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Thread: Create-a-Servant 4

  1. #601
    loki main obssessing over marvel rivals DracoScribe's Avatar
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    Quote Originally Posted by Navalends View Post
    While I know this might be already fairly obvious for anyone, but what exactly could be the definitive qualifications of Pretender? Like, I can't help but laugh whenever any mention of Pretender appear in FGO and every explanation seems to be different despite keeping the core idea of deception, or related to it.
    I usually use this write-up/post by Nuclear when thinking about what qualifies as Pretender and what qualifies as Faker, as he details his reasoning the difference between the two. Or as Justiciar puts it under that post:
    Quote Originally Posted by Justiciar Hux View Post
    Or to put it in simple theatre terms (as Oberon would want), a Pretender is an understudy to whoever they share their name(s) with. A Faker is instead a body double or stunt actor for whoever they share their name (singular) with.
    It certainly helped me when I was making my first Pretender and deciding if she was qualified for it or not.
    Author of:
    Persona 5: Refraction (SV link; FF.net link)
    "You didn't have to fight for me, you know." "And you didn't have to curl your hair so we'll look even more alike." Ren stared before he softly chuckled, Akira joining him not long after. With one simple decision as a child, Ren Amamiya goes to Tokyo alongside his little sister, Akira. (P5R Sibling AU) (Ren/Ann, Akechi/Fem!Akira)
    Next Update: Chapter 64 on April 30, 2025 (+8:00 GMT)
    Velvet Throne
    The compendium of my Servants

  2. #602
    Thank you Drago and Draco (also Nuclear for that post), at least now I have much clearer baseline than just thinking with no end.

  3. #603
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    Runeberg: Nice seeing a Finnish poet not Lonnrot here. First NP bit of a standard army-summon but you fleshed it out by detailing the individual summons. Given the generally romanticized take I like you highlighted his negative sides in personality.

  4. #604
    i'm sick (SICK!!!) and tired of putting off servant ideas for long enough that FGO adds them and does them in such a way that my ideas can't stack up. first cagliostro, now...

    point is, expect some stuff soon

  5. #605
    Awake, alone and aware on the streets of Topeka, Kansas WhiteFrenzy's Avatar
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    KIWI YOU'RE BACK!!!
    w h i t e f r e n z y ' s
    s e r v a n t s . | . m a s t e r s
    . | . p r e v i e w s

  6. #606
    love warrior <3 world-0 the god of world-0's Avatar
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    Rider of Snow

    "I really don't like fighting, but I swear that as long as I am with you, master, I won't let anything bad happen! So smile!"


    Class: Rider
    Name: Gerda
    Alignment: Lawful/Good
    Region: Denmark
    Height: 133cm
    Weight: 30kg
    Likes: Flowers, Spring, Smiles
    Dislikes: Mean people, snow, thieves
    Talents: Gardening, storytelling
    Armaments: None
    Natural Enemy: The Snow Queen

    Stats

    Str: E
    End: D
    Agi: C
    Mna: C
    Lck: D
    NP: EX

    Skills


    Class Skills

    Magic Resistance (B): A Skill that grants resistance against magical effects. At this rank, it will cancel spells with a chant below three verses, and even if targeted by greater magecraft and Greater Rituals, it is difficult for them to be affected. In her adventure, Rider's faith and pure heart prove to be enough to withstand even the magic of an incredibly powerful Nature Spirit, and as such, Rider was granted a high rank in this Skill.

    Riding (A-): A Skill that denotes one's ability to ride mounts and vehicles. Through Rider's kindness and innocent soul, every beast feels compelled into her service, allowing Rider to use all creatures as mounts, even those up to the Phantasmal and Divine beast ranks. However, along with the usual exception of the Dragon-kind, Rider's small body and lack of knowledge on the matter also make the handling of modern vehicles essentially impossible.

    Personal Skills

    Resolute Devotion (B): A Skill representing one's feelings towards a loved one, which the person won't even flinch at committing self-sacrifice. In order to rescue her best friend Kai, Rider willingly traveled through hell and high water, facing great powers and incredible perils despite being only a young girl. When in effect, this Skill will apply plus modifiers in regards to the effectiveness of defense/healing-type magecraft, Skills, and items.

    Happy Ending (A): An unusual Skill granted to those who endured arduous and perilous journeys, but managed to reach their wish at the end. Every time a set number of misfortunate happenings is reached, her Luck Stat will temporarily change to EX rank. A Skill embodying the nature of fairy tales that rewards the efforts of those fighting insurmountable odds, it is more likely to activate in life-or-death situations.

    Warming Tears (A): A Skill that represents Rider's desire to keep those individuals who are important to her safe and warm. It is a healing wish that has the ability to instantly cure severe wounds and negative statuses, while also simultaneously bestowing a target with a unique Protection from the Cold, which keeps them guarded by denying any and all environmental damage. However, this Skill can only target a maximum of one individual at a time, with the previous beneficiary of this protection having to consciously and deliberately "return" said protection to Rider before she is able to grant to another.

    Divine Innocence (EX): A Skill which represents Rider's nature as someone who possesses the pure heart of a child, which grants her the Providence of God, the Favor of Men, and the service of all living creatures. Without Rider so much as needing to ask, human, animal, and even vegetation will move in order to protect her from harm, and unless an individual possesses a heart devoid of good will and compassion, anyone will feel compelled to fulfill any requests made by Rider.



    Noble Phantasm


    My Dear Friend, The Gentle Reindeer
    Bea


    Rank: Anti-Unit, B

    "Look at the Northern Lights! See how they shine! Run! Run day and night without stopping, Bea!

    Rider's trusted companion and the main reason for her qualification into the Rider class, this Noble Phantasm allows her to call upon and ride a high-ranking Phantasmal Beast in the form of a majestic Silver Reindeer, a being which can be said to be the physical manifestation of Rider’s strength and grace.

    This Phantasmal Beast not only possesses very high defensive capabilities, exemplifying its role as a Maiden’s Guardian, but it also has a variety of magical abilities that It can employ, such as summoning fierce winds and powerful snowstorms which are highly disorienting to its enemies, emitting a cry that call upon nearby animals to protect its Rider, and emitting incredibly powerful blinding light from its sharp antlers.

    As a creature whose nature is very peaceful, this Silver Reindeer will usually avoid direct attacks and fight in a more defensive manner. However, if the opponent shows clear intent in harming Rider, the Silver Reindeer will immediately change tactics and become much more aggressive and even downright violent, showing just how sharp its powerful antlers are.



    Prayer For A Lost Love
    Fadervor


    Rank: Anti-Evil, EX

    "Our Father in heaven, let your name be holy! Fadervor! Please be safe, Kay!”

    Rider's ultimate trump card and her most cherished blessing, it is the pure crystallization of a miracle. An extraordinary power brought forth by the unshakable faith, determination, and pure innocence that can only exist in a child's heart, capable of being fueled by hope and a belief in the impossible.

    Its effects are activated by Rider reciting the Lord's Prayer. At this moment, her breath will become a fiery silhouette in the shape of an Angel, which will spread its wings and surround both Rider and whoever she wants to protect with its arms. From this point on, for as long as the Noble Phantasm remains active, any and all attacks made against those under the Angel's protection will be immediately nullified, and the perpetrators will be instantly incinerated.

    However, beyond having an exorbitant Magical Energy cost requirement for both activation and continuous sustained effect, this Noble Phantasm also has another limitation in the fact that it can only be activated a single time throughout the entirety of the Rider's summoning. Once this powerful ability is unleashed, it will become completely locked for the remainder of her time as a Servant, making the decision of when and where to use it a crucial one.



    Background


    Rider's True Name is Gerda, she is a main character in Hans Christian Andersen's The Snow Queen. She was a girl who lived in a garret of buildings with adjoining roofs in a large city. She was very close friends with a boy named Kai, and the two played together in a window-box garden. However, one day, Kai suddenly and inexplicably became evil and cruel, as a splinter of a cursed mirror forged by the devil had fallen into his eyes.

    In this sudden cruelty, he destroys the garden where they play together and mistreats Rider, until one day he is kidnapped by the terrible Snow Queen. As such, and despite being merely a simple girl, Rider valiantly embarks on a journey to rescue her friend. In this journey, she encounters several difficulties, but her innocence and gentleness lead her to receive help from both people and animals..

    After finally reaching the home of the Snow Queen with the help of a reindeer from that place, she is stopped at the entrance by an attack of snow bees. She prays the Lord's Prayer, which grants her protection and allows her to enter. Inside, she finds Kai in the middle of a frozen lake, known as the "Mirror of Reason," dying from the cold and struggling to solve a puzzle given to him by the Queen. She kisses him and, as she weeps big, warm tears, they melt the ice around his heart and burn away the splinter from the cursed mirror, returning him to normal. They then dance, which accidentally solves the Queen's puzzle.

    At the very end of the story, Rider and Kai both return home together, realizing it is now summer and that they have matured into adults.




    Personality


    Rider embodies pure gentleness; always radiating kindness and compassion, she is a friend to all beings, and all beings love her in return. Despite her influence, she is unaware of the impact she has on others. It is precisely this lack of awareness that allows her to remain pure, allowing her to wield this impressive power without being corrupted by it.

    Rider is generally a pacifist individual by nature, but she understands that the situation she is in is a battle. While she is willing to fight other servants, she will never agree to harm other masters or anyone unrelated to the war. Such actions are so Anathema to her, one would need to spend a command seal to force her to do it, and the experience would undoubtedly break her and destroy the purity that is so integral to her character..

    In terms of pairings, Rider can get along with almost anyone, but really, the best type of person to become her master is either a talented, honor-centered "onee-sama" type or a heroic, altruistic "onii-sama" type. The least compatible type of individual to become her companion would be a "lewd and amoral woman" type, but not because Rider would hate this kind of person. Indeed, it is because she would be able to understand and bond with such an individual that is the problem, as such an event would only lead to negative outcomes for all of the parties involved.



    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  7. #607
    Awake, alone and aware on the streets of Topeka, Kansas WhiteFrenzy's Avatar
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    YOU TOO, GOD.

    Also very nice Gerda. The FC gave just that pinch of spice after a sheet made of so much pure wholesomeness.
    w h i t e f r e n z y ' s
    s e r v a n t s . | . m a s t e r s
    . | . p r e v i e w s

  8. #608
    屍鬼 Ghoul VitaVitaAR's Avatar
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    Super super cute, and her kit makes her an interesting defense/support Rider.

  9. #609
    アルテミット・ワン Ultimate One RoydGolden's Avatar
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    So remade my old (in two senses) Iolaus sheet. Not as drastic as some of my do-overs, but I trimmed some while adding to his personality, Skills and NP. As usual comments and critiques welcome. Thanks for reading!




    "Servant Saber at your service. Were you expecting a spritely young lad? Sorry to disappoint, but this old man will serve as your blade to the best of his ability,
    hero
    Master
    ."

    Servant Saber
    :

    Appearance:


    True Name: Iolaus

    Alternate Class
    : Rider

    Strength- D
    Agility- C
    Endurance- D
    Mana- D
    Luck- C
    NP- A

    Personality
    Summoned in this Class, it seems the traits of "
    Butler
    one who serves
    " have been emphasized. A calm and diligent older man, content with the achievements of his legend. Highly loyal and would sooner die a thousand deaths than break an oath or betray a comrade. However, his devotion not earned cheaply. To Saber, only those deemed true heroes are worthy of his servitude. He defines "true heroes" not by the strength of their body, but the resolution in their heart and soul. The strength to fight for one's comrades and protect the weak- that embodies heroism in Saber's eyes.

