Page 68 of 620 FirstFirst ... 18586366676869707378118168568 ... LastLast
Results 1,341 to 1,360 of 12386

Thread: Create-A-Servant 3

  1. #1341
    Flying Fairy Sunny's Avatar
    Join Date
    Jan 2012
    Posts
    2,399
    Blog Entries
    23
    Mm. A desire to write a Summer sheet, an experiment in this month's Contest prompt, and a capstone to a sheet that I hold near and dear to my heart... A bit of all three, I suppose?

    It didn't turn out like I expected, perhaps, but sometimes that's fine and well too.



    RIDER OF SUMMER WISHES

    Class:
    Rider
    True Name: Emily Elizabeth Dickinson
    Alignment: Neutral Summer

    Gender: Female
    Birthday: December 10, 1830
    Height/Weight: 152 cm / 61 kg
    Birthplace: Massachusetts, North America
    Blood Type: B


    Personal Traits
    Forte: Correspondence, inspiration
    Weakness: Meeting people in person
    Likes: People, summer, flowers
    Dislikes: Seeing people, loss
    Natural Enemy: Gray
    Image Color: White

    Voice: Takamori Natsumi
    Theme: Yamashita Tatsuro - Bokura no Natsu no Yume


    Parameters
    STR: E
    AGI: D
    END: E
    MGI: C
    LCK: E
    NP: C





    Source:
    https://twitter.com/_tamomoko/status...165954/photo/1

    “...The sun just touched the morning;
    The morning, happy thing,
    Supposed that he had come to dwell,
    And life would be all spring.

    But ah, you see…
    Forever is only ever right now.”

    Background
    A woman born in Massachusetts in the early 19th century, Emily Elizabeth Dickinson was born to a prominent family, raised well with deep ties to the community and educated at prestigious academies and seminary schools. A well-behaved, conscientious student, she studied fields ranging from botany and geology to arithmetic, Latin, and history. She was well-regarded by her parents and peers, bright and friendly, and an exemplary, enthusiastic scholar.

    However, beginning at the age of fourteen, she began to be haunted by what she would later call the "deepening menace" of death, starting with the demise of her beloved second cousin, Sophia Howard. Sophia's death shocked Emily so much she had to be sent home from boarding school to recover, returning to school only after marshaling her spirit and chasing away her own melancholy.

    A series of deaths among her family, friends, and even beloved mentors and teachers continued to impact her, sending her into a spiral which would lead her to hide herself away in her room for decades. Once she did so, her newfound agoraphobia continued to worsen, until she decided she would never leave her room again. She began to refuse to see visitors altogether, carrying out cordial and warm conversations from behind her closed door. The few times she was seen outside, generally only for private walks or to tend to the Dickinson family garden, she was always dressed in white, developing a local reputation as a ghostly, mysterious "Woman in White."

    Unknown to most, this disposition was not merely the result of childhood trauma, or social anxiety, or anything of the sort - but it was the result of Emily’s deepening awareness of her own psychic ability to perceive death. First awakening with Sophia’s passing, Emily couldn’t help but see mortality and its winding pathways in every person, animal, or life she encountered, until she could not stand to look at them.

    So she hid, and she wrote, and by the time she passed away her poems numbered nearly 1800, shocking her family and friends. Regarded posthumously as a beautiful and brilliant poet, many of her poems dealt with death and the subject of immortality, revealing a deep-seated obsession with the concept that had hung over her entire life.

    In another class, she would be summoned in her early twenties, during the days in which she first secluded herself from the world after the deaths of her beloved cousin and teacher. At that age, the idea of even stepping outside would have been anathema to Emily. However, as a Rider, Emily is manifest at a later age in her life, where she still secluded herself but occasionally ventured outside, and had the confidence to begin to contemplate what her condition had taught her, rather than only what it led her to do.

    As a Summer servant, she has resolved to step outside, and she’s most interested in enjoying this summer to the absolute fullest!


    Personality
    While deeply shy and reclusive through much of her life, Rider was never actually introverted in the least. She had many dearly held friendships and treasured all of them, communicating through letters and mail, sending them her thoughts, her verse, and flowers from her garden. She had always been quick to befriend and to love, warmly accepting others and thinking of them constantly.

    Social and expressive, her seclusion was not the result of a lack of desire for contact with others, but a decision she made in her youth due to her own condition and the knowledge it bestowed upon her. Yet while she would embrace this seclusion as an Assassin, as a Rider, she strides out into the warm summer and forces her way through her fears to assert herself as an extroverted, energetic individual eager to enjoy herself and make memories for herself and her Master.

