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Thread: Create-a-Servant 4

  1. #501
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Was that something I could've clicked to reveal? Weird to leave a key detail of the sheet to another post. So he's a boss-character? Wonder how he'd be defeated then, or if he's the kind who could only be gotten through to emotionally (as you mention "defects" since meeting Ritsuka).

  2. #502
    I'm not good with detailed feedback unless it pertains to typos, but I can give a somewhat simple response on Avory.

    They feel more like an overpowered OC than an actual character.

  3. #503
    Chief of the Aesir Odin's Avatar
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    I mean hello. Manaka,Goetia,Solomon,Arcuid, or any other. His supposed to be Arcuid of alien world an Possibly type Chaldeas(earth)

  4. #504
    Awake, alone and aware on the streets of Topeka, Kansas WhiteFrenzy's Avatar
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    Pros: Hey, sick Skills.

    Cons: An FGO-type Servant without FGO's story to flesh him out. The result is a weirdly, unsatisfying over-powered character that we understand the mechanics but not the motivations or the conviction. If anything, I don't think I'm even convinced of his origins yet. All in all, it's someone that exists. There's thought behind the creation but somewhere along the line you just couldn't convey properly his reason to exist and I'm, as a reader, am left thinking "okay, so when this will all make sense again...?".
    w h i t e f r e n z y ' s
    s e r v a n t s . | . m a s t e r s
    . | . p r e v i e w s

  5. #505
    邪魔 Spanner Random's Avatar
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    Quote Originally Posted by Odin View Post
    I mean hello. Manaka,Goetia,Solomon,Arcuid, or any other. His supposed to be Arcuid of alien world an Possibly type Chaldeas(earth)
    Like any other character trait, combat strength needs to serve a purpose to be worthy of note.

    Manaka is not interesting because she is strong, but because of the effect that her strength has on her, and the consequences of what happens when you put her personality in an Arthur-shaped blender. There's good reason why we never actually get a list of things she can do.

    Goetia is not interesting because it is strong, but because it has a motivation. Its strength only exists as an obstacle to validate its perspective - might makes right - before it has a chance to be challenged and defeated. Its strength is barely even important to it, and is only important because it forces the other characters in the story to react to its actions.

    Because Solomon is strong, he is not interesting. There's a reason we only see Romani Archaman and never Solomon.

    Arcueid is not interesting because she is strong, but because she is weak. With a few exceptions in Ciel's route, she's mostly a jobber. What's important is that she is fundamentally broken as a perfect being and isn't supposed to be this way, but she was dragged down to a more human level through a combination of circumstances and has to deal with that. At her most capable, the focus is not on how strong she is, but how other characters (e.g. Ciel and Roa) react to and deal with her presence.

    A strong guy can be strong, but the how and why of their strength is irrelevant to the strong guy themselves - it matters a lot more to the weak guy who is going to beat them later.

    Fate\last call
    night, dawn, and the birth of stars

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  6. #506
    Chief of the Aesir Odin's Avatar
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    Very fair points from both of you

  7. #507
    A False Shadow Morg van Destro's Avatar
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    Eh, why not. I'll still say things, despite the time gap.

    Loholt: More affection than Mordred somehow.
    He's just kinda there. Doesn't really fit with Nasu's version of arthurian, which is just a statement to be made about a lot of arthurian stuff. Definitely has too many NPs and too powerful without enough justification, his Skills are fine, and he really doesn't give Rider vibes unless you're going by the meme of Riders and NPs. I would've liked more talk about the unicorn and maybe some greater attempt to either finagle him into Nasu's world or just divide him off into being fully actual arthurian. As is, the mix doesn't feel there, and the power even less believable.

    Tin Woodsman: Oz power squad.
    It's just fun to make Oz characters as sheets, especially the book ones. Someone send me a cool Ozma sheet. On this one, you usually have more to say on personality, and I think he could've used more expansion there, though I understand the "emotionless but not" angle. I think the Skills are good and have some nice enjoyment from Treefeller, and the NP is an interesting way of using his curse to his advantage. I can't remember the last time I read a CE from you, but I might just be forgetful, because it was a nice one. Another Servant on the Royd pile.

    Asterion II: Finally got that hug.
    Saying up front I don't like Alter-Ego as a Class. That said, my only problem really is that Cretan Prince Skill, and that's basically the semantics of it being an id_es Skill. I understand that it's likely because of the whole "born from a wish" existence, but that's his existence completely. Having this Skill doesn't feel like it was necessary for being the equivalent of MR and Riding, but also because id_es is basically just BB hacking the code to give her Sakura Five cheats, which isn't the situation here. If anything, it feels like it should be his first personal Skill with a different effect, since Ephemeral Dream covers that same point and does nothing else. The NP works well, and I understand not doing the labyrinth more on the lines that, technically, this Asterios never had interaction with that.
    It's not bad.

    Lady Of The Lake: The schizophrenia continues.
    Really, Vidi already said anything I might've and more. Not much more to add. My only comment left is "Use less words."

    Moowis: The cow goes "Moowis".
    Lawful Evil with my babygirl Asirpa? You got some 'splaining to do~. Uncrowned Martial Talents just given from nowhere, but otherwise fitting Skills. Do like the detail on MR relating to the story. Death by romance NP actually has some winter aesthetics, which is my personal favorite season, so that's a personal plus. The fact that his journey is just the path between summoning and his death has a nice tragic quality to it, with him basically stating that he's a warning made flesh for other people to use as what not to do. Nice and simple.
    So why is my chitatap child here?

    Avory Excalibur Redux: No FC, no text differention, no style, no personality, this man did not make a Servant sheet.
    Same with LotL, Random and White basically said what I would've. The biggest problem was that they didn't have something to grasp onto or justify their existence. The biggest obstacle on something like this is making us believe in what you're selling us, and all we did was walk away confused.

    Don't take the opening comments on any of them too seriously. I just like opening with jokes.
    Last edited by Morg van Destro; April 14th, 2025 at 10:24 PM.
    Morg's delightful Servant comp.
    IN COLOR

  8. #508
    Chief of the Aesir Odin's Avatar
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    Amiran human form



    True Amiran


    "Day and night became one for him. He knew neither people nor spirits. No one could come close to him.”


    STRENGTH A+
    AGILITY B+
    ENDURANCE A
    MANA B
    LUCK C
    NOBLE PHANTASM A+


    PROFILE
    Class: Archer
    True Name: Amiran
    Alignment: Neutral Good
    Source: Georgian/caucasian mythology
    Alternate Classes: Saber,Berserker,Rider
    Master: Luviagelita Edelfelt
    War: Fake False war

    Gender: Male

    Height: 205.74cm(True Form)
    Weight: 115kg
    Place of Origin: Georgia

    Parameters

    • Strength: A+
    • Endurance: A
    • Agility: B+
    • Mana: B
    • Luck: C
    • NP: A+

    Class Skills

    • [Independent Action: A]
    • [Magic Restiance: B+]

    Personal Skills

    • [Divinity: C+]
    • [Warrior’s madness: B]
    • [Eye of the Mind: B]
    • [Valor: A]
    • [Beast slayer: A]

    Noble Phantasma

    [Noble Pantasm]
    Wkimnda mtvaris Isari

    Rank: A

    Type: Anti-Army/ Phantasmal/Anti-Immortal

    [Noble Pantasm]
    Q'ursha
    (Black winged dog of thunder)

    Rank: A+
    Type: Anti-Army Noble Phantasm

    Personal information

    Likes: Hunting, Fighting,Nature,Dogs,Drinking&Eating
    Dislikes: Divinities,Cowardice,Being chained,Betrayal,Himself
    Talents: Hunting,Fighting,Tracking,Surviving, Rescuing Damsels
    Natural Enemy: Sky attributed divinity

    Family Members

    Father: Sulkalmakhi
    Mother: Dali
    Brother(s): Tsamtsumi,Dachi
    Spouse(s): Qamari


    Servant Summary

    Amiran is considered the greatest of heroes that originated from Georgia; his deeds are celebrated widely,there is no equal either to his strength or skill, but due to his madness, he was also feared in his time.

    It is said that even now, earthquakes are the result of Amiran still struggling helplessly to break the chains that bind him, despite this, at his core, he is still a heroic individual, even if he is troubled, he endured a great deal of hardship for the sake of the love he felt towards humanity.



    Background

    "What is there to say? I fought as hard as I could, to make the world a little better for humanity, but in the end there is no denying the fact that my hands are stained by too much blood.”

    Born to a goddess and human Amiran was always destined to live a non-ordinary life.

    There are many different tellings of his life; each region of Georgia has its own version.

    Something common amongst all of them is that he is semi-divine, has the goddess Dali as his mother, and is eventually chained in the mountains by supreme divinity.

    What can be said except that the life of a hero is a difficult one? Despite living with his family while growing up, even as a child he was different from his brothers, as his true form is one with the lower body of a lion while having the tail of a dragon's neck alongside its head

    Despite expectations, the bond between the brothers was very strong. Even as Amiran looked different compared to them, they still considered him their younger brother.