    To one possessing such a spirit Saber is unfalteringly loyal, but he will show no iota of respect to any Master bereft of the heroic virtues. Indeed, should he somehow end up summoned by such an unscrupulous character, he'll likely kill them as soon as their true nature reveals and accept fading from existence in the aftermath.

    Satisfied with his achievements and having stayed true to his oath in life, one regret weighs Saber's heart. The loss of Makaria, Heracles' daughter who sacrificed herself to ensure her siblings' survival. Saber grieves inability to avert her fate, an old man powerless to stop a young girl from going to her grave in his stead. For that reason he detests children fighting and insists on protecting them. If summoned by an underage Master, Saber will keep them from the frontlines. And should he face another in the War, Saber will refuse to kill them, regarding them as an innocent soul caught in a conflict beyond their comprehension. Indeed, that the scheming of old Mages forces children to fight disgusts Saber.

    Relationships/Reactions

    Heracles: "Ah, old friend! Such a great joy to see you again... Unfortunately, as you can see, I am but a frail old man, so we cannot indulge in the same pleasures as we did in youth. Hmm... what are you looking at me for, Master? Of course I only mean sparring and the like... Young'uns these days have such wild imaginations."

    Chiron: "My uncle's teacher, if I recall correctly? Mind sharing with me a few tips of the trade? After all, teaching is about all this old man is good for right now..."

    Gilgamesh: "The proof of true heroism is not strength, but using it to protect others. Remember that, 'King of Heroes'..."

    Astolfo: "Such boyish enthusiasm... you remind a little of myself when I was but a lad."

    Likes: serving worthy heroes, Heracles
    Dislikes: oath-breakers, children fighting
    Talent: faithful service
    Natural Enemy: King Eurystheus


    Class Skills:

    Magic Resistance- C
    Confers protection against magical effects. Spells with a chant below two verses are cancelled. Cannot cope against the likes of High Thaumaturgy or Greater Rituals. Though a great hero in his own right, Saber was largely overshadowed by his divine companion and possessed few legends of his own. As such, despite boasting great experience against the supernatural alongside his sworn friend, Saber receives only mediocre defense against sorcery.

    Riding- A
    Ability to ride animals and handle vehicles. All but Phantasmal and Divine Beasts can be ridden at a high degree of skill. Charioteer to the greatest hero of Greece, Saber naturally shows excellent affinity with mounts. One legend even has him participate in the Olympic Games and win with the horses of his beloved master... Though Saber's physique deteriorated with age, it seems his riding prowess still shines as brightly as in his heroic youth.


    Personal Skills:

    Hero's Attendant- A
    A Skill afforded to those whose most valiant feats were performed in service to an even greater hero. Rather than fighting alone on the front-lines, Saber's martial prowess shines brightest when he is allowed to take a supportive role in combat. Battling alongside a hero he recognizes as even greater than himself, Saber obtains rank-up to parameters and bonus to all saving throws.

    Stalwart charioteer and companion to the great hero Heracles, accompanying his friend along travels far and wide and taking on countless adventures in his name. That devotion surpassing even death has crystallized this Skill- embodying the vow he made to serve his friend's lineage unto eternity.

    Weak Constitution (Age)- C
    A weakness struck from the nature of frail health. A case where expectations of people in the future shape the Servant's instantiation, akin to Innocent Monster. Servants are usually summoned in their prime, but thanks to a legend of Saber's feats in later life he manifests in this Class as an old man. His sword-skill remains, but Saber's body can sometimes not keep up with his movements, suffering a random status-drop during strenuous action. Sealed by his second Noble Phantasm.

    Eye Of The Mind (True)- C+
    Ability to analyze a combat-situation and come up with optimal action in the heat of battle. Absent the mindboggling strength and god-forged skill of his companion, Saber relied on technique and cunning to prevail. His strategic eye shown in aiding Heracles to slay the Lernean Hydra, devising the tactic to cauterize the creature's necks after his uncle severed them. Observation can uncover weakpoints in even seemingly invincible enemies and compose a plan to exploit them. However, given Saber's frailty he may not be able to execute his ideas, needing to call them out to another.

    Pacifier Of Ferocity- B
    A Skill to suppress hostility and violent intentions in those around oneself. A calming presence who often reined in the temper of his hotheaded uncle. Furthermore Saber's tomb was used to cure nightmares and obsession, by those afflicted sleeping next to it. A dialogue check allows him to buck Mad Enhancement up to B-rank, restoring the affected's ability to act and speak lucidly. However it only lasts in Saber's vicinity and reasserts after.


    Noble Phantasms
    Nine Lives Pyros
    Protean Blaze, Infinite Strategies For Scorching A Hundred Heads


    Rank: C+

    Type: Anti-Unit

    The technique Heracles developed to slay the Lernean Hydra, nine overslapping slashes at godspeed to mow down an enemy no matter how many times they regenerate. Saber did not perform this technique, but having drafted the strategy that made the creature's defeat possible to begin with, he possesses a variation.

    Invoking its true name, Saber unleashes nine slashes each followed by an arc of cleansing flame. That's the core of it, and on its own this Noble Phantasm isn't nearly the speed and power of his divine uncle. However it adapts following identification of the enemy's weakpoint, adding new properties such as inhibiting regeneration or inflicting continual damage over time. Embodying his keen observation that truly vanquished the Hydra.


    Makaria Hebe
    Devotion Crossing The Ravages Of Time


    Rank: A

    Type: Support

    After Heracles' death King Eurystheus, fearful his old rival's children might someday overthrow him, set on driving them to extinction. Mobilizing a great army, he sent notices all throughout Greece, warning any rulers who dared shelter Heracles' descendants would face his own wrath.

    Hearing this news, Saber recalled the promise he'd sworn to his dearest friend and uncle- to serve Heracles' lineage until his dying breath. Even so, he was but a feeble old man, lacking the vigor of youth and powerless to protect his younger cousins from Eurystheus' persecution. In face of that despair any lesser souls would've crumbled at, Saber persevered. Taking up the old armor and sword that had served him over a lifetime of adventures, Saber prayed to any gods who would listen to grant him strength for just one day- so he could fight as he had in Heracles' company.

    Hebe- Heracles' divine wife and goddess of vitality- heard Saber's heartfelt plea and interceded. She restored his faded strength so he could partake in one last glorious battle. The reinvigorated hero plunged into the fray, routing Eurystheus' forces and turning the tide instantly. All four of his sons slain, the king fled to the Sceironian Rocks. There, he fell by Saber's own blade- ending his vendetta once and for all.

    Saber's second Noble Phantasm encompasses that anecdote of his legend, being the reason he appears summoned as an old man. However it carries a deep cost. Willing sacrifice of one Saber cares for. Reflecting the loss of Makaria, Heracles' daughter who gave her life following a prophecy to ensure their victory. Normally Saber would never pay this, but if there's no other choice and they take it on themselves, he will sorrowfully accept responsibility and invoke its true name.

    Shedding his old age like a cloak, Saber becomes once more the vigorous hero of boyhood. Weak Constitution (Age) seals and physical parameters rank-up twofold. Combining his younger self's indelible energy and battle-tactics refined over old age, Saber gains combat-specs to rival even the highest-tier of Servants. Furthermore, overflowing lfe-energy his Saint Graph constantly restores to its prime, unwinding any and all injuries. Akin to a Dead Apostle's Curse of Restoration, cuts close over and broken bones mend as his body resets to its prime. Only destroying his Spiritual Core can kill Saber in this state.

    An ephemeral blessing of youth lasting for but a single day. Upon daybreak (in actuality passing of a 24-hour cycle), Saber's newfound strength leaves him as his age rushes back. The boon of Hebe can only be called upon once in any given Grail War, after which this Noble Phantasm seals.

  10. #610
    死徒(下級)Lesser Dead Apostle TrueMrMultiverse's Avatar
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    [If you're an EN-only reader who cares about spoilers, I’d recommend not reading this sheet as it is based on OC 3 and also references other JP content, thus will be future EN spoilers!]

    As the city atop the bare celestial object celebrates the departure of the new generation, a broken halo still lingers in a void filled with white strings. The words spoken by by that genius and orange-haired gremlin still bounce among the broken pieces of lunar might. A desire forms in that distant space, an answer to their answer that rent it low.

    “I wish to see what made them think that way”

    Strings begin coalescing into a smaller more humanoid form than the one it took previously, as the lunar pieces reform above its head in an orbit though slow and still shattered. Sensing the conversation between an author and an imp, it hijacks the invitation for its own debut much later in time. Now, how to present themselves when they finally get to that base of theirs?




    ”Greetings from the Moon! Looks like we meet again ‘Master’. I’m sure you’ve got lots of questions but I’m gonna nap for a while in my room so toodles for now.”

    ......Well, that’s certainly a unique introduction at least.
    ------------------------------------------------------------------------------------------

    Class: MoonCancer

    Other Eligible Classes: Watcher, Shielder

    True Name: Moon Cancer

    Aliases: Halo of the Moon, Corrective Filter of the Human Order, “MC”

    Alignment: Neutral Evil

    Attribute: Man

    Origin: Parallel World(3017)

    Region: Moon(Moon Dubai)

    Height: Variable

    Weight: Variable

    Traits: Feminine Looking, Humanoid, Non-Hominidae Servant, Servant, Weak to Enuma Elish

    Catalyst: Presence of the one that shattered it

    ------------------------------------------------------------------------------------------

    Talents: Weaving, showing off, peer pressuring, restraints, changing

    Natural Enemy: Serene King of Bloodshed

    Likes: Sleeping, humans, decadent behaviour, comfy clothes, noodle dishes, specialness, the moon

    Dislikes: Geniuses, successors, losing, righteousness, bunnysuits, daytime, space aliens

    Personality: MC’s personhood can be considered something new made from the old. Cobbled together from a shattering collective, what came out could be considered the “average mind of a modern human” if one were a nihilist doomer. A lazy good-for-nothing with a pale shine that provides no warmth.


    Wish for the Grail: "Maybe the comfiest bed in existence? I’m kidding-I’m kidding! Well if I could make any wish…..I guess I’d ask why I exist at all."

    ParametersParameters:
    Strength: C
    Endurance: C
    Agility: C
    Mana: C
    Luck: C
    NP: C


    ------------------------------------------------------------------------------------------

    Bond DefaultIn a far future of a world that’s not yours, an Evil of Man had slowly come into being. This Evil of Man was no Beast yet still threatened a then unknowable annihilation upon those who lived atop the moon. It was the Moon Cancer, a faceless final boss born of man’s endless wishes for stagnation and dominance. This being made of countless threads was destroyed and shattered with the help of a gold-clothed Cyberrant,two separate versions of the same person, a curry-loving Executor and some Servantverse nonsense(I’m not biased, I swear).

    Yet somehow, they stand smiling in front of you now.

    Due to being forcibly given form beyond merely their halo by Golden BB in order to defeat it, Moon Cancer can now manifest into the material world compared to their completely untouchable state before. After reforming from the remains of their old body, they gain access to Chaldea through the invitation Hans Christian Anderson gave Kazuradrop after the battle. They took their time, picking out a cool outfit for their current form as well as their nickname MC since Moon Cancer is a bit of an odd name to say nothing of their class also being MoonCancer. They took so much time that by the time they finally manifest, Chaldea is seemingly poised for the final battle(presuming no aliens get in the way). Well, better late than never as Moon Cancer happily provides their help to the Last Master.


