Trinty of Rules that Governs the Inheritance of Traits
The Mendelian Laws of Inheritance
Rank: B
Type: Anti-Trait
Range: 1-99
Maximum Number of Targets: 2 people
The basic laws of inheritance that govern how numerous traits are inherited in the offspring whose's discovery through experimenting with pea plants is how Mendel earned his title of Father of Modern Genetics. The crystalization of the "result" of Mendel's experiment, it can be said. These laws are utilized every day across the world in things such as disease prevention and the selective breeding of organisms and would serve as one of the first things one learns of when one goes into the field of not just genetics but biology in general. The laws, now ascended to the status of Noble Phantasms, each have an effect on a physical "trait" of Mendel's choosing (including himself) as long as the targets are within the two-hectare “zone” Mendel has to set up beforehand and if they are also within Mendel's sight. This "trait" must be a result of the target's genes, whether it is inherited from their parents or is mutated into existence, it doesn't matter and it will be affected if chosen and remain affected even after Mendel takes his eyes off of them.
The first law is the Law of Dominance which states that when an organism is a heterotype for a trait, that trait will always take the form of the dominant allele and the recessive allele will be suppressed for life. This became the ability for Mendel to designate two traits as "Dominant" and "Recessive". The trait designated as Dominant will forcibly activate upon designation even if it was sealed before which makes it great for activating a negative trait the enemy has such as Weak Constitution mid-combat or activating a positive trait when it is needed in a situation. Meanwhile, the trait designated as Recessive will be forcibly sealed, making it unusable even for traits such as strength or intelligence to be used or deactivate a negative trait which is what Mendel frequently does to his Weak Constitution whenever possible which is very useful in a fight. It is also why he can be considered a bane to all Magi as he can just seal their Magic Circuits which all Magi, regardless of their quality, need to cast spells as long as said Mage is within the zone and sight. This forced de/activation isn't just an effect that lasts for only a moment either, they would remain in effect as long as they are within the zone or he deactivates this effect himself.
The second is the Law of Segregation that is during the
Meiosis
production of gametes
, allele pairs will separate to be put into gametes and randomly reattached together during fertilization, allowing the offspring an equal chance to inherit one of the alleles. This manifested as the ability to temporally remove the target's trait after selection, taking the form of two small spheres of light containing one-half of the selected trait exiting the target's body. These spheres, representing the gametes, then can be placed inside another organism's body which will allow that said organism to gain that trait though at only 50% of its effectiveness or if they already have that trait, have their's enhanced. The trait can remain to be used by these aforementioned organisms until this Law is deactivated or they or the original target get out of the zone, in which case the removed trait will return to the original target to be theirs again.
The last one is the Law of Independent Assortment which states the separation and inheritance of one allele pair are not affected by the other alleles. Now, it allows Mendel to select two traits of someone and prevent them from affecting each other. Essentially, it is instead of 1+1=2, it's now 1x1=1 or in video game terms, it prevents the stacking of buffs or debuffs on a target. However, this Law's overall versatility is less than the other two laws due to a stricter requirement to use it effectively as it should only be used against those who have two abilities that can stack. Once again, this effect will end when the target leaves the zone.
While the Laws' abilities are great, they still have weaknesses. Other than the shared weakness of the effects automatically ending when the chosen targets leave the two-hectare zone, they can also be resisted by Magic Resistance whose Rank if high enough, can even prevent the abilities from even happening at all. Also, the abilities are maintained using Mendel's magical energies so he should not use them for long considering his lackluster Mana Rank, or else he'll risk them deactivating when he runs out of gas so to say.
The Crossbreeding of Life that Begun the Field
Versuche über Leben-Hybriden
Rank: B
Type: Anti-Army
Range: 1-45
Maximum Number of Targets: 2800 organisms
Between 1854 to 1863, Mendel conducted an extensive experiment to find out how the heredity of traits works which resulted in the discovery of the laws of inheritance. In his two hectares garden, he worked and tested with over 28000 pea plants that he chose for their various characteristics which can be self-pollinated and by hand. During the experiment, he focused on seven traits that appeared to be inherited independently of each other. Now as a Noble Phantasm, this recreates the experiment but instead of just pea plants, it's all organisms now. If
Trinty of Rules that Governs the Inheritance of Traits
The Mendelian Laws of Inheritance
is the crystalization of the famous experimentation's "result" then this is the crystalization of the "beginning and process" of the experiment.
By gathering samples of DNA from other lifeforms, he can use them to create a “hybrid” that has the traits of their “parents” like the monsters from those sci-fi movies in the experimental garden of his creation. The "hybrid" can have as many "parents" as Mendel wishes but the offspring can only have a maximum of 7 traits inherited and ironically does not have to follow any laws of Biology or physics like the square-cube law due to their nature. Thankfully, Mendel has full power over which traits these hybrids get to have, and fortunately for him, the appearance doesn't take up the trait slots unless he wishes so. The parents don't have to be of the same species or the same kingdom even so beings such as Servants or Dead Apostles are possible too but they do have to be within the same Rank so while "breeding" a rhino and an oak tree into a wooden juggernaut is possible, crossbreeding a normal Germain Shepard and Cerberus is not. Otherwise, the limits to the hybrids are none as Mendel can create hybrids for any situation as he pleases up to a maximum of 2800 hybrids at a time, all of whom will be absolutely loyal to Mendel.
However, reaching such this limit of 2800 is inadvisable as while each hybrid's addition to Mendel's upkeep isn't relatively high, it can add up enough that even a first-rate Mage will find it hard to support him especially if there are lots of high-quality hybrids. Also, the creation of these hybrids also cost Magical Energy for Mendel with the amount of it depending on how high quality the hybrid is. Finally, Mendel cannot crossbreed lifeforms if said lifeform doesn't have any "samples of DNA" like spirits or if their Rank is just that high such as an Ultimate One.