive the honor.

    Military Tactics
    Rank:
    B
    Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.


    Noble Phantasms



    Acheron Remora
    Ship-Delaying Beasts

    Rank:
    E
    Type: Anti-Unit (Anti-Army when used en masse)
    Range: 1 Unit (per fish)
    Maximum Target: 1 Person (per fish)

    A Noble Phantasm that summons a school of remora fish… or the Phantasmal Beast Echeneis, the ship stoppers in Greek mythology. Whichever it is, the details are unimportant.

    One might see them as silly Noble Phantasm, but these fishes are one of the contributing reasons for the defeat of Mark Anthony and Cleopatra. They latch on the enemies in great numbers, decreasing their Agility and Magical Energy overtime. They are very Mana friendly, so manifesting them in small numbers doesn’t decrease much of his reserve. But they are fishes, so even as Phantasmal Beasts, without the presence of water they will die within seconds. Agrippa must throw them to the enemy with great precision before they pass away.

    They are native to Acheron river, the river that leads to Hades, so they are surprisingly resilient and hard to kill as a denizen of death.




    Navali Fulgenta Corona
    Gleaming Naval Crown Fleet

    Rank:
    A
    Type: Anti-Army
    Range: 60 Unit
    Maximum Target: 600 ships

    A fleet adorned in red and gold, responsible for Agrippa to be remembered as a great naval general for his successes in the Battle of Naulochus and Actium, named after the golden crown he received after winning the former.

    Normally one can expect a bombardment from a naval Noble Phantasm, but Agrippa excels in close range naval battle. Outfitted with the harpax, a catapult modified with grappling hooks; the fleet bombards the opponents with powerful force before pulling them for a ramming attack, dubbed as ‘the Wave Rider Crash’.




    Portus Avernus
    Port of the Underworld Lake

    Rank:
    A
    Type: Anti-World
    Range: 100 Unit
    Maximum Target: 1000 ships

    In Roman society, it is believed that the gate to Hades is located on Lake Avernus, which was used by Aeneas and Odysseus, and worshiped as a deity. Agrippa later modified the lake into a naval base named Portus Julius to train his soldiers in preparation for naval warfares against the fleet of Sextum, in which he defeated successfully. After the battle, the naval base was dismantled and the area was returned as a sacred place for infernal deities.

    As if the deity Avernus or even Pluto himself lent the entrance to Agrippa, he can manifest the lake as a Bounded Field. The lake has a powerful density of Ether that causes even humans from Age of Gods to rapidly lose their lives, forcing the opponent to roll a Dead Check every turn. Yet Agrippa and his men were able to train there safely, as if Avernus granted them his blessing to stay. By spending more of Magical Energy, he can bring forth the nature of the underworld as a world without sunlight, enveloping the Bounded Field with darkness.

    Also, the nature of Portus Avernus as a huge body of water forces the opponent to a naval battle, which grants advantage toward his first and second Noble Phantasms. His Acheron Remora being in its natural habitat regains their original form, gaining one Rank increase. As a naval base, it grants Navali Fulgenta Corona more power, granting + modifier. Agrippa uses the three in tandem, making him an extremely deadly Servant with extreme synergy in his kit.


    “My friend, listen well! Whatever you desire, whatever you wish, you deserve everything the world has to offer!

    Continue to reach, continue to chase, continue to run! Even if your reality starts with bricks, let your dream end in marbles!

    Marmoream Relinquo!”





    Marmoream Relinquo
    I Left Rome a City of Marble

    Rank:
    A++
    Type: Anti-City
    Range: ~
    Maximum Target: ~

    Marmoream se relinquere, quam latericiam accepisset. Or ‘I found Rome a city of bricks and left it a city of marble.’

    A quote of Augustus as he saw the change his era brought to Rome. It is said that Agrippa's exploits in both military and domestic is the reason for that to happen, and Agrippa himself is more than happy to use his best friend’s words as his Noble Phantasm.

    A Reality Marble that summons many of constructions at the height of Augustian era, with the Pantheon appearing on the center of its all. The Pantheon blows gust of wind and divine blessing from all the Olympian deities to Agrippa as he gallops forwards, while causing his enemy to be blown in disarray, removing their battle advantage to zero. This is Rome at its greatest during the Age of Gods, granting him the most powerful Parameter, Fame, and Mystery boosts available.

