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Thread: Fate/Samurai Remnant

  1. #3961
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Paulie25's Avatar
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    Quote Originally Posted by Comun View Post
    In general, Samurai Remnant's narrative is carried a lot harder by Digressions than the main story. It's the main story that gives us the almost universally liked core of Iori and Saber, but the Digressions are what change Zheng, Chiemon, Yasuhiro, and Takao from generic bosses to real characters (specifically the NG+ digressions for the former two). I honestly think FSR had nothing to gain by locking its most important Digressions under NG+.
    It’s trying to do the Nier thing but not quite as well. It works well for Iori in my opinion but not well for the rest, but they probably thought doing everything for ONLY Iori stuff didn’t really work.

  2. #3962
    不明 fumei's Avatar
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    Quote Originally Posted by Comun View Post
    In general, Samurai Remnant's narrative is carried a lot harder by Digressions than the main story. It's the main story that gives us the almost universally liked core of Iori and Saber, but the Digressions are what change Zheng, Chiemon, Yasuhiro, and Takao from generic bosses to real characters (specifically the NG+ digressions for the former two). I honestly think FSR had nothing to gain by locking its most important Digressions under NG+.
    It also had nothing whatsoever to gain from having two story choices where not picking the right combo only locks you out of content, so it really begs the question where some of these design decisions came from.
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  3. #3963
    On the Holy Night Noa's Avatar
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    Digressions absolutely should not have been NG+ locked, no. Bizarre choice. It was basically the digressions alone that turned Zheng into my favorite character in the game.

  4. #3964
    I get the idea of putting NG+ exclusive Digressions since there's multiple endings and having that alone be the new content wouldn't be satisfying to the average player. I don't get making Rogue Saber so annoying to get everything for, it wasn't fun having to look up multiple times to ensure I didn't screw up the 100%, there was no need to make it that obscure.

  5. #3965
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Paulie25's Avatar
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    Splitting the endings is fine cause I get that there’s too much info to give for everything, but the way it’s done isn’t optimal I agree. Comes from probably the fact they were really experimenting with stuff this game and they weren’t super sure how they’d handle the multiple endings since they knew going all the way like SN was too much work. If the game legitimately had 3 full SN routes a lot of this would have been alleviated but easier said than done. As is I don’t mind how they went about it even if it has issues with itself, but I get the critique. The other one in Chapter 3 thought yeah that’s just unnecessary. They should have combined the two choices in some way, and the Rogue Saber digression situation is baffling.

    Game’s still really good tho, if 3 months of discourse in Beast’s Lair hasn’t made me dislike it then it’s good in my book.

  6. #3966
    “─────ついて来れるか” Namelesss's Avatar
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    Ain't know one wants to do a 50+ hrs gameplay when when we can sit down and read instead

    Your not a TYPE MOON fan if you don't even own a TM Merch or haven't fapped to a TM character.

  7. #3967
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Nanaya's Avatar
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    I felt like my enjoyment came almost entirely from EtD which is kinda saying it all.
    Quote Originally Posted by Comun View Post
    I honestly think FSR had nothing to gain by locking its most important Digressions under NG+.
    I think the game structure was just weird. I haven't seen too many people happy to play through mostly the same thing like 4 times because they missed some choice combo.

  8. #3968
    闇色の六王権 The Dark Six madarra's Avatar
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    Quote Originally Posted by Nanaya View Post
    I felt like my enjoyment came almost entirely from EtD which is kinda saying it all.

    I think the game structure was just weird. I haven't seen too many people happy to play through mostly the same thing like 4 times because they missed some choice combo.
    its not unnexpected. Fate is about the goodbye between the master and the servant. The "Meeting you has chanced my life and now i need to go on without you", and EtD is the only one to deliver that for Iori and Saber

  9. #3969
    U-Olga Marie voter TomPen94's Avatar
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    It's just rly weird to have locked content in that way and not compensate by making it easier to access this stuff in NG+.
    Like, I don't get how the decision was made. Were they just that confident that the combat would be fun enough to carry the game through 4 whole playthroughs?

    Quote Originally Posted by Namelesss View Post
    Ain't know one wants to do a 50+ hrs gameplay when when we can sit down and read instead
    That's backwards and you know it.
    BL just has a higher concentration of ppl who actually read their TM shit, but that's it.
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  10. #3970
    闇色の六王権 The Dark Six OnesFleetingGlory's Avatar
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    Quote Originally Posted by TomPen94 View Post
    It's just rly weird to have locked content in that way and not compensate by making it easier to access this stuff in NG+.
    Like, I don't get how the decision was made. Were they just that confident that the combat would be fun enough to carry the game through 4 whole playthroughs?
    My guess is that they want to avoid spoilers of other team before their proper introduction, like Dorothea. Although, it could easily be circumvented by having the Digressions placed later after that moment, and they aren't anything that important as well. Though personally the highlight of any Fate is the small, trivial interactions between other Master and Servant.



