The Omniscient Eye of Truth
Oculus Illuminati
Type: Anti-Mystery
Rank: D
Range: One enclosed space
Max Targets: -
A manifestation of Assassin's spy network, combined with the common conspiracy theory stating that
they (a powerful government organization, secret society, lizard people, Big Brother, and/or aliens) are watching your every move, observing you for their own nefarious goals. Upon its activation within an enclosed space, Assassin releases a small amount of residual mana from his hand, forming a small mark in the shape commonly associated with his organization; the all-seeing eye. These marks act as an extension of Assassin's own senses, allowing him to clearly see and hear every single thing that occurred within that enclosed space from a great distance away, as long as the mark still remains. Assassin could also speak through this mark with a camouflaged, untraceable voice. This makes it a good method for Assassin to interact with others without revealing and potentially exposing himself to danger. It would not take much magical energy to dispel this mark if it is found (although Assassin can reapply it just as easily, given the opportunity). The mark fades away automatically after 48 hours.
Whispers of Blinding Light
Vox Lumina
Type: Anti-Populace
Rank: B
Range: 1-200
Max Targets: 1000 people
A crystallization of Assassin's talent in oration and persuasion, which allowed him to form his organization. In response to his spreading influence, his enemies demonized his teachings, likening them to the words of the devil himself. Thus this Noble Phantasm was made. Whenever an individual learned of Assassin's teachings, directly (from Assassin himself) or indirectly (through media such as books, as long as said media contains the actual principles of his teachings, instead of the demonized, false conspiracies attributed to the organization) and began to genuinely ponder it, a metaphorical seed would take root within their hearts. The more they study and come to an understanding to these teachings, the seed would grow, eventually forming a mark of the all-seeing eye on their chests. Once the mark is formed, they are effectively considered a "recruit" to the organization. To "outsiders", these recruits will radiate a presence similar to that of Assassin's making them almost virtually indistinguishable from one another. Under these circumstances, finding the true Assassin would prove to be an even more arduous task. Furthermore, Assassin exerts some form of basic mind control over his recruits. Due to Assassin's use of code names to obscure his identity, this mind control effect does not manifest as direct orders from Assassin. Instead, they appear as subtle suggestions seemingly coming from the target's own minds. Finally, as a last resort option, Assassin could detonate the target's mark as a powerful mental interference spell, turning them into madmen who would die for Assassin's cause; a natural end point embodying the idea of how "insight causes blindness". A mental resistance Skill of rank B or higher is required to resist all of this Noble Phantasm's effects. Other than that, the only way to avoid it is to close your eyes, heart, and mind from Assassin's teachings, denying its very existence. Yet by doing so, one would enable Assassin to remain in the shadows, freely plotting his next move.
Paranoiac Hunt for the Enlightened
Venari Illuminati
Type: Anti-Populace
Rank: C+
Range: 1-500
Max Targets: 100 people
A Noble Phantasm obtained through
Innocent Monster, representing the general public's subsequent demonization, hatred, curiosity, and paranoia surrounding Assassin's organization centuries after his time. Its strength scales proportionately to the number of "recruits" Assassin had amassed. Upon its activation, an outsider named as a designated target would experience a deep sense of unease and paranoia. They would begin to notice shadows at the corner of their eyes, hear nonexistent whispers, and see symbols that aren't there. They would go on bouts of madness to quell these growing paranoiac impulses, and should anyone witness these bouts, the curse would fall upon them as well. Eventually, this Noble Phantasm would create a large mass of people ruled by their fear, people who would quickly lash out at anything they perceive to be "the Illuminati", regardless of the truth of their perceptions. Combined with the final effect of
Vox Lumina, this Noble Phantasm would create a bloody two-way massacre between "the enlightened" and "the outsiders", all of them madly fighting for a cause which may not have existed to begin with.