    ------------------------------------------------------------------------------------------

    Bond 1
    As a person, Moon Cancer isn’t a good person by any means but not the worst at least. They are lazy at heart, preferring to sleep in their room during the day when not taking part on any mission. MC groans and moans through daily tasks but do them anyway with not much prodding needed from others.

    Moon Cancer’s actual passions show themselves at night, when the moon shines above in the heavens. They’ve taken upon themselves to act as the de-facto DJ of any parties that occur in Chaldea, not for free of course but not for much QP as payment. MC is also quite picky in their diet, eating only foods with a “string” or “thread” element to them like noodles which they devour greedily whenever they want to.

    Very rarely, one can find them outside staring upwards toward the full moon with an empty expression, just observing what they once were part of without a single word said.



    ------------------------------------------------------------------------------------------

    Bond 2Class Skills:

    Warden of the Human Order A

    A Class(?) Skill, that has only been possessed so far by the Alien God: U-Olga Marie. It denotes the ability of the user to oversee and manage humanity to the benefit of the Human Order. As the warden who ensures the Primate do not reach beyond the moon to the dangerous void of space for the twinkling stars, it is well fitting for them.

    At rank A, it greatly reduces the damage of attacks that are boosted or have bonus effects from targeting a “Threat to Humanity” or ‘Evil of Man”. Despite their lazing about, MC is still recognized as an important component of the Human Order for their duty in blocking the heavens.

    Independent Manifestation D

    Another Class(?) Skill that is often associated with the dreaded Beast Class, it allows for manifestation without the need for a Master. MC is a collection of unfinished grudges and desires for humanity’s eternal supremacy as the Prime Species of Earth, allowing for its summoning under any circumstances which threatens that position.

    At Rank D, they can summon themselves into the World wherever there is still a desire for “standing still”. The Skill has been twice downgraded, once for the forced manifestation of a physical form compared to their original purely phenomena state and another for compacting that form down into a Saint Graph that could be reasonably summoned as a Servant.



    ------------------------------------------------------------------------------------------

    Bond 3Personal Skills:


    Body of White Lines B+

    A skill they didn’t have in “life” which is unique to their current state of being. This replaces the Super Error skill which allowed the avoidance of damage by glitching reality so the attack dissipates or misses. Due to properly manifesting in a Saint Graph compared to being a pure phenomena made manifest by a golden Brain of the Moon however, this skill unfortunately was lost in transition.

    Instead, their nature as a collection of white lines is clear despite of their current form. They can unleash white strings and threads from any part of their body to bind and constrict. While a single strand can be broken with ease, multiple can be quite difficult to escape from. When serious, they can reveal an aura of white tentacles which are a lot more durable and stronger but fade away quickly.


    Halo of the Moon E-

    A Skill that denotes the Moon’s duty to protect Earth from space invaders. This lunar skill allows for the manipulation of one own gravity. Wondrous feats such as trapping things in orbit around oneself, preventing targets from leaving close quarters and to freely float from the ground are possible using this skill. The effects are even stronger when against those not of this Planet because that is what this ability is truly for, to attract and entrap those vile aliens from reaching the fertile sphere below.

    But MC can no longer call forth that power. Their Halo has shattered, trampled by a “certain someone” who gave away humanity’s great seat of supremacy to the sentient grain of literal sand as the next generation. Due to its current state, the Skill now draws the attention of those alien forces while making one weaker to them, a true Demerit of an ability.

    Lunar Transfiguration EX

    A super variant of Transfiguration that surpasses the Id_Es skills held by the Alter Egos of a certain AI. This skill denotes the supremacy of man as the ultimate species on this planet, which allows them to transfigure anything before them. Under this skill, Moon Cancer has access to their “Event Reduction” and “Cognitive Decline” abilities they had in their original form. The former allows MC to strip the area around it of its Texture, turning that area into a simplified purplish version of what it once was in a 500 meter area from where they stand. This of course negates any benefits the area was providing such as cover from a forest or even a Workshop. The latter lets them reduce the intelligence of people in that same 500 meter range until they are unable to speak or think clearly. This effect only works on humans & Living Human servants which makes it more niche than the former. As a combo, it lets them up-heave any plan their opponents might have prepared, turning things absolutely in their favour. However, using both effects at once puts great stress on their Saint Graph so they use it sparingly. Yet there is a secret use of this Skill which MC hints at but doesn’t clarify.



    ------------------------------------------------------------------------------------------

    Bond 4

    When the chips are down during a climactic battle against a seemingly undefeatable alien foe, MoonCancer Moon Cancer will pull off all the stops and perform their final gambit. You see, there is one more use to his Third Personal Skill which will only be shown when they have found purpose once more and wish to protect it with all they have, they shall place their hands on their chest as they turn the Lunar Transfiguration inwards towards themselves, changing themselves towards what they once were before the blocking force that was the Moon Cancer; the Lunar Halo.

    What can only be described as a “Forced Ascension” occurs as they begin to float upwards & glow like the moon. Pale threads & tendrils manifest in mass and coalesce into a new mahou shoujo-esqe outfit as they shear off their long hair leaving it quite short. Both Lunar Transfiguration and their original Noble Phantasm are sealed in return for access to their second Noble Phantasm & Halo of the Moon rank rapidly rising to around C+, regaining its effect and losing the demerit. The short-haired fellow that floats before the great foe now is Lunar Halo reborn, a Neutral Good being with a new Halo made of their sacrificed hair.

    They also take on a new nickname in this form, the shortened LH which is much less confusing than the one they take on normally.




    ------------------------------------------------------------------------------------------

    Bond 5Noble Phantasms:

    Dream of a Just World
    Rank: C-
    Classification: Anti Unit, Anti-Mind
    Range: 1
    Maximum Targets: 1 Person

    A crystallization of the Moon Cancer’s last moments before the shattering of the Lunar Halo. This Noble Phantasm automatically activates upon MC dying, as they vanish into white particles. Their Halo appears suddenly as a single target is dragged into a silky dreamworld. It is a large area made entirely of white threads made of the regrets and stagnation of mankind. If the target does not escape in time, they will be absorbed mind and body which MC will use to re-manifest using their body as their own. It costs no energy so theoretically can be done continuously until MC is the only one left, yet there is a problem. The way to leave is wide open, a staircase to the moon that has been walked before. Leaving is possible if one can endure the vengeful denying voices that berate and curse, in which case the target will be in the exact spot they were at with only a few seconds passing.





    Just World Conclusion
    Rank: A+
    Classification: Anti-World
    Range:
    Maximum Targets:

    "Hehehe, time to truly show off. Through the spin of the renewed Halo, you shall know your end! Stagnation cast aside, I have embraced a new phase like that of the ever-changing moon. Let me show you all a brand new ending!”
    Just World Conclusion!"



    The Noble Phantasm of Lunar Halo. Only available once they have changed themselves with Lunar Transfiguration. They call forth their renewed Halo which enlarges to a bigger size before spinning very fast, unleashing pale energy upon their foes. An Event Weapon that unleashes the conclusion reached by this white noodle of “Everything changes, but that doesn’t mean they end”. An undodgeable attack that removes all buffs and debuffs from everyone, yet cannot actually kill a single thing due to the conclusion reached not being one of material death but of changing oneself and starting anew.

    Against alien beings who are not of this planet like Foreigners however, they shall find their Eldritch Energy stripped from them, because LH still hates aliens.



    ------------------------------------------------------------------------------------------

    Bond ExtraMoon Cancer’s relationship towards the Last Master themselves is quite complicated. For MC, she broke their halo and destroyed humanity’s dominance on Moon Dubai. For LH, being their Servant has allowed them to actually act properly again, protecting humanity rather than waiting for their end. A bizarre mix of loathing and care infuses their white-strand body, making every action towards them a balance of helping and hindering.

    For any other Master, MC would act more helpful in their efforts but the possibility of them answering during the summoning ritual in the first place is quite low unless the Master in question was doing a compatibility summon in an area with lots of stagnation or the threat of a successor lifeform to humanity is looming. The LH aspect of them would be more difficult to call forth due to the lack of prior history, making alien encounters much more risky.

    Truly a troublesome Servant for one to have!





    ------------------------------------------------------------------------------------------

    RelationshipsBB Dubai: "Despite how it all ended, I didn’t mind our time together, Last Slot. Cutting apart that foolish imp with your hands felt great, despite the imbalanced centre of gravity. Wait-wait-wait, keep that Golden bunny form of yours away from me!"

    Koyanskaya: "Loathsome fox, who dared to try to push humanity off its seat. Honestly, if Chaldea hadn’t stopped you I would have tried erasing you then if I could!"

    Da Vinci(Caster): There are no words to be said between two people who don’t know each other. MC avoids her whenever possible, but when they do meet a smile filled with malice graces their face. Perhaps its best you keep them away from one another.

    Enkidu: ”We are more similar than I initially thought, things made and then discarded once unwanted. Perhaps a training match between us could be fun."

    Dolly: "…Master in a bunnysuit…" They seem very conflicted for some unknowable reason, its best not to ask why.

    Twice H Pieceman: "I knew it, I really do hate you King of Bloodshed. We’ll never get along, you who endlessly seeks conflict"

    Actor: ”……I don’t get how you can be so fine with being completely forgotten. Would you explain it again to me over a drink?”

    Semino-Camatotz: ”Return to slumber, oh Calamity of the Moon. I might not be what I once was, but I can knock you out if I realllly force myself to!”

    Ren Jikan Metonavae:”Well well well, if it isn’t the ‘Strongest Ass of Today’ himself! Think you could introduce me to that shadow that follows you around sometime? I think we might have a few things in common.”






    ------------------------------------------------------------------------------------------

    Bond FinalA Shattered Halo



    "You know, I didn’t mind any of the endings those MoonCancers showed me in Dubai. They were all unique from one another and suited who they were as people. You’re probably asking yourself why a protective system like myself ended up like this, enjoying the many ends humans can face as a species.”

    "...its not because I’m a sadist you idiot. It made me happy because of humanity was still under me. That the species I’d kept safe from the things beyond along with the planet best I could died while still in their throne as the dominant lifeforms. They didn’t wither out and get replaced or leave me behind for what lay between the stars. My duty was fulfilled rather than being left behind and that all the sacrifices made upon the planet by your species would have meaning.

    ".…..Don’t look at me like that Master. I’m just something born from the souls of clingy humans combined with a protective umbrella to the point I’d rather strangle with my canopy than be left alone forever. But you broke me which let me redefine what I was into what I wanted to be so I’ll thank you for it. Just know, when you too are discarded by humanity I’ll be here too if you want someone to chat to."




    ------------------------------------------------------------------------------------------



    Art SourceMC’s faceclaim is some art Random found which I repurposed for my blorbo cause I couldn’t afford to do any commisions.

    MoonCancer symbol is done by Gears and CE art is from the OC3 chapter itself


    Notes When the last part of OC 3 was released, I latched onto the “final boss” of the chapter. Wanted to fill the blank mural before me into something unique. I hope you all enjoyed the read or at least found it amusing.



    Last edited by TrueMrMultiverse; May 11th, 2025 at 08:30 AM. Reason: made it light blue

  11. #611
    邪魔 Spanner Random's Avatar
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    I've been waiting for this! For months!!

    Fate\last call
    night, dawn, and the birth of stars

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    Quote Originally Posted by Navalends View Post
    While I know this might be already fairly obvious for anyone, but what exactly could be the definitive qualifications of Pretender? Like, I can't help but laugh whenever any mention of Pretender appear in FGO and every explanation seems to be different despite keeping the core idea of deception, or related to it.
    People pretending.

