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Thread: Create-A-Servant 3

  1. #10641
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    Berserker of Kuzka mother

    Comrade! We must catch up and overtake Ameri... no, that's not it. Comrade! We will take the Grail as soon as possible, in the name of the victory of our Socialist Fatherland. I'll show these bastards Kuzkin's mother!

    Class: Berserker
    True Name: Nikita Khrushchev
    Alignment: Lawful Neutral
    Place of Origin: USSR
    Armament: Corn

    STRENGE — C
    ENDURANCE — B
    AGILITY — C
    MANA — B
    LUCK — C
    NP — A

    Class skills:

    Mad Enhancement (C)

    The Class Skill that characterizes a Berserker, raising basic parameters and strengthens one's physical abilities in exchange of hindering mental capacities and/or in exchange for their sense of reason. Rank up for all parameters, but most of one's reason is robbed.

    Although Berserker retained his personality, dialogue with him is only partially possible. His speech consists of slogans, curses and promises, while he can chat for a long time, even during battle or while dying

    Personal skills:

    Identity exposure(B)

    This skill allows the Berserker to temporarily disable Imperial Privilege, Cult of Personality, and other power-related skills from his enemies.

    Berserker during his lifetime condemned the deeds of one already deceased tyrant, exposing his cult of personality. In fact, it was just shifting the blame onto the late ruler. If Berserker were to be summoned as an Assassin, this skill would become his NP.

    The cult of personality is unacceptable under communism! All for the sake of a person, but not one, but many, to each according to his needs, from each according to his abilities! And not so that some moron got everything for himself, understand?!

    Mana Burst(Corn)(A)

    This is the increase in performance caused by infusing one's weapons and body with Magical Energy and instantly expelling it. Simply put, recreating the effect of a jet burst by expending large amounts of Magical Energy.

    Berserker is able to cause corn to grow on any surface, even his own body. Moreover, he can even create weapons from corn. While it may seem frivolous, corncobs act like homing missiles and are capable of exploding because they are filled with mana. It's quite a shame to be killed by exploding corn, isn't it?

    Queen of the fields, mother of abundance! Corn is meat, lard, butter, eggs and milk! Comrade! I expect at least 1,000 hectares of corn by the end of the five-year plan... wait, I can grow it myself. Okay, then 500 hectares

    Divinity(D–)

    Measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit - a demi-god. Those who have A Rank Divinity or above have reached the Throne of Gods, although they are still just short of being a true god due to lacking a Divine Core. The level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast rises; it can also decrease due to one's dislike for the gods. This Skill has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig.

    It is strange to see Berserker show even the slightest display of this skill, given that he was at the head of a very atheistic country. This is Berserker's biggest secret, his deepest secret, which he will do his best to keep even from his Master. Because of this, the rank of this skill is somewhat reduced.

    I repeat for the deaf, blind and stupid, I am not a god! This is an invention of priests, parasites who drink the blood of the workers and peasants! If you ask me about it again - I will throw you so that you will fly, fart and rejoice!

    Noble Phantasm:

    Освоение Целины
    New man of the ruined land
    A

    Berserker's agricultural reform, which earned him the nickname Cornbreader. Although Berserker acted with the best of intentions, this reform turned out to be a failure.

    This NP is essentially an improved Demon Defender of the State skill. Berserker's territory will instantly begin to devastate - plants will wither, animals will die, only corn will grow on these lands. From this corn will begin to grow corn people - humanoids from corn stalks, which grow corn cobs on their heads and instead of fingers. They can launch them like miniature rockets. It's a shame to die because of a corn explosion, isn't it?

    As a last resort, the Berserker can unite these humanoids around him, creating a corn fur for himself, like some kind of king of Ithaca. Corn rockets will become larger, in addition, Berserker will be able to launch Kuzka's mother - corn, which is compatible with a weak atomic bomb in terms of explosion.

    Description:

    Likes: Corn, chatting, communism
    Dislikes: Personality cults, modern art, corn jokes, when interrupted
    Natural enemy: Lavrenty Beria, Nikolai Bulganin, Vyacheslav Molotov, Lazar Kaganovich, Georgy Malenkov, Georgy Zhukov, Joseph Stalin

    Berserker’s True name is Nikita Khrushchev, Soviet party and statesman, famous for the launch of Sputnik, agricultural reforms and the promise to show Kuzka's mother to the American government.

    Khrushchev in the role of Berserker is an anecdotal comic character who has problems with the perception of reality. He seems to be speaking to the public, hence his penchant for slogans and promises, active gestures and rough language (the phrase to fly, fart and rejoice is his real appeal to high-ranking Soviet figures who aroused his anger). He also dislikes contemporary art. Very, REALLY dislikes.

    For all his madness, Khrushchev can also be cunning. At one time, after the death of Stalin, Nikita was able to defeat such people as Lavrenty Beria, Nikolai Bulganin, Vyacheslav Molotov, Lazar Kaganovich, Georgy Malenkov and Georgy Zhukov.

    Surprisingly, Khrushchev has a connection with the Aztec corn deity Cinteotl, hence his obsession with the plant and his divinity. It is not known exactly how the meeting between Cinteotl and Nikita went, since Khrushchev himself will not talk about it, and the best way to piss him off is to ask him questions about the god of corn

    Relations:

    Gilgamesh — King of Heroes?! How dare you call yourself that! Scoundrel, brute, oppressor of the proletarians, now you will know the people's wrath!

    Quetzalcoatl - You are so nice! I will give you a recommendation to the party! (tries to pat her on the cheeks)

    Notes:

    Some jokes about Khrushchev:

    -- Is it true that Comrade Khrushchev's health has deteriorated lately?
    - Yes. He suffers from a hernia from raising virgin soil, a stomach ulcer from corn, shortness of breath from competition with America, and verbal diarrhea from who knows what.

    Eisenhower told Khrushchev that in Moscow the streets were full of drunks lying around.
    To which Khrushchev said:
    “Suppose you have enough of this stuff in America too.
    Eisenhower exclaimed passionately:
    “Come to America and if you see at least one drunk lying on the street, you can shoot him!”
    After Khrushchev's visit to the United States, newspapers reported that an unknown, bald, undersized gangster had shot and killed several Soviet diplomats in the streets.

    Khrushchev inspects an exhibition of paintings in the Manege:
    — What is this stupid square and red dots around?
    - This is a Soviet factory with workers rushing to work!
    -- And what is this sackcloth smeared with green and yellow?
    - This is a collective farm where corn ripens!
    -- And what is this blue freak girl?
    - This is the "Nude" Falka.
    - Nude Valka? Who wants to climb on such a Valka? And what it's that ass with the ears?
    - This is ... This is ... This is a mirror, Nikita Sergeevich!
    Last edited by Shezum3; December 25th, 2022 at 07:27 AM.

  2. #10642
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Khruschev: That NP reminds me of the "everything on a cob" planet from Rick And Morty. Pretty fun idea. Not sure if the combo with Cinteotl really adds much though.

  3. #10643
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: ArtDeepMind

    Class: Archer
    Other Classes: N/A
    True Name: Subutai
    Alignment: Lawful Neutral
    Place of Origin: Mongolia (12th Century)
    Stars: 5/5

    Parameters:

    STR: B
    END: B
    AGI: D
    MGI: B
    LCK: B
    NP: A

    Height: 195cm
    Weight: 110lbs
    Likes: Conquering territory
    Dislikes: Ruthless savagery
    Talent: Conquering
    Natural Enemy: Pachacuti
    Attribute: Man
    Traits: Humanoid, Male, Weak to Enuma Elish
    Armament: A long-range Composite Bow
    Catalyst: Mongol history that describes him

    Class Skills:

    Independent Action A: An extremely independent person, he gains this rank allowing him to survive without a master for a week.