    Their relationship became very strained due to Amiran killing their father, something that, despite being outside of his control, he still blamed himself for.

    Despite no verbal accusations, there was a certain degradation of the relationship between the brothers, In comparison to Greece or other lands that had many heroes or demigods, Amiran was unique as being the only demigod in his homeland.

    in the land in which he grew up, which was overcome with many different phantasmal species dwelling in it, people were forced to live in mountain valley fortified villages.


    PERSONALITY
    Similar to certain rider, Amiran is very conscious of his appearance as that of a non-human due to his lower body compared to heroes who had perfect human form.

    Amiran spent most of his time amongst his brothers or in wilderness, as his appearance was something that would not allow him to freely interact with civilization.


    Eventually, Amiran, alongside his brothers, would venture to distant land until they came across a deer with horns of gold, a sign from his mother concluding that they were to follow it.

    Amiran, alongside his brother, climbed the mountain, On top of it, they saw a miraculous sight: an entire fortress constructed out of shining crystal, and when Amiran pried the door open,


    A warrior dead upon the floor, and near his head a steed they spied;
    At his right side a giant sword sent flashing lustre far and wide.
    His shield reached heavens high, and tore the lining of the spacious sky;
    And in one corner of the room in heaps did gold and silver lie.
    With loosened hair his mother knelt, and for her child she loudly cried.
    His wife whose tears o'erflowed the seas sat weeping at her husband's side.


    Eventually Amiran would defeat both the three-headed giant and the three dragons that sprang from his blood, but from the same giant he would learn of the fact that the king of giants had a beautiful daughter.


    At the time, Amiran had done much good, defeated and eradicated much of the evil that dwelt on the lowlands, and been celebrated as a hero despite his appearance, and yet Amiran had felt a loneliness that nothing could solve, and yet from Giants Tell, Amiran hoped that he would find companionship.

    Despite facing an army, Amiran managed to defeat it in its entirety, eventually facing the king of giants, who hurled thunderbolts against him and seemingly could withstand any strike from his sword or shot from an arrow until Qamari the giants daugther told Amiran of his weakness behind his leg.

    Her father on hearing her words cried:

    "Cursed be the hussy! Hear her words! How to her father she is blind.
    Like leaves do husbands thrive, but can she another father find?

    Why did thy mother care for thee. It would have been better if she had brought forth a dog instead, for it would have been more faithful and true to her."

    "I never sucked my mother's breast, nor ever heard a lullaby;
    None cared if I lived on or died, alone, abandoned I would cry."

    When Amirani heard the words he swung his mighty sword around,
    And in one lightning stroke his foe, deprived of life, fell on the ground.

    And yest Amiran found no joy that day, for once again, due to his madness, he had struck down his brother,

    Thus they lived happily for a time, Amirani was always in search of new adventures. He killed many giants and dragons. And the wonder of his deeds spread throughout the world.

    For fear of him no bird flew under heaven, no ant crawled on earth. And soon there were but three devis, three wild boars, and three oak trees left standing in the world.

    But tell of Amiran, would have no happy ending as he returned from his journey; one of his arrows coated in the blood of one of the slain dragons pierced his paw.

    As a poison, it could not kill him due to his part-dragon nature, but it did succeed in driving him into a maddened frenzy, which resulted in him exterminating both his wife and his children.

    And from this moment, Amiran decided to go against the gods, both hoping to bring the secret of metalworking to humanity so that they could defend themselves and as a last act, not of redemption, as Amiran believed himself to be far too gone by that point, but of a last heroic deed.

    Amiran succeeded in his deed of stealing metalworking from the gods while they slept, and yet for this he would suffer for eternity.

    Armazi cursed Amirani, upon the highest peak of the Caucasus He stuck a huge iron pole, and bound Amirani to it with a chain.


    translation of Georgian poem about Amirani:

    Bound to the rock by gods' decree, A hero's heart beats wild and free. Amiran, in chains he lies, Yet defiance burns within his eyes.

    With strength of gods and mortal kin, He battles fate, though he can't win. Each dawn brings pain, each night reprieve, Yet hope within he won't bereave.

    Oh, Amirani, brave and bold, Your tale through ages will be told. For in your suffering, we see, The spirit of our liberty.






    CLASS SKILLS
    [Independent Action: A]

    Due to various events connecting to his madness, Amiran chooses to live without interacting with civilization; even while fighting against nightmare creatures or doing great deeds, he refuses to have anyone accompany him after tragicaly slagutheirng his brothers

    [Magic Restiance: B+]

    Despite his divinity being lower, Amiran is still a demigod son of a major Georgian goddess, alongside the fact that in his true form, he is part of dragonkind.



    PERSONAL SKILLS
    Personal Skills

    [Divinity: C+]

    Amiran was born to the goddess Dali, the Georgian goddess of the hunt,wild, while his father was an mortal hunter, When he was younger, his divinity was higher, but due to his actions, mainly stealing the secret of metalworking from the gods, he was chained to the tallest mountain of the Caucasus, on which he is restrained by the divine chain of the gods while his body is both constantly eaten by eagles and mended.

    [Warrior’s madness: B]

    Goddess Dali, while carrying Amiran in her womb, was tricked by the wife of the mortal hunter whom she had an affair with to drink poison, which resulted in Amiran being prematurely given birth to or rather being cut out of his mother's womb by his father.

    The result of this would not become clear until his adolescence, when a pit of madness induced by the fact that he was poisoned while in his mother's womb resulted in him killing his own father by strangling him.

    But such episodes of madness would not end with the tragedy of patricide later in life. While alongside his two half-brothers fighting an army of giants to claim his wife once again, Amiran was struck by madness, resulting in him once again staining his hands with the blood of his family by striking down both of his brothers with his sword.

    Such episodes would eventually culminate in perhaps the greatest of tragedies that Amiran had to experience, in which he slaughtered his wife alongside his children.

    In effect, this skill can be considered similar to the class madness of the Berserker class servant improving parameters in exchange for a higher chance of being struck by madness.

    If such a thing were to happen, even his master would not be safe from being slaughtered at the hands of Amiran.

    It serves as a composite skill as well, having battle continuation, allowing Amiran to survive even fatal wounds in order to defeat his foes, whoever they might be, ranging from mere humans to the king of gods himself.


    [Eye of the Mind: B]
    Insight concerning battle gained from countless years of experience as both hunter and warrior, ranging from battling giants and dragons, to taking part in wars, its fitting skill representing disciplined awareness of both battle as well as larger-scale conflict, able to freefly analyze ongoing battle without any hindrance, even gaining insight into opponents.



    [Valor: A]

    Courage in the face of overwhelming odds: Amiran, in his life, fought without any fear, facing an entire nation of giants alongside their king, who commanded thunderbolts to make his daughter Amiran's bride.or taking the task of climbing the clouded mountain in which gods resided to take the secret of metalworking, facing the king of gods himself, and refusing to see the secret of the well whom he told it dto

    [Beast slayer: A]

    skill represents his life not as a wise mage or brilliant king but as a heroic huntsman and warrior.

    Eradicating various phantasm species that dwelt in today's Georgia is a skill that gives an advantage against phantasms or monstrous species or even against beings who possess non-human components.


    NOBLE PHANTASMS
    [Noble Pantasm]
    Wkimnda mtvaris Isari
    Sacred bow of moon
    Owner: Amiran
    Type: Anti-Army/ Phantasmal/Anti-Immortal
    Rank: A
    Range: 1~99
    Maximum number of targets: 500/1

    The silver bow, the only gift that he received from his mother, Dali, is a divine artifact, or rather weapon, possessing no need for physical arrows, instead using astral arrows,

    as a noble phantasm. Even without its name being called out, it has anti-immortal as well as anti-phantasm traits, once its name has been called out, Amiran quickly shoots out six arrows of light, each shot representing the myth in which he killed a giant with three heads.

    After which, from the giant's blood sprang out three wyrms, which rapdily matured into three mighty dragons colored red, white, and black, After which Amiran once again used his bow to shoot all three of the dragons simultaneously.


    “This is bloody fruit of all my labors and tribulations
    Let my arrows strike true and be your bane.
    O immortals, learn of our mortality
    This is a gift in the form of eradication; eternity is a curse to all.”

    Once true name is released, Amiran rapidly launches his arrows, three in single down three at a time, Each arrow has anti-army capability.

    Amiran can choose to release the arrows either in their anti-army function or in a more powerful concentrated anti-person mode.

    [Noble Pantasm]
    Q'ursha
    (Black winged dog of thunder)

    Rank: A+
    Type: Anti-Army Noble Phantasm
    Range: 2~50
    Maximum target: 150 person

    “Once again we are reunited.
    Not even death can end our tribulations.
    But let us gain some consolation through it.
    Let them bear witness to claws that are thunderbolts.
    bark, which is tearing wind, and paws,
    which bring forth earthquakes.
    Q'ursha”

    As a noble phantasm, it temporarily manifests Amiran's ever-faithful dog as his ally; the amount of time it can stay manifested depends upon magical energy, which Amiran’s master can provide.