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    undarken the blue please for us darkmode users
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    For a moment I had a flash of inspiration about a NP that mixes and matches the attributes of its targets... Unfortunately, Barbara Walker is alive...

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    Quote Originally Posted by Salt Pillar View Post
    undarken the blue please for us darkmode users
    doooone

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    ALL PRAISE.
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    Lancer
    God-Piercing Spear, Diomedes
    Click here for a Sketch!
    Alignment: Neutral Good
    Region: Greece
    Gender: Male
    Height: 195cm
    Weight: 87kg
    Likes: Well-executed planning, a good fight, Athena
    Dislikes: Lies, those who can't keep a level head, overconfidence

    Parameters:
    Strength: A
    Endurance: B
    Agility: B
    Mana: C
    Luck: B
    Noble Phantasm: B+

    Class Skills:
    Magic Resistance: C
    A rank of magic resistance suitable for the class of Lancer, with no specific anecdotes denoting resistance to magecraft. However, the enchantments on his shield give it the equivalent of A-rank magic resistance, allowing it to be used to defend against even greater rituals.

    Divinity: C
    Lancer was deified after death, and worshipped throughout Greece. However, due to his trait as someone who 'wounds gods' being emphasized in the class of Lancer, this skill decreases in rank.

    Personal Skills:
    Grace of the Gods: B+
    A warrior who was chosen as Athena's personal champion, Lancer fought many enemies in the Trojan war using both his wisdom and skill to overcome them. The more he demonstrated his capabilities in combat, the more favor Athena gave to him. It is by her grace that he was given the opportunity to wound not one, but two Olympians. As such, he possesses this skill at the same rank as a certain Rider-class Servant who was also able to gain Athena's favor. However, any special equipment granted by this skill is not utilized within this class.

    Wise King's Insight:
    A
    Despite being the youngest of the kings who was present at the Trojan war, Lancer's input was valued due to his wisdom and habit of careful planning. Despite his love of combat and his pride in himself, he almost never allowed such things to blind him. This is sublimated as a skill that offers unique strategic insight through battlefield observation. Comparable to the skill Military Tactics, but with value for both one-on-one engagement and battles between armies. By analyzing the actions of opponents and allies, Lancer can grasp a clear path forward. Among those present at the Trojan War, Lancer was comparable to Odysseus in terms of his wisdom.

    Divine Bloodshed:
    C
    Of all the numerous heroes of Ancient Greece, only Heracles himself could claim to have wounded two gods prior to the Trojan War. However, Lancer was able to wound both Aphrodite and Ares in a single day, spilling their blood on the battlefield and forcing both of the Olympians to retreat. This legendary feat is crystallized to a skill that grants Lancer bonus damage when he is facing opponents of a divine nature, as well as permitting certain beneficial alterations to his status. While Lancer was favored by Athena, and believed in the power and wisdom of the gods, he did not hesitate to treat them as his enemy if they met upon the battlefield.

    Bravery:
    B
    Despite facing incredible and devastating situations time and time again, even the great thunder of Zeus, Lancer would not flee from battle. At only fourteen years old, he set out to avenge a father he only dimly remembered, a contributed to the defeat of Thebes. This courage is yet another reason Lancer gained Athena's favor. A skill that permits resistance against various mental affects such as confusion or fascination, and enhances strikes in close combat. Of all the warriors who lay siege to Troy, Lancer was second only to Achilles and stood at equal footing with Ajax the Great.

    Noble Phantasm:
    Spear that Drew the War-God's Blood
    Theos Diatrisi
    Rank: B+
    Type: Anti-Unit
    Range: 1-40
    Maximum Number of Targets: 1 Person
    The enchanted spear wielded by Lancer, and the weapon that wounded two gods in a single day. Adorned with wings to symbolize Lancer's position as a champion of Athena, it is a fine weapon suitable for a legendary hero. Its strike is a strike against the gods themselves, a blow once guided by the very goddess who favored Lancer for his wisdom and skill. After announcing the Noble Phantasm's true name, Lancer hurls the spear towards his target. Divine protection and other similar defenses granted by divine spirits are entirely ignored, the spear bypassing them as if they did not exist. It is due to the fact that the weapon is recognized as "something that belongs" and thus it is impossible for such defenses to bar its way. Athena's blessing permitted it the trait of an "ultimate infiltrator" of divine defenses, automatically being seen as a part of the target's body and therefore being able to pass through them as if they did not exist. Upon reaching its target, the enormous force of the divinely-enhanced weapon is conveyed directly into their body. It is comparable to the strike of a several hundred ton meteor impacting the planet, but condensed into the point of a spear. A "spear of oblivion" with a devastating strike that could even cripple the War-God, Ares. Few beings can survive such a blow, and its force doubles against opponents with a high degree of divinity. Upon being injured by the spear, the war-god let out a cry like that of a thousand warriors and fled the Trojan battlefield, unable to continue fighting.

    Lore:
    A Greek hero named Tydeus faced banishment from his home, and eventually settled in Argos due to the kindness of its King. Eventually he married the king's daughter, and joined an alliance against the city of Thebes. Favored by Athena, despite his sometimes irrational behavior, he fought alongside six other powerful warriors in order to return the banished Prince Polynices to Thebes's throne. However, their effort would end in disaster, with only a single warrior escaping death.

    Athena first intended to offer Tydeus a chance at immortality, but when she witnessed him engage in frenzied cannibalism as he died, she became disgusted and abandoned him.

    With his death, he left behind a daughter, Comaetho, and a son, Diomedes.

    At only four years old, Diomedes had only vague memories of his father who had frequently been away in battle. And yet, as he grew older, he found himself unable to leave behind the knowledge of his father's death. It is for this reason, at only fourteen years old, he chose to join an alliance of the sons of the Seven Against Thebes. This alliance became known as the Epigoni.

    Despite the small size of their forces, they were able to overwhelm the forces of Thebes and slay its king, but not before the Prince of Argos perished. The citizens of Thebes fled, and the city was plundered and its walls torn down.

    With their objective complete, the Epigoni returned home. But Argos was now without an heir, and its king had died of grief upon learning of the death of his son. Marrying the fallen Prince of Argos's daughter, Diomedes was able to ascend to the throne.

    He ruled for five years, and did so well. It was a stable period, and Diomedes enjoyed governance and ensuring the prosperity of his people and the wellbeing of his family. Additionally, he also restored order to his father's homeland after a revolt.

    His wisdom, bravery, and leadership caught the attention of the Goddess Athena, who soon chose to make Diomedes one of her champions.

    Due to being under oath, Diomedes was one of the many heroes who joined the force sent against the Trojans after Prince Paris took Helen from Sparta. Athena's favor had only grown, and he now wore enchanted armor and carried powerful weaponry as he left for battle.

    Despite being the youngest of the kings who went to battle against Troy, he was well-respected for his wisdom and forethought. Additionally, his skill in battle was so considerable that he was considered to be second only to mighty Achilles.

    Diomedes conducted himself was an intelligent and skillful warrior, killing many Trojan soldiers and champions in battle and earning further favor with his divine patron. After receiving her aid due to being inflicted with an injury, the goddess bid Diomedes to wound Aphrodite when she appeared on the battlefield to aid her son, but not to challenge any other gods.

    Ever one to heed the words of the goddess who favored him, Diomedes surprised Aphrodite and struck her with his spear when she appeared. Perhaps exhilarated by the wounding of one of the Olympians, the King of Argos found himself assaulting Apollo once he appeared on the battlefield to aid the Trojan forces as well. It was only after three strikes that he realized his error and retreated, regretting that he had violated Athena's wishes.

    When the war-god, Ares, appeared to punish the Greek forces for Diomedes's mistake by aiding Troy, however, Athena offered him aid. She blessed his spear and then drove his chariot, catching Ares's spear and leaving him open for a counterattack by Diomedes.

    Diomedes's hurled spirit devastated the battlefield and deeply wounded Ares, forcing him to retreat from the battlefield despite his nature as an immortal deity.

    This is how Diomedes became the first hero to wound two Olympians in a single day.

    Afterwards, he participated in many missions and battles during the Trojan War, from the slaying of the Trojan's Thracian allies to the theft of the Palladium that supported a large portion of Troy's defenses. Alongside Odysseus and many other legendary names, it can be said that Diomedes was crucial to the siege and contributed heavily to the victory of the Greeks against the Trojans.

    After the Greek's victory thanks to Odysseus's strategy, Diomedes returned home lauded as a triumphant warrior. Despite his passion for strategy and martial skill, he desired to return home and resume ensuring the peace and prosperity of his nation.

    Unlike many other returning kings, Diomedes was able to make the journey unhindered. On returning home, he discovered that his wife had been turned against him. She had been convinced that he no longer loved her, and had taken a new lover while he was abroad. Unable to enter Argos and convince her otherwise due to her orders, Diomedes was forced to seek a new home.

    He founded many new cities and fought against numerous foes, leveraging his wisdom and courage to assist the King of the Daunians and secure a new place for himself. Indeed, wherever the legendary Diomedes went, new stories of his heroism were born.

    Eventually, he was able to return to his beloved Argos, shortly before he died.

    It is said that he was given an opportunity to become immortal by Athena, but if he accepted that opportunity or not---

    Regardless, he was deified afterwards.

    Personality: Well-liked and respected by many of his peers in life, Diomedes can be described as someone who is fundamentally easy to get along with. He is prideful, but he does not let it blind him, and he appreciates the efforts and abilities of others just as much as he does his own. He enjoys combat, but does not allow himself to be taken by bloodlust, always keeping in mind that strategy is one of the best ways to secure a victory. A warrior who demonstrates the values held by the Goddess of Wisdom, and a king who was able to lead his country to great prosperity and peace. Despite being known for striking out and injuring two gods, he simultaneously holds great belief in them and won the praises and favor of Athena.

    In battle, he is as shrewd as he is skilled, taking time to analyze his opponents and correctly determine the next course of action. He is a good judge of an opponent's strengths, and he will offer respect to enemies who are skillful or strong. It is deeply foolish not to do so, as far as Diomedes is concerned. This analytical thought process is also extended towards his Master. While he will fulfill orders, if he concludes that there is a better course of action will will pursue it.

    For Diomedes, who has fought numerous battles since his teenaged years, it is clear that he likely holds more experience then anyone who could summon him. With that being said, he is perfectly happy to work with a Master who is willing to strategize with him. In Diomedes's opinion, having a plan of action and understanding the enemy's tactics is the best path to victory.

    He is not without humor, and he believes that victories should be celebrated, both for morale and simply because it's enjoyable. Indeed, enjoying skillful combat against his foes is also an important opportunity that he believes he has obtained by being summoned as a Servant.

    Despite being driven from his kingdom, Diomedes still holds a love for it. His praise and admiration for the Goddess Athena is also unquestionable.

    While he is no stranger to subterfuge, due to the manner in which his rule of Argos ended he has a low tolerance for lies. Having to deal with a certain invulnerable hero's volatile emotional state, and another warrior's self-centered and cruel nature have also put him at odds with those who cannot keep a level head.

    Diomedes is likely to respond that he would wish to return to his kingdom if he were asked. However, in truth, he would most deeply desire a second chance to respond to Athena's offer of immortality.

    He is uncertain how he would answer.

    DialogueSummoned: “So, you’re going to be my Master, then. I’m Diomedes, one of the greatest warriors of the Trojan War. Lancer is my best class, so you’re in luck. This spear of mine has wounded even gods, so you can count on me.”