    Magic Resistance C: He came across some magic, and as thus gains this average rank, allowing him to resist weaker spells.

    Personal Skills:

    Artillery Combat A: The sublimation of his use of artillery in battle, most notably huge stonethrowers, the first time those tactics were used against his foes. As a skill, this allows him to transform his blows into artillery blows, becoming far heftier and visually appearing to be stones. Naturally, however, they no longer pierce in this state, and can go less distance, as he is merely shooting a bow.

    Protection as Wind B: The sublimation of his declaration that he would ward off Genghis's enemies as a felt cloth wards away the wind. As a skill, this enables him to manifest long ropes of felt cloth, that reshape into armor around him or his allies. This armor becomes more effective against non-magical or wind attacks.

    Tactician's Command A+: The sublimation of his impeccable strategies with commanding troops. As this skill, this allows him to massively boost the power of his allies, including himself, as well as raise the morale of them, through his commands and guidance. At this rank, his allies will trust his commands implicitly and won't hesitate to even sacrifice their life for them.

    Noble Phantasm(s):


    Baildan Nemne
    Adding Those Conquered

    Type: Support
    Rank: B
    Range: 0m
    Max Targets: 0 targets

    The sublimation of his strategy of spying on targets far before hand, and after the fact utilizing the conquered peoples' skills to his advantage. This manifests in two disparate abilities. First, if he designates a target, he begins to gain information on them. The target may visually see a Mongolian archer hiding nearby. Secondly, if he wins a battle, he gets to claim/duplicate one of their Skills at the same rank permanantly.

    Namgiin Yalagdal
    A Gap In My Forces

    Type: Anti-Army
    Rank: A
    Range: 50 meters
    Max Targets: 100 targets

    The sublimation of his victory in the Battle of Mohi, and the strategies used: including an obvious gap in the formation to prevent the opponents from fighting to the death, leading them to a swampy area where they became split up and were picked off. When the true name is called, the terrain around becomes swampy and far more sticky to everyone except Archer. Enemies within are immediately spit up, separated from their allies by the marsh itself, as Subutai's accuracy and power becomes massively increased.

    Lore: Subutai (1176-1248) was the primary strategist and general of Genghis Khan, and one of his Four Dogs of War. He conquered more terrain then any other conqueror in history, and stretched the mongol domains into Eastern Europe and China, bringing in the Pax Mongolica through his conquests.

    Personality: A strict and stern tactician. He expects his orders to be followed at any moment, as he is constantly observing every situation to ensure the best possible outcome for him and his allies. He hates those who exert undue cruelty, to their forces or to the enemy. His wish is to have continued his conquest, expanding into Western Europe.

    Relationships:

    Louis XI: "Your spying techniques are interesting."

    Tupac Inca Yupanqui: "You are impressive. I wonder, could you use a strategist?"

    Huayna Capac: "Too bloody for my taste. At least you reformed."

    Bernabo and Galeazzo Visconti: "Your blood is far too excess."

    Yang of Sui: "How do you not see the neverending decay?"

    Alakhai Bekhi: "Alakhai! Good to see you! You were a truly titanic help during our conquests."

  4. #10644
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Merlusa

    Class: Assassin
    Other Classes: N/A
    True Name: Locusta of Gaul
    Alignment: Chaotic Evil
    Place of Origin: Rome (1st Century)
    Stars: 4/5

    Parameters:

    STR: D
    END: B
    AGI: C
    MGI: C
    LCK: C
    NP: B

    Height: 168cm
    Weight: 110lbs
    Likes: Poisons, innocence (and causing it to fade)
    Dislikes: Purity
    Talent: Creating effective poisons
    Natural Enemy: Britannicus
    Attribute: Man
    Traits: Humanoid, Female, Weak to Enuma Elish
    Armament: Vials of poison
    Catalyst: A golden box found in Emperor Nero's possession, a vial of belladonna extract

    Class Skills:

    Presence Concealment B: She was successfully able to conceal many murders she committed in life, although she was eventually caught. This, along with her status as one of the earliest Serial Killers, grants her a high rank of this skill.

    Personal Skills:

    The Golden Box B: The sublimation of the golden box wherein the Emperor Nero kept many vials of her poisons. This allows her to store her poisons, any item being able to serve as a "container", and that she can open to spill forth her poisons apon all that nearby. The poisons can leak through the container, however.

    Poisoner Matriarch A: The sublimation of her tutoring many other poisoners, having had them sent to her by Emperor Nero. Those around her, especially those she views as "innocent" and those that have used or thought of using poison before are instinctually drawn to her, and instinctually feel that it would be good to listen to her advice, as she sends their morality spiralling off the edge. She is also able to bestow her poisoning skills on those drawn to her, allowing them to mix powerful poisons. Lastly, this naturally incorporates Poisoner at rank A.

    Strychtos Manikos B: The sublimation of the main poison she uses, Belladonna, known for causing massive hallucinations and being able to kill. Due to her close tie with this type of poison, her very sweat and blood becomes it, at a touch causing severe hallucinations that can last for up to four hours. She can also shift the poison variety she uses through this skill.

    Noble Phantasm(s):

    Palatium Veneni
    The Envenomed Palace

    Type: Reality Marble
    Rank: B
    Range: 40 meters
    Max Targets: 1000 targets

    The sublimation of her status as the "First serial killer in history", as well as the country estate granted to her by Emperor Nero. When the true name is called, she manifests a twisted version of that estate upon the world, a toxic and polluted world where anything you see is poisonous and deadly, if not actively trying to kill you. Within the walls of this palace, her Poisoner Matriarch reaches its apex, her poisoning skills going up to rank EX and the instinctual drawing becoming a pull that almost takes control of whomever is pulled to her as she rests apon a throne of belladonna.

    Lore: [B]Locusta of Gaul[B] (d. 69 BC) was a Roman poisoner who was a favorite of Emperor Nero and Nero's mother, Empress Agrippina. She was granted a country estate wherein she taught pupils her poisoning skills. Emperor Nero collected poisons from her before Nero's fleeing in 68 BC. Locusta was killed by Galba in 69.

    Personality: A manipulative and cunning person. She loves innocence, because she loves sinking people farther and farther into evil, until they can't turn back and are merely puppets of her will. Thus, she naturally hates those who are unwilling to sink. Her wish is merely to have perfected more poisons in life.

    Relationships:

    Britannicus: "Ah, marvelous. It seems I was able to sway you, though last time you were here you were ranting about how much you would never accept help from your killer. My, how things have changed. Now, watch me poison them.... Your turn."

    Nero (Alter): "Far too cruel already. I prefer my prey to require a struggle. Although...."

    Nero: "Ah, Nero. Marvelous. I believe you may need some little knowledge in poisoning, merely in case of a crisis like that of your fleeing?"

    Louis XI: "Spies are all well and good, little king. But you need people a little more deadly to win."

    Empress Lu: "Assassins made out of poison? Interesting."

    La Voisin: "Seems you're a worthy successor. Marvelous."

    Baba Anujka: "Ah, Anujka. I'd like to hire you for a moment."

  5. #10645
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Locusta: This reminds a lot of my take on her, particularly the NP and second Skill (which I had as an NP). I do like her Golden Box Skill though. I wonder if you could give her a Skill or NP based on the two imperial pardons she received from Nero, allowing her to escape any disadvantageous situation or status but can also be used twice in the Grail War. I'd have given something like that to my Locusta but felt it didn't fit her personality so well.