    As a divine beast, it consumes large amounts of magical energy, its size exceededs that of the African bush elephant, its attack ranges from physically assaulting its foe or calling forth thunderstorms or even wind and using nature itself as a weapon.

    The legendary companion of Amiran, a divine beast of Georgian mythology , he has wings of a raven and possesses colossal paws as well as his bark producing thunderbolts and being able to track down anything or anyone whose scent he picked up.

    He remained alongside Amiran, breaking his chains even as they repaired themselves rapidly. He was ever the faithful companion, remaining alongside his owner until both of their torture ended as the age of gods faded, both finally experiencing the end of their punishment.



    - - - Updated - - -

    he is a mythological hero from Georgia and probably the only one who could be a servant. As you can probably guess, he is similar to a certain Greek titan, but that's not my addition. Fun fact: in another crazy addition, later on, his godfather is Jesus Christ. Thoughts and questions are welcome.

  9. #509
    死徒(下級)Lesser Dead Apostle Kurozetto's Avatar
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    Not gonna lie, a Servant that embodies the whole concept of "Natural Selection" using Darwin as it's avatar just from the get-go sounds awesome and something that I would like to see in an official piece media.

  10. #510
    Ruler of the Fairy Kingdom
    -- A Very Good Fellow! --

    Fear not, o summoner and newest subject! The King of Fairies, He who has heard the voice of God and Angels, the Prophesied King of Britain - no, the Solar King of the World, and a savior second to only the Christ has come to assist you!
    ...
    Hmm? I remind you of someone? Surely you jest, for my appearance is as perfectly unique as any could be! If that's all, I don't suppose that Queen Mary has made her apperance? I have waited quite some time for her audience...


    Source

    Class: Ruler
    Other Classes: Caster
    True Name: Goodwin Wharton
    Alignment: Chaotic Neutral
    Origin: Britain (17th Century)

    Parameters:


    Str: E
    End: D
    Agi: E
    Mgi: D
    Lck: A
    NP: EX

    Likes: Mary of Modena, His Kingdoms, Treasure Hunting, His Children
    Dislikes: F̴a̵l̸s̷e̷ ̵K̴i̵n̴g̵s̶!̷James II, Catholics, Child Support Payments
    Talents: Treasure Hunting, Taking Care of Children
    Natural Enemy: James II
    Catalyst: His autobiography
    Traits: Male, Hominidae Servant, Humanoid, Servant, Weak to Enuma Elish

    Class Skills
    Riding (D++)

    As a King, Lieutenant Colonel, and Lord Commissioner of the Admiralty, he naturally asserts that he has a high rank in the Riding skill, and that any failures to manifest the sheer potency of this skill is simply the result of the failure of his steed to manifest properly. As a more productive course of action instead of listening to your delusions about the inabilities or presumed failings of this skill, he instead often comment on both the impressive power of the boost gained when captaining a ship, and his desire to use naval vessels to go treasure hunting. If this desire is indulged, it causes another increase in capability for this skill. Not that it needs the help.

    True Name Discernment (E-)

    A skill that allows Ruler-class Servants to determine the True Name and Parameters of an opposing Servant at a high enough rank.

    Despite his repeated claims of this being another of his "A++" rank skills, this does not manifest in his actions to any capacity. At this rank, Ruler will absolutely, positively, 100% guess... the absolute wrong person. He possesses an absolute inability to correctly identify a Servant he is opposing. You could directly inform him of their True Name, and he would continue to fail to accurately gauge their nature or understand that he already had the answer. A skill born of his continual deception by others throughout his life, including being decieved on the amount of children he had (he was told he had almost 40, and paid the according child support!), the ability of others to perform Alchemy or to listen to the voices of the Angels, and most distinctly the failure of the vast majority of his supposed revelations from God or the Angels to come true in any capacity.

    "Look, look - just give me one more shot! I'm certain this large fellow is absolutely Heracles!" he says, pointing at Musashi.

    God's Resolution (-)

    "I absolutely have this skill. I just lost the command seals in the wash. Yep, accidentally put them in with some whites, and now they're gone. Sorry!"

    Madness Enhancement (Abnormal)

    A variant of Madness Enhancement that perhaps bears more similarities to a skill such as Insanity - though due to his lack of contact with an Outer God, it is instead catalyzed in this fashion. This variant of Madness Enhancement essentially enforces two "truths" upon Ruler's being - the first is that he is the Fairy King, He Who Was Chosen By God to Rule Britain, Solar King of the World, and the second is that he must absolutely trust whatever is told to him by a "Friend", "Ally", or "Positive Acquaintance" unless it contradicts with the previous manifestation of this skill.

    It is different from a skill such as Madness Enhancement (EX) in that it does not prevent mutual understanding in dialogue not relating to these subjects, and in that it offers him no boost to his physical capacities at all while still having a distinct and noticable mental effect on his being. In that sense it can be argued to be the worst of two worlds, excluding one additional effect. In the event that someone he formerly trusted is revealed to be an enemy, it will grant him a bonus in all forms of combat against them. This portion of the skill has emerged from his many patent disputes over diving technology with his former partner Osmond Cook, who repeatedly defected from his service and sold off the designs he had made for improved equipment to figures such as Theodosia Ivie, though Cook would eventually return to his service for a time, before becoming a more permanent rival in the field.


    Personal Skills
    Journey of Wilted Flowers (C)

    Altered form of the Skill Revelation, poorly mimicking the skill Journey of the Flowers possessed by Arturia Pendragon (Lily).

    This skill gives Ruler "The Worst Possible Course of Action" to follow, in a reversal of Revelation's consultation of God and the gift of Merlin that allowed that young girl to begin her journey to become the Ideal King of Britain. As he absolutely trusts the voice of God that delivers such to him, he is then made obligate by his Madness Enhancement to follow it to the end, unless a new message is given that overwrites such in his mind. By all accounts, a skill that should be worthless... However.

    However, this skill has an inbuilt "feature" of sorts, wherin it regularly reinterprets what Ruler asks of it as the exact opposite question. How to "defeat" an opponent becomes "how to lose" to an opponent, and the skill therefore reverses this course of action into achieving a stunning victory... Presuming victory is possible at all, at least. This altered function is a result of Ruler's feat of "falling upwards" throughout the course of his life. Despite his many abnormal habits throughout his life, the scandals he regularly became engaged in, including his denunciation of James II and his supposed affair with his Sister-in-Law Anne Wharton, he still benefitted anyways. He recieved an impressive role as a Lord Commissioner of the Admiralty, almost certainly owing to the support of his father. He was elected to multiple seats in Parliament, even.

    This skill mimicks the Journey of Flowers for a rather simple reason - because God had said that he would be the "Greatest King to Ever Live", second only to Christ. Of course, this was never something he would actually achieve - but this potential, this vision of the future, still meant that he needed to "walk a path better than that of the Ideal King of Britain".

    Mystic Eyes (D)

    A skill indicating possession of Mystic Eyes, in this case born of a natural mutation in the magic circuits surrounding Ruler's eyes. Despite the usual trend of naturally-mutated Mystic Eyes being among the strongest, these are of a low quality indeed.

    These Mystic Eyes are those of "finding", not dissimilar to a certain Adashino family which came about long after Ruler's death. Unlike their eyes, which specialize in finding "Pairs" of items, Ruler's mystic eyes specialize in finding "Remnants" of something. These eyes were responsible for some of Ruler's activities of treasure-seeking throughout life, including his attempt to raise a Spanish Galleon from the sea, his acceptance of Mary Parish's stories of Fairy Gold being present in regions, his eyes allowing him to see a "shimmer" of something that existed once that convinced him of the truth of her claims.

    "Subject! I was digging through your trash, and at some point you burned a Craft Essence with me in it! I know you did it as a mistake, obviously, but I managed to dig it out!
    ...Why do you look so dissapointed? It might be Silver, but it's still got a perfectly good shine to it!"


    Madman's Valor (C)

    During the course of the 1680 Exclusion Parliament, Ruler would accuse James II of a number of things - of the burning of London, of sacrificing the English to save the French, of protecting conspirators in the Popish Plot, and doing so much to ruin the nation that he was worthy only of execution. This was an action which had brought the disdain of his father, the key Puritan leader Philip Wharton, upon him, to an extent greater than any incident before, even despite the poor relationship which had existed between the two. This action would haunt him throughout the rest of his life, even after the fall of James II and the beginning of hit political career. This haunting was to the extent that as he walked through London, he tried to keep his face under a hat at all times to prevent potential agents of the king from slaying him, something he kept up for years until a revelation that he would come to meet with servants of the King at St. James Park, where his supposed resolve forced them to flight without appearing to him.

    These false revelations finally drove away his fear, which acts as the fundamental building block of this skill, the capacity to drive away any mental effects while he is under the effects of Journey of Wilted Flowers, also increasing his melee strength in the same action. The effects of pain also stop mattering to him under this effect, similar in fashion to the skill Determination of Steel.

    Fairy Privilege (D)

    Skill similar in nature to Imperial Privilege, based on the principle of taking the skills of his (imaginary) subjects as his own.