    Level Up 1: “Huh, these aren’t half-bad. I’ll take some more, if you’ve got them.”

    Level Up 2: “This feeling makes me want to show off a little.”

    Level Up 3: “I’m always feeling ready, but now I feel even better. Thanks, Master, I’ll pay you back on the battlefield.”

    1st Ascension: “Now this is nostalgic. I first wore this armor when I set out with the rest of the Epigoni. I wanted to prove myself fighting alongside the others, and to avenge the memory of my father. I didn’t remember him all that well, but his death couldn’t just be forgotten.”

    2nd Ascension: “Let’s keep going, Master. I might be enjoying myself, but I’m a warrior too, so the higher I go, the better for you when we’re in a fight.”

    3rd Ascension: “Here we go. This is the golden armor I wore to do battle with the armies of Troy. It once belonged to my father and carries the blessings of Lady Athena. Right now, I feel great. Like I could wound a god or two all over again. Care to see me try, Master?

    4th Ascension: “I’m remembered as one of the greatest warriors of the Trojan war. But it’s important not to let that blind me. I’m a King, too, and as the leader of a nation I had responsibilities beyond just battle. So, I’m going to give all my experience towards this fight. As a king, and a warrior.”

    Battle Start 1: “I have arrived.”

    Battle Start 2: “Let’s take a look at their strategy.”

    Battle Start 3: “My spear is ready. You’re not.”

    Battle Start 4: “Compared to wounding a god, this won’t be a problem.”

    Skill 1: “It’s time to make a plan of attack.”

    Skill 2: “Athena’s radiance, light the way!”

    Skill 3: “Watch carefully.”

    Skill 4: “I think I have a measure of them, now.”

    Skill 5: “With bravery and wisdom---!”

    Skill 6: “Prepare yourselves!”

    Attack Selected 1: “Excellent choice.”

    Attack Selected 2: “My spear will reach them.”

    Attack Selected 3: “So that’s the strategy.”

    Noble Phantasm Selected 1: “This is the blow that wounded two gods. Prepare yourself.”

    Noble Phantasm Selected 2: “By Athena’s wisdom and radiance, this battle ends.”

    Noble Phantasm Selected 3: “Alright, Master. I’ll show you how to make a god bleed!”

    Noble Phantasm Selected 4: “They won’t be able to stand against the point of my spear.”

    Attack 1: “Hyah!”

    Attack 2: “Too slow!”

    Attack 3: “For Athena!”

    Attack 4: “Yaaaah!”

    Attack 5: “Bleed!”

    Attack 6: “Perish!”

    Attack 7: “Be pierced through!”

    Attack 8: “You’re outmatched!”

    Attack 9: “You’ve lost!”

    Attack 10: “I’ll strike first!”

    Attack 11: “There!”

    Attack 12: “Vanish!”

    Extra Attack 1: “This is the end, on the tip of my spear!”

    Extra Attack 2: “Engaging in this battle was their first mistake!”

    Extra Attack 3: “That’s right, this is what your strategy has brought you!”

    Noble Phantasm 1: “There are warriors greater than I, even if their number is few. And yet, they cannot claim to have wounded two gods in a single day. You won’t escape---Theos Diatrisi!”

    Noble Phantasm 2: “Athena, guide my spear once again. Allow me to pierce my foe, and destroy them without question. May your wisdom light my way---Theos Diatrisi!”

    Noble Phantasm 3: “This is the spear twice-soaked in divine blood. Behold my greatest blow! Theos Diastrisi!”

    Noble Phantasm 4: “With this single blow, I will reenact the wounding of the war god. Receive death! Theos Diatrisi!”

    Damage from Noble Phantasm 1: “I didn’t plan for this---!”

    Damage from Noble Phantasm 2: “Aaaaaaagh!”

    Regular Damage 1: “Nngh!”

    Regular Damage 2: “Damn!”

    Defeated 1: “I guess wisdom isn’t always enough…”

    Defeated 2: “Sorry to let you down this time, Master…”

    Defeated 3: “… Disappointing Lady Athena feels pretty bad, huh…”

    Defeated 4: “Aaah… don’t worry… even without me, you can pull this off…!”

    Battle Finish 1: “That’s the last of them. A sound strategy tends to pay off.”

    Battle Finish 2: “I’m not so arrogant as to say they never stood a chance, but it definitely wasn’t in their favor.”

    Battle Finish 3: “Thanks to my skill, and Athena’s wisdom, it’s finished.”

    Battle Finish 4: “Are you all right, Master? Great! Time to celebrate our victory!”

    Bond 1: “Hey, Master. Before we go into battle, it’d be a good idea to plan ahead. If you want to talk about our combat strategy, I’m ready whenever.”

    Bond 2: “You sure like to chat, and not just for the sake of figuring out our plan of action. Well, it’s not like I mind. Getting to know your allies is a good idea, and if I didn’t like talking it would have been hard for me to serve as King of Argos.”

    Bond 3: “I was only 14 when I first went off to battle, and it was for the sake of a man I barely even remembered. It ended up working out, but even I can’t claim it was my own skills and foresight alone that got me through it.”

    Bond 4: “The Trojan War was bloody and terrible, but it was also when so many warriors pushed their skills to their limits. So, I’m proud of my performance as a warrior and a leader, during those long ten years. Besides, it’s not like anyone of the others can claim to have wounded two gods in one day.”

    Bond 5: “You’ve fought a lot of battles too, haven’t you, Master? Even if you weren’t matching blows yourself, that’s plenty of experience you’ve accumulated. It’s the only way you can develop it. Wisdom, foresight, and bravery. Who knows, maybe Lady Athena’s been watching over you a little this whole time, too?”

    Dialogue 1: “Being proud of yourself is only natural, as long as you don’t let it cloud your actions too much.”

    Dialogue 2: “My second-best class would probably be Saber. My sword carries even more enchantments than my spear, but my spear is what I used to wound Aphrodite and Ares.”

    Dialogue 3: “In battle, Lady Athena guides me. But I never would have achieved her favor without the forethought and skill to catch her attention.”

    Dialogue 4(Odysseus): “Odysseus! It’s good to see you, comrade. I--- Huh. That sure didn’t look that way when we used it to infiltrate Troy. You’re saying it’s because of Lady Athena’s Aegis? … I can’t help but wonder what’s going on in her head, now.”

    Dialogue 5(Achilles): “That one’s the one warrior in the Trojan War who definitely surpassed me. He’s a bit like a storm but that’s not necessarily a good thing. Half the time he’d be tearing his way across the battlefield or threatening to call it quits because something made him angry.”

    Dialogue 6(Hector): “To think, I’d be fighting alongside one of Troy’s champions. Not only that, but it’s Prince Hector of all people. I don’t think even the greatest seer could possibly have foreseen a twist like this.”

    Dialogue 7(Dioscuri): “Some people say I was alongside the Dioscuri after I was deified. Do you think that’s the case, Master? I’d like to brag and say it is, but… Well, I’ll let you figure it out this time.”

    Dialogue 8(Heracles): “No-one in Greece would ever claim to be a greater warrior than Heracles. I’m certainly not that proud, at least. Even as a raging madman, he’s one of the greatest heroes of an age, in the flesh.”

    Dialogue 9(Altera): “Hmmm… That Altera. Somehow, I feel a connection there, but I definitely never met her when I was alive. There’s something about her sword that’s familiar, too… We’ll have to have a chat.”

    Dialogue 10(Cu Chulainn): “That’s one impressive spear. I’d even say it’s probably capable of piercing just as many layers of Ajax the Great’s shield as the Prince of Troy’s. Care to have a little competition?”

    Something you Like: “There’s something thrilling about successfully executing a strategy to succeed in battle. But the peaceful times are good as well, and I can never say no to a good celebration.”

    Something you Hate: “I can’t say I’m fond of liars, or those who care only for themselves.”

    About the Holy Grail: “The holy grail can grant any single wish. If so, I think I’d want to see my kingdom again, rather than returning just to die. Having to leave it behind due to a pack of lies was always a sour ending.”

    During an Event: “It looks like there’s a festival going on. No self-respecting warrior could ever pass that up, so we better get going. Let’s enjoy ourselves!”

    Birthday: “It’s never bad to celebrate the day you were born. So today, let’s have a party. Us Greeks known how to celebrate, you know!”

    Notes:
    I know he's another popular figure, but hey, Diomedes! I figured he'd have a lot of class qualifications, but Lancer would probably be his strongest based on the fact it's the class he wounded two gods in. His sword is better-enchanted then his spear but doesn't have any feats as significant, and Rider would probably give him a lot of utility but less direct combat potential. Despite him being loved by Athena, I didn't want to include any sci-fi elements. Both because it's certainly not my favorite part of the Nasuverse, but also because there's plenty of Greek Servants who are literal demigods or had divine favor and have zero sci-fi things going on, so I felt like it was fine. As for his appearance, I couldn't get the boar on his armor to look good unfortunately.
    In FGO he'd probably have a skill representing his magic-resistant shield instead of Bravery, but as far as the sheet is concerned it's similar to something like Lancelot's ring as a piece of equipment instead of an NP or skill in and of itself.
    Last edited by VitaVitaAR; May 13th, 2025 at 12:17 PM.

  18. #618
    死徒(下級)Lesser Dead Apostle TQG Imaginatorious's Avatar
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    Warning! Read First!
    Warning, Warning, the following sheet contains not safe for work or public in general words that wouldn't be ideal to be caught reading by other people! While there will be no explicit scenes like smut, it is still something you should read in private only.

    Viewer's discretion is advised.




    Lancer of the Alluring Venom
    https://i.postimg.cc/qqK3563C/mpthcg4li0qonj1ivpier2pnm4mcubx.png

    True Name:
    Xiēzijīng
    Scorpion Demoness

    Titles: The Nocuous Temptress
    Alignment: Chaotic Evil
    Attribute: Earth
    Gender: Female
    Height: 164 cm/1146 cm long in her true form (including tail)
    Weight: 56 kg/???
    Other Qualifiable Classes: None
    Wish: A chance to finally corrupt Sanzang
    Likes: Pleasure, Sanzang, corrupting the chaste
    Dislikes: Roosters, monkeys that just won't give up;
    Heaven
    the gods, Xiāns, and Buddhas

    Place of Origin: China, India
    Talents: Sexual matters, harming Buddhas
    Natural Enemy: Maorì Xīngguān, Buddhists
    Traits: Animal Characteristics, Demonic, Demon Beast, Demonic Beast, Female, Non-Hominidae Servant, Humanoid, Weak to Enuma Elish.
    Armaments: A
    chā
    trident
    /her pincers and stinger
    Parameters:
    STRENGTH B MANA B
    ENDURANCE C LUCK D
    AGILITY A NOBLE PHANTASM A
    Class Skill(s):
    Magic Resistance: B
    A common Class Skill that cancels out all spells that dare to harm the possessor within a limit determined by the Rank. At this Rank, said limits would be any spells with a chant below three verses and even greater magecraft and Greater Rituals would find it difficult to affect Lancer.

    As Lancer was a centuries-old Phantasmal Beast who is regularly in contact with Mysteries in life, she possesses a high Rank for this Skill and the potential to reach a higher Rank. However, that potential is left unreached as she is hindered by the fact that she was active over 600 years after the end of the Age of the Gods in the mainland, where the Mysteries are much weaker, and there were no known anecdotes of spells used against her. In fact, the handful of recorded fights Lancer has been in were purely physical fights, with her the one flinging spells.