  6. #10646
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Quote Originally Posted by RoydGolden View Post
    Locusta: This reminds a lot of my take on her, particularly the NP and second Skill (which I had as an NP). I do like her Golden Box Skill though. I wonder if you could give her a Skill or NP based on the two imperial pardons she received from Nero, allowing her to escape any disadvantageous situation or status but can also be used twice in the Grail War. I'd have given something like that to my Locusta but felt it didn't fit her personality so well.
    I'm glad you like the skill. Not sure it would fit her personality but I'll think about the pardon.

  7. #10647
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors
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    Source: Iamtabbychan

    Class: Assassin
    Other Classes: N/A
    True Name: Zeb-un-Nissa
    Alignment: Neutral Good
    Place of Origin: Mughal Empire (17th Century)
    Stars: 3/5

    Parameters:

    STR: D
    END: C
    AGI: C
    MGI: B
    LCK: C
    NP: C

    Height: 176cm
    Weight: 120lbs
    Likes: Being respected, music, poetry
    Dislikes: Austerity, zealots
    Talent: Advising, music and poetry
    Natural Enemy: Any and all Hassan-I-Sabbah
    Attribute: Man
    Traits: Humanoid, Female, Weak to Enuma Elish
    Armament: N/A
    Catalyst: A portrait of her

    Class Skills:

    Presence Concealment B: The sublimation of her hiding to write her poetry, as well as being locked away for 20 years. Her presence is almost impossible to notice, though this weakens when she is preparing to attack.

    Personal Skills:

    Librarian of Amassed Knowledge B: The sublimation of the knowledge stored in the library which she kept. Her library supposedly surpassed all other private libraries of the age, filled to the brim with works on every subject. The ability to recall knowledge on every subject, constantly updating based on the most effective practices on it.

    Tactician's Advice C: The sublimation of the advice which she granted her father, powerful enough that every time she entered the court, the royal princes were ordered to escort her and beg of her her advice. The capacity to more effectively analyze the surroundings and grant effective advice.

    Alluring Euphony C: The sublimation of her singing voice, supposedly the greatest singing voice of her age. Her very songs are powerful enough to serve as her weapon, guiding damage to those who wish to face her down at will, and mesmerising all those who hear it as long as she wishes that to happen.

    Noble Phantasm(s):

    Makhfi Diwan
    Where Sanctity Resides

    Type: Anti-Unit
    Rank: C
    Range: 10 meters
    Max Targets: 100 targets

    The sublimation of one of her most famous poems, a Ghazai about the idea of love. When the true name is called, an immense charm effect emanates from her. Anyone hit by this charm effect becomes so profoundly affected by it that her actions become like weapons. A blink of the eye becomes like a slice of the dagger, a stare a pierce with a spear, a touch like burning lava.

    Lore: Zeb-un-Nissa (1638-1702) was a Mughal princess and the eldest child of Emperor Aurangzeb of the Mughal empire. She was noted for her music and her singing voice, her incredibly well-stocked library with new works coming in every day, and especially her many poems, done in secret. Later in her life, she was imprisoned for 20 years.

    Personality: A serene and friendly person. She feels that every moment is worth it, and as such always take advantage of it. She hates austere people who remind her of Aurangzeb, especially as they tend to dislike her music. She deeply dislikes being confined, especially if she is forced to sleep while confined, as it reminds her of her imprisonment. She also hates those who she sees as "zealots". Her wish for the Holy Grail is to reverse her imprisonment.

    Relationships:

    King Hassan: "So you founded that assasin organisation that controlled the others, huh? I just want to talk."

    Hundred-Faced Hassan: "I am glad manifestation has helped you."

    Cursed Arm Hassan: "You... attached a demon to your arm to be able to lead a tribe of assassins? .... I need not say why that's a bad idea towards your present, correct?"

    Hassan of the Serenity: "I am truly sorry that you were stuck this way."

    Nur Jahan: "Great-grandmother-in law? Such a pleasure to finally meet you, although... I did not expect a war elepant. Mind if I take a ride on it?"

    Marie Antoinette: "Another with a beautiful singing voice. Marvelous. Shall we sing a duet."

    Phantom of the Opera: "... I'm afraid my schedule isn't cleared enough for this.... You know what, fine. We can sing together."

    Wallada Bint Al-Mustakfi: "Rhyming insults? I wonder, shall we collaborate?"

    Anna Akhmatova: "Hijacked by spirits thanks to an errant line. I am truly sorry. And also very worried for my own manifestations."

    Teresa Teng: "What is this 'Mandopop'? Oh, you'll teach me?"

  8. #10648
    死徒(下級)Lesser Dead Apostle Castellan's Avatar
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    So after reading RoydGolden's super rad take on Conall Cernach from back when I posted my original rant, I thought I'd throw my hat in the ring with possibly the most "seen this one before, guv" prompt relating to the Irish cast and doing Cú Chulainn (Berserker Edition.) But I'm going to try and go a slightly different road and maybe talk a bit about the choices I made towards the end. I put this on a tumblr blog as well, in case anyone feels like they're getting a deja vu from reading this:

    Berserker (Cú Chulainn)

    • Other Names: Culann's Hound, the Beautiful Frenzy (by Emer and only Emer), Slaughter-Hound of Emain Macha, Builder of the Badb's Fold With Wall of Human Bodies, Little Hound.
    • Potential Classes: Saber, Lancer, Caster, Rider.
    • Attribute: Sky
    • Region: Ireland
    • Source: The Ulster Cycle
    • Height/Weight: 160cm, 52kg
    • Alignment: Chaotic-Evil
    • Gender: Male


    What happens when Culann's Hound slips his leash.

    Among the pages singing of the prowess and heroism of Cú Chulainn, much is made of the frenzy called the ríastrad*. A curse befalling Cú Chulainn from as early as his childhood, perhaps a result of his divine heritage, or a lingering inheritance from his Fomoir ancestors given the bizarre transformation involved, the ríastrad is a true terror to behold. His body twisted beyond compare, one eye sucked so deep into his head he looks cyclopean, the crown of his head spewing blood in billowing clouds, he is a far cry from the likewise monstrous, but comparatively normal-looking Alter with whom he shares a class.

    Closer to Sétanta in build than his Lancer incarnation. Perhaps it is a result of perspective, being a less disciplined, younger incarnation of the Hound, or perhaps it is simply a quirk of the Saint Graph that might cause people to underestimate him at first glance. Not that they will do so for long - the frenzied Slaughter-hound of Emain will find a way to make it rain bodies soon enough.

    Parameters:

    • Strength: B+
    • Endurance: C+
    • Agility: A+
    • Mana: C
    • Luck: E
    • NP: A


    Personality:

    On the surface, he seems as friendly, confident and laid-back as his Lancer self, but the similarities end there. Where Lancer is a somewhat balanced and fundamentally heroic individual who has learned to tame his frenzied instincts and unleash them when appropriate, Berserker is a wolf in sheep's clothing, a raging beast underneath a thin veneer of social niceties. If Lancer represents Cú Chulainn at the end of his journey, Berserker is the violent young man who once smashed a servant's head against a rock for waking him from a nap and destroyed an entire army singlehandedly in a single half-day of blood-mad slaughter.

    Even when not in the throes of the ríastrad Berserker is downright violent and cruel in battle, oscillating between utterly uncaring and actively enjoying his enemies' discomfort and suffering, usually finding ways to brag about how he was the stronger party from the start anyway. While he is loyal to his Master, he will also do whatever he deems necessary to defend them, up to and including from people they may not find they need much protection from.