    Allows him to access a wide variety of skills he associates with fairies... almost none of which are combat oriented, primarily entailing craftsman and construction skills which he uses to iterate on his previous designs.


    Noble Phantasm
    Free This Body From Its Need For Any Assistance, O Angels!
    Filter of A Fabric Unknown To Mortality

    "Throughout my life, I sought to plunder those depths... I built machines with the voice of God in my ears. My designs were stolen, and their thief was brought to heel, once again by God's Will. Thus, behold this greatest accomplishment - without need for complication, without need for fear, this fabric shall allow me to survive, and finally go deeper! This time... the Angels have completed their work!"

    Type: Anti-Unit (Self)
    Rank: EX
    Range: -
    Max Targets: 3

    Not Ruler's greatest claim to fame, nor what he was most known for - but perhaps the accomplishment he most wished to see carried out. His first experience with the Fabric was during his expedition to the Isle of Jersey, where he was promised a fabric which would allow air to pass through without water coming with it, invalidating the complicated equipment of the time. This never came to be, and when Mary created the Fabric with her own hands, it allowed water through. Of course, this was only the fault of the Angels taking the mouthpiece that was to come with this Fabric to London on accident. Mary would send the Mouthpiece to him once again she said, and it would be thin as Cambric - though she was told by God that the expedition could not be carried out, the Angels confirming this truth by the 26th of September. Then again he would be delayed by the crises of the era, begging the Angels for a diving suit to assist in his efforts to sink the French Fleet through the destruction of their rudders, alongside wishes for a mortar which could fire underwater, and his perhaps greatest wish for the support of his subjects. He would recieve none of these things, of course. In 1691, he was again told that the Angels had perfected the design. The angels were again delayed by the birth of Mary's children, alongside several other unfortunate events. Again he was granted the equipment in the wake of his patience. Again, the pipes and leather procured by the Angels spurred a leak. But despite this failure, and despite the inability of the best of his efforts to fix the diving equipment, he was granted another sign of provindence - the sinking of the Dartmouth, which he was able to plunder of her cannons, becoming a celebrity for some time.

    In 1694, it finally arrived unto him. Wrapped and sealed upon his table was that most impressive suit, lightweight and able to strain the air out of the water. Again he was refused, however, for God said he was not to open it until the angel Gabriel came to him. Following four days of silence following the sound of a voice which was perhaps Gabriel, he opened it - only to find nothing within except for paper wrapped in gauze. Again his suit had been waylaid by malevolent spirits, and this would be his final dive, his political commitments taking from him the time to accomplish his dream.

    It is a Noble Phantasm of denied rewards. It is a Noble Phantasm of a dream which never came to be. It is the Noble Phantasm of "A Reward Unknowable to Mortality".

    Upon activation, Ruler and two others (three being the number originally intended to use the fabric) have a
    Curse
    Blessing
    placed upon them, granting them an unwavering determination and increasing their luck to the extent that the absolutely, absurdly, 0.00000001% likely outcome that could possibly see success becomes not only possible, but the most likely outcome. In exchange, however... the goal those outcomes are leading to becomes a
    Poisoned Chalice
    Absolute Impossibility
    . If one had a "One-Hundred Precent" chance of winning a Holy Grail War, and was under the effect of this Noble Phantasm or had at any point used this phantasm during such, they would be doomed. The moment they were about to claim the Grail, a stone would crush them instantly, or a rival would come back to life one last time to kill them, or the Grail itself would somehow reject them. Of course, the trick to this is that the Fabric does not discriminate. So long as someone is sacrificed to this curse, then the other two would be able to prosper - and naturally, Ruler would be the easiest to manipulate into a situation where that "One-Hundred Percent" chance strikes him, allowing the other two to manuver atop his corpse to claim victory.

    This Noble Phantasm is what allows Ruler to be summoned in that classification - as even if he were to grow to want the grail, he would inevitably be prevented from taking it by the automatic activation of this Phantasm. After all, taking the Grail would be his
    Greatest Triumph
    Most Positive Conclusion
    . After all, Ruler can never reach the reward at the end of his life.


    Lore
    Goodwin Wharton (March 8th, 1653 - October 28th, 1704) was a man attracted to mysteries at the most base level. He was a mystic, a treasure-hunter, an attempted alchemist, and many more. He was also a Minister of Parliament, a Liutenant Colonel, and eventually the Lord Comissioner of the Admiralty. He was also the King of the Fairies, the Solar King of the World, and the self-prophesied King of Britain. He was a man who earnestly believed in the words of those who surrounded him, in the many pregnancies of his partner Mary Parish, in the belief that God was speaking to him, despite every failing of God's own predictions and every time he was decieved. Even when he came to live a "normal" political life, he still relied on the words of God to determine his speeches until the very last instance, when they ceased to speak or guide him in the field of politics following his repeated entreaties.

    He was notable for his innovations and repeated attempts at expanding the field of diving. He was similarly notable for his condemntation of James II, and his repeated attempts to have a romantic relation with Mary of Moderna, James II's wife, an action supposedly ordained by God, with Wharton repeatedly writing in his biography that she had "almost sent for him" across the course of a number of nights. He of course had lain with several women before this point, and even while he was awaiting for Mary to call for him he would attempt to seduce another three, similarly believing such to be ordained by god. Following the Glorious Revolution and the collapse of James II's regime, he would be granted a seat in Parliament due to the death of his brother, Henry, and though he was still entirely confident in his belief that he would soon become the King, he would become notable as a working Minister of Parliament.

    Goodwin would gain further fame through the parliamentary sphere when he managed to retrieve fourteen out of thirty-two cannons and much of the other equipment of the ship, his return to Britain with this material being one of the few times in his life his father would show him great favour. God refused to advance his dreams of securing kingship over the lowlands, and instead he continued to fufill the role of a parlimentary member, though he was becoming more and more known for his speeches and roles in naval affairs, his speeches being near entirely written without divine inspiration by this point.

    Following more failed predictions, the failure of his final attempt at diving, and the continuation of his broadly successful parliamentary career until his eventual stroke, he would grow more and more sickly following the death of Mary Parish and the struggles of raising their eldest son Hezekiah, who he had not spent much time with throughout his life. He managed to set up Hezekiah with a successful army career and much of the property he owned in his will, though Hezekiah's death only seven years after Goodwin would see the estates fall apart under the direction of his nephew Phillip. His autobiography would be released after his death, revealing his many eccentricities to a Britain which had seen him only as a notable MP.


    Relationships
    Mary Parish - It's complicated. On the one hand, despite the effects of his Madness Enhancement, the nature of the summoning system means that Ruler can acknowledge that despite his status as Fairy King, she had no knowledge of such when they interacted in life. However... she made his life important in a very real sense, and his actions can in many cases be linked directly to her role in determining the tales she would spin around him. He also certainly loved the children they had, and he spent much of his effort in his later life taking care of them. If they met again... maybe they could make this relationship more equal than last time.

    Child Servants - Naturally, they remind him of his own children, who he doted on despite his limited interactions with them as a result of he and Mary's own variable relationship. He attempts to act the part of a "cool older brother" or "doting grandparent" depending on the situation. This is one of the few situations where he turns off his Journey, considering his trust in his own capacity to handle such matters.

    Artoria Pendragon "Ah, the Ideal King! I'll surpass you, as God intended of me!"

    Oberon Vortigern "Are you supposed to be the old King of the Fairies...? But where's Penelope?"


    Creator's Note
    Hello! This is my first submission after lurking for a fair while, as you can tell I stole a lot of the formatting from other people (esp. from everyone who worked on the Memory Across Time series, though obviously I didn't match their skills at all) - I was originally intending to do Goodwin as far more of a joke, but upon reading through his autobiography I found myself way more interested than I originally thought I would be. There are still a few remnants of the joking part of his story in this profile, but at some point in the future I want to try and take a better shot at getting him down accurately. I'm not too dissapointed in this, though (here's hoping it isn't so shit that this statement needs to be immediately retracted).
    Last edited by Grimboooooo; April 17th, 2025 at 12:06 AM.

  11. #511
    Your average angst/edge supplier BnEl15's Avatar
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    Ah, an Osborne series enjoyer. Based.

    Pretty good attempt for a first sheet, interesting skills balancing both his "historical" and more fantastical aspects, and a funny NP that comes with a creative justification on why he qualifies for the Class. Nice work.


  12. #512
    A False Shadow Morg van Destro's Avatar
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    It’s time for a sequel.


    There once was a Tsar of Russia.

    This Tsar was loved by his people, bringing advancement and reform to his country.

    This Tsar left this world “the Great, Father of His Country, Emperor of All the Russias”.

    This is not his story.

    This Tsar was controversial from the moment he took the throne, and he would maintain that until his death.

    Until it was taken from him.

    But who really was this man, so unloved by his people, his wife, and history?

    Master! I've been talking with Teach, and he’s shown me the most wonderful website! I have so many figures, you have to see!

