So Fate/Messiah is a Fan Work I've been working on for a long time. I started sharing some of the work on one of the discords linked on here for Servant Creation. Its a concept for a Fate/RPG similar to Grand Order in base gameplay but with some more 'choices' and 'consequences' for more unique routes to progress to the campaign to the end game.
It also differs from Fate/Grand Order has masters will also play a combat role in gameplay, as I really liked the master on master fights seen in Fate series such as Fate/Apocrypha, Fate/Zero and so forth. However how I will classify the masters I'm not sure - as what a master can be is a lot more vague than a servant.
It might be best to view classes in a more narrative way, with each of the main cast being instead built with there own special skills and abilities, play styles and so fourth.
Currently I'm in the concepting phase, I've done several concepts as I've gone through several rounds trying to refine the servants and masters.
As for the premise;
This is a story set in an overlap between Fate/Stay Night and Fate/Apocrypha - a what if scenario. Kirei Kotomine was a master in the Fourth Holy Grail War and served as Overseer for a diminished Fifth which lacked a Saber class heroic spirit.
The events of Apocrypha took place much the same, and 'Kirei' has since gone on to be the overseer for the coming looming war; a holy grail war with the grandest of the Greater Grail War of Trifas but with the brutality of the ritual as seen in the Fuyuki system.
14 servants, with no factions restraining them, all vying for possession of the Greater Grail.
These are the current concepts;
Those those are the concepts and the rough premise yet me know what you guys think. I do need to finalise all the concepts, mostly more detail better lines and so on.