    He is much less emotionally well-grounded than Lancer, self-conscious of his boyish appearance (particularly his lack of a beard) and overly concerned with being recognized as a warrior, loudly boasting of his prowess. Playing to his ego is a valid choice, while those attempting to denigrate his appearance might find they've only further angered him.

    Class Skills:

    Magic Resistance (C Rank): Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of greater magecraft and Greater Rituals.

    Divinity (B Rank): Remains the sun of Lugh, whose Fomoir ancestors may have been the source of the ríastrad.

    Ríastrad (A Rank): A replacement for the Madness Enhancement Class Skill unique to Cú Chulainn, triggered whenever his status as a 'perfect warrior' is threatened by shame or the possibility of defeat. Increases his parameters but seals away his Protection From Arrows Skill and replaces it with a different one. In addition, in the throes of the ríastrad, Cú Chulainn cannot differentiate friend or bystander from foe and will continually engage everything around him until the frenzy expires.


    Personal Skills:

    Protection From Arrows (B- Rank): Close to the same Skill as the one possessed by Lancer, but Berserker's fundamentally incautious nature and much more aggressive fighting style lessens its overall potential. Sealed away when the Ríastrad is activated.

    Battle Continuation (A Rank): Exactly the same as Lancer's.


    Shadowlands Arms Mastery (B Rank): It is said that it is impossible to summon a version of Cú Chulainn who does not possess either the Gáe Bolg or a Skill denoting their training under Scáthach. Berserker possesses both. Like Eternal Arms Mastery, it allows for the employment of proper combat technique even under the effects of Madness Enhancement or, in this case, the Ríastrad.

    Toranchless (A Rank): Replaces Protection From Arrows under the effect of the ríastrad. Toranchless mean "Thunder-Feat" and is one of the many martial arts techniques Cú Chulainn learned under Scáthach, allowing him to land blows strong enough to kill three hundred men at once.


    Noble Phantasms:

    Gáe Bolg
    B- Rank
    Anti-Unit

    The same spear as the one possessed by Lancer. Its use is sealed when in the throes of the ríastrad, as Cú Chulainn cannot remember the words to activate the lance's secret technique. In addition, he is not as proficient in its use in this form.

    'The Sixfold Slaughter' - Seisrech Bresligi
    A-Rank
    Anti-Army

    The most famous anecdote surrounding Cú Chulainn's use of the ríastrad, transformed into a Noble Phantasm. During Medb's cattle raid, a hundred and fifty Ulster youths were killed while Cú Chulainn was in a magically-induced healing sleep. When he awoke, he mounted his chariot and entered a killing frenzy, resolved to punish the enemy army. During the battle, it is said he piled the corpses of the enemy army so high their allies could not escape the 'walls' of the fortress he had built, and so he slaughtered everyone inside. When dawn broke, half the army arrayed against Ulster had been killed.

    When its True Name is unleashed, Berserker calls his chariot, driven by two Otherworldly horses, and a wall of corpses surrounds his enemies to attempt to box them in as he rampages through the area, swinging wildly with the Toranchless as his chariot tramples over everything else.

    Relationships With Other Characters:

    Scáthach: While Berserker, like other incarnations of the Hound, have a healthy respect slash fear of their teacher, Berserker has something of a teenager's devil-may-care attitude towards authority figures. "Eh, why should I care about her? I've already surpassed her, haven't I? I'm on to greener pastures."

    Fergus: Berserker vividly remembers the battles of the Táin and the bargains he struck with Fergus to keep them from having to fight each other...but now that there are no matters of honor or family on the line, that's a different story. "Oh, he knows I'd batter him, he won't even try and step up to the likes of me."

    Medb: There is no love lost between them. Berserker is the Cú Chulainn closest to the teenage warrior of the Táin, and thus the one who most vividly remembers washing his hands of his foster-brother's blood in the ford that now bears Ferdiad's name. He has not forgotten, nor forgiven.

    Notes:
    * While the most common translation you'll find online for "ríastrad" is "Warp Spasm," I am of the Ciaran Carson school that would rather translate is as "Torque."

    I tried to go for an image of Cú Chulainn that's a little closer to the sagas while also mapping to the one we all know and love. If Lancer is sort of the "apex" of Cú Chulainn as a warrior at the end of his short life who mellowed out somewhat with age, then Berserker is at the height of his power and violence and behaves like it. He's a teenager with superpowers, he was bound to be kind of an asshole.
    The height is also intentional - there's a recurring motif in the sagas of Cú Chulainn not looking or being all that manly by the standard of the sagas. He's often referred to as "Little Hound," Medb compares him to a twelve year old girl in terms of his physique and stature, and he can't grow a beard. This causes him to have a moment where he has to make his charioteer Laeg glue grass to his face as a fake beard because one guy in Medb's army refuses to fight him if he can't grow one because he'd be embarrassed if he brought home a beardless head.
    The ríastrad in the sagas is actually a strong shame reaction - most of the ones that happen aren't a response to anger, they're a response to losing. Shame is a very real force in the Irish sagas that can lead to (at best) loss of status and (at worst) literal disfigurement and death. The reason Naoise runs away with Deirdre is because she threatens to shame him to death, same with Diarmuid and Gráinne. The ríastrad, then, happens whenever Cú Chulainn's status is threatened by shame, whether it's an inability to defend himself (as a child with the boy-troop), in response to being bodied by a seven year old (vs. Connla) or his foster brother (Ferdiad), or when the boy-troop he swore to protect gets killed trying to defend Ulster while he's asleep (during the Táin.)
    So with that in mind I kinda set out to make it a conditional trigger. If he fails to overcome an opponent by being a slightly off-brand, more aggressive version of Lancer, then the unique condition of the ríastrad kicks in and makes him go apeshit at the cost of his sanity.
    I'm sure that this particular take on the character has been done to death elsewhere, but I wanted to throw my hat in the ring for a very specific - and hopefully different - way to do it. I hope people enjoyed!
    Last edited by Castellan; December 28th, 2022 at 04:55 PM.

  9. #10649
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    BerserCu: Pretty cool take on him. Surprising you made the Riastrad a Skill rather than NP but it does help set him apart more. And I appreciate you made the whole corpse-wall anecdote an NP as that always struck me as one of the most metal parts of his legend. I guess that NP in some form would also fit as Rider? Lastly I'm glad you enjoyed my Conall sheet seeing as it was inspired by your post.

  10. #10650
    死徒(下級)Lesser Dead Apostle Castellan's Avatar
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    I think you could definitely repurpose it to work for Rider too, although I'd make that more about Liath Macha and the chariot, maybe let him have Laeg along as a Phantom Spirit so he can be reunited with his long-suffering braincell.

    And yeah, I thought that Conall writeup was stonking - ended up being very similar to how I wrote him up, albeit as a Rider rather than a Shielder (although I think he fits in both + Avenger.)
    Last edited by Castellan; December 28th, 2022 at 05:27 PM.

  11. #10651
    祖 Ancestor Dreamerless's Avatar
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    Watcher of Grand Unified Theory


    Class: Watcher
    True Name: Richard Phillip Feynman
    Alignment: Lawful Neutral
    Place of Origin: America
    Armament: Physics

    STRENGTH —
    ENDURANCE —
    AGILITY —
    MANA — A
    LUCK — A
    NP — B

    Class skills:

    Territory Infringement (B)

    The ability to slip past all manner of security, be it mundane or supernatural in nature. Bypassing wards, barriers, alarms and more, an ideal Skill for infiltrator-type Servants. The featured Skill of the Watcher-Class Servant. A brash man who flaunted social customs and who was known for his skill in lock picking, he has this at an unusually high rank.