    It is essentially an extremely unfair Noble Phantasm where all buffs of the enemy are removed while Agrippa receives a massive buff within a turn.

    "Agrippa, favoured by the winds and the gods leads his towering column of ships, his brow shines with the beaks of the naval crown, his proud battle distinction”
    Virgil, Aeneid. Book VIII


    Character
    A laidback general that treats others like a friend.

    Due to his friendly demeanor, one might doubt his credibility as a Top Servant at first. But then, upon witnessing a display of extreme competence, in which he treated such with the same easygoing composure, such thought will be immediately shoved away. He then will dismiss what he did as nothing extraordinary, saying that he can still do something more.

    It’s clear that this man is above the level of any ordinary men, any ordinary Servant. He continues to push for the limit, evolving and adapting to all kinds of situations without stress. As if the word ‘sky is the limit’ doesn’t exist to him.

    Despite that, it makes one unsure about their position in relationship with him. One might wonder if the reason why he is so relaxed is because he doesn’t see them as a threat nor an equal, or does being his Master means they are in control at all. He is capable and smart enough to betray his Master, the feeling of that possibility will never leave one’s mind, and it is only a matter of time for him to reveal his nature.

    Except all of that is wrong, and he is simply a genius that happens to be a hotblooded and loud idiot at the same time.

    He values friendship, and he will willingly distance himself from advantage if that means ruining their relationship. He values the debt of gratitude, so he will never betray someone that is kind and helps him. He values these so much, he will continue to hold it even beyond death.

    Which relates to his surprisingly selfish but selfless wish: He wanted the Pax Romana to expand and reach to the entire world.

    The desire to conquer the world doesn’t matter much to him, what matters the most is his unfulfilled promise to Octavian to succeed him. He died before he could become his successor, and as a result caused much trouble to the successions. If everything worked as Octavian planned, all of those crises in the future will never happen.

    This desire is non-negotiable, after all, Octavian his greatest best friend.

    And perhaps such a thing will clash with his Master as someone that lived in this era but…

    He hoped that his Master would understand, without resorting to anything bitter between them.

    “That would be regrettable for both of us.”


    Relationships

    Augustus: His best friend. His devotion toward him starts not from his position but from the fact he is a friend of his. And for a friend, he is willing to do anything for him, including giving him the throne of the world.

    "Hey, man, this Cleopatra bitch make everything harder, including Antonius **."
    "Hah! Broooooo~, That's a good one!! Don't worry, I'm going to flank them soon!"
    "Dang, seriously? You are the best."
    "No biggie, man!"


    In other words, they are ancient Roman broski.

    Livia: His best friend's wife, a woman that appears to be both humble and proud at the same time, a true Roman model. He regularly calls her "Livia-neesan" despite being aware that the woman hates his guts and attempts to get rid of him several times, but he simply finds her amusing.

    Fulvia: A hot-blooded bitch that attempted to destroy Octavian. He respects her as a woman with the strength and ambition of a Roman man, but she is too hasty and lacks strategic thinking. Regardless, still a bitch.

    Caesar: The man that recognized his talent and put him to the path of greatness, and his bro's adopted father. If there is someone besides Octavian that deserves the world, it's him.

    Cleopatra: The bitch that threatened Octavian's reign, but also Uncle Caesar's beloved girl so how he felt about her is a bit iffy. It seems the beautiful queen has PTSD regarding of his first Noble Phantasm.

    Nero, Caligula, Tiberius and other Roman emperors with terrible track records: Millennials...

    Roman emperors with good track records: Millennials!


    Trivia
    Ever since I created Livia, I become obsessed with the people during Augustus' reign. Agrippa stood the coolest among them as I find the idea of a hypercompetent childhood friend that care less about glory and more concerned about you in real life is simply: anime.

    I do not have big vision about him as a complicated Servant or anything, and I want him to be something conventionally strong, so his abilities are very simple.
    Last edited by Spartacus; February 24th, 2024 at 01:12 AM.

  12. #12312
    死徒(下級)Lesser Dead Apostle TrueMrMultiverse's Avatar
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    New Sparta servant!

  13. #12313
    surely not Sella Serra's Avatar
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    ARCHER
    "I'll prowl in the dark when it's our best option, but one day our might must be acknowledged in the sun."



