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Thread: [QUEST] - Fate/Blumenkrieg: The Threefold War of Flowers

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    [QUEST] - Fate/Blumenkrieg: The Threefold War of Flowers


    The Holy Grail War

    A ritual established by three families of magi who sought to reach the Swirl of the Root. An event unlike any other which drew the curious gazes of all to its prize.

    An unlimited wish.

    The rules were simple.

    Seven magi are selected by the Grail to face off in combat as Master, each having summoned their own Servant to do battle until only one remained to claim the grail for themselves.

    Unfortunately...

    It failed.

    Unlike what its creators intended, the temptation of the ritual was too much for most, attracting the denizens of the Moonlit World like moth to a flame.

    Psychics, spellcasters, executioners, apostles...

    As a result, the first Grail War became a bloated mess, lost amidst the sea of blood and chaos as dozens of legendary warriors ravaged the lands of Fuyuki in search of the golden chalice, scarring it as they waged war against one another.

    A complete failure on all fronts.

    Its makers, however, were unwilling to give up, and thus the ritual was restructured, moved from Japan to continental Europe, where it was reestablished as The Great Holy Grail War. Separated into two groups, Masters were expected to collaborate in order to defeat the other faction and claim the Holy Grail.

    14 Servants

    14 Masters

    Unleashed into Europe, the magus spared to expense. Alliances were made, contracts were sighed and the old continent became engulfed into a conflict of scale never before seen. The battle had been long and hard won, and it was won indeed! Just not by whom the creators intended.

    Swooping into the world stage with a vengeance, the Yggdmillennia Clan was formed by the surviving members of the coalition of Magus Families who had joined together to defeat the group established by the three families under the command of Darnic Preston Yggdmillennia. With the Grail's unlimited wish on hand, the group declared their independence of the Mages Association, swearing to create a new haven those who wish to perpetuate the art of Magecraft.

    It has been 50 years since then...

    Now the call to arms has been issued once again to all those willing to put their lives on the line for the sake of a wish. And as the eyes of the world turn towards the Old Continent, new rules have been announced to herald the dawn of a new Holy Grail War.

    White Lily!

    Red Clover!

    Blue Rose!

    Three factions! Twenty one Servants!

    Blumenkrieg, the Threefold War of Flowers, begins!



    RULES:
    - Players will make a character within the established parameters and join one of the three Factions.

    - Chapters will be separated into sections (Morning, Afternoon, Night)

    - At the end of each section, the Players will be posed with 3 options.

    - The selected option will decide the course of the story and unlock different Paths and Endings.

    - Once every 3 chapters, the Players will be given an 'Extra Choice'

    - The Players's progress will be saved at key moments of the story.

    - Should the Players encounter a dead end, they may choose to select a different option by spending an Extra Choice or return to the previous Save point.



    FACTIONS:
    White Lily: The defending champions and leaders of Milleniumstadt. After decades of isolation following Darnic's victory, the Yggdimillennia Clan has announced the coming of a new Holy Grail War, daring all comers who dare and steal from them.

    Blue Rose: An elite taskforce assembled by the Mage's Association in a bid to retrieve the Greater Grail from the Yggdimillennia and destroy the upstart faction which humiliated them decades ago.

    Red Clover: Perhaps the most mysterious of the three. The Red Clover faction is a mysterious group which has intruded upon the Great Holy Grail War, turning it into a three way conflict for the wish. Nobody knows what their objective is, or who is their Leader.



    [CHARACTER CREATION]

    To start, all participants will settle on a name, appearence and a background from the following list for their Protagonist. Details such as abilities and personality will be revealed over the course of the story. I ask that all those making suggestions also select a faceclaim so I can better envision the character. As this is my first Quest, I will be picking the character who will be the Protagonist. However, all other decisions will be left up to a vote between participants.


    BACKGROUNDS
    The Exile: Due to reasons known only to you, your family has cast you out in order to save face. Living out amongst the massess, you have been cut off from all connections from the Moonlit World for a while now, forced to rummage for scraps as you seek to advance your craft.

    Last Scion: Your family has been put through the grinder these past few generations. Despite being from a relatively well known and respected family, tragedy has struck one too many times and left you as the last member of your family, forcing you to take decisive action or risk having your legacy fall into obscurity.

    On the Run: You have uncovered something rare, something forbidden. Though you were careful, somehow word got out to the Mage's Association of your findings, and now you are being targeted as either a guinea pig or a reagent. Paranoia is your best friend.

    First Generation: You are a nobody, unimportant to all those who surround you. Though your craft is less developed than others, you have the valuable advantage of anonimity and a hunger to prove yourself an equal to your peers. Surviving will prove to be difficult, but everyone loves an underdog.

    Wildcard: You didn't mean to join the conflict, you were simply selected for some deeply hidden motive or as part of some whim of Fate. Survival is your concern, first and foremost.
    Last edited by Wyvern; February 29th, 2020 at 10:36 AM.

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