    "Told you learning how to be a safecracker would pay off. Let’s see what’s over there!"

    Magic Resistance (D+)

    Grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. Cancels Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.
    Being a relatively recent Heroic Spirit, Watcher hardly came across many instances of magecraft and the supernatural throughout their lives. However, this Skill seems to receive a positive modifier due to Feynman’s extensive studies into science and his categorical denial of the supernatural.

    "Of course there’s no such thing as magic. Show me theory. Show me evidence. Don’t give me any bullshit about mystical powers."

    Watcher (B)

    A special contract status with the Master. Rather than possessing a Spiritron body like most conventional Servants, Watcher consists of intangible shadows that exist to motivate the host. These shadows consist of scientific research assistants and random people Feynman has known and told anecdotes about. His favorite is his young woman shadow and the one he uses the most frequently.

    "What would a scientist be without research partners, girlfriends, and all sorts of other curious characters? I’ll be here to keep things interesting."

    Universal Bird's Eye (B+)

    The capacity to understand everything within a limited territory in which they are summoned, limited to sight, hearing, and magical energy detection at Rank B. This information is shared between the shadows, allowing them to notify the Master of these observations. While they can use this knowledge to predict certain actions, form ideas as to how individuals will act, and deduce patterns from basic personality traits, they know nothing of what they have not directly observed, and they cannot read minds. Its rank and effectiveness is slightly increased thanks to Feynman’s omnivorous mind and his curiosity.

    "The world is such a strange and fascinating place. You just feel a need to know everything about it."

    Personal skills:

    Pioneer of the Stars (EX)

    Feynman, who gave many stimuli in many fields to human civilization, possesses this Skill at a high rank.

    “That’s why science is such a wonderful thing. It’s our job to keep on moving and make new discoveries.”

    Inherent Wisdom (A)

    Feynman’s use of this skill is mainly so he appears to know everything on every subject. After all, he’s the professor.

    “You tell me a theorem in terms I can understand and I’ll tell you if it's right or not.”

    Father of the Bomb(B)

    Feynman is one of physicists credited with the invention of the most powerful weapon mundane science can create. The atom bomb. Although he isn’t the main scientist, he can still use this skill as a jumping off point to create weapons of destruction. (He needs his master to actually procure the materials and he wouldn't share this with just anybody).

    “All you need is a little plutonium and you can make a tremendous explosion. Want to know how, Master?”
    Noble Phantasm:

    Surely, You’re Joking Mr. Feynman!
    Type: Anti-Unit (Self)
    Rank: B
    Range: -
    Max Targets: 1
    A phantasm representing Feynman’s tireless drive for new experiences, personified by his biography in which he pointedly refused to care what other people think. Throughout his life, he studied New Age, art, safecracking, the Space Shuttle Challenger Disaster, and the bongos among other things. This allows him to imbue the same exploration on his pupil, putting them into one ridiculous situation after another and seeing how they manage to learn and grow from it.

    It creates new bodies of knowledge they can explore and new lectures by Feynman, all of which reaffirm the value of science and the benefit of creativity.

    Should they complete every single puzzle Feynman can think of, they’ll be rewarded with a physics textbook and told to go wild. His master will become a [physicist], capable of molding natural laws into benefits for mankind. Essentially, the equivalent of a high-tier caster servant able to do magecraft via application of physics rather than sheer magic. They will gain the great destructive power entailed by this as well. Feynman will stay on as teacher-kun of course.

    Likes: Science, Practical Jokes
    Dislikes: Fakers, People who reject science

    Watcher’s True Name is Richard Feynman, one of the physicists who helped develop the nuclear bomb as well as countless other theories.

    Throughout his life, Feynman was known for his tireless love of science and also his practical jokes. Therefore, as a Watcher, he will mold his Master into the ideal physicist and scientist, one who will become a true Pioneer of the Stars.
    His trials often take the form of puzzles or humorous situations which his master would have to deal with.

    He tends to take the form of a beautiful young woman in a lab coat. Not because that’s how he actually looks, but because he thinks girls are an excellent motivator.

    My first Watcher. The faceclaim isn't working though.

    - - - Updated - - -



    - - - Updated - - -

    How is it?
    Last edited by Dreamerless; September 28th, 2023 at 02:49 PM.

  12. #10652
    失敗作の神 God of Failed Work Spelror's Avatar
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    and with that you have hit the funny number. congratulations.
    also, fc usually goes above at the top unless you have weird formatting.

  13. #10653
    祖 Ancestor Dreamerless's Avatar
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    Quote Originally Posted by Spelror View Post
    and with that you have hit the funny number. congratulations.
    also, fc usually goes above at the top unless you have weird formatting.
    Oh, I did get the funny number! The reason why the fc is at the bottom is since I posted it as its own thing after it didn't work the first time.

    - - - Updated - - -

    Did I get the Watcher feel right? I was worried Feynman couldn't be a watcher, but this version of him is more of the reputation and ideals of Feynman rather than the straight up physicist. Also, imagine trying to teach a mage quantum mechanics lol
    Last edited by Dreamerless; December 29th, 2022 at 12:53 PM.

  14. #10654
    死徒(下級)Lesser Dead Apostle Vance's Avatar
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    "I see a guest has found their way to our camp. Greetings, I am Donner and welcome to the Starved Camp."


    Class: Berserker
    Alt. Class: Voyager, Foreigner
    True Name: Donner Party
    Alignment: Chaotic Neutral
    Region: North America
    Source: Historical Fact

    Parameters:
    Strength: C
    Endurance: A
    Agility: E
    Mana: B
    Luck: E

    Class Skills:

    Madness Enhancement C+
    A skill that exchanges coherence and mental faculties for a boost in parameters. The degeneration of moral compunctions and the insane desperation to keep living. The madness to do the unthinkable whether or not history condemns them for their actions.

    "A place where you are forced to lose to keep edging towards the next day."

    Personal Skills:

    Innocent Monster (Frost) A
    A distortion of the normal Innocent Monster skill. Skin dyed into a cold blue hue and a frozen heart that stirred not even once. His body gains an extreme resistance to radical shifts in temperature and physical damage.

    "To lose your flesh…"

    Maneater A
    A skill that denotes the act of imbibing on the flesh of man and receiving strength through it. Such a skill is not restricted to just as humanoids are fair game as well; however, the most benefit comes imbibing on pure human flesh. Cannibalism is the stain that marked the party's claim to infamy in history. Unlike the other one, Berserker is much less reluctant to feast but in doing so feels much guilt.

    "...your will…"

    Voyager of the Snowstorm E
    The ability to trek through hazardous blizzards. If the other one represents the ones who made it out of that snow cloaked hellscape successful then he embodies those who failed, left to die under the sleet and cover of pure white with hunger, hatred, and despair in their hearts.

    "...heh, even your life if you're able to give it up."

    Noble Phantasm


    "Ahem, apologies for the ramblings of an old man. I must implore that you should leave. Focus only on your salvation, your wish to escape. That is the only thing you could do lest you become beholden to horrors under the ice and snow."

    Donner Pass: All Humanity Shall Die in the Snow
    Rank: Anti-Army
    Type: A

    The noble phantasm of Berserker. The infamous blizzard that plagued the trail that the Donner party had taken. A blizzard that steadily drained away the resources of those within the party, causing them to forsake rationality and morality in favor of survival. A blizzard that within laid the constant push to become a Monster.

    It is a constantly active noble phantasm taking the form of a coming harsh snowstorm. Piling up snow that reaches several feet high, it is a supremely difficult environment to traverse for anyone without preparations even for Berserker. Described as the most important factor of the Donner Party's ill fate, its effects on Berserker himself are more apparent the more he lingers in the snow.