    Class: Archer
    True Name: Uldin
    Alignment: Neutral Evil
    Source: Historical fact and rumours
    Region: Hunnic territories
    Attribute: Human
    Armament: Sword and bow
    Natural Enemy: Gainas


    ________________________

    Parameters
    STR: C+
    END: B+
    AGI: B
    MGI: C+
    LCK: C
    NP: B

    ________________________

    Magic Resistance | B



    In life, Archer possessed an amount of Resistance (differing from Magic Resistance) that allowed him to get past a certain innate Psychic Power rather rapidly, or so he supposes. Moreover, he claims to have fought both at the side of and against users of magecraft back then, but it seems no related records or anecdotes have survived to the present day.

    Independent Action | C



    Archer was able to treat the western and eastern halves of the Roman Empire very differently, to the point of being able to raid the latter without facing any unexpected repercussions from the former even in periods in which one claimed to be trying to reconcile with the other. Moreover, he was able to survive being betrayed by a part of his subjects as well as preserve his title and many of his followers, though his authority never fully bounced back from then. Overall, his Rank in this Skill is non-negligible, but can't be greater than average.

    Riding | B



    Though not strictly a Class Skill for Archer, there are Knight-Class Servants who lack Riding as a Skill per se yet fight primarily while mounted (for instance, the Lion King), and Archer's efficiency in horseback combat is explicitly boosted by Hunnic Battle Tactics. The combination of these factors allows the Riding Skill to manifest in Archer's Saint Graph as a Personal Skill without altering his Class.

    ________________________

    Head of Gainas | B



    This Skill manifests passively as an invisible aura of sorts that lowers the offensive and defensive potential of nearby foes when aimed towards this Servant and his Master. The range amounts to a few kilometres. Among other effects, all those within the aura who are engaged in combat with Uldin or his Master will have their Strength and Endurance diminished by one Rank: surprise attacks are not an exception, and even if hostility is completely one-sided or absent, as long as there is combat involving Uldin, the aura will still take effect. This Skill also has an active component, which grants the capability to project into the minds of others precise recordings of the last moments of those killed by this Servant during the Holy Grail War.

    Gainas, born by the Goths, had been a general among the western Romans, until he had turned traitor to the latter by assassinating the regent to the eastern half of the empire. Regardless of what exactly had brought on the murderous act, he had then sought to flee over the Danube along with his followers. The journey, one could suppose, may have been an attempt to reunite with his people. However, to do so, he would've needed to successfully cross through certain territories that had been claimed by another population.

    The king of the Huns cut off his head and held it by the hairs and stared through his blank eyes as blood pooled underneath.

    Yes, this would do nicely as a kindness to the Romans.

    He had it delivered.

    The gift was presented to the young Arcadius, nominal ruler of the Eastern Roman Empire.

    Of course, it had a twofold meaning.

    On one hand, it showed Uldin's potential as a dependable ally.

    Still, it showed what the Huns could make of those caught up in their expansion.

    ________________________

    Hunnic Battle Tactics | C+



    A variant of the Military Tactics Skill, befitting a conquering king of the Huns. It holds a heavy focus on cavalry warfare, with the preferred weapons of sword and bow combat. Archer has a particular expertise in leading cavalry troops into battle, and gains positive modifiers if using his preferred weapons.

    A few years after Gainas's death, Uldin was devastating the Roman province of Thrace, as well as everything between Caria and Phoenicia—generally wreaking havoc in Western Asia and the easternmost extremities of Europe. Nonetheless, he was called by Stilicho, the foremost military leader of the western half of the Roman Empire, to combat an ongoing invasion of Italy. A league of numerous tribes, themselves likely in part displaced by Hunnic expansion, had reunited under a certain Radagaisus, and threatened to fully destabilise the whole of that empire's western half.

    The king of the Huns sent Stilicho valorous contingents, and, with great effort, Radagaisus was vanquished. An alliance of sorts was established between the Huns and the western half of the Roman Empire. But, due to the timing of the conflicts that followed, it wound up being of little use to either during Uldin's lifetime.

