Master: Fitri Kusuma
General Information
Alias: King of Unity, Resi Gentayu
Gender: Female
Pronouns: She/Her
H/W: 164 cm/54 kg
Alignment: Lawful Good
Attribute: Earth
Region: Indonesia
Source: Historical Fact, Legends of Barong and Rangda
Armaments: Keris, her own hands
Catalyst: A mask reminiscent of a legendary creature
Parameters
STR: B
END: B
AGL: C
MAG: A
LUK: C+
NP: A
Class Skills
Magic Resistance |
A+ |
Abnormally high for one of the Rider class, Airlangga’s feat of defeating the demon witch Rangda, along with the blessings of a nature god, has contributed to a high rank for this skill. If a spell doesn’t outrank this skill it fails, even if it’s a Greater Ritual or High Thaumaturgy. Against modern magi she is essentially untouchable.
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Riding |
– |
Although a Rider, she possesses no anecdotes of animal mounts. Instead it’s been altered to Dragon Riding due to her cooperation with Barong.
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Personal Skills
Charisma |
B+ |
A measure of one’s popularity, Rider possesses it as a king. She can raise the morale of her allies to fend off mental attacks and rally everyone closer together. Due to founding the Kahuripan Kingdom and the trust everyone placed on her, she has a bonus to this skill when it comes to gathering allies. |
Divinity |
C+ |
In life Rider was revered as the Hindu god Vishnu, statues being carved of her in the likeness of that deity. The presence of Barong also bolsters this skill. While Rider herself has a minor aptitude for being a Divine Spirit, Barong allows her to pierce defenses as if she were of higher Divinity.
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Dragon Riding |
C |
A skill for those that rode specifically dragons in life. In the case of Rider, it was the god Barong. Members of Dragon Kind can be tamed by her, though it will take some convincing. If they’re not willing to compromise with her then she simply can’t ride them; an endeavor aided by her Charisma.
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Blessings of the Nature God |
A |
The blessings of Barong have imbued her with the permission of a nature god. By drawing upon the natural environment, she can manipulate it to her needs. She can make plants grow, speak to and understand animals, and so on.
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"Oh no need to be scared. He's really quite nice once you get to know him!"

Noble Phantasm
Sacred Lord of the Land
Sang Barongan
Rank: A++
Type: Anti-Evil
Range: –
Max Targets: 0-400 people
“Old friend, it's so good to dance with you again!”
In the battle against the demon queen Rangda, Airlangga beseeched the aid of Barong, god of the land. Barong, whose power came directly from the land, had been severely weakened not only due to the death of the Age of Gods, but also Rangda’s assaults on nature. However, not even Barong in his desperate situation would ally with Airlangga on a whim. A promise was made between them-- a promise which remains unsaid. But it’s that very promise which allows for Airlangga to call on Barong as she did on the day of battle.
Barong takes the form of a massive four-legged creature adorned with the bright furs and metals attributed to him in the modern day. While he may resemble a lion, he also has traits of pigs, tigers, elephants, and dogs. He is summoned alongside Airlangga, and only she seems able to speak to him. While an independent being, he still responds to the desires of Airlangga-- though not necessarily the Master.
As a force of Good, damage taken from Good entities is severely reduced. While Evil entities are able to deal full damage to Barong, he also deals exceptional damage to Evil beings. Among other things he can also fly, rouse Nature Spirits, and grants Rider bonuses to certain skills. The primary method to inhibit Barong is to damage the environment, for it is the true source of his power. If he’s placed into a location without any nature, then it’s possible to slowly kill him.
Noble Phantasm
A Dance for the King of Spirits
Tarian Sang Barong
Rank: A+
Type: Anti-Army (Self)
Range: –
Max Targets: –
“Man and god! Nature and civilization! This is the form of good which can defeat evil!”
When the battle against Rangda’s swarm of demons came to a head, Airlangga and Barong were about to lose. Divided, there was too little coordination. Even if they were each powerful in their own right, Rangda’s power was simply too overwhelming. And so they unleashed their trump card.
A prototype of the modern day Barong Dance, Airlangga performed a dancing ritual that clears the mind and allows the possession of gods and spirits. This Noble Phantasm captures that moment: Airlangga performs a dance, and combined with a True Name Release, she and the god of nature are allowed to merge for a short time.
