Digressions absolutely should not have been NG+ locked, no. Bizarre choice. It was basically the digressions alone that turned Zheng into my favorite character in the game.
I get the idea of putting NG+ exclusive Digressions since there's multiple endings and having that alone be the new content wouldn't be satisfying to the average player. I don't get making Rogue Saber so annoying to get everything for, it wasn't fun having to look up multiple times to ensure I didn't screw up the 100%, there was no need to make it that obscure.
Splitting the endings is fine cause I get that there’s too much info to give for everything, but the way it’s done isn’t optimal I agree. Comes from probably the fact they were really experimenting with stuff this game and they weren’t super sure how they’d handle the multiple endings since they knew going all the way like SN was too much work. If the game legitimately had 3 full SN routes a lot of this would have been alleviated but easier said than done. As is I don’t mind how they went about it even if it has issues with itself, but I get the critique. The other one in Chapter 3 thought yeah that’s just unnecessary. They should have combined the two choices in some way, and the Rogue Saber digression situation is baffling.
Game’s still really good tho, if 3 months of discourse in Beast’s Lair hasn’t made me dislike it then it’s good in my book.
Ain't know one wants to do a 50+ hrs gameplay when when we can sit down and read instead
Your not a TYPE MOON fan if you don't even own a TM Merch or haven't fapped to a TM character.
It's just rly weird to have locked content in that way and not compensate by making it easier to access this stuff in NG+.
Like, I don't get how the decision was made. Were they just that confident that the combat would be fun enough to carry the game through 4 whole playthroughs?
That's backwards and you know it.
BL just has a higher concentration of ppl who actually read their TM shit, but that's it.
Most humans would rather trudge through bad gameplay than read something that isn't social media.
My guess is that they want to avoid spoilers of other team before their proper introduction, like Dorothea. Although, it could easily be circumvented by having the Digressions placed later after that moment, and they aren't anything that important as well. Though personally the highlight of any Fate is the small, trivial interactions between other Master and Servant.
What spoilers? Literally nothing happens in most of the NG+ digressions.
Barring those who watched the trailers, nobody knows Dorothea is a Master until confronting her in her ship. Her Digression will reveal her identity and Servant before that revelation.
Though like I said, it was barely worth hiding, and simply my speculation regarding the Digression's placement.
- - - Updated - - -
The hypothetically really important Digressions would've been Yasuhiro and Shousetsu, in part of their respective roles and goals, which are conspicuously absent from the game.
- - - Updated - - -
Even Takatoshi got more screentime than Yasuhiro.
Is there a guide to make sure that I don't miss digressions and optional story content?
There's no need for a guide because there's literally only two choices in the game. The issue is that they are obviously made to be paired together in specific ways, and if you don't pair them like that, you miss out on content (there is literally nothing to be gained either).
In the first choice you can choose to go to Todoroki or to Kawasaki.
In the second choice you can choose to pursue Tsuchimikado or to pursue Assassin (these are called rat and snake route respectively, by the way).
So effectively:
- In your first playthrough: if you pick todoroki, you must pick tsuchimikado. If you pick kawasaki, you must pick assassin.
- In your second playthrough: just do the other choices.
That's it. Well, there's some save abuse you can do to get the endings more easily. Your second playthrough should be in NG+ because it has new scenes, new digressions, and a new ending. If you don't want to replay the game a bunch more times for all the endings, you should then do:
- First run: pick todoroki+rat or kawasaki+snake
- Second run: pick the other choice, but make a separate save at the second choice.- Go through the rest of the game until the Musashi fight (you'll know when it is because there's a very obvious "remember to save here" point), and make another separate save.- Now reload your save that was at the second choice in NG+, pick the other choice that you didn't do in NG+ (so the same one you did in NG), then rush through to the end and pick the NG+ specific choice again. This is because the NG+ ending actually has two variations, depending on which "route" you're in, but actually it's only based on the second choice, the first one doesn't matter (only for digressions).
- Finish the second run, but do not pick the NG+ specific choice at the end.
- Reload the Musashi save, go through and pick the NG+ specific choice.
This is of course assuming you want to see 100% in the progress menu in-game, or want to play more. Otherwise you might as well just look up the ending variation for NG+ ending.
I guess there's an argument to be made for which route is "better" to go with for first playthrough but the game's so easy it doesn't matter really (except that one fight with forced rogue saber on sword demon is fucked up if you haven't actually unlocked his stuff), just pick whichever you actually want to see first.
You mean to fight against? Yea he was a piece of work in the first playthrough.
(ignores your combos and teleports behind you) nothing personnel
I like the little ways the game shows Iori and Saber growing closer, like Iori actually buying Saber fish that one time or Saber actually complimenting Iori after a fight instead of insulting him. Very cute. I'm curious how many clusterfucks there's going to be, though I'm certainly not complaining. I'm pretty sure I missed some of the banter between Musashi and Zheng though, RIP. Saber's beam is very cool; no wonder Iori's so eager to replicate it. Funny how Saber did the same the night prior. I like how Iori's showing Saber a new way to live beyond his bloodstained past.
Glad you’re enjoying it Rafflesiac, and yeah the game does a great job at showing Iori and Saber getting closer. I believe they have 3 different sets of Victory Quotes and the sets get swapped out as the 2 get closer. I actually forget the specific incidents that cause each change though.