    However, due to Lancer's status as the embodiment of one of the major obstacles to achieving Nirvana, her protection is remarkably effective against Buddhist-based Mysteries, so she is practically immune to them. Yet, in exchange, she is extra susceptible to spells related to the concept of Yang, like solar-based spells or spells that carry the attribute of scorpions' natural predators.

    Personal Skills:

    Yāoguài: B
    The Skill that denotes the Servant being a Yāoguài, or Yāojing, a classification for many Phantasmal Species originating from the Chinese Cultural Sphere, often able to practice Magecraft themselves. The most common Yāoguàis are animals who have attained sapiance and supernatural powers through cultivation, though there are known cases of plants and even inanimate objects becoming Yāoguàis too. Regardless, they all commonly possess supernatural powers such as shapeshifting (usually into human or humanoids at least) and control over the elements.

    However, the term is less of a race and is traditionally more of a label in the Chinese part of the World of Magecraft used for malevolent entities, akin to criminals, which is why many are depicted as man-eaters. Even if you are one of the 28 Mansions fallen onto Earth or Divine Beasts ridden by the gods themselves, should you descend into evil, you would be seen as a Yāoguài until either death or redemption. Though, like all traditions, there have been exceptions, like a certain pair of snakes. The term would later spread to the surrounding nations, becoming the origin for terms such as the Yokais of Japan.

    In Lancer's case, she was naturally born as a Yāoguài, who would go on to terrorize mankind without regret or guilt. The Skill's effects are a composite of many different Skills of moderate Ranks, such as Natural Demon, Monstrous Strength, Man-Eater, and Shapeshift etc.

    Obstacle of Nirvana: A+
    A Skill representing the status of one who is the embodiment of one of the major obstacles that obstruct one from achieving Nirvana, the Three Poisons or Three Flames:
    Raga
    Attachment
    ,
    Dvesha
    aversion
    , and
    Moha
    Delusion
    . Naturally, for Lancer, she is of Raga, specifically embodying the earthly pleasure of sexual pleasure. A natural predator who stands in the way of every monk and nun in their attempt to rein in their reproductive instincts in their journey for enlightenment. Such was her power over her prey that even the Buddhas were not able to escape unharmed from her stings and poison. Something that the future Victorious Fighting Buddha and even Gautama could attest to, hence the high Rank.

    The Skill effectively functions as an Anti-Buddhism Skill that allows her to deal exponentially increased damage towards Buddhists while receiving less damage from them in return, proportional to how devout they are to the Buddhist teachings. Just like in life, the Skill allows her to punch far above her weight should the conditions match, reducing even the strongest Buddhists to a cricket before her. It also applies a Charm effect against Buddhists, which, when combined with Lancer's voluptuous human forms, sexual skills, and experience, has led to the irreversible corruption of many Buddhists in life. A truly wicked Skill that attacks the body and the mind.

    Yet, the charm effect of the Skill is not infallible, as those with an absolute willpower or completely lacking the ability to feel arousal would be immune to the charm. Something that, much to Lancer's frustrations, the monk Sānzàng famously proved possible. And the physical part of the Skill works best against the traditional branches of Buddhism, like the Theravāda and Mahāyāna branches, against the branches that are less opposed to sex, like the Vajrayāna branch. The skill would be far less effective, but would not be useless.

    Magecraft (Philosophy): C
    Refers to the ability and knowledge on how to use Magecraft, Philosophy Magecraft of the eastern mainland, to be exact, in this case. An inferior version of the Philosophy Key Skill due to the lack of said Key, which is an unfortunate reality most Yāoguàis face. So instead of "borrowing"
    Spells
    books
    from the
    Philosophy Foundation
    library
    , the "books" are more like stolen or illegally copied instead.

    For Lancer, the spells she knows are mainly Taoist, like most Philosophy Magecraft, but some Buddhist ones too, ironically, that she learned from her brief time on Vulture Peak Mountain or Língshān as it was known in the novel. These spells include, but are not limited to, conjuring whirlwinds that could carry an adult human long distances, scrying on others from afar with varying accuracy depending on the distance, and one that allows her to breathe toxic flames and smoke.

    Noble Phantasm(s):
    Dào Ma Dú

    Rank: A
    Type: Anti-Unit, Anti-Chastity
    Range: 1-10
    Maximum Number of Targets: 1 person
    Lancer's ultimate technique, why she qualifies for the Lancer Class, and the other source of why she is so feared. Her dreadful venom that she has used on only three people in the novel: the Buddha as part of her backstory, Sūn Wùkōng during the disciples' first rescue attempt, and finally Zhū Bājiè in the second rescue attempt. Regardless of the target and their power, the venom managed to deliver to all of them great pain, even for the two who are vastly more powerful than her. Not even the Bodhisattva Guānyīn dared to approach her thanks to this venom, and it ultimately forced Wùkōng to call for aid from heaven to defeat her.

    Naturally, the venom is delivered through her stinger. Lightning fast, the sting is deadly from the sheer size of the hole Lancer's stinger leaves behind in the target alone. Worse, the sting carries the attribute of being able to ignore any defences the target might possess. When even the Buddha's Enlightenment of the Sacred Fig and Sun Wukong's Adamantine body could not protect them, what chances could the other defences have?

    But the stinger itself is never where the deadliness of a scorpion lies; no, it is their venom. Lancer's venom carries the special property of being more toxic the more celibate the target is, for it is the emotion of lust itself in liquid form. To inject lust into someone who has rejected sex, they would feel as if lava had been directly poured into their body and mind. However, the physical pain alone is not enough to guarantee Lancer's victory, for many would be able to tough out the pain. So the pain is just the consequence of the venom's main effect, which is seeking to break out the target's lust that has been imprisoned deep within themselves and have them break their oath of celibacy themselves. Basically, an extremely potent aphrodisiac. It'll take the strongest will for the chaste to bear the dual assault on the body and mind. It is no surprise, then, when combined with her Obstacle of Nirvana Skill, that she can pose a threat to even the Monkey King and the Buddha.

    Yet, the opposite is true as well. For those who have not rejected their instincts to reproduce and perhaps even fully embrace the desires, then the toxin would become weakened in the pains it causes, useless even if the target is as debaucherous as Lancer herself. No, not useless per se. Rather, instead of feeling a burning pain like the chaste, the promiscuous would instead feel a burning flame of another type. After all, you can't punish the debauched with an aphrodisiac any more than you could punish a shark with more prey. Instead, the venom would help bring them to new heights of ecstasy. This is how the lustful Bājiè fared much better against the venom than its other two known victims.

    Lore & Background:

    Lancer is Xiēzijīng, the Scorpion Demoness from the famous 16th-century novel Journey to the West, chapters 54-55, as one of the 81 trials the monk Sanzang must face in her quest to obtain the holy scriptures for the Great Tang. Born a few centuries before the famous journey, Xiēzijīng knew her nature from the beginning: to oppose Buddhism as an embodiment of one of the vices preventing one from reaching Nirvana. Yet, unknown to her, she has a second nature as one of the trials the monk Sanzang must suffer through and surpass to bring back the scriptures to the Central Plains, arranged before even the end of the Age of the Gods.

    Because of her nature, Xiēzijīng rose in power and attained a human form faster than even a natural Yāoguài could, enough for her to begin fulfilling her life's purpose. However, while other Yāoguàis might just start slaughtering any nearby humans indiscriminately, that will just draw unnecessary attention from the forces of heaven, who even now could affect the world, albeit more limitedly and subtly. Xiēzijīng is wiser than that, so she instead sought to learn about the religion she was born to oppose instead. Yet, the monks and bhikkhunis she seduced or threatened are not enough for her, too limited by their mortality for her to fully comprehend her destined enemies. So she made a risky choice, sneaking into Vulture Peak, the place where the Buddhas and bodhisattvas are said to reside as a group, and observe them. Incredibly risky, but as the saying goes, the most dangerous place is also the safest place, and there is her poison as well.

    The plan went off surprisingly well, too well, Xiēzijīng thought at times. She got into Thunderclap Monastery easily; none of the bodhisattvas, Arhats, wisdom kings, or even the Buddhas noticed her. And what she saw was... boring."They seriously abandoned every positive thing about living for this?! Just... sitting around to do sermons every day?!" But her life observing the Buddhist pantheon would come to an end when one day, she got too lax and got too close to the Buddha. As he moved his hand, that action frightened Xiēzijīng into stinging him. Normally, her stinger would just bounce back from the potent protections Buddha had obtained since he had achieved enlightenment; the times he had been injured since then could be counted on one hand alone. The stinger ripped through those protections and into the Buddha's left middle finger, injecting the poisons of lust into him. And so, to the shock of everyone present, the Buddha flinched in pain. The shock brought enough time for her to escape the monastery and the mountain, for not even she could take on the entirety of the pantheon and live afterwards. The Buddha ordered Xiēzijīng to be caught, but she was able to avoid capture and escaped to
    毒敌山
    Venom Mountain
    near the Women's Country in Western Liang, ignorant of how her pursuers seemed to be herding her there.

    Deciding to remain at Venom Mountain after confirming she was safe for the entire nation of delectable women nearby, Xiēzijīng settled within a cave in the mountain she would name Pipa Cave. For the rest of her life, she would remain in Pipa Cave, where she would frequently host debaucheries with the nearby Yāoguàis and the women she kidnapped from the Women's Country to be her handmaidens. The debaucheries would continue until one day, she heard about a farce of a group of monks entering the nation and half of them becoming impregnated from drinking the Child-and-Mother River. She'll admit, she laughed long and hard that day. With her interest piqued, she scried on the monks and immediately knew that this was the holy monk Xuánzàng Sānzàng and her 3 disciples, whose flesh was said to grant immortality if eaten. Which other monk could be accompanied by a monkey, a pig, and a massive man with skulls for a necklace after all? And when she saw Sānzàng herself, her heart skipped a beat. That gorgeous face, that killer body bare to the world in that scandalous outfit yet contrasted by that air of innocence and holiness... Just seeing the monk was enough for the scorpion to feel more lust than she ever felt throughout her life, yet there was another emotion mixed in as well... An entirely alien and powerful one Xiēzijīng has never felt before. Yet, before she could get another look at Sanzang, the monkey realized they were being scried at and dispelled it.

    Throughout the next few days, Xiēzijīng periodically watched the group as they tried to get the Royal Seal and leave the country, trying to find an opportunity to kidnap Sānzàng. Yet, she was unable to scry for long every time, as either Wùkōng would dispel her again, or she was forced to stop when the nation's queen tried to make Sānzàng her consort. While every attempt failed pathetically, she still couldn't bear to watch it, or else she would be overwhelmed by another new, intense, and painful emotion whose name she could not remember. Finally, Xiēzijīng saw an opportunity as the group is outside of the country and finally told that bitch that Sānzàng was not interested in her, only the giant man was guarding her and seized upon it. Summoning a strong gust of wind, she kidnapped Sānzàng and brought her back to her cave.