    The Failed Tsar

    Source
    Class: Rider
    Other Classes: Berserker
    True Name: Peter III
    Alignment: Chaotic Neutral
    Place of Origin: PRussia
    Height: 178 cm.
    Weight: 67 kilo.
    Likes: Frederick the Great. Playing war games. Collecting figures.
    Dislikes: Overly strict people. Dancing. The judgmental. Russia
    Natural Enemy: Catherine the Great


    Parameters:
    STR: D
    END: D
    AGI: D
    MGI: E
    LCK: C
    NP: B


    Class Skills:
    Riding (D):
    He has been trained in the mounting and riding of horses, but has no real talent in doing so. Very unbecoming of the Rider Class.

    Magic Resistance (E):
    Servant close to the modern day, Rider’s aptitude in this Skill is minimal, gained only because of his Class.

    Territory Defense (E):
    A local legend from the second World War says that Rider’s own ghost prevented not only the bombing of his hometown but also stopped the German army from capturing a nearby city in a similar way to him stopping Russian forces from claiming one in Prussia. This anecdote has given him a minor rank in the Gatekeeper Class Skill, allowing him to minorly increase the defenses of established territories.

    Personal Skills:
    Grandson of Peter the Great (A):
    A title Rider made illegal not to add to the end of his name, this he wore with pride as a marker of both his lineage and his right to rule. Peter the Great was the man that, in a similar vein to Catherine the Great, brought Russia into the modern day and advanced it in great bounds to maintain its relevancy and power.
    His only regret is that his grandfather’s name wasn’t “Frederick”.

    Acts as a high-ranking Imperial Privilege that also grants him the ability to manifest items and weapons associated with “modern Russia”, though unlike his wife, these items only value around D rank.

    Appreciation of Tactics (EX):
    Rider’s study of tactics bordered on the obsessive. The type of fixation only fanatics and children can truly exude. More than simply loving militaries and the leaders of them, Rider loved the movements and tactics they employed in their campaigns. He was known to play with his toys, arranging them in famous battles he had read about and reenacting them as closely as possible. Despite this, many of his own original “tactics” were not very useful.

    More than being able to recognize other Servants famous for their military careers, Rider has memorized their entire portfolios of tactics. He is also able to perfectly remember any combat actions they perform and possibly interpret the ones they may do from the information. This useful ability is hampered by Rider’s own personal lack of creativity and ability. While he may know what move another will make, he doesn’t have the imagination to form a counter. This ability is best paired with another person who can properly make use of the information.

    Toy Soldiers (C):
    Rider’s favorite hobby in life was laying down on his floor and spreading out his little figures, playing with the tiny soldiers for hours on end. He even carried this into adulthood, making his own figures, buildings, and tools by hand to increase his collection. This very hobby is one of the reasons he was not taken seriously by those around him, including his wife.

    As a Skill, this love manifests in his ability to produce figures. He can even produce them as full-sized automaton-like soldiers he can command like infantry. However, what may be the most useful aspect of this Skill is when he creates figures in the form of the people he encounters. By using a map or perhaps a model of the location and placing these figures on or in them, the figures will begin mimicking the actions of their true body, giving in real time information on their actions.

    Of course, these figures lack the ability to vocalize and, if a map is used, entering a building can mean interpretation is required as to what they are interacting with, but it still can be a massive boon in surveilling the enemy and planning attacks around their movements.

    Noble Phantasm
    Pugachev's Oak: The Many Branches of Peter III (C)
    Anti-Self

    After Rider’s death, there were several men that would claim his name with intentions varying from the noble to the mad. The most famous of these were Yemelyan Pugachev, a man that led a revolution against Catherine the Great using her husband’s name to prop up his cause. The oak referred to is a tree Pugachev was said to have watched the burning of a town from.

    Just as Pugachev stole a name from Rider, so shall he be stolen from. The oak in this case refers to Rider with its branches being the pretenders that stole his identity for their own ends. Using this NP, Rider is able to replicate “doubles” of himself up to five times. These doubles act as Rider himself and may even get mixed up with each other on which is the original. Not that that matters. As long as a single one of them remain, any of them can take the role of “Peter III”.

    It is possible for them to reappear once killed, but it would take several days to a week depending on how much magical energy is fed to them.

    Let the Rats Hang!: The Price of Murder is Death (E+)
    Anti-Unit

    One of the most infamous stories about Rider is when his wife found him holding trial for a rat his dogs had captured? The crime was murder, the creature having chewed off the heads of two of his toy soldiers. After the “trial”, Rider hung the rat on handmade gallows he had created, leaving the rat on display for several days for its crime.

    This Noble Phantasm activates whenever one of the “Riders” is slain. The one who delivered the killing blow will find themselves hoisted from the ground by an ephemeral noose, the life being choked out of them as they dangle. The spiritual form of the noose, however, is not difficult to disrupt, and usually is nothing more than a nuisance. That is unless multiple “Riders” are killed at the same time. The noose becomes exponentially stronger the more that died before its appearance, all five making it nigh unbreakable and strong enough to suffocate most anyone.

    This Noble Phantasm is easily counterable by simply killing them off one at a time, but as a surprise attack on an unsuspecting foe killing off the weak Rider? It could be deadly.

    Treaty of Saint Petersburg: Second Miracle of the House of Brandenburg (B)
    Anti-Army

    One of the many treaties to bear the name, this particular Treaty of Saint Petersburg was the conclusion of Russia’s attempts at claiming land from Prussia, instead offering their own support and men to the cause of its ruler, Frederick the Great. This not only marked a large shift in European power, but also a drastic shift in opinion among the Russians towards their ruler only four months into his reign. The reason this event is considered a miracle is because Prussia was very steeply losing the war. Enemy armies on every border, thousands on thousands of men lost, over one hundred of which were commanding officers, and there was no hope of salvation.

    Then Rider was made emperor, and his admiration for Frederick spurred him to aid.

    This is a very strange yet strong Noble Phantasm with several conditions for activation.
    1. Rider was not the initiator of conflict.
    2. The enemy must not be evil.
    3. The enemy is someone Rider can admire.
    4. The enemy must be in a near-defeated state, whether at the beginning or by the end of combat.
    5. Rider must retreat.
    By fulfilling all of these conditions and withdrawing from battle, Rider inflicts a powerful mental effect on the enemy. This effect urges them relentlessly that they need to join Rider’s side. This can manifest in several ways, from suddenly being attracted to him, respecting him as a greater opponent, a sense of growing comradery, or even just a desire to be on the winning team. However it worms its way into their minds, it is Rider’s greatest weapon as it brings those more effective than him onto his side.

    Of course, this is all reliant on Rider being in the position to activate it. Given his strength as a heroic spirit and the lack of effective means of bringing an enemy to heel, it is unlikely Rider would be able to engineer this to occur. The most he can hope for with it is to get lucky and stumble upon such a situation, much like he did in life.

    Lore

    When he was a child, his head was filled with promises of the throne by his father. Not the Russian throne though. The Swedish one. This is a strangely poignant precursor to Peter III’s attitude going forward, because though Peter would try his best as Tsar of Russia, his heart would always lie elsewhere.

    Peter’s father raised him in all things military, the boy practically becoming addicted to them from this time until his death. He was also trained in the same things his father was as a child, something that may have aided him in the future had not tragedy struck. His father gone, Peter was left in the care of his tutors. Unfortunately, his tutors had no love for the boy, and it is here that the trouble truly began.

    What Peter went through can not be confined to the venire of “strict teaching”. It can only be described as cruel. The boy was tormented, both physically and verbally, by the people that were meant to be preparing him to face the world. Threatened with punishment without reason, forced to skip meals and given little food when the chance arose, and taught whatever information they deigned to bestow from the time he arose to the evening. It was even they that ceased his lessons in Russian, something his father wished for him to learn, producing a famous failing that is often solely placed on his shoulders.

    There are other mistreatments from that time to list, but needless to say several years of this torment did not affect him positively. He began drinking and smoking, things his tutors also taught him, and those habits would also stay recurring throughout his reign. During this time, his aunt, who had become empress of Russia, declared him heir presumptive and arranged for him to be married to the girl that would one day be called Catherine the Great.

    The tumultuous relationship with his wife is certainly worth mentioning, as a large amount of biographical information we have on him comes from her. The majority of it is personal in nature, talking of his lack of interest in her, his bad personal habits like the aforementioned drinking and smoking, his extreme love of playing war games with his figures, and his more childish behaviors. He even on several occasions had her participate in some while in military dress. Needless to say, the relationship was not a good one, with both taking on different lovers, and the one son that possibly could’ve been his being denied by her, saying he never consummated their marriage.

    These factors did not help when he became Tsar, as there was one more fact about the man: he adored Frederick the Great, king of Prussia. At great cost to his country, dismissing the lives of thousands of Russian soldiers, and undoing five years of work, Peter III made peace with Prussia in the first four months of his reign. This action greatly diminished his standing among the Russian people. He also began making threats and pushing the other countries, planning to declare war on them and reclaim land they had lost. These actions are perhaps the greatest reason he was dethroned.