  11. #3971
    フサナンヨウスギ pinetree's Avatar
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    What spoilers? Literally nothing happens in most of the NG+ digressions.

  12. #3972
    闇色の六王権 The Dark Six OnesFleetingGlory's Avatar
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    Barring those who watched the trailers, nobody knows Dorothea is a Master until confronting her in her ship. Her Digression will reveal her identity and Servant before that revelation.

    Though like I said, it was barely worth hiding, and simply my speculation regarding the Digression's placement.

    - - - Updated - - -

    The hypothetically really important Digressions would've been Yasuhiro and Shousetsu, in part of their respective roles and goals, which are conspicuously absent from the game.

    - - - Updated - - -

    Even Takatoshi got more screentime than Yasuhiro.



  13. #3973
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors UnlimitedBladeWorks's Avatar
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    Is there a guide to make sure that I don't miss digressions and optional story content?

  14. #3974
    不明 fumei's Avatar
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    There's no need for a guide because there's literally only two choices in the game. The issue is that they are obviously made to be paired together in specific ways, and if you don't pair them like that, you miss out on content (there is literally nothing to be gained either).

    In the first choice you can choose to go to Todoroki or to Kawasaki.
    In the second choice you can choose to pursue Tsuchimikado or to pursue Assassin (these are called rat and snake route respectively, by the way).

    So effectively:
    - In your first playthrough: if you pick todoroki, you must pick tsuchimikado. If you pick kawasaki, you must pick assassin.
    - In your second playthrough: just do the other choices.

    That's it. Well, there's some save abuse you can do to get the endings more easily. Your second playthrough should be in NG+ because it has new scenes, new digressions, and a new ending. If you don't want to replay the game a bunch more times for all the endings, you should then do:
    - First run: pick todoroki+rat or kawasaki+snake
    - Second run: pick the other choice, but make a separate save at the second choice.
    - Go through the rest of the game until the Musashi fight (you'll know when it is because there's a very obvious "remember to save here" point), and make another separate save.
    - Finish the second run, but do not pick the NG+ specific choice at the end.
    - Reload the Musashi save, go through and pick the NG+ specific choice.
    - Now reload your save that was at the second choice in NG+, pick the other choice that you didn't do in NG+ (so the same one you did in NG), then rush through to the end and pick the NG+ specific choice again. This is because the NG+ ending actually has two variations, depending on which "route" you're in, but actually it's only based on the second choice, the first one doesn't matter (only for digressions).

    This is of course assuming you want to see 100% in the progress menu in-game, or want to play more. Otherwise you might as well just look up the ending variation for NG+ ending.
    I guess there's an argument to be made for which route is "better" to go with for first playthrough but the game's so easy it doesn't matter really (except that one fight with forced rogue saber on sword demon is fucked up if you haven't actually unlocked his stuff), just pick whichever you actually want to see first.
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  15. #3975
    The Long-Forgotten Sight Rafflesiac's Avatar
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    Guys Arjuna's kind of cancer.
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  16. #3976
    U-Olga Marie voter TomPen94's Avatar
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    You mean to fight against? Yea he was a piece of work in the first playthrough.
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  17. #3977
    The Long-Forgotten Sight Rafflesiac's Avatar
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    Yeah.
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  18. #3978
    闇色の六王権 The Dark Six Daemon's Avatar
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    (ignores your combos and teleports behind you) nothing personnel

  19. #3979
    The Long-Forgotten Sight Rafflesiac's Avatar
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    I like the little ways the game shows Iori and Saber growing closer, like Iori actually buying Saber fish that one time or Saber actually complimenting Iori after a fight instead of insulting him. Very cute. I'm curious how many clusterfucks there's going to be, though I'm certainly not complaining. I'm pretty sure I missed some of the banter between Musashi and Zheng though, RIP. Saber's beam is very cool; no wonder Iori's so eager to replicate it. Funny how Saber did the same the night prior. I like how Iori's showing Saber a new way to live beyond his bloodstained past.
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  20. #3980
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Paulie25's Avatar
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    Quote Originally Posted by Rafflesiac View Post
    I like the little ways the game shows Iori and Saber growing closer, like Iori actually buying Saber fish that one time or Saber actually complimenting Iori after a fight instead of insulting him. Very cute. I'm curious how many clusterfucks there's going to be, though I'm certainly not complaining. I'm pretty sure I missed some of the banter between Musashi and Zheng though, RIP. Saber's beam is very cool; no wonder Iori's so eager to replicate it. Funny how Saber did the same the night prior. I like how Iori's showing Saber a new way to live beyond his bloodstained past.
    Glad you’re enjoying it Rafflesiac, and yeah the game does a great job at showing Iori and Saber getting closer. I believe they have 3 different sets of Victory Quotes and the sets get swapped out as the 2 get closer. I actually forget the specific incidents that cause each change though.

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