    His physique will worsen as his Innocent Monster is heightened, becoming skeletal in appearance, skin dying even bluer, and eyes sinking in. Most of all is his temperament, a quiet and peaceful nature slowly eroding away to a ravenous predator with eyes only for the flesh of men. Such changes are invisible to the naked eye warmth of a home but in the freezing winds, one can see what he truly is.

    The blizzard has the same effect on regular humans who manage to become entrapped within the snow. They are rendered lost to civilization and end up the same monstrosities that lurk within the cold.


    Personality

    Berserker, contrary to most of his class, has a quiet and serene persona. A genial person, he is rather easy to get along with. One would think him rather harmless if not for the effects of his noble phantasm becoming more apparent as time goes by.

    He holds a large amount of guilt over the actions that were taken to survive the harsh winter that plagued the Donner Party but unlike the other Donner, he does not regret it and will go to such lengths again if he has to. He has a survival oriented mind, more willing to take risks if it helped him the long term. Similarly, he treats each day as his last, attempting to find some measure of enjoyment within miserable existence.

  15. #10655
    祖 Ancestor Dreamerless's Avatar
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    Quote Originally Posted by Vance View Post
    "I see a guest has found their way to our camp. Greetings, I am Donner and welcome to the Starved Camp."


    Class: Berserker
    Alt. Class: Voyager, Foreigner
    True Name: Donner Party
    Alignment: Chaotic Neutral
    Region: North America
    Source: Historical Fact

    Parameters:
    Strength: C
    Endurance: A
    Agility: E
    Mana: B
    Luck: E

    Class Skills:

    Madness Enhancement C+
    A skill that exchanges coherence and mental faculties for a boost in parameters. The degeneration of moral compunctions and the insane desperation to keep living. The madness to do the unthinkable whether or not history condemns them for their actions.

    "A place where you are forced to lose to keep edging towards the next day."

    Personal Skills:

    Innocent Monster (Frost) A
    A distortion of the normal Innocent Monster skill. Skin dyed into a cold blue hue and a frozen heart that stirred not even once. His body gains an extreme resistance to radical shifts in temperature and physical damage.

    "To lose your flesh…"

    Maneater A
    A skill that denotes the act of imbibing on the flesh of man and receiving strength through it. Such a skill is not restricted to just as humanoids are fair game as well; however, the most benefit comes imbibing on pure human flesh. Cannibalism is the stain that marked the party's claim to infamy in history. Unlike the other one, Berserker is much less reluctant to feast but in doing so feels much guilt.

    "...your will…"

    Voyager of the Snowstorm E
    The ability to trek through hazardous blizzards. If the other one represents the ones who made it out of that snow cloaked hellscape successful then he embodies those who failed, left to die under the sleet and cover of pure white with hunger, hatred, and despair in their hearts.

    "...heh, even your life if you're able to give it up."

    Noble Phantasm


    "Ahem, apologies for the ramblings of an old man. I must implore that you should leave. Focus only on your salvation, your wish to escape. That is the only thing you could do lest you become beholden to horrors under the ice and snow."

    Donner Pass: All Humanity Shall Die in the Snow
    Rank: Anti-Army
    Type: A

    The noble phantasm of Berserker. The infamous blizzard that plagued the trail that the Donner party had taken. A blizzard that steadily drained away the resources of those within the party, causing them to forsake rationality and morality in favor of survival. A blizzard that within laid the constant push to become a Monster.

    It is a constantly active noble phantasm taking the form of a coming harsh snowstorm. Piling up snow that reaches several feet high, it is a supremely difficult environment to traverse for anyone without preparations even for Berserker. Described as the most important factor of the Donner Party's ill fate, its effects on Berserker himself are more apparent the more he lingers in the snow.

    His physique will worsen as his Innocent Monster is heightened, becoming skeletal in appearance, skin dying even bluer, and eyes sinking in. Most of all is his temperament, a quiet and peaceful nature slowly eroding away to a ravenous predator with eyes only for the flesh of men. Such changes are invisible to the naked eye warmth of a home but in the freezing winds, one can see what he truly is.

    The blizzard has the same effect on regular humans who manage to become entrapped within the snow. They are rendered lost to civilization and end up the same monstrosities that lurk within the cold.


    Personality

    Berserker, contrary to most of his class, has a quiet and serene persona. A genial person, he is rather easy to get along with. One would think him rather harmless if not for the effects of his noble phantasm becoming more apparent as time goes by.

    He holds a large amount of guilt over the actions that were taken to survive the harsh winter that plagued the Donner Party but unlike the other Donner, he does not regret it and will go to such lengths again if he has to. He has a survival oriented mind, more willing to take risks if it helped him the long term. Similarly, he treats each day as his last, attempting to find some measure of enjoyment within miserable existence.
    A really cool sheet. People lost in the snow and surviving has always been something I find cool. Any advice on Feynman?

  16. #10656
    Wyrd oft nereð unfǽgne eorl, þonne his ellen déah... Skull's Avatar
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    Lancer

    "Fools! You face the mightiest Magus in all Europe! You face me -- Klingsor! Long have I sought the Grail of legend; scoured have I the furthest lands, east and west; and now my search brings me here. As the final curtain descends, your lives fall with it!"


    (Masked)


    (Unmasked)


    True Name: Klingsor
    Epithet: "The Dark Lord of the Holy Spear"
    Region: Italy (Arthurian Mythos)
    Hidden Attribute: Earth
    Alignment: Chaotic Evil
    Likes: Control, Schadenfreude
    Dislikes: Love, Royalty
    Talents: Poetry, Sorcery
    Natural Enemy: Holy Knights

    Parameters
    STR: (C) END: (D) AGI: (C) MGI: (A) LCK: (C) NP: (A)


    Character

    Lancer takes the form of Klingsor, the master of the Dark Arts who orchestrated the theft of the Holy Lance from the Grail Castle and jump started the Round Table's infamous Grail Quest.

    A malicious entity, Klingsor is every negative stereotype about Mages and more. Although in life he projected the image of a humble court magician, having escaped to Britain from a wrathful foreign king, Klingsor is a man who paid the price for love and ended up becoming bitter and resentful of humanity as a result. Cruel and sadistic, Klingsor spent his off days finding people (typically women) who were down on their luck and offering them a reprieve - usually in the form of some kind of enchanted object...but the poor victim is unaware that accepting will lead to their downfall as Klingsor's "gift" will destroy their life and upon falling further into despair, he will come back to collect his debt by enslaving them in his castle for his further amusement. Having escaped into his studies of magecraft and reaching heights rarely seen among mortal men, Klingsor developed egomania and saw himself as an Übermensch who was more fit to rule the land than the so-called "kings" of countries and as a result he began to covet the Holy artifacts scattered on the Earth. However, as a result of needing to prove his superiority, Klingsor became addicted to complexity where direct action would be more appropriate, such as using his enslaved Witch Kundry to try and assassinate Percival instead of simply fighting him in person before the young knight became too strong to handle.