    With Sānzàng finally in her hands, Xiēzijīng wasted no time in trying to seduce her to no avail, like every other Yāoguài before and after who attempted it. However, before she could attempt again, Wùkōng interrupted her, observing the entire time as a bee. The two's clash quickly took them to the outside of the cave, where Zhū Bājiè quickly joined in. Seeing that she was outnumbered, she countered by transforming into her hybrid form.
    https://i.postimg.cc/JhZ3CrSJ/image.jpg
    By 孩哥儿

    In a matter of only a few minutes, hundreds, if not thousands, of clangs sounded out between the three combatants as trident and pincers clashed against staff and rake repeatedly, all the while Xiēzijīng was spewing out flames and smoke, setting the entire battlefield ablaze. Finally, after what felt like hours, Xiēzijīng jumped back and stung Wùkōng in his forehead. Confident in his adamant skin that had stumped even the gods themselves when they tried to execute him, he did not bother dodging, but once again, the impossible occurred as the stinger phased right past the skin and injected the poison. Despite no marks left behind, Wùkōng's confidence is immediately replaced by an unbearable headache rivalled only by Sānzàng's chants from a combination of his chasteness and his current status as a Buddhist ascetic. Unable to fight anymore, he quickly retreated, followed by Bājiè.

    With the pests gone, Xiēzijīng returned to her cave in her human form and sought to seduce Sānzàng again, but no matter how sultry her words and promises were or how much tantalizing skin she exposed throughout the night, Sānzàng did not even blush. Suffering more challenges than she has in centuries, Xiēzijīng has finally lost her patience, yet still unwilling to and cannot do anything forceful, she had Sānzàng tied up and put in the hallway for the night.

    The next day, the disciples returned after Wùkōng had mostly recovered from the poison, thanks to his absurd constitution and had confirmed Sānzàng is still safe and chaste, by smashing the doors in. Outraged and still looking for something to vent her frustrations, Xiēzijīng erupts out of her cave already in her hybrid form. This time, the fight only lasted 5 rounds as the disciples were forced to retreat again after Bājiè got stung in the lips. Fortunately for him, his lustful nature managed to reduce the venom's potency to allow him to survive with some agony and a swollen lip.

    Finally, seeing as they are not getting anywhere, a old woman who was actually Guānyīn or Avalokiteśvara in disguise suddenly greeted the disciples. Easily seeing the woman's holiness and already familiar with how this plot tends to go from experience, Wùkōng asked her the identity of the scorpion demoness and how to beat her. Guanyin explained to the disciples Xiēzijīng's origin and that she is conceptually weak to Maorì Xīngguān, one of the 28 manors personified, because roosters are natural predators of vermin like scorpions, and his abundant amount of Yáng is the counter to her Yīn. Plus, he's also not a Buddhist. So Wùkōng went off to get Maorì's help.

    Meanwhile, Xiēzijīng was still having no success with seducing Sānzàng, frustrating her even further. Yet, another emotion is also building alongside the frustration; the more time she spends with Sānzàng, the very same emotion when she first saw the monk, which she still cannot name. So, despite her constant failures, she, for some reason, does not mind them. But before she could investigate her feelings further, her handmaidens reported that the disciples were back again, and this time, they smashed even more of a cave. Wrath immediately surged forth as Xiēzijīng answered to the provocation.

    Yet this time, the monkey and pig had a plan and a secret weapon against her. Retreating as they fought, they lured the scorpion to below a hill where Maorì was waiting. Seeing his prey had arrived, he revealed his true form of a giant golden rooster with two combs flaring with the light of the great Yáng itself. With one crow, Xiēzijīng was forcibly reverted back to her original scorpion form, to her horror. With a second crow, she felt herself lose control of her entire body, and her mind went dark. Within the last few moments of her life, she tries everything possible to resist the encroaching death and fails. Humiliation, rage, and denial and more flash through her mind, but the one that stands above all would be sadness for not being able to be with Sānzàng anymore. So dies the Scorpion Demoness, who has ravaged the world for centuries, who has delivered pain to even the Great Sage Equal to Heaven and the Buddha. After her death, her corpse would remain as Bājiè would smash it into paste for revenge, her cave would be burned down, and her handmaidens rescued and allowed to return to the Women's Country.

    Personality:

    Hedonistic to a fault with a disregard for morals and the lives of others to match, Lancer can be described as toxic and predatory in every sense of the word. Any she finds to be her prey, she will have no matter what. She especially favours the celibate, proud virgins, and puritans; Any who rejects the supposedly evil act of sex. The greater they refuse sexuality, the better her pleasures would be when their body and mind inevitably break from her touches, reduced to an addict who cannot live without her. Because of this, she will never force herself on this type of prey, seeing it as a challenge to make her prey willingly consent to her to caress them, as she attempted on Sānzàng. Though if she had tried anything forceful, she would have been rebuffed by all the divine protections Sānzàng has.

    Another fundamental foundation of Lancer's character is her enmity towards Buddhism, the most favoured of her prey. Should she encounter a seeker of Nirvana, she will instinctively attempt to obstruct their quest as befitting a living embodiment of an illusion that ties one down to the material world. There is no length she would not go to to achieve her nature. However, do not mistake this enmity for hate, as Lancer does not and will not ever hate the religion, for that would be absurd. Boring and irrational, perhaps, but hate? Never, for why would a predator hate its prey? At worst, they might become annoyed or frustrated at the prey if they encounter setbacks, but nothing more.

    Recently, Lancer has had two new developments after her death. One such development is a new hobby in consuming pornography, specifically hentai. She consumes not so much for the erotic scenes themselves, because actually doing it is much better than just consuming them for her. No, she's interested because of how much more depraved human imagination has been since her days, which has managed to even inspire her at times. So now, she combs through erotic works after another in her leisure, searching for new ideas to try out in her debaucheries. She's currently interested in trying out the living clothes tag in her sessions. The other new development also involves consuming, this time literally. Since her death by Maorì Xīngguān, she naturally has had thoughts of revenge, but his conceptual advantage over her is just too great, so she decided to take her vengeance on his kind instead. Yes, that is why she can often be found eating chicken, especially roosters, in the cafeteria and is the first to sign up for missions that involve Vorpal Chickens.

    There is one secret she has that is mysterious even to her, though: her love for Sānzàng. While she knows that the emotion exists, she is ignorant of its name because of how foreign it is to her. She knows intellectually what romantic love is, but as a creature of lust, the most experience she has with it previously is whenever she spies on a couple she is interested in breaking apart. Regardless, this new emotion combined with her nature results in her being extremely obsessed and possessive of Sānzàng, and jealousy comes much more easily to her than before. A yandere basically. Maybe she'll even become a Berserker if she learns the truth?

    Relationships:
    To Master:
    Here's a list of a few things you could do to not end up cooked and shoved within her meat buns:
    1. Don't obstruct her when she is fulfilling her desires.
    2. Be celibate. You'll likely be mindbroken eventually, but at least, she'll actually ask for your consent this way.
    3. Don't talk ill of her beloved Sānzàng.
    4. Don't praise Sānzàng's disciples, the Buddhist pantheon, or Maorì Xīngguān.
    5. Expect constant teasings, propositions, and intentional flashings.
    6. No, she does not do postcoital cleanup. Why do you think she had handmaidens in life?
    7. Ensure she has a steady supply of pornography and cocks ((in nearly every meaning of the word) to consume.
    8. Don't make cock-based jokes and puns based on her death. She knows it's ironic that she died to a giant cock and it's easy, but that will not stop her from enacting guro doujins on you.
    9. No, you cannot fix her. She can make you worse, though.

    Keep these in mind, and your time with Lancer will be splendid and blissful. Hopefully.

    To Medb & Fergus mac Róich:
    "(Exits a room with dishevelled clothes and a blissful face) Ah! Master, well, well, this is a surprise to see you here. Hmm? Oh yes, it is exactly what you imagine. Why else was I in the same room with servants well known for their lust? Plural? Oh, Fergus was there too, and I can tell you that those two legends are not wrong about their experience and skills. I definitely need to come back for another one, and perhaps, you will join us next time, master?"

    To Orion:
    "Artemis?! One of Greece's virgin goddesses, here?! (Starts salivating) haaaaa... Just the thought of being the first to despoil Artemis's virginity that she is so proud of just... Wait, Orion is here too?! And there are two of them, one of whom is a former Grand Archer?! ... On the one hand, this is starting to sound like a horrible idea. But on the other hand, it has been a while since I have been able to do NTR..."

    To Athena (Summer (specifically the Athena Alektor Spiritron Dress)):
    ''Pffft, hahahahahahahahahahahahahahahah! Oh my, I-I can't stop! Athena, A-ATHENA, handling a cock and saying all those things while being s-so innocent about it. Hahahahahahahahahahahahahahaha! (Dies after 20 minutes of continuous laughter.)"
    Don't worry, she thought it was worth it.

    To Solar-Themed Servants:
    "Wait, this disgusting radiance...?! (Runs away)."

    To any Buddhists not named below:
    "(Lick her lips) Ah, my favourite prey is here too. And just when I thought my hunts would get boring, how wonderful."

    To Jayavarman VII:
    "You call yourself a devout Buddhist and yet here you are, your hands stained with blood, your heart full of attachments to the material world, and who even engaged in shimaidon; Do I need to say any further?"

    To Golden Horned King & Silver Horned King:
    "The mad scientist's two brats, AKA two nepobabies. Seriously, how come they can get revives?! Grrrrrr. (shakes fists)."

    To Yellowbrow:
    "Maitreya's cymbal-cleaner, now in your rebellious phase, I see. A wild change since I last saw you in the Monastery, but just another example of the Buddhas' failings despite their claim of wisdom. I would accept your invitation to indulge, but the thing is, even I have standards, and unfortunately for you, some pretentious teenager who fakes everything falls short of those standards. I mean, you claim your skills are great, yet you also think I'm stupid enough to not see that your aureole is just made of wood, rotting wood at that?"

    To Kama:
    "The Hindu love god, the tale of her incineration was told even in the halls of Thunderclap Monastery. Oh, don't misunderstand me, master, I am on her side. Oh yes, I mean for one, we enemies of Buddhism must stick together, and her fashion sense is just exquisite and not to mention her choice of a host! MtF? As expected for a Beast with the sin of Lust. Wait, why do you have that weird expression, master?"

    To Nézhā:
    "Ah, if it isn't the heaven's lotus doll. Still going around as the vanquisher of demons when you yourself has a Yāoguài for a sister who basically did what I did but managed to get away scot free?"

    To the Assassin of the Earthflow Pit:
    "If it isn't the little mouselet, long time no see. I've heard a few things about you after my summoning: eating from the Has-been's stuff, grovelling beneath the lotus doll and her useless-without-his-tower dad's feet, killing a few people, and most intriguingly, thinking that you have a chance with Sānzàng. Truly, you have gotten quite bold since we last saw each other, fufu. Now, why don't you show me if you have grown in power too, shall we? A no will not be accepted by the way."
    "Haha, Xiēzi jiějiě, surely we can talk about this, right? Right?"
    "Hmm... Let me think about it. (Pretends to think). How about... No (attacks)"
    "Ah shit, sister, master, save me!"
    What a wonderful reunion between sisters.

    To Ono no Komachi:
    "(Sniffs) This scent... Ah, so you're one of her Nirmāṇakāyas. Hey, bitch, I know you're in there. No, I'm not mad at all, why would I? It's not like you had a hand in manipulating my life and my death as well, absolutely not. Well, anyway, I heard that Chéng'ēn wrote that you were too scared of me to even come close to me in the story. Why don't we try to prove if he's correct or not, shall we?"

    To Kiara Sessyoin:
    ".... Hahahahahahahahahahahahaha! This is just great! A human who has managed to attain bodhisattvahood through hedonism?! Perfect, how perfect indeed! Finally, a bodhisattva I could get behind. Oh, I wish that green hair Has-Been could be here right now."

