“… … … … …”
“C’mon, Green. Say something cool. Don’t you have any cool one-liners?”
“U-ummm… in the name of the planet, I’ll punish you!”
“Wrong!!!”
The Green Witch of Piety
Ranger Green
Ranger Green is the Boss of the Knight Rangers. While Red acts as the leader, Green is the one who’s actually one in charge and Red is just her representative. She is the one who ultimately makes all the big, important decisions for the team and the Ranger Belts all belong to her.
Of all the Knight Rangers, Green is the only actual magus. She is the creator of the Ranger Belts and the one who started this whole enterprise by searching for people who could properly wield her ultimate magical weapons. Ironically, she is also the weakest member of the Knight Rangers. In her petite green armor, she is more of a witch than a knight, possessing little physical ability in exchange for enhancing her own magecraft. She is the team’s support, providing heals, buffs, and crowd control from a safe backline to help her teammates win. At the end of the day, though, she isn’t a fighter; she’s only there to watch her masterpieces in action and support her friends in battle.
Devoted, diligent, driven, Green is a paragon of Piety. She carries with her a grand duty and an impossible task, but endeavors with all her soul to see it to completion. No matter what sacrifice she must make, there is no cost she will not stop at to do what she must.
“… well, that’s a little dramatic. It’s just, y’know… with great power comes great responsibility.”
Identity
Ranger Green’s true identity is Nelly Evergreen.
She is a 19-year old student at the Clock Tower’s Department of Botany and the heir to the long withstanding Evergreen family. Ever since her father unexpectedly passed away while she was 10, she has worked hard to carry the family name and complete their generations of research. It was in that aim that she put the finishing touches on her father’s – no, her lineage’s – project and completed the Green Knight Armors.
In her personal life, Nelly is a shy, introverted girl who doesn’t have any friends at school and doesn’t do many activities outside of it. Keeping almost entirely to herself, she has devoted herself solely to her studies and furthering her family’s research. To any outsider, she comes across as a soft, timid squirrel that might explode if you shove her in between too many extroverts. But deep inside, she possesses a brighter passion and a deeper conviction than anyone else.
Once the Green Knight Armors were completed, she went on a journey to find ways to implement them when she ran into Red and he accidentally activated one of them. From there, the inspiration to form the Knight Rangers came to her and the rest is history. She has since stuck around the growing group of civilian warriors, providing them the magical support they need to make their goals come true, like a little tiny fairy godmother.
Of course, in truth, it is actually the other way around. The Knight Rangers revolve around her and they are all actually helping her achieve her goals. They just don’t realize that… that they too are the guinea pigs for some magus’s sick experiment.
The Green Knight
The Evergreen family are a lineage of magi that have resided in Britain for several generations and whose roots stretch back to the Arthurian era. They are self-styled “students of Morgan le Fay” and the bulk of their magical research lies in reproducing and adapting the magecrafts of the legendary witch. In particular, what they are aiming for the most is the spell to transform a person into the Green Knight.
The Green Knight is a strange, otherworldly figure that appears in the tale of Sir Gawain of the Knights of the Round Table. He is a peculiar-looking man with green skin and green armor who appears before Arthur’s court out of nowhere, issuing a challenge. He presents himself as an incredibly powerful being, capable of defeating any of Arthur’s knights, and even when decapitated, he survives and just reattaches it. Due to some circumstances, Gawain is tasked with dealing with this adversary and he goes on a quest to do so in which his virtues as a knight are tested and proven. In the end, he comes face-to-face with the green knight and survives the encounter. It is then revealed that the whole ordeal was a test of Gawain’s character and that he has successfully passed and thus gets to live.
The existence of the Green Knight is a topic of much interest for many scholars and researchers of Arthurian Mythos. Many believe that his pure green appearance signifies a deep symbolic connection to nature. In English Folklore, the color Green strongly symbolizes nature and its associated attributes, such as fertility or rebirth. On the other hand, it is also said to be strongly connected to witchcraft and the fairies of early English folklore. Based on these ideas, many magi studying Arthurian mysteries have interpreted the Green Knight to be an avatar of Nature itself. They believe he is an extension of the planet, a nature spirit that has reached the level of an Elemental. Some even go so far as to theorize that his trial is the planet’s way of testing King Arthur to see if he is truly worthy of wielding Excalibur, the sword forged by the planet itself.
At the end of Sir Gawain and the Green Knight, however, it is revealed that Morgan le Fay was the true mastermind behind the whole event. In reality, the Green Knight was actually a regular human man named Bertilak de Hautedesert who Morgan transformed into the Green Knight with her magecraft. While her reasons for doing so are a mystery, what’s important is that the Green Knight is not some naturally occurring manifestation of nature. He is a human who became an avatar of Nature through magecraft.