    ________________________

    Sun Over Castra Martis
    SOL SUPRA CASTRA MARTIS

    Type: Anti-Team
    Rank: B
    Range: 0~76
    Target(s): 1~30 people



    When Uldin is summoned as a Heroic Spirit in the Archer Class, his sword is meant to serve primarily as a sidearm. It has the capability to emit a faint glow at will or quit gleaming at any time, but its most powerful use is most effective at range. Specifically, this Noble Phantasm has a very mana-intensive True Name Release which affects an area of about ten square metres within a range of a few kilometres: this range coincides with the area of effect of of Archer's Head of Gainas Skill, but the Skill and the Noble Phantasm are unrelated, and one can be utilised at full efficacy even if the other is suppressed.

    When Archer points the sword towards a celestial body and invokes this Noble Phantasm's True Name, the designated area detonates in a myriad darts of starlight. If those caught in the explosion fail a Luck check, it also drains a chunk of their mana and grants it to Archer as a tribute. Lastly, the True Name Release even momentarily grants Archer the effects of Charisma A, but these will decay in the order of hours, which typically makes them scarcely useful.

    ...

    Castra Martis. According to the name, "the military encampment of Mars". A few generations later, Uldin's most famous "descendant", the Scourge of God, would clash against that same God of the Romans after which Castra Martis was named.

    But Castra Martis was an ordinary—if formidable—fortified city, crafted by humans to be inhabited by other humans. There was nothing especially divine about it.

    In 408, Alaric, king of the Visigoths, led an invasion of Italy which would eventually culminate in the infamous Sack of Rome of two years later. Not long after that invasion first began, the emperor in Rome, Honorius, did ask Uldin for support, but he provided relatively little. Why? Because at around the same time, Uldin was involved in an invasion attempt with a similarly ambitious scope, as the head of the invading force.

    The objective was nothing less than making the entire Eastern Roman Empire an official tributary to the Huns. When most of the army serving the Eastern Roman Empire was moved towards the Persian frontier to deal with other threats, Uldin and his Huns seized the occasion and began to rampage through Thrace and the Balkans.

    It was then that they took over the fortified Castra Martis, and made it the centre of their operations on this endeavour.

    Soon, the Romans sent a commander to bargain, trying to argue against the enormous tribute the Huns were demanding. By that point, however, Uldin was filled with more confidence than he'd ever before felt in his life. His swordpoint gleamed as he pointed it towards the sun and gave his answer to the Romans' pleas.

    "It would be a trifle to conquer everything under its light."

    ...

    That confidence didn't last.

    Uldin's demands were exorbitant. Negotiations stalled.

    Though Uldin was known as "king of the Huns", he never held sovereignity over all of the Huns in the first place.

    And, once the initial impetus of the invasion was spent, some of those who had indeed sworn to follow him instead chose to turn against him.

    Some Roman historians would say those Huns changed their minds. Uldin would say those traitors had all been corrupted. It wasn't as clear-cut as either party would present it. In any case, Uldin was forced to call off the invasion efforts. The portion of the invading force that had remained loyal to him somehow managed to retreat back beyond the Danube, and his life remained intact. Still, he would never recover the full amount of the authority he had held back when he'd pointed towards the sun over Castra Martis. The last few years of his life saw very little activity from the Huns in terms of organised raiding and conquest efforts.

    Perhaps his last act of note, politically speaking, was his welcoming of a certain hostage to his court. That was the young Flavius Aetius, the very same future Roman general who would grow up alongside Attila and become a rival to the Scourge of God. But at the time, Attila had yet to be "found", and Uldin had very little time left. Though he did instruct his people to train the hostage according to their customs, he certainly wouldn't live to see the results of this decision, and his successors would have much more direct influence when it came to shaping Flavius Aetius and his future.

    ________________________

    Interactions

    Saber - Hlöd (by Saron)
    Humli... Huldin, better known as Uldin... Coincidence? Probably. Nonetheless...
    "I've cut down Gothic warchiefs for our people in life, and I'll gladly do it again to aid you in your revenge, prince Hlöd."

    Saber - Altera
    "I was after untold riches and untold glory for my people. The wake of destruction that followed could never be brought on by those same goals. It went far beyond anything I'd ever imagined. Don't mistake my words as a show of hatred. I mean exactly what I say now. You're more than a Hun."

    Saber - Flavius Aetius (by Kamera)
    "Ah, the boy. My successors did a fine job raising you. I'm sure you brought them plenty of satisfaction. But you've grown too well, into a calamity on all of the Huns. I've been betrayed for the Romans' sake before. And I lived through it. As for you? I'm glad Valentinian had you killed."