    Upon being summoned to the Holy Grail War, why does he come in the form of a Lancer Servant? Perhaps due to being denied the opportunity of becoming a Holy Knight, Klingsor felt the need to prove his pettiness worth and forced his way into an unnatural Class. Whatever the reason, Klingsor heads into battle as a mock "Dark Knight", sacrilegiously wielding the Holy Spear as his weapon and faces the enemy Servants head on. Even though he's not really built for such combat, he gets around it by using his powerful magic to supplement his strikes through such techniques as Reinforcement and Mana Burst. It also helps that Klingsor has no moral compunction about fighting in a crowded modern city and will gladly use dangerous spells in public or even take civilians hostage to gain the advantage. Even Klingsor's Master is not completely safe if he finds them to be unsatisfactory and an alternate option presents itself…

    His wish upon the Grail? Deep down in his heart, a morsel of humanity remains that means he would give up all his power to have changed history to have eloped with Iblis to avoid all of his suffering....HOWEVER, upon seeing the corrupted Fuyuki Grail, he will laugh with glee and validation at the sight of a Holy objected defiled and instead choose to bring destruction and chaos upon the Earth to desecrate all of God's creation.


    Skills

    Class Skills

    Item Creation - (B)
    A Caster-class Skill. It is the Skill to manufacture magical items, from implements of war to items for daily use. Also, this Skill requires time to gather components and manufacture items. Klingsor was well known for the various enchanted objects that impeded the path of the Round Table Knights, to where even someone like Gawain nearly died by carelessly stepping into a trap. Since they can ruin the user with even the slightest misuse, it is unwise to loan them out to regular humans, unless of course Klingsor wants to make his Master's death look like an accident...

    Magic Resistance - (A)

    The protection granted against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether. As a Sorcerer on par with even the likes of Merlin, Klingsor has a powerful immunity to magical effects - even those from the Age of Gods. As such this Skill automatically cancels spells of A-Rank or below, no matter what greater magecraft it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title Klingsor a "Magus Killer".

    Territory Creation - (B)

    A Caster-Class Skill. It is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana. At this Rank, it is possible to create an elaborate Workshop modeled from the Master's living quarters in the style of Klingsor’s famous Schastel Marveile that will continuously absorb mana from local Leylines and send it to Klingsor to lessen the need of mana from his Master. It will also include a number of autonomous traps designed to eliminate intruders and alert Klingsor of their presence.

    Personal Skills


    Double Summon - (B)

    A rare Personal Skill possessed only by a few select Servants, permitting them to simultaneously possess Class Skills from two distinct Classes. Because of his obsession with the Holy Knights that oppose him, Klingsor desires to become their mirror image and surpass them. Thus by taking up the Holy Spear, he forces his way into the Lancer Class whilst hypocritically dragging along the Caster Class Skills from his natural state. However, in doing so both Item Construction and Territory Creation suffer a Rank Down from their initial value.

    Familiar Control - (A)

    The power to create and control Familiars from a distance. As the master of the Schastel Marveile, Klingsor would enslave the people who owed him debts by transforming them into Familiars to work as servants in the castle. Inferior Mages who came to study under him, loathly ladies he seduced and rogue knights he rescued from the authorities - they can be summoned forth as mindless husks to use their abilities to aid Klingsor. But the crown jewel of his collection, Kundry was liberated from his control by Percival so she will not respond to his calling. Perhaps more dangerous than combat, any being under Klingsor’s control will transmit their senses back to him, allowing him to disperse them amongst the city and spy on events from a safe distance. This Skill is not just limited to people Klingsor met in his old life as people from the modern era can make the contract as well, ideally other Masters might even be isolated and tricked into enslavement which would allow Klingsor to command their Servants.

    High Speed Incantation - (A)

    The ability to speak magical incantations at an accelerated speed. Due to being the nephew of the famous poet Publius Vergilius Maro, Klingsor always envied his success and had a brief stint at being a poet. Although he never achieved any fame, he learned to speak both rhythmically and at a rapid pace, which later allowed him to keep up in a poetic competition with none other than Wolfram von Eschenbach. Klingsor then managed to incorporate this into his spell casting and thus as a Servant, he is able to perform even Greater Magecraft at the speed of a Single-Action Spell. As an aside, Klingsor also has a passing interest in joining in on what the modern era calls these “rap battles”...not that he would admit it.


    Noble Phantasm

    Lancea Longinus
    The Bleeding Spear of Destiny

    [Type: Anti-Unit], [Rank: C], [Maximum Range: 5 Meters], [Maximum Number of Targets: 1-2]

    The Divine Artifact that Klingsor spent most of his life seeking in the hopes of curing his ailment, the Holy Spear that pierced the body of Christ. But much to his chagrin, by the time he got his hands on it, the spear had been separated from its Divine power and was merely a tool of destruction and it is in that form that Klingsor has been summoned with it.

    A foul weapon that constantly radiates a cursed aura and sheds blood from the tip of the blade, Klingsor is forced to wrap it in a sealing cloth to disguise its identity and its unsightliness. Nevertheless, in order to live out his fantasy of being a Dark Knight, Klingsor carries it into battle and those unfortunate enough to have their flesh struck by the blade will find the wound cursed and turned into a Stigmata that no amount of ordinary healing magecraft can fix and will continue to slowly necrotize the rest of the body. As he has no training in spearmanship or the ways of Knighthood in general, Klingsor tries to supplement his lack of combat skill by combining it with his magic - using such tricks as controlling the spear telekinetically from a distance and using illusions to duplicate it so the enemy won’t know which is the real one to avoid and waste their energy blocking mirages.

    ------------

    Schastel Marveile
    The Fortress of Perilous Adventures

    [Type: Anti-Army], [Rank: A], [Maximum Range: 0], [Maximum Number of Targets: 500]

    Although he was summoned as a Lancer Class Servant, Klingsor’s true nature is that of the Sorcerer Supreme and the strongest weapon in his arsenal reflects that - the Schastel Marveile, an enchanted castle made entirely through the use of his magic and once Klingsor has absorbed enough mana from the nearby Leylines then he is able to create it once again as a Servant.

    Being able to exist without needing to attach itself to a pre-existing building or structure, the Schastel has ascended beyond your typical Bounded Field and has entered the realm of a Bounded World. Yet despite being a near impregnable fortress, Klingsor is much more likely to summon the Schastel around his opponents in an effort to seal them inside for just like in life, each room is practically a Rube Goldberg machination full of hidden traps that nearly killed the likes of Sir Gawain. Escaping the Schastel will be no easy task even for a Servant, but they do have the fortune that maintaining such a powerful Noble Phantasm means that Klingsor will not be able to engage them directly himself and he will be left vulnerable to an attack from a different Servant on the outside.

    The final trick behind the Schastel is the reason why Klingsor created it in the first place. He was innately aware that his most powerful servant Kundry had no loyalty to him and so in order to pre-empt a possible betrayal once he got his hands on the Holy Spear and Grail, he built the castle with the intent on self-destructing it with her inside - hoping that an explosion of such dense magical energy shredding into her body would tear her apart even down to her soul and remove her from the cycle of reincarnation. Thus as a last resort, Klingsor can enact this safety function and turn the Schastel into a Broken Phantasm that will begin to spatially collapse in on itself much like a black hole. Any Servant or Master locked inside will have precious minutes to find the way to escape before they are torn asunder. Obviously doing such will permanently cost Klingsor this Noble Phantasm for the remainder of the Holy Grail War and so it should not be used lightly.


    Lore

    Originally a mere Duke of the Terra di Lavoro in Italy, Klingsor's only claim to fame was that he was the nephew of Vergilius - author of the Aeneid. But everything changed when he met Iblis, the Queen of Sicily. The two fell in love and had a scandalous affair, but eventually the King found out and as punishment had Klingsor castrated. In shame, Klingsor left his homeland behind and wandered the world, eventually ending up in Persia where he studied the dark arts in an attempt to heal himself. Whilst there he heard whispers of a Holy Spear being hidden in Britain that could cure any malady and so he made his way to the fabled island.