    Ineffective, unpopular, childish, brash, and completely uncaring towards his people’s interests, it is little wonder that he was overthrown. Catherine and her followers, both military and civilian, marched on the palace. Peter attempted to escape, but the majority of public and military forces sided with her, declaring her the sole ruler of Russia. Left with no other options, Peter abdicated the throne.

    Peter’s death a month after his abdication is the subject of speculation and theory. The official autopsy listed hemorrhoids and a stroke as the cause of death. Rumors and alternate accounts claim he was assassinated on order of Catherine or killed in an escape attempt. The answer somewhat comes down to whether or not one believes Catherine was insulted enough by him, worried he might be propped up by a revolutionary, or if all his nasty habits caught up to him.

    While much of this man’s life seems sad or wasteful, he did implement several reforms that improved the lives of both nobles and commoners, ended many religious persecutions, and even opened a violin school he taught in to both men and women of high and low birth. Even if he wasn’t effective, he surprised people by how much he tried to properly run the country.

    Peter III never wanted Russia. Russia never wanted him. It was inevitable that such a relationship would end poorly.
    “They have dragged me into this damned Russia, where I must consider myself a state prisoner, whereas, if they had left me free, I would now be sitting on the throne of a civilized nation.”



    Personality
    https://static.zerochan.net/Prussia.full.262431.jpg

    “Yes! My army grows! Soon, we will be unstoppable!”
    Peter places several new models among his army men. Some are mechs, a couple are Servant figurines.

    Peter looks like a proper ruler. He has the appearance of competence and regality. This look is shattered basically whenever he opens his mouth. Peter is arrogant in the way only a child can be, filled with an undeserved confidence and sense of invincibility. The unfortunate end to his life and the circumstances leading up to it have done nothing to diminish this. If anything, it’s strangely emboldened him, possibly due to “finally getting out of Russia”.

    He loves to laze around and especially loves playing with his toys, often trying to include passersby in the game. He enjoys reading, talking with others in an excited manner about his favorite topics, and honestly living his best life now that he has no real responsibilities as a ruler. Sure, he always wanted them, to make his dad proud and prove his tutors wrong, but 1. they gave him the wrong country to rule and 2. they didn’t appreciate him anyway.

    Yes, Peter has turned the whole situation in his mind into one where he holds little responsibility in its outcome. He tried his best, he tried to make them happy, and he didn’t even say a word about all of Catherine’s “suitors”, and they all hated him anyway. They’re just a bunch of unpleasable jerks that don’t know what they want, and he’s done trying to please them.

    Peter honestly has a good heart, but it’s been somewhat dulled by the life he led. In response to his tutors, he ended up becoming every bit as arrogant and irritable as them, but he never truly forgot how painful and lonely those days were when no one was there to help. It’s no surprise, despite these negative qualities others love to tout, he worked to alleviate the pain of others with what reforms he was able to push through. Peel away the pompous and self-assured attitude, and you find he never really left those days when he was flogged naked in front of his servants. A scared boy who acts bigger than he is.
    It's little wonder he retreats into such childish things.



    Relationships
    Catherine the Great
    https://static.zerochan.net/Prussia.1024.1670860.webp

    Catherine! I know you’ve said you don’t care about these things, but I’m sure I can change your mind this time!

    Catherine very openly despises Peter. Were it not obvious enough from her own letters and memoirs, she views him as little more than a weak, arrogant child in a man’s body. One incapable of properly doing anything and whose life is a stain on her own. In contrast, Peter’s opinion on her tends to draw closer to apathy at its worst. He’s never once viewed her as a romantic partner and viewed their relationship as purely circumstantial. However, as can be seen, he still tries to put in effort towards getting along with her, but the sheer gap between both their personalities and mentalities is simply impassable.
    Peter is everything she desired to oppose as a young woman. A whiny child, clinging to a past home and past life. Catherine rejected all that she was before Russia, to hold its soul within her chest. Peter chose to fill his heart instead with his fantasies, and for that there can be no forgiveness.
    Frederick the Great: *Frederick does his best to avoid Peter. He can’t stand his constant drooling over his idol.*

    Peter the Great: Grandfather! There’s so much I want to tell you! Follow me, follow me!
    Šćepan Mali


    I’m sorry, Dear Catherine, but I discovered that I much prefer the company of a true Tsar~
    I’m sorry, Catherine, but it seems you just aren’t enough for him. You don’t mind sharing, do you?

    *Catherine woke up from the nightmare with a start. Both she and Šćepan were missing for several days after. When they finally turned up, Catherine looked exhausted next to the glowing Šćepan.*

    Šćepan and Peter get along extremely well. Šćepan, while not as immature as Peter, is more than willing to spend time doing the childish and exuberant things that Peter does. He’s even able to get the Tsar to do things he usually would never dream of. Whether this is completely genuine or just another way to bully Catherine remains to be seen, but by all accounts, it seems to be the former. Sometimes, people just click.
    Whatever else comes with it is just a bonus.


    I’m sending this photo to your wife.
    Wonderful! I’m sure she’d love to see how much fun we’re having.

    https://static.zerochan.net/Prussia.1024.559572.webp
    Tsarevich Dimitri Ivanovich: *…This one hits a little too close to home.*

    Napoleon Bonaparte: *Napoleon and Peter often play war games together. Peter never wins, but Napoleon admires the enthusiasm.*

    Aisin-Gioro Zaitian: Yeah, now you’re getting it! Now, the German military started employing a-

    Edward Teach: *These two are often seen spending time together painting figures or talking about their respective idols.*

    Tiberius: You know, I absolutely adore historical records. If all I had to do was read and play all day, I would’ve done it too!

    Arsinoe IV: You made the best out of a bad situation. Though, I’m not so sure about all the slavery and death.

    Charles the Fat: Really, I don’t see anything wrong with you. All those idiots just go on and on, and where did it get you? You’re better off not listening to those types.

    Thomas Palaiologos: Don’t be so sad, friend! You want a crusade? We can play one out right now! I have some specially made figures-



    Craft Essence
    https://static.zerochan.net/Prussia.1024.77479.webp
    I Was Tsar Once

    I was Tsar once.

    I wanted to be king, and they made me a tsar.

    I wanted to play, and they forced me to starve.

    I wanted to help, and they called me a fool.

    I wanted to go home, and they told me I was.

    I wanted to be left alone, and they killed me anyway.

    I was Tsar once.

    And I pray I never will be again.





    I didn't think I'd be making this, but life takes us in strange directions.
    I was surprised looking into him, because all I’ve heard about him was the ridiculous stuff. No one talks about the decent things he did or, frankly, the horrendous years after his dad died that may very well explain some of the traits we see manifest later. He wasn’t a great ruler, but now I can kinda see why. Bro got kneecapped in his teens and he never fully recovered.
    That said, Catherine Servant coming at some point. This is apparently a trilogy.


    [Konosuba - Aristocrat Imitation]
    Last edited by Morg van Destro; April 18th, 2025 at 04:52 AM.
    Morg's delightful Servant comp.
    IN COLOR

  13. #513
    Chief of the Aesir Odin's Avatar
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    So possibly pure Archer herk?

    Class: Archer

    Master: Illyasviel von Einzbern

    Name: Heracles

    Sex: Man

    H&W: 253 cm, 160.0 kg

    Alignment: Neutral Good



    STR: A

    END: B

    AGI: A

    M.E: A

    LCK: B

    NP: A



    Personal Skills

    Valor: A+



    With his brave and daring spirit, Heracles is able to neutralize mental interference such as suppression, confusion, and charm. Valor also increases the damage inflicted upon the opponent during melee combat. This skill allowed Heracles to defeat several monsters empty-handed



    Divinity: A



    Being a mixed-race child of a god, the King of Gods Zeus and a human, and becoming a god himself after death thanks to his great deeds, Heracles naturally possessed the highest level of the Divinity





    Battle Continuation: A



    Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce the mortality rate from injury. The best result is achieved when a resilient body is combined with this skill. It represents the ability to survive.







    Eye Of the Mind(False): A



    Gained through many ordeals and adventures, he is capable of calm analysis of battle conditions, by which competent grasp of the status of the self and the opponent are obtainable even in the midst of danger; utilization of such to deduce the appropriate course of action that permits escape from a lethal predicament.





    Class Skills



    Independent Action: A



    It is possible for a Heracles to stay in the world for two days without a Master. However, this is the ideal value achieved by maximally conserving mana and avoiding battle and Noble Phantasm usage.



    Magic Resistance: A



    Cancel spells of A Rank or below, no matter what greater magecraft it is. In practice, the Servant is untouchable to modern magi



    Noble Phantasm



    God Hand: The Twelve Labors



    Type: Anti-Unit



    Rank: B



    Range: —



    Maximum number of targets: 1 person



    God Hand Immortality obtained from a blessing (curse) of the gods. The body is transformed into strong armor, and all attacks of rank B and below are nullified. Additionally, there is effect where revival (Raise) is automatically cast upon death. There is a stock of eleven revivals.



    Resurrection as well as attack-nullification. Besides these two effects, God Hand also possesses a third effect: rendering an attack that it has experienced before useless. Regardless how powerful is the Noble Phantasm that defeated Heracles, it would be completely nullified after he resurrects.