Every step causes a blossom of plantlife, challenging any properties that seek to destroy life. Rider gains the strength of a god, capable of challenging Rangda’s supernatural army all on her own. Each movement is as graceful as the dance itself, nature responding to her calls, the people protected from malevolent magic. For the time being Rider possesses all the properties of Barong, and her own capabilities are magnified greatly.
For the duration of the Noble Phantasm Rider is rapidly consuming mana, and if the Master cannot provide it then it will end prematurely. She is also completely exposed during the dance required to activate this Noble Phantasm, which on its own takes some time to complete.
Personality
Airlangga looks out onto the horizon and thinks to herself, “That is a distance I can cross.” That sort of optimism is what holds her entire core together. If people are doing wrong she instead views it as her own mistake, as she’s meant to be the good that rallies people together, and is quick to take on the burdens of others. She’ll never admit to being tired of it, and more happily stating “This is something I want to do, so let me do it!”
Although a member of important royalty, Rider is also quick to become personal. She trusts without fail, blurts out what she means, and prods at the intentions of other people. The notion of “friendship” comes naturally to Airlangga, possibly due to her being so removed while alive. If she loves someone, she’ll say so. If she hates someone, she’ll say so. She’ll say these things with a smile and rose-tinted lens, as if she were a child that never met the cruel world.
Legend
The sole king of the Kahuripan Kingdom, Airlangga was a woman born to two royal lineages and forced herself to create her own people. While born in Bali, her mother sent her to Java to become properly educated for the court and royal interactions. There she was taken care of by her uncle, king Dharmawangsa, and where Airlangga was betrothed for a uniting marriage. Everything seemed so simple at the time.
Her uncle, though, set his sights too high. He wrought Medang too clean of its resources, wanting too much to challenge the Srivijayan Empire. Dharmawangsa kept destroying his own land, all while happily smiling at his family and saying, “Everything will be alright.”
Destruction arrived on the day of Airlangga’s wedding. The enemies that Dharmawangsa had made, Srivijayan and Medang alike, sought to destroy this foolish king. Everyone on that day died except for Airlangga.
After the tragedy, she secluded herself in Mount Vanagiri as atonement for her own incapabilities. If she had been more ready, sooner and faster, then maybe she could have prevented it. It was her fault, she told herself. It was her fault.
But eventually she began to stand on her own two feet and scaled down that mountain. As she did she rallied support from the Kingdom that was destroyed, to those that were once loyal to Dharmawangsa, and to those who sought to be loyal to her. Using the ruins of the Medang Kingdom as bones, Airlangga fashioned from it the foundations of a new Kingdom known as Kahuripan. It was a kingdom for the people. Agriculture was greatly improved, religion was openly tolerated, and it too eventually became a center for the arts and for trade. From absolutely nothing, Airlangga managed to revive a Kingdom that ought to be dead.
She was bound to make her own enemies, though. During her reign, the demon queen Rangda appeared and sent her demonic servants to ravage the land. A plague began eating away at crops and humans. Airlangga, for the first time since her wedding day, was at a loss. All she knew was of the god that lived in the land-- the nature god revered as Barong-- and so she sought for his aid.
The two, after a debate and agreement, cooperated to defeat the wicked witch, saving the land from absolute destruction. Barong did this knowing that it meant humans would be able to continue trampling over his land. Airlangga only asked him after it was all done, “Why help humanity?”
He answered, “Us gods are outdated anyways, don’t you think? Just keep remembering us. That’ll be enough.”
When Barong faded away to return to the land, Airlangga treated it as sending off a good friend. She, and her descendants, would eventually kill that god. But still she continued to implement methods of preserving wildlife, attempting at the very least to slow down the inevitable.
Eventually it would be her time too, realizing the weakness of her body and slowness of her mind. As she aged, she looked out onto that horizon. “So that’s what my friend felt.”
So she ordered a halving of her great kingdom, the one born from nothing, and simply left under a different name. Airlangga didn’t want fighting between her two sons. She wanted them both to lead their people justly and rightly.
She didn’t live long enough to see how it would end up. But at the end of it all, it was a satisfying life.