    Eventually he found the ever-moving Grail Castle Corbenic, hidden within the mysterious mist. Gaining an audience with the Grail King Pellam, Klingsor begged to join the Court as one of the Grail Knights but Pellam was unsure, noting that Corbenic naturally reveals itself to those who are pure of heart so the fact that Klingsor had trouble bodes poorly. Nevertheless, at the man's insistence, Pellam agrees to allow Klingsor to stay for the Grail Procession where the Holy artifact was unveiled but the divine radiance hurt Klingsor's eyes and forced him to retreat to another room. Pellam said that it was the darkness lingering in Klingsor's heart that made him unworthy to serve and he should come back once he has purified himself.

    Infuriated, Klingsor decided he would take the Holy artifacts for himself and set himself up in a nearby castle called Schastel Marveile as a humble mage who helps the vulnerable. Biding his time over the years, Klingsor increased his magical power and coerced many powerful entities into his service such as the Witch Kundry. Once he heard that Sir Balin was taking refuge at the Grail Castle, Klingsor knew it was time to strike and sent Kundry to seduce him. Using her Lips of Awakening, she charmed the young knight which allowed Klingsor to remotely enter his mind and alter his memories to make Balin think that the Grail King Pellam was responsible for the deaths of his comrades. Enraged, Balin grabbed the Spear of Longinus and stabbed Pellam which created a wound that would not heal. Amid the confusion, Klingsor materialized in the Grail Castle and stole the Holy Spear to take back with him to the Schastel Marveile. However, before he was killed Balin had preserved the divine energy of the Spear inside his own body and then transferred it into the young Percival who coincidentally was also taking refuge in the castle at the time.

    Unfortunately for Klingsor, as the Spear was now lacking its divine power it was unable to cure him of his wounds. But with Corbenic now on lockdown it would be many years before Klingsor would get another chance to strike. Eventually his spies located that the youth at the Grail Castle was Percival who was a Knight of the Round Table. Thus during a meeting at said Table, Klingsor made an ethereal image of the Holy Grail appear in front of the knights and his servant Kundry arrived in disguise to "explain" to them that the vision was from King Pellam of the Grail Castle who lies in agony every day from his cureless wound and the only way to save him is to obtain the Holy Grail. While most of the knights were interested in the quest, three in particular were stirred by memories deep within them - they were Percival, Galahad and Bors who had all forgotten the time they had visited Corbenic. The knights set forth but one by one their vices caused them to fail until only the virtuous trio were left when they finally reached the Grail Castle.

    The master of the Castle, King Pellam greeted them from his sickbed as he explained that the trio were manipulated into coming to the Castle, thus revealing its location and allowing Klingsor to plunder it and capture Percival at the same time. Not long after, the familiars of Klingsor arrived to strike the Castle and the trio decided to split up with Galahad defending the Grail, Bors to secure passage to a ship in order to transport the Holy Grail to the Holy Land, and lastly leaving Percival to face off against Kundry who was leading Klingsor’s forces. A fierce battle ensued but the holy knight prevailed and baptized the witch, and with a kiss she was released from her Curse and allowed to die permanently at last. But before he could rest, Percival sensed an attack and narrowly dodged the Holy Spear that flew through the air and returned to Klingsor’s hands who had materialized out of thin air. The Mage was enraged that Percival had freed his most prized thrall and so using his magic, had the Holy Spear move telekinetically to assault the knight at every angle. Exhausted, Percival could only keep dodging the attacks until he heard Kundry’s whisper on the wind telling him to not fear and so listening to the advice, he stood still and caught the spear in his hands and restored its divine energy back into it, before launching it back at Klingsor who was destroyed by the holy light alongside his evil castle which evaporated into flowers.


    Relationships
    Alexandre Dumas - "How quaint to find someone who wrote about my homeland. Huh? It was your father? Why do you have the same name, that’s just confusing!?"

    Artoria - "Hmph, Igraine was once a guest of my Schastel Marveile, however brief. But if I had just a bit more time…well, you would be calling me father!"

    Galahad - "You were a fool to simply return the Holy Grail to Heaven, think man! How many people could you have saved if you simply used its powers for yourself."

    Gawain - "How dare the thief who stole my Schastel Marveile show his face in front of me!"

    Kundry - "So you have finally returned to me, Höllenrose. It was only a matter of time until you realized that you need me to give you guidance and instruction."

    Lucius Longinus - "I always did wonder what the warrior who originally held the Holy Spear would be like. How disappointing."

    Paracelsus - "Tell me Mage, as one who has created the Philosopher's Stone, what is your opinion about the true nature of the Holy Grail?"

    Percival - "If it isn’t the Pure Fool himself. This time I will avenge the humiliation you inflicted upon me."

    Roman Emperors - "Though I may originate from your land, your illusions of grandeur hold no sway over me. Mere monarchs no nothing of true power."

    Siegfried - "I heard you met the Dwarf Alberich. As someone who too renounced love, he might have been one of the only people who could have understood me."

    Solomon - “Even if it means going up against the King of Mages himself, the fact that you aided the Knights of the Round Table means you are an enemy of mine as well.”


    Creator's Notes
    Inspired by the recent-ish Percival Interlude that had Klingsor in it (and maybe a little bit of Doctor Strange). Had a bit of a headache trying to wrap my head around the merging of Parzival/Parsifal and Le Morte d'Arthur, but thankfully the Interlude did do some of the heavy lifting for me.

    I did sorta end up making him akin to a "Dark Merlin" what with the whole mage who fights close up with a holy weapon instead of just casting spells, but whatever. I did notice he is effectively a perfected Koschei as a “fighting Caster”.

    The Faceclaim is Aknadin, AKA the High Priest of Darkness from the Yu-Gi-Oh manga and anime.


    As usual, all comments and critiques are welcome~
    "Here's a bangin lil' tune about takin' on The Man!"

    (Check out my Super Special Awesome Servant Compendium here)

  17. #10657
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Klingsor: This edgy dark mage dude is pretty cool. Seems like out of an old-school fantasy anime. Also I kinda' love how you write backstories. Not sure how embellished it is from the legend but you legit make Arthurian Myth sound like a Shonen series.

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    祖 Ancestor Dreamerless's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Klingsor: This edgy dark mage dude is pretty cool. Seems like out of an old-school fantasy anime. Also I kinda' love how you write backstories. Not sure how embellished it is from the legend but you legit make Arthurian Myth sound like a Shonen series.
    It literally is.

    - - - Updated - - -

    Do y'all have any advice or thoughts on Feynman? I'm worried I got something wrong with watchers.

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    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Quote Originally Posted by Dreamerless View Post
    It literally is.

    - - - Updated - - -

    Do y'all have any advice or thoughts on Feynman? I'm worried I got something wrong with watchers.
    It seems in-keeping with what we know of the Watcher Class. The Skills except Father Of The Bomb are a bit "generic scientist" but given he's quite a modern figure I can see there might not be as much room to go for more far-out feats. Molding his Master by helping pass on the joy of scientific discovery to them is a cool idea.

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    祖 Ancestor Dreamerless's Avatar
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    Quote Originally Posted by RoydGolden View Post
    It seems in-keeping with what we know of the Watcher Class. The Skills except Father Of The Bomb are a bit "generic scientist" but given he's quite a modern figure I can see there might not be as much room to go for more far-out feats. Molding his Master by helping pass on the joy of scientific discovery to them is a cool idea.
    Originally "You're Joking Mr. Feynman!" was a skill that represented his skill to create weird anecdotes about himself, but then I ran out of phantasm ideas. Plus, flaunting social customs "What do you care what other people think?" became Territory Infringement.

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