    Heracles dosen't have to die. For example... if he were to take fire damage, once he recovered hed would gain +100 resistance to fire.







    Nine Lives: Shooting the Hundred Heads



    Type: Unknown



    Rank: C~A+



    Range: —



    "As the occasion demands"



    Maximum number of targets: —



    The technique that has become a Noble Phantasm is called [Style: Shooting the Hundred Heads], and can be performed in various ways with a weapon or perhaps even bare-handed. Drawing the maximum power from the weapon, from anti-unit to anti-army, up to sieging, various forms depending on the circumstances are on display.



    Nine lives has the meaning of possessing a life amount to 9, but this holds the implication that, due to the monsters he faces as enemies possessing the special characteristic of "reviving no matter how many times they are killed" altogether, he had achieved a combat method that "annihilates them no matter how many times they revive".





    Thoughts: I think this is how pure Heracles as an archer might have looked; I'm a bit uncertain about his parameters as a pure archer compared to Avenger.





    Standard equipment not noble phantasm which he has as an archer





    The Pelt of the Divine Beast



    The skin of the Nemean lion turned into a pelt; it retains the ability to reject artefacts/weapons originating from the wisdom of men.



    This negation ability is ineffective against weapons/artefacts which are not a byproduct of the wisdom of men.



    Nor against physical unarmed violence, which is not considered to be wisdom of men, punches/claws/and such things



    His Armament



    He wields a greatbow with an adamantine string so strong that no regular Heroic Spirit would be able to pull. In life, this bow was passed down to Philocthetes, who would use it to kill Prince Paris of Troy, alongside bow his arrows are tipped in hydra venom.

  14. #514
    夜属 Nightkin Marethyu77's Avatar
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    Heracles : So uh ... forgive me if that seems a bit blunt but ... isn't that just canon Heracles from what we already know about him ? Aside from that, if I can give a small formatting tip, there's a lot (and I mean a lot) of line breaks, which doesn't help reading, especially without any other formatting (even if it's just bolding, underline and italic, no need for anything fancy tbh) to help differentiate titles and other stuffs without that much spacing.
    We don't need sanity where we're going !

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    Quote Originally Posted by asterism42 View Post
    how dare you violate my contest with this abomination

  15. #515
    屍鬼 Ghoul VitaVitaAR's Avatar
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    Hey long time no see I just really wanted to do this again and start with updating the first sheet I ever posted on the previous thread so like hi I guess here she is also oh god how do you resize thumbnails i know you can but i can't remember what it was.


    Caster
    Wicked Half-Elven Princess
    Click here for a Sketch!
    Alignment: Chaotic Evil
    Region: Scandinavia
    Gender: Female
    Height: 145cm
    Weight: 37kg
    Likes: Handsome men and beautiful girls who are easily manipulated, being praised, causing pain
    Dislikes: Feeling Pain, being ignored, the human side of her family

    Parameters:
    Strength: D
    Endurance: E
    Agility: C
    Mana: A+
    Luck: C
    Noble Phantasm: A

    Class Skills:
    Item Construction: C
    While she is highly capable as a magus, her capacity in the creation of items is only average. She is largely restricted to items that assist with necromancy.

    Territory Creation:
    A
    As her half-elven blood renders her comparable to a magus from the Age of Gods, she is able to create a temple for her use as a base of operations.

    Personal Skills:
    Necromancy: A
    Caster is an unmatched necromancer, possessing excellent compatibility with the art of manipulating the dead from her very birth. Through the use of Necromancy, Caster can summon all manner of undead abominations. At its lowest application, she can animate and control the corpses of humans and similar creatures. However, even the bodies of phantasmal beasts are not out of her reach. Caster's heart turned black when she learned the truth of her origins, and so she forged the Island of Oland into a nightmarish realm of corpses and death. It was all for the purpose of slaughtering her half-brother and his companions, and depriving her father of his legacy.

    Elven-Blooded:
    C
    Caster was born due to the abuse of her elven mother by her human father. As a result, despite being born in the 6th Century, she is more comparable to a magus from the Age of Gods then many of her contemporaries. This provides a variety of beneficial effects, from a high degree of replenishment for her magical energy to a charm-like mental fascination she is capable of inducing in unaware opponents. Additionally, this also affords her a strong affinity with supernatural forces, causing various spirits and other beings to align with her with little effort. Caster met with her mother only a single time, but it was this meeting that changed the course of her life forever.

    Sadistic Charisma:
    B
    Caster unquestionably enjoys the harm and suffering of others. But, even those she favors will know her fascination with causing pain. A magnetic effect suitable for a ruler, no matter how twisted, combined with her adoration for causing suffering. The affects of her charismatic and yet sadistic disposition are all the greater when utilized against those who suit her tastes. Truthfully, she did love her husband, but despite this fact she was still willing to utilize him as a tool to execute her plot against her family.





    Noble Phantasms:
    Darkness Nightmare Capital
    Oland
    Rank: B
    Type: Bounded Field
    Range: 1-60
    Maximum Number of Targets: 1000 people
    Caster was utterly ruthless and without mercy. As long as it allowed her to reach closer to her goals, the Half-Elven Princess would pursue even the most heinous of measures. It was to this end, through her own magecraft and the manipulation of her husband, that she altered the island of Oland into a realm of cold and death. It became the perfect location to conceal her army of wicked spirits, evil norns, monsters, and undead, all for the purpose of slaying her half-brother Hrolfr Kraki. A bounded field that recreates the conditions of Oland during Caster's reign, rather then the land itself. It can be considered a weaponized location for the purpose of slaughtering even the most legendary of heroes, and it is the perfect location for Caster to plan her next move. While its establishment requires considerable effort, once Oland has been recreated it offers a number of benefits. Chief among these is the advancement of Caster's army. Her necromancy is normally limited to summoning human undead as well as utilizing corpses and spirits of the modern era, but once this Noble Phantasm has been utilized she is able to summon the undead that composed her army in life at will. This includes the manifestation of undead wyverns, giants, trolls, and even a pair of undead dragons. While they are weaker then their living forms, these reanimated monstrosities are still a considerable threat and can endlessly be replenished as long as Oland remains active. Within the bounded field, Caster is granted a staging ground bonus due to the replication of the kingdom she ruled. Conditions are hostile to all intruders. There is no light, and temperatures are well below freezing. A luck check is required for intruding Servants, or they will suffer a rank down in all physical parameters. Additionally, Servants of Good and Neutral alignments are subjected to an additional rank down, and the frigid air is all the harsher against them. Caster twisted Oland into a weapon for the sole purpose of destroying Hrolfr Kraki and his companions, a band of legendary heroes. It is only natural that this Noble Phantasm, representing the land where she raised her army of abominations, could be especially hostile to those of a heroic nature.

    Skuld's Maneater
    Great Quilled Boar
    Rank: A
    Type: Anti-Army
    Range: 1-50
    Maximum Number of Targets: 100 People
    Among all of the abominations Caster gathered for the purpose of ending her father's legacy, the greatest and most terrible of them all was an enormous boar. With skin made of razor-sharp, interlocking quills, tusks and hooves that rended the earth beneath it, and a taste for the flesh of men, it was an ultimate weapon even stronger then the most powerful of her undead. A phantasmal beast of a remarkably high grade, a nightmare that emerged from the Reverse Side of the World to devour humans. Its enormous size and strength alone make it a devastating foe, but it is also capable of unleashing a hail of razor quills from its body as projectiles. Its breath is frigid, and can cause frostbite with only limited exposure. While it is an incredibly powerful and dangerous creature, it is also almost completely uncontrollable. Its only motivation is to seek out and consume human flesh, and upon being summoned it will rampage in search of lives to devour. It does not heed Caster's commands, though it does not see her as any form of prey. Even the wicked necromancer herself acknowledges this potential for destruction, and will thus only use this Noble Phantasm for brief periods of time or as a weapon of last resort. As a monster who participated in the slaughter of heroes, surely only the greatest of heroes could overcome it.


    Lore: Half-sister to the legendary Hrolfr Kraki, of the Hrolfs Saga Kraka. Her father, Helgi, encountered her mother disguised as a loathsome old woman while at his hunting house. He reluctantly gave her a bed to sleep in, and she removed her disguise and revealed her true form as a beautiful elven maiden. Perhaps her intent had been to offer him a reward, or perhaps there was no meaning in it. Regardless, it was the action that followed that would result in Skuld's conception. Helgi forced himself upon the maiden, who disappeared afterwards. It was some time later that the infant Skuld appeared as if abandoned at his castle. While Helgi had forgotten his act of brutality, he sensed a strange form of kinship with the infant and ultimately chose to raise her as his daughter.

    Even from an early age, the child Skuld exhibited pointed ears and an exceptional talent for norse magecraft, or seiðr. She was adored by those around her, and lived an innocent life without any knowledge of her origins. While her demeanor was somewhat twisted from the very start, and she enjoyed playing tricks and making the lives of those around her more difficult, there as little true malice in her actions. As she grew, Skuld gained an increasing awareness of not only her capacity as a magus, but also her ability to manipulate those around her. But even this was not wielded with true malice, despite the sometimes somewhat cruel pranks she would play.