    Rider - Bleda (by Vance)
    "Hmph. You're welcome to join my ranks, but I've no need for a handler, nor for a figurehead. I hope you remember your role as a warrior as well."

    Rider - Bleda (by BoktaiMoon)
    "Too farsighted to send our civilisation out in a blaze of glory, weren't you? Heh. I'm most interested in seeing what you'd make of your second chances."

    Saber - Flavius Stilicho (by AndrosTC)
    "You are a stalwart one, Roman. I'd hope learning of Alaric's reaction to your death hasn't misled you to despise me."

    Saber - Gildo (by Serra)
    "Right, I've heard of you on occasion. An old enemy of Stilicho with a reputation as a tyrant... Though the reports were wrong about your appearance."
    He hardly has any personal quarrel with Gildo, especially considering her rebellion occurred before he killed Gainas and got closer to the Romans. However, he does have a general dislike for turncoats.

    Rider - Alaric (by Crying)
    "...Alaric."
    Archer's tongue drips with envy. Had it not been for the timing of their respective invasions, Uldin might've become an active key player in determining the outcome of Alaric's most infamous raid; had it not been for the betrayal of some of Uldin's kin, their names would've been spoken of with the same gravity regardless. That's how Archer feels, anyway: but he'll initially hold his tongue on that, to avoid unnecessarily revealing weakness and insecurities. Thus, at first, he'll allow himself laconic remarks towards the king of the Visigoths, but little else.
    "I've been looking forward to this."

    Lancer - Radagaisus (by Serra)
    "Pathetic."

    Watcher - Flavius Stilicho (by Serra)
    "A stalwart ally to the end. But we're far beyond that point now. Very well, friend. Prepare to die."

    ________________________

    "...And what of the saint?"

    "What about her?"

    "Ursula, princess of Roman Britain on a fortuitous pilgrimage. Martyred by the Huns, along with a highly variable number of maidens, something between eleven and eleven thousand. Although, it could easily be that she was martyred eleven miles from a certain city. Or, perhaps, she'd been eleven at the time. It could even be that her name was actually Undicimilla, as in, the eleventh daughter. That is, assuming she ever existed at all. Did you not once ask a saint to marry you, and then drive an arrow through her heart at her refusal?"

    "It's certainly possible. I've said thoughtless things in the heat of the moment during many a battle. I've killed many a maiden. I've killed lots of kids. A lot. As have you, Master."

    "As have I. And what of the saint?"

    "I can't recall. It's certainly possible."

    "...I see."

    "I do believe I would recognise her face if I saw her again, though. Assuming we did meet."

    "Her face? You liked her for her face?"

    "That is how the story goes, isn't it? Some people have Mystic Eyes. Others even have Mystic Faces. Perhaps that's what I couldn't get past at first."

    "...Are you not interested in your own story?"

    "...I would ask you to choose your words carefully, but I think I already know what's going on here."

    "You do?"

    "You still have interest in the intricacies of outlandish romances, clearly."

    "That's not how I'd—"

    "But you've already been in a Holy Grail War, haven't you, Master? And you didn't get your wish. Putting aside the question of what desire could've got you to enter one again"

    "This is not the time. I suppose I should thank you."

    "You must've met your fair share of rulers hung up about failed territorial conquests and the like. You've grown bored of them."

    "I have. You really do understand what's going on."


    Laughter.

    "How bold! I guess your Command Spells afford you the right to that for now."

    The brief laughter has ended, but a smile still lingers. "Very well, then. Content yourself with being bored. She was nothing special, if she was anyone at all. But enough about her. The night's grown dark. Time for us to kill."



    Martyrium Sanctae Ursulae
    URSULA UNDICIMILLA



    Type: Anti-Unit
    Rank: B
    Range: 6~99
    Target(s): 1 person



    The bow and arrows used to kill the Saint Ursula who was martyred in Cologne at the hands of the king of the Huns according to legend. This is Uldin's main Noble Phantasm as an Archer, as in, the one he most often employs in combat when summoned in this Class. Despite this, it's not strictly exclusive to him. He possesses it because he's a king of the Huns summoned in the Archer Class, and therefore fulfills the qualifications for having been that Saint Ursula's killer. This isn't the only way to qualify for the possession of this Noble Phantasm. For instance, a pagan king who would've had more geographical proximity to Saint Ursula or her place of death, perhaps along with extra motivation to kill her (such as plausible hostility towards her promised husband Conan Meriadoc), may also come with this Noble Phantasm in the Archer Class.

