Prince Hal
As The Sun Sinks Beneath Clouds Shall I Conceal My Radiance From This World
Rank: C
Type: Support
A Noble Phantasm born from the infamous exploits of Rider's early life. Supposedly squandering his inheritance as prince to indulge in drinking and idleness with Falstaff and other disreputable friends. However this apparent indolence was actually a calculated act on Rider's part to conceal his true potential until he could claim the throne.
Named after Rider's childhood nickname symbolizing that phase of his life, this Noble Phantasm allows Rider to repress his immense "potential" and masquerade himself as a normal human. Any hints of his radiance as a Heroic Spirit are thoroughly obscured and he appears to be no more than a drunken layabout prince. Upon activating this Noble Phantasm all of Rider's stats are reduced to E- rank and his Skills except
Human Observation are sealed. In turn he gains a powerful
Espionage Skill that lets him go undetected by enemies.
Rider can freely cancel this disguise at will, reclaiming his former splendor at once. This Noble Phantasm is ideal for getting close to enemies who don't suspect anything before attacking.
Famine, Sword And Fire
Cry Havoc, And Loose The Dogs Of War
Rank: B+
Type: Anti-Army
The three allegorical hounds that were described as baying at Rider's heels in the play
"Henry V", exemplifying his warlike nature. By invoking this Noble Phantasm Rider can call upon any of the hounds as his personal familiar. Each hound is a mid-ranked Phantasmal Beast with its own unique appearance and abilities, which are enumerated below as follows:
Famine: A scrawny, horribly emaciated black hound that practically resembles tatters of skin draped over bones. The beast's most distinctive feature is its oversized maw lined that appears wildly disproportionate to the rest of its body when fully open, and lined with row after row of crooked razor-sharp teeth. This hound's unique ability is being able to "devour" magical energy. Its mouth is a veritable black-hole that greedily sucks up any Mana enclosed by its jaws, capable of nullifying weaker spells by swallowing them whole.
Sword: A sleek silvery-white hound that upon closer inspection, is actually formed of countless interlocked blades. Its "pelt", teeth and claws are all deadly swords, making the beast a "living weapon". This hound has the most simple and brutal style of fighting, flinging itself into enemy ranks while slashing, biting and gouging with its bladed body.
Fire: A hound made of living fire, giving it a crimson-red appearance. Its main forms of attack are ramming enemies with a burning-hot tackle and spewing gouts of flame from its mouth. This beast also has the Skill
Insatiable at rank B, regaining Mana and strengthening itself in proportion to how many resources it burns.
Rider can theoretically summon all three hounds at once, but that'd heavily tax his Mana and hence be only done as a last resort. When one of the beasts is killed Rider is unable to utilize it for the remainder of the Grail War.
Battle At Agincourt
Glorious Victory To The Rotten King
Rank: A
Type: Anti-Army, Reality Marble
Rider's final Noble Phantasm, representing his greatest feat of military conquest. Seizing the major city of Agincourt from France at great numerical disadvantage, crippling the French nation for a time and starting a new era in which Henry V married the French king's daughter.
A Reality Marble reenacting that most famous of battles, giving form to the fields of Agincourt for the opponent(s) and Rider to fight in. Unlike popular presentation, Henry's victory had little to do with great bravery or military prowess, but rather because of the thick mud which the heavily armored French had to slog through and where the English, with their swift horses and lighter armor possessed the natural advantage. It was said that many of the French knights become overcome with fatigue before ever engaging the enemy, and some of them even drowned in their helmets once knocked to the ground.
Within the Reality Marble is a seemingly endless field of knee-deep mud, hemmed in by impenetrable walls of trees on either side and beset with pounding rain and dark grey skies. Rather than an honorable battleground, it is a dismal place of despair and massacre, akin to Hell itself. Here Rider can call upon the full power of the English army, bringing them forth from the mud as earthen ghouls that pour forth in an unending stream, on foot and on horseback. Though individually weak, their numbers are virtually limitless, for once cut down they'll simply reform from the muck. Additionally, the mud lowers by one rank the Agility of any Servant forced to walk in it (except for Rider himself). If the Servant has a horse or something else that lets them not directly touch the ground, they can bypass this aspect.