That is the true goal of the Evergreen family’s magical research, a spell that can freely turn a human into an avatar of nature. At the pinnacle of this path, they believe that a person transformed by this spell will be able to wield the planet’s boundless power as if it were an extension of their own body. For that goal, they have been doing extensive research within the Clock Tower’s Faculty of Botany for generations, studying both the connection between humans and nature and the dark witchcrafts necessary for their ritual. And in the current generation, they have finally created the first working prototype of their dream spell.
Five Knight Armors
The incomplete prototype of the Evergreen family’s magnum opus.
They are the apparatuses now known as Ranger Belts, being used to give the Knight Rangers their special powers. What is being treated like a super-powered costume by these civilian teenagers is actually an incredibly powerful and magically rich mystic code with generations of magecraft behind it. It is physically modeled after the Belt of Bertilak, the special magical item that Gawain obtains during his quest which protects him from the Green Knight’s axe. In theory, the mystic code has the ability to transform anyone who wears it into the Green Knight, turning them into an avatar of nature. In such a form, they become connected to the planet, able to endlessly draw magical energy from it and to wield its power freely.
In practice, the Ranger Belts are not yet at that level. Nelly’s father had reached a level of near completion on the Green Knight Armor but he ran into a final wall and couldn’t get it to activate at all. After his passing, Nelly took on the challenge with a fresh perspective and came up with her own solution to giving the armor a little extra oomph: if one isn’t enough, how about five? Five is an especially important recurring number in the story of Gawain and the Green Knight. The symbol on Gawain’s shield is a pentagle and its five points symbolize many things, such as the five chivalric virtues, the five wounds of Christ, the five joys of Mary, etc. By splitting the power of the Green Knight into five, the parts can synergize and boost the overall result. Thus, Nelly took the Green Knight Armor her father created and turned it into five Knight Armors, managing to activate them at last once she met a worthy wielder.
One aspect as to why this work revealed itself to Nelly as they gathered more members. The Knight Armors can only activate when a person with sufficient virtue wields them. In the context of the legend of the Green Knight, this makes sense. The whole point of the quest was to test Gawain’s chivalry and his virtues. Thus, someone who does not also possess such virtues cannot wield the power of the Green Knight; it will automatically try to reject such a person by principle. In the modern era of modern sensibilities, a person who embodies all five of the chivalric virtues is next to impossible to find… but if it was just one such virtue, it becomes possible. By splitting the virtues into five different containers, a potential user only needs to embody one specific virtue to be chosen and activate the mystic code – a much lower hurdle to clear.
While this method made the Knight Armors finally work and activate, the results weren’t perfect. As powerful as they are, the Knight Forms of the Knight Rangers are still not at the level of connection to nature that the Evergreen family is aiming for. By creating five armors, the power of the Green Knight has been split into five… no, frankly, it has been reduced to an even smaller fraction. Instead of each having complete mastery over nature, the power has been split into the different aspects of nature: the atmosphere, the lithosphere, the hydrosphere, and the biosphere – which has been further split between the animal kingdom and the plant kingdom. And while users can control nature to some extent, they are not truly “one with nature”, just borrowing its power in a sense. The fact that the other knights are not Green is proof to Nelly that the knight armors are not perfected yet. For the magecraft that her family dreamed of, there cannot be a red knight or a blue knight. It only means something when there is a Green Knight.
However, after the Knight Rangers unlocked the power of Nature Transform, greatly deepening their connection to nature, Nelly believes that there is still hope that the Knight Armors can evolve and a true Green Knight may someday emerge.
Knight Powers
Green’s Knight Form takes the form of a cute, armored witch with a green dress and hat. It is the least knight-like of all the Knight Rangers and possesses next-to-none physical enhancements to the point it can hardly even be called a knight armor anymore. Even so, it still grants Green the power to become one with nature.
The Green Ranger Belt’s unique ability allows her to harness the power of Plants. With Nature Control, she is able to control the growth of plantlife and manifest a variety of plants. She primarily uses this alongside her own botany-based magecraft to quickly mix magical potions on the spot that can support her team. For example, with the right blend, she can create a magically healing herbal salve that she can spray on her allies and heal their wounds. Other potions she can create include enhancing narcotics or debilitating poisons for her enemies. She can also use her plant control to blast her opponents with sharp needles or restrain them with vines.