    In terms of combat usage of this Noble Phantasm, it lowers opponents' Luck parameter by one Rank for the purposes of attempting to dodge, block, deflect, slice apart, or otherwise deal with its arrows; moreover, it sharply lowers the chance of the Miracle Skill and similar Skills of triggering for the same purposes. The True Name Release takes this concept further, unveiling the Noble Phantasm's true nature. It consists of an arrow that can completely annihilate the concept of miracles and convert it into that of martyrdom, without allowing any overlap between the two. Not only will Skills along the lines of Miracle fail to trigger or be activated: the arrow will also completely bypass any pre-existing blessings and general states of being that can be tied to the concept of miracles. It also treats its target as if it had Luck E, and, if aimed at a saint or a young woman, will always find its way through their heart.
    Last edited by Serra; March 10th, 2024 at 02:13 PM. Reason: collapse fixed

  14. #12314
    wwwww Spartacus's Avatar
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    "Listen and look at me! As long as the dawn still glitters on our land. Mark my words: we will only know victory."


    (Image CV: Inori Minase)

    Class
    Saber
    Epithet
    Grandmother of Europe, Famine Queen
    Identity
    Alexandrina Victoria
    Origin
    England, Historical Facts
    Height/Weight
    152cm/42kg
    Alignment
    Lawful Good
    Attribute
    Star


    STR AGI END MANA LCK NP
    D C C C+++ A+ A++

    Profile and Lore

    Queen Victoria, the queen whose reign oversaw the British Empire at its height during the 19th Century. Though her reign marks the time where the royal family no longer directly controls the kingdom, her unusually long reign is also remembered as the time where Britain entered its second golden age: the Victorian Era.

    The era marked many developments and reforms within all aspects of the United Kingdom, including the expansion of the British Empire. In its height, the empire was called ‘the empire on which the sun never set’ as its territory extended to nearly all timezones in the world, and recorded as the largest empire in history. The Kingdom during this period also enjoyed relative peace with other great powers.

    This Servant is summoned as the embodiment of that great era.
    Defined as the hope of the many, this young girl advertises justice and moral above all else.
    Fully believing in the ideal mask she wears, this young girl will never falter regardless of the odds.
    To continue to expand and reach a new height, leading others to the glittering dawn.
    She will answer all those hopes.
    In other words, a perfect idol in every sense of the word.
    And just like any
    deity
    idol
    , that expectation, those lies, are too different from reality.

    The developments and reforms of her reign come with many sacrifices. Health and sanitary declined in London, various famines and poverty in her dominions such as the Great Irish Famine, conflicts within her overseas domains such as 1857 Indian Rebellion, The Opium Wars, centralization of resources to the British Empire and many more. The Victorian Era became a symbol of misery as much as it is a symbol of hope.

    To ensure the future, the present must endure. For the many to prosper, the few must be sacrificed. That is the kind of dilemmatic existence this person has become.

    “Even if it’s not perfect… it’s worth protecting and fighting for." That is the kind of glittering and cruel lie she told herself.

    Although by herself she is not powerful in regular Holy Grail War, her abilities possess overwhelming potential in her Noble Phantasms that scales with time and territory. Within irregular wars where those two factors become relevant such as Singularity, Lostbelt and worldwide Grand Grail War, she becomes a godlike Servant that can even rival mythology. Her first Noble Phantasm allow her to channel magical energy as beam blade to compensate her subpar proficiency, while her second Noble Phantasm provided the necessary supply of mana to spam it, and there is the final Noble Phantasm, which is one of the most unfair ability a Servant can have.


    Class and Personal Skills

    CLASS SKILLS:
    Riding
    Rank:
    E
    The ability to ride mounts. Since there are no strong anecdotes regarding the queen’s vehicular skill, she received this on the lowest Rank possible.

    Magic Resistance
    Rank:
    E
    Cannot cancel spells, but magic damage is reduced somewhat. Since the queen has no reason to be exposed to magical combat, she received this on the lowest Rank possible.