    To the Buddha:
    "Ah, speak of the devil. Or is it Cáo Cāo, given my cultural sphere? Eh, in any case, to think that the green-haired bastard would actually come down from your lotus seat, this must be an audacious day. For me, that is. My Conceptual Advantage over you is as strong as ever, while you are weakened from being crammed into a Servant Container. How about we test what would happen when I sting you somewhere else this time? Like, say, your heart?"

    To Sūn Wùkōng:
    "Tch, you're here too, you damn simian. No matter, you could not defeat in life when you were just a disobedient, murderous acetic, what makes you think you could do better now that you're a full-fledged Buddha?"
    "Well, you see, normally you would be correct that I would have trouble defeating you. Buttttt, since I knew you were here, I borrowed something from our mutual friend's mom before I came here. (Pulls a thing out of his ear)"
    "Hah, what Fabao could possibly def- (Sees a sewing needle radiating with Yáng) No."
    "Oh yes"

    To Xuánzàng Sānzàng:
    "AAAAAAAAAAAAAA! Sānzàng! Oh, my Sānzàng... My gorgeous, sexy yet so innocent monk is here. (Deep breath with a blush on her face). Oh, thank you so much, master, for achieving my wish. You'll get a fucking after. Oh but my dungeon isn't ready yet, shit! (Runs outside)"
    The next day, she got slapped with a cease and desist letter sent by Sānzàng's disciples... That she constantly ignored.


    April Fool's Day
    Anti-Public Morals type Servant
    A woman who loves to penetrate others with lust. She is unusually good at making Buddhists cry, on the battlefield and in the bedroom. Recently, she has made the newest public enemy number one by the Public Morals Committee due to her selling sexual drugs, and lack of restraint in pursuing a fuck or a certain monk.

    Author's Notes:
    Holy, it's been a while, people. And I decided for my return, let's make it a lewd one. Why? Why not? But yeah, like I said before, don't read this in public. If you're just reading this now though, it's probably too late.

    So I went thinking, who should I write for my first lewd sheet? Then I watched some Journey to the West stuff and the light bulb went off: "Members of Sanzang's one-sided harem!" And who better than the strongest female yaoguai in the novel? This also fits with my stupidly ambitious plan of making dozens of sheets for Chinese figures. So that's the thought.

    So, feel free to leave reviews, thoughts, criticisms, etc for the sheet, please. I'll edit it in tomorrow. Maybe. Bye.

    Last edited by TQG Imaginatorious; May 14th, 2025 at 11:08 PM. Reason: Fixing Mistakes

  19. #619
    Awake, alone and aware on the streets of Topeka, Kansas WhiteFrenzy's Avatar
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    Scorpion Demoness: WOULD.
    Honestly though, a great sheet that goes exactly where one expects it to go and yet it doesn't feel same-y. I guess her character really carries through somehow. I can feel the passion behind this creation - and other things, too.
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  20. #620



    Class : Ruler

    Traits : Human, Riding, Sky, Male, Divine, King

    Identity : Ashoka

    Origin : Historical Fact

    Height/Weight : 192cm/98

    Alignment : Lawful • Good

    Attribute : Star


    Stats
    STR : B
    AGI : B
    LCK : A+
    END : A+
    MP : A++
    NP : EX




    Class Skill


    Territory Creation EX


    It is the Skill to build a special terrain that is advantageous to oneself as a magus, such as for the purpose of collecting mana.

    Divine Wheel covered the territory ruled by Chakravartin or it could be said that any area under the Divine Wheel are ruled by the Chakravartin. Orders and Laws are regulated by the Heavenly King, everything under the divine wheel must adhere to it, regardless whether its humans, demons, gods, even the world itself.



    Magic Resistance EX

    This skill is comparatively much stronger than when he is summoned as a Lancer, it offers resistance to completely nullifies the effects of almost every harmful Magecraft.

    Chakravartin is the enlightened king and paragon of righteous kingship, Ashoka boast a comparable great magic resistance to Saint-type Rulers.




    Independent Manifestation B

    A special Skill that permits unsupported manifestation into reality, without necessity of energy cost or of summoning by a Master; effectively, the Skill serves as an enhanced version of Independent Action. This Skill signifies a confirmed existence. Those with this Skill have resistance to instant death and time-control attacks. The Skill is normally restricted to the Beast class, and potentially Heroic Spirits that qualify as Grand Servants.



    Divinity A+

    Chakravartin is a Heavenly King whom even the gods listen to, Ashoka's divinity is much more prominent in the Ruler class container as it further demonstrates his majesty as a Chakravartin.




    True Name Discernment A+

    Status information such as one's identity, Skills and Parameters are automatically revealed to the owner of this Skill when directly encountering a Servant. During a direct encounter, the Ruler can see a Servant's true name and entire status information will be automatically revealed. Normally In regards to Servants with concealment abilities, a luck check is required to bypass those abilities. However by looking into the karma of their life, Ashoka can bypass such abilities without luck check. This also allows him to read their history, journey, motivation, sins, even small things such as their habits.




    Personal Skill


    Devānaṃpiya: Beloved of the Gods A


    In the legend of Ashokavadana, Bindusara (Ashoka's father) dispatched prince Ashoka to suppress a rebellion in the city of Takshashila, Bindusara provided Ashoka with a fourfold-army (comprising cavalry, elephants, chariots and infantry) but refused to provide any weapons for this army. Ashoka declared that weapons would appear before him if he was worthy of being an emperor, and then, the deities emerged from the earth and provided weapons to the army. When Ashoka reached Takshashila, the citizens welcomed him and told him that their rebellion was only against the evil ministers, not the emperor. Sometime later, Ashoka was similarly welcomed in the Khasa territory and the gods declared that he could go on to conquer the whole world.

    A Skill that denotes one being loved by the gods, aside from giving rank up to all stats (except luck and mana) it also allows Ashoka to summon and shoot countless weapons to his opponent. As this is not a Noble Phantasm, all weapons doesnt have any true names, however it demosntrate power appropriate for divine construct.


    Dharmashoka: Guardian of Dharma EX

    Renders protection to one who has reached "the Pinnacle of Kingship" or "the Ruler of Humanity" - an Anti-Purge Defense that marks the Servant as a "Protector of the Orders and Laws." Unconditionally reduces the damage dealt by physical attacks, conceptual attacks, and interdimensional attacks by a value equivalent to the Servant's total health. This Skill also shuts out the probability of mental interference by 100%. In the case of Ashoka, who has attained an EX in this Skill, even the seven desires of man may be received with perfect tranquility.

    This skill also grants Ashoka advantage against demonic and evil opponents.


    Buddhavamsa Stupa: Ashes of the Buddha EX

    Ajātasattu of Magadha gathered the Buddha's relics and hid them in an underground stupa. the Buddha's relics were protected by spirit-powered mechanical robots until they were disarmed two centuries later by Ashoka. Ashoka collected seven of the eight relics of Gautama Buddha, and redistributed them across 84,000 stupas that he ordered to be constructed around the world.

    In Buddhist eschatology, it is said that all of Buddha's relics will one day gather at the Bodhi tree, where he attained enlightenment, and will then form his body, sitting cross legged and performing the twin miracle; the disappearance of the relics at this point will signal the coming of Maitreya Buddha. It is said that the Buddha's relics will be brought to parinirvana by sixteen great arhats and enshrined in a great stupa. That stupa will then be worshipped until it sinks into the earth down to the golden wheel underlying the universe.

    As Ashoka also extract the original Bodhi Tree where the Buddha was enlightened, by gathering all the relics under the Bodhi Tree, Ashoka can reach pseudo-Buddhahood, gaining power equal to the Buddha. However since he only collected seven out of the eight relics, the transformation is not perfect, it could damage his saint graph if he maintain this form for too long.



    Noble Phantasm

    Ashoka Pillar

    Enforcing The Law of Heavenly King


    Rank : A+
    Type : Anti-Army, Anti-Country

    It is said that King Ashoka caused innumerable stūpas and inscriptional pillars to be raised across numerous regions. Even the Iron Pillar of Delhi, a World Heritage site, is said to have been part of his handiwork.

    Yet this pillar of light, impervious to rust, was in fact erected during his reign; this is what people continue to refer to as the Ashoka Pillar. This grand historical constructs may very well be the arcane and phantasmic proof that the Buddhist pillars of India, each one, in some form, possibly Ashoka's doing, stand as a testament to his existence.

    Seven pillar of light slowly rotates in the sky, shooting arrows of light at the enemies within the Divine Wheel. The pillar can be described as a "mobile artillery platform that can fire in all directions," the Divine Wheel acting like a rail on which the artillery platform moves. Punishing enemies of dharma and those deemed evil by the king. By dropping the pillar to the earth, Ashoka can maximize the destructive power of this pillar, displaying an explosion comparable to a nuclear warhead.



    Chakravartin

    Wheel-Turning Heavenly King


    Rank : EX
    Type : Anti-World

    The Noble Phantasm that crystallizes King Ashoka's existence as the Guardian of Dharma. When the Chakravartin is made manifest, the Wheel of Heaven turn in the heavens, heralding the descent of Righteous Order onto the earth.

    "Hold the Dharma fast. Lay low the Buddha's foes."

    Upon the release of its True Name, seven halos rise into the heavens correspond to that of the seven treasures the Chakravartin (ruler) possesses. They converge overhead, coalescing into a massive, luminous ring. The resulting colossal halo takes form as a gunport in the sky, unleashing an overwhelming ray of light earthward. Seen from a great distance, it evokes the likeness of a towering pillar of light piercing the heavens. Should the target be but one, the beam tightens into a single-point assault; should it be many, the heavens open wide to strike all within the chosen area.

    A holy blow whose sole purpose is the eradication of Dharma's adversaries. It's exceptionally effective against entities of Evil or Demonic alignment. It also functioned as a way to impose orders and rule upon the world, spanning urban to national scales.

    "Dharma-Ashoka" is the exalted title granted to the king who forsook bloodshed, devoted himself to the Dharma, and became the righteous monarch beloved by his people.



    Lore:

    The First Great Consolidator of the Indian subcontinent, the Dharmapāla. The third ruler of the Maurya Empire, enthroned in the heartland of ancient Magadha. Across lands shaped by Buddhism, he is hailed as the Chakravartin, the enlightened king and paragon of righteous kingship.

    When he first ascended the throne, King Ashoka was deemed a despotic warlord. After a pivotal encounter, he forsook bloodshed and reformed himself into a ruler consecrated to the Dharma. So profound was his moral reformation that his people honored him with the epithet "Dharma-Ashoka."

    Though he never achieved the total Buddhization of ancient India, King Ashoka spearheaded a far-reaching missionary and diplomatic campaign, extending from the Far East in the Chinese territories to the edge of the Mediterranean. This intense feat fostered an unprecedented cultural synthesis, becoming a cornerstone of human progress and playing a critical role in the advancement of human civilization as a whole.

    As such, Ashoka was worshipped as the legendary Chakravartin in many regions, becoming the subject of countless tales and legends that have transcended time.

    In calling him into being, the Human Order has wrought upon his Saint Graph a cruel fate. As the Human Order's salvation demands warfare, King Ashoka's Saint Graph has been wholly forged for combat. And yet, not even this was enough to unseat King Ashoka. If battle must come, then let it be. This, too, must be the Tathāgata's ordinance.

    But the dignity of the Dharma he shall never forsake. Whatever arguments are brought forth, King Ashoka, as a Heroic Spirit, will undoubtedly side with those who fight for the salvation of mankind.
    Last edited by Bunhelier; May 14th, 2025 at 08:32 AM.

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