    This changed when she met her mother, for the first time in her life.

    It was when she had barely entered her teens, when intending to pull a trick on one of her caretakers out in the nearby forest, that she encountered the elven maiden who gave birth to her.

    They spoke, and the truth of her conception was revealed.

    Whether she questioned her mother, or if her mother told her, the result was the same. Skuld was horrified by the actions of her father, and swiftly grew to despise him. It was from here that she began to plan for her father's death.

    However, he perished in battle before she could secure his murder.

    Despite the fact that he man who had abused her mother was dead, Skuld felt only frustration. She had been deprived of her vengeance. How could she do anything for her mother's sake if her father was already dead?

    ---Her half-brother.

    He was the heir to the throne of Denmark. He was her father's legacy.

    And so, he was her new enemy.

    Skuld was practically overjoyed with her new plan. She would destroy her father's legacy by slaying her half-brother, and then rule Denmark however she pleased. Its people would become her subjects, to do whatever she wished with.

    She would let nothing stop her, now.

    The first step was securing marriage to Heoroward, whose rule of the island of Oland would allow her an excellent opportunity to build an army for the sake of destroying her half-brother. Then, she began to manipulate her new husband, convincing him that the taxes leveled by Hrolfr, who now reigned as the King of Denmark, were unfair to a lower king such as himself. During this time, Skuld realized she was developing true affection for her husband, but that was secondary to her ultimate goal. He would be a tool for her until she had taken the throne.

    Skuld utilized Oland to assemble a great army, composed of monstrous undead, wicked spirits, and a number of phantasmal beasts. She erected a bounded field that concealed her forces from the mainland, cloaking Oland in darkness and cold and making it impossible to know what she was planning until it was too late.

    With her abominable army and the forces of her husband, Skuld mounted an ambush against her half-brother at Lejre, during a midwinter ritual celebration. Her initial attack slaughtered many warriors, soon reducing their numbers to only Hrolfr Kraki himself and his eleven companions. And yet, they were all warriors of legendary strength, and fought long and hard against even the most powerful of her beasts. They even slew her husband, and destroyed many undead and slaughtered many living soldiers.

    But this did not dissuade Skuld, who had prepared for this battle. Even the death of her husband would not stop her.

    She used her necromancy to raise the dead, again and again, until even her half-brother's strongest companions began to grow weary.

    And finally it was done.

    Finally, they had all drawn their last breath. Even the mightiest of heroes had been drowned in death and darkness.

    Her half-brother had never learned of the actions of his father. And yet, he was the only remaining target for Skuld's vengeance.

    Thus, while she did grieve her husband, she celebrated.

    Skuld took the throne of Denmark and used it to do as she pleased. The country was hers now, wasn't it? No longer did it belong to the legacy of that bastard who had violated her mother.

    So it was her right to do whatever she wanted. To force great warriors to entertain her and bow their heads. To force beautiful maidens to attend to her every need. To slaughter those who tried to reject her.

    It was only right that the only remaining legacy her father had earned was the tyranny of his triumphant daughter.

    But in truth, her triumph did not last.

    A single man among Hrolfr's companions had managed to survive and escape her notice. He swore vengeance, and returned with an army backed by the Queen of Sweden, who was Hrolfr's mother.

    They ambushed Skuld and bound her arms and stopped her mouth, rendering her unable to perform her magecraft.

    She was tortured to death in vengeance for her betrayal and murder of the King. In her last moments, her life painted in shades of red and black, she cursed Denmark, all those who still survived, and the very spirit of her half-brother. She cursed the rotten fate she had been given, and she cursed the world that had robbed her of the chance to kill her father herself.

    Her mother was never seen again.

    Skuld is a cruel and callous princess, fitting the image of a clever and confident young rich girl who uses her charms to destroy others. She is arrogant and confident in herself, a wicked seductress who will eagerly use others to achieve her goals without a second though. Both the living and the dead are considered to be tools by her, albeit in different ways. And yet in spite of all this, she is perhaps far too eager to seek praise and appreciation from her Master. In spite of deriding them as her subject who should be serving her, she will also insist they praise all she does. Masters who do so, and do not act in a manner she disapproves of, will find themselves earning the Elven Princess's good graces surprisingly easily. Those she takes special liking towards may even be raised to the level of a 'special' subject whom she takes great care towards. Even those Skuld feels some level of affection towards will still find themselves targets of a girl who both seduces and mocks, a sadist who enjoys making others squirm, and a manipulator whose words could always have a double meaning.

    In spite of this behavior as a confident seductress, Skuld is surprisingly self-conscious about her own petite figure. It is best not to mention such things to her.

    Skuld hates the human side of her family. Whether it be her father or half-brother, they are all considered to be her enemy. She does not like to talk about them, and if they were to be summoned alongside her she would desire nothing more then their erasure.

    And yet, she also hates the cold. Despite the way she wielded it, the cold merely reminds her of loneliness and pain, things she cannot stand. Her desire for praise, her need for attention, her manipulation, perhaps this is all because she does not want to be ignored or left alone.

    Her whole life had become twisted around a plan for vengeance. She was always arrogant. She was always cruel. But once, she had been without true hatred in her actions. Once, she was adored.

    Perhaps those are the days she longs for.

    Notes: I actually can't find the source I got the Great Quilled Boar from anymore, which makes me wonder if it was ever part of the myth in the first place. Still, I'm kind of reluctant to get rid of it since I think it suits her lore well. There's not going to be any fancy formatting from me yet since I have no idea how to do it. ^^; As I mentioned, this is a redo of the first Servant I wrote on here a few years ago. Not much has actually changed, but she's gotten a new sketch(I think I've improved a little?) and I've refined her skills and Noble Phantasm more. Otherwise, I've mostly just elaborated on her personality and history. I hope she's at least interesting!

  16. #516
    フサナンヨウスギ pinetree's Avatar
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    Skuld: I really like the decision to limit her necromancy with the first NP, it gives her some flavor and the Semiramis flair that actually diminishes the derivative feeling I got after the heavy Liz impression at the start.
    That said, when all is said and done her character does inch a bit too close to Liz to me, and I wish you had gone a different direction with her personality. The growing sadism over her lost chance at revenge is nice though.

    Heracles: Feels excessively simplistic, but I guess it should be considering it's just altering the original Herk abilities a bit to fit with what we know.
    Last edited by pinetree; April 21st, 2025 at 12:57 PM.

  17. #517
    Wyrd oft nereð unfǽgne eorl, þonne his ellen déah... Skull's Avatar
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    Quote Originally Posted by VitaVitaAR View Post
    Notes: I actually can't find the source I got the Great Quilled Boar from anymore, which makes me wonder if it was ever part of the myth in the first place. Still, I'm kind of reluctant to get rid of it since I think it suits her lore well. There's not going to be any fancy formatting from me yet since I have no idea how to do it. ^^; As I mentioned, this is a redo of the first Servant I wrote on here a few years ago. Not much has actually changed, but she's gotten a new sketch(I think I've improved a little?) and I've refined her skills and Noble Phantasm more. Otherwise, I've mostly just elaborated on her personality and history. I hope she's at least interesting!
    I just checked the Saga and a boar under Skuld's command does get a brief mention so it doesn't come out of thin air, although there is no explicit suggestion that it is special outside of its abnormal size and razor sharp quills.
    "Here's a bangin lil' tune about takin' on The Man!"

    (Check out my Super Special Awesome Servant Compendium here)

  18. #518
    屍鬼 Ghoul VitaVitaAR's Avatar
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    Quote Originally Posted by pinetree View Post
    Skuld: I really like the decision to limit her necromancy with the first NP, it gives her some flavor and the Semiramis flair that actually diminishes the derivative feeling I got after the heavy Liz impression at the start.
    That said, when all is said and done her character does inch a bit too close to Liz to me, and I wish you had gone a different direction with her personality. The growing sadism over her lost chance at revenge is nice though.
    I can see how she comes across as kind of Liz-like. My idea was that her more manipulative and clever behavior would help distance her from Liz, but I guess the attention-craving part of her really does feel Liz-ish. The way I emphasized it when I wrote her out probably didn't help. ^^;

    Quote Originally Posted by Skull View Post
    I just checked the Saga and a boar under Skuld's command does get a brief mention so it doesn't come out of thin air, although there is no explicit suggestion that it is special outside of its abnormal size and razor sharp quills.
    Well hey, it's not the first time something like that became more important when someone's made into Servant. I'm just glad I hadn't somehow gaslit myself into thinking it existed.

  19. #519
    フサナンヨウスギ pinetree's Avatar
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    Peter III: The toy skill is fun. Pugachev's Oak materialized a predictable ability in a very fun way too.
    That's pretty much most of what I hate to say on the sheet, his personality is well defined and you did well changing the way his abilities manifest in small ways to fit the whimsy of it all. Very nice CE to close it off too.

  20. #520
    死者 Corpse Fourne's Avatar
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    Wait, no one has made a Henry Kissinger sheet before right
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