    PERSONAL SKILLS:
    Protection from Assassination
    Rank:
    B+
    The ability to survive attempts on one’s life. At this rank, projectiles will reduce in terms of accuracy to the point of redundancy and decrease all of the opponent’s parameters by two ranks other than MGI and LUK to those attempting a sneak attack on her. It also grants her absolute immunity toward 'one-hit kill' attacks.

    Charisma
    Rank:
    B+
    Having B Rank in this Skill is sufficient to lead a nation as its monarch. The morale of those fighting with her extremely high. Simply speaking with her, the fire within one’s heart ignites, a person can suddenly become motivated to better their ways.

    Patron of the Golden Era
    Rank:
    EX
    A Skill that was bestowed for a great ruler that created the golden age for a country, making the country respected worldwide as a powerful and educated empire. Permanently acquire territory supply from the Holy Grail and Fame Boost even outside the domain of her country, and grant her various Skills related to her golden era such as Eye of The Art and Military Tactics.

    Territory Creation
    Rank:
    A
    Creation of a "Dominion" for the purpose of her second Noble Phantasm becomes possible.


    Noble Phantasms



    Cortana II
    Sword of Mercy

    Rank:
    C (A)
    Type: Anti-Unit
    Range: 1 Unit
    Maximum Target: 1 Person

    Cortana The Second.

    A reproduction of the original Cortana, a Noble Phantasm once wielded by Sir Tristan and Ogier the Dane. A tipless sword that was used during the coronation of the British monarch, representing mercy.

    It is a perfect replica that reproduces the original's inner structure, and thus a very powerful sword that is capable of channeling the magical energy of its user through it. But it lacks the mystery accumulated by the original, meaning it doesn't have the capability to emulate legendary feats such as dragon and giant slaying. Regardless, it is still a first class mystic code that will put most Mystic Codes on Clock Tower in shame.

    Its true strength lies in its role as a coronation sword. The Queen can knight her chosen subjects, granting them Saber-class Saint Graph. These newly knighted Sabers lacked legends to have Noble Phantasm of their own, but some exceptional individuals were capable to create their own legend and develop their own Noble Phantasm.

    Normally, such a feat of a Servant to grant Saint Graph and create their own legend is impossible, but it became possible as an embodiment of the Victorian Era. It takes her entire magical energy, so she is at her most vulnerable after knighting someone.


    Regina Dominion
    The Great Empire Where the Sun Always Shine

    Rank:
    A
    Type: Anti-Country
    Range: ~
    Maximum Target: ~

    A Noble Phantasm that represents the world's largest empire. World-wide dominions solely for the mainland's interest.

    Normally, Servants can only gather magical energy provided by their source linked to them nearby. But this Noble Phantasm allows her to gather magical energy, status buff and other benefits granted from all areas affiliated to her through Territory Creation, regardless of the distance. In essence, it gives her a near infinite mana supply similar to what the Second Magic can do.




    Victory Britannia
    The Epoch of Shining Hope

    Rank:
    EX
    Type: Anti-World
    Range: ~
    Maximum Target: ~

    The entirety of her period of rule, the great Victorian Era, has been sublimed into a Noble Phantasm.

    A golden age where Britain has flourished in almost every aspect: industrial revolution, revival of art & literature, imperial expansion, moral reform, economic improvement and public prosperity. An ideal that continues to advance humanity, the beacon of shining hope, a nation that enforces Human Order.

    The eternal dawn that bathes the sky, an era where all kinds of improvement from all areas is now possible. A World Texture that romanticized and produced
    Heroic Spirits
    great men
    as much as mythologies produced heroes. A kingdom that reinforced the capabilities and drive to reach the Star to its subject.

    But the light can also be seen as an overwhelming ray that imposes its will. A show of immense power to those who are beneath it. A titanic colossus that breaks the will of others.

    It has no form, so destroying the Noble Phantasm to stop its activation is near impossible.


    Character
    An embodiment of hope.

    She is a positive, spirited and extroverted young lady that can get along well with most people. Always believes in herself and those who supported her, never bows down to overwhelming odds, and fights with a strong sense of conviction. No matter what kind of hardship and challenge being thrown at her, nothing will faze the girl to stop moving forward. The kind of queen that makes one think “ah, there is no way I betray this person” once knowing her person.