Through Nature Transform, Green can give her body the properties of plants. In her case, this primarily means the power to take energy from the sun and the earth. All of the knight armors draw magical energy from the planet, but Green has a deeper connection to the elements around her. Simply standing still allows her to greatly absorb magical energy from the sun or the land itself, as if she were always connected to a powerful leyline. This grants her nearly limitless access to magical energy, letting her cast her magecraft without worry.
Perhaps the fact that her knight armor takes more of a witch-like form and lacks much physical powers is indicative of Nelly’s nature. As an actual magus, she is naturally less virtuous than her teammates, but as a magus, she has deeper understanding of magecraft and stronger connection to nature. Perhaps the fact that she is the only Green member of the group shows that she is the one closest to the Green Knight. The only problem then is the fact that she doesn’t have what it takes to become a knight.
Personal Talents
It should be reiterated that Nelly is the only actual magus among the Knight Rangers. She is a proficient magecraft user with a deep knowledge of witchcraft and botany-based spells. She is capable of brewing bespoke potions for any occasion and can use familiars and boundary fields for any number of useful situations. In a fight without the Ranger Belts, she would obviously be the strongest among the group.
Furthermore, Nelly is the one who finds magi for the group to defeat and the one who thinks up any other missions they can take. While the others go about their everyday life, she works hard in the background to research any magi who might be doing evil deeds and figuring out if it’s okay to kill them without invoking some noble’s wrath. Thanks to her efforts, she has never once given the Knight Rangers a target that didn’t deserve a little vigilante justice and she is particular about removing as much moral complication from the equation as she can for the others’ mental health. As the only magus in the group, she sees it as her job to take on most of the darkness of the world of magi for them. After all, she’s the one who brought them here…
Piety
Nelly Evergreen has always been a shy, reserved girl. In youth, her single father had been her entire world – her best friend, her closest companion, and most trusted guardian. She was the type of child who cared less about playing with kids her age and more about rushing home so she could see her dad again. So when he suddenly passed away when she was 11, something must’ve torn apart within her.
She became obsessed with completing his final project, with giving meaning to his lifetime of research, and with being able to tell him that he could rest in peace. She withdrew herself even deeper into her work and neglected any other outside connections. It was… lonely, of course, but she felt a deep connection to her father driving her forward.
Yet, after meeting the other Knight Rangers, she has slowly started coming out of her own shell. She has opened up more, become more talkative, and spends less time cooped up in her own room. Frankly, the Knight Rangers have really become something of a family to her. They are her closest friends and she wishes the best for all of them. If there is something she can do for them or their goals with her magecraft, than she’s happy to play fairy godmother. Right now, they are the most precious people in her life.
But at the end of the day, none of that matters. After all, she’s a magus.
The chivalric virtue Nelly embodies is Piety. Filial piety. A devout fidelity to one’s obligations. An immovable sense of duty and responsibility. Prioritizing family and obedience above all else.
That’s why, for the sake of her family’s ambition, for the sake of her father’s wishes, she will do whatever it takes. Even if it means using and abusing four lost souls and dragging them into the bloody world of magi. Frankly speaking, Nelly has no motivation or interest in the Knight Rangers’ mission of justice. It doesn’t benefit her family whatsoever. What she’s actually after is the combat data she gets to gather from observing their battles. She believes that the answer to perfecting the Knight Armors will reveal itself best in practical usage. The members unlocking Nature Transform further proved to her that there is more to learn about how the armors interact with humans that she can study only by letting them fight and grow. Thus, she pushes the group to face more and more foes so that she can gather more data.
Now, if she were truly heartless, she could in theory just capture all the members, throw them in a cage with some monsters, and gather data that way. The fact she is interacting with them and risking her own life to support them shows she does care. But if she were truly kind, she wouldn’t have let them become Knight Rangers it begin. She understands well that civilians have no place in the world of Magi. The fact that they even made it this far is proof that the four of them are not normal people.
A boy who will not hesitate to kill someone to save someone.
A girl so empathetic she fell in love with a fictional character.
A man who would dedicate his life to avenging people he barely knew.
A guy who respects a culture so much he doesn’t question the difference in morality.
Any normal person would’ve never gotten involved, but their particular traits made them accept the magical world all too easily. In some sense, it’s their own choice and their own fault but... if Nelly truly cared about them and wanted the best for them, she would steer them away from magus society. Yet she only continues to pull them closer.
For the sake of her family’s goal, she will even treat her closest friends as guinea pigs. She will let them die for the sake of a few points of data.
After all, she is a magus. She was also chosen by the Ranger Belt.
Of course she isn’t a normal person either.