    But she is also a fierce, dominant and aggressive person against those who oppose her. Unable to see her action as unjust, force others to follow her demand, and never consider others’ point of view. She doesn’t recognize her era isn’t received well by many people, and she will justify her action when confronted with the harsh truth. She justifies “they will understand once they see the result”, or “I believed in this earnestly and it is not my intention to make others suffer.”

    That is the sort of hope she is.

    In truth, she is not simply the Victorian Era - the era of hope being manifested alone, but the sacrifice that came with it. The Victorian Era in its entirety as a Servant, including the feeling to deny the misery it brings to others, hiding the darkness with its glittering ray.

    Different from her fellow historical Servants, who many of them are in touch with the truth behind their lives, this Victoria is more closer to mythological Servants where they are characterized by their legendary deeds. However, unlike them, the nature of her era is extensively documented, and thus the dark truth can be used against her.

    Which one is the real behind Queen Victoria? Is the galant figure the real one? Then, how does one explain about the darkness her era caused? What about the opposite? Is the person that denies that darkness the real one then? But isn’t it unfair to see only through one lens and not the others?

    What Victoria will ultimately believe in and accept it as herself?

    What kind of self will she put her hope into?


    Trivia
    This Sheet is inspired by all other Victoria Sheets in a way. The idea of her using Cortana is inspired by Hermes’s, the Skill Protection from Assassination is taken directly from Sleepy’s and Asterism’s FC is too good and too fitting in my opinion for it to have anything else. And after reading WF’s fantastic and unique Victoria, I got the final push to release this.

    The best part about Heroic Spirit is all these Victorias can exist simultaneously. And while normally I go for a more historical approach, this Victoria instead is the era itself as a Servant (somewhat). And related to that, this Sheet has been under WIP for a while (2 years), she is meant to be one of the main focus of Fate/ConQUEST prequel-sequel story: Z-et-A (Zeta). One of the most powerful historical Servant in Fate/ConQUEST story, it took the entirety of European Confederation, Sultanate, and Shangri-La to take her growing empire down, this amount of firepower is comparable to the Greece Raid (the raid to Greek myth Servants to kill most of them in one fell swoop, a major turning point in Fate/ConQUEST history). The aftermath of this led to the creation of the Upper Belts treaty and sealed Avalon Britain’s chance to win the war.

    “Wait, Sparta-han, is it a good idea to release one of your most important pieces in your story as a Sheet like this? Like, you know, spoiler?” Probably not, but my idea changes continuously, and I don’t think I can release Zeta anytime soon, so it’s fine. Besides, it’s not like this Sheet explicitly tells you the plot focus behind her character, although I can see people familiar with my writings figure her plot out.
    Last edited by Spartacus; April 9th, 2024 at 01:43 PM. Reason: typos

  15. #12315
    死徒(下級)Lesser Dead Apostle TrueMrMultiverse's Avatar
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    A lovely sheet Sparta, an interesting take on Victoria. Will love to see her in your Conquest prequel/sequel someday

  16. #12316
    wwwww Spartacus's Avatar
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    Glad you like her o7

  17. #12317
    Wyrd oft nereð unfǽgne eorl, þonne his ellen déah... Skull's Avatar
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    Quote Originally Posted by Spartacus View Post
    Cortana The Second.

    A reproduction of the original Cortana, a Noble Phantasm once wielded by Sir Tristan and Ogler the Dane. A tipless sword that was used during the coronation of the British monarch, representing mercy.
    Oh no, not the "Ogler"!

    "Here's a bangin lil' tune about takin' on The Man!"

    (Check out my Super Special Awesome Servant Compendium here)

  18. #12318
    wwwww Spartacus's Avatar
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    Ah shitXD

  19. #12319
    魔境の智慧 Anju Addams's Avatar
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    I really like that Victoria sheet, and it's an interesting combination of all the Queen Victoria sheets we've had in the past but still has its own identity. It does make me wonder, if had ever finished my Rider Victoria pretending to be Britannia while riding a giant mecha train, how exactly it could have been meshed with this one.
    Ah well, a wasted opportunity.
    Last edited by Anju Addams; February 26th, 2024 at 05:58 PM.


    Servant Sheet Compilation
    'Winner' of the Legendary Jack-Off

  20. #12320
    wwwww Spartacus's Avatar
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    Glad you like her!

    And good luck with the Rider ver, let's have a Victoria War(?) XD

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