    She is quick to check on others’ well-being, to play with children and friends, to run out for food or drinks… She eagerly soaks up the experiences she would have otherwise abstained from in the past and delights in experiencing the beach, and nature, and even the strange or bizarre alongside those she cares about.

    This summer, Emily has decided, she shall hold nothing back, and she shall venture outside with her head held proud and her back straight. She still flinches when she looks upon her Master, or their friends, or any allied Servants - but she does not falter, and she keeps what she sees to herself, holding tightly onto her Master’s hand for support.

    “I once said it was shelter to speak with you.
    I meant it, and truly it is.
    But more than merely shelter…

    I’d like to make that shelter a house,
    with all the winding paths of home.”


    Class Abilities
    Riding
    Rank: D
    Other than riding as a passenger in carriages and trains, there are no anecdotes of Emily Dickinson actively riding horses or piloting vehicles. At this rank, she is compensated with this skill only due to her Class container, and by its nature, she may only utilize her mount as a Rider a single time.


    Magic Resistance
    Rank: E
    A skill that grants protection against magical effects. As she never had any abilities that could resist Magecraft and sequestered herself from ever coming into contact with a mage, Rider’s Magic Resistance remains at the minimum level. She can avoid most direct attack spells indirectly by way of her ESP, but she cannot neutralize spells in any way.


    Personal Skills:
    Future Vision
    Rank: EX
    The psychic ability that haunted Emily Dickinson all her life - beginning with only a dim affinity, the shock of each death in her life gradually awakened her psychic channel, until they could no longer be turned off or in any way ignored, leading to her inevitable seclusion from the vision that plagued her whenever she looked at another living being. Emily cannot help but see life as a flowing stream around everyone and everything, and she can clearly discern both its ebb and its flow.

    By tracing the immediate path of their life, Rider is able to predict their short-term future, spotting death flags and dangers without fail, as well as visualizing the equivalent of their health and "HP" to the utmost detail.

    While these vision may be used offensively, they do not directly interact with or actualize death, but are rather limited to showing where to directly damage or annihilate someone's life force, focusing on the "places connecting to the source of life" and the "parts which keeps things alive," inflicting critical damage on someone's life force that leads to their death.

    After a number of traumatic experiences in her youth, and one moment in particular, Rider is loath to use this for anything other than support, and ordinarily limits the exercise of this skill to prediction and forecasting.


    Midsummer Journal
    Rank: C++
    An offshoot of the false Item Creation she exercised as an Assassin, Emily retains her ability to enchant words and phrases even as a Rider, carrying her poems and doodles in a small, battered diary she never lets go of. She still writes whenever the mood strikes her, bestowing them with magical energy to enact a variety of buffs and blessings, including but not limited to reinforcement of parameters, healing, invisibility, and other supportive effects.

    Unlike Assassin, she is more confident in sharing the text of her poems, rather than merely snippets or individual lines, delighting in honest criticism and discourse.

    After a certain time, however, she will no longer show her work, and this skill may be sealed without explanation.


    Summer Correspondence Courses
    Rank: C+
    An unusual variation on Rider’s Correspondence skill as an Assassin. In its original form, Correspondence was a skill that displays one's enthusiasm and eloquence in written communication with others, giving Emily Dickinson an advantageous network of friends and followers to aid her in data collection and dissemination. In this form, that network has been repurposed, and rather than collecting information to act as a navigator, Rider is collecting knowledge and skill in a variety of fields from her friends and confidants, striving to better herself each day.

    Skills from a variety of sources may be exercised at C-D rank, including Eye for Art, Mathematics, Presence Detection, Subversive Activities, and others. Rather than innate skills, these are skills obtained after her summoning, and she frequently checks her phone to obtain updates and review new lessons in her downtime during the summer. It is not uncommon for Rider to stay up all night, her face lit up by her phone, discussing matters with a wise friend in another time zone, both caught up for hours by her probing questions and charm.


    Noble Phantasm:
    The Chariot - Because I Could Not Stop for Death, He Kindly Stopped for Me
    Type: Anti-Unit
    Rank: C
    A Noble Phantasm derived from one of Emily Dickinson’s most famous poems, the one that represented the conclusion of her decades of musing on death and mortality. The answer that she reached after hiding away for so long, when she could no longer ignore the only death she could not look away from - her own, writ clear as day in the flowing currents of life that she saw through the warped channels of her perception.

    A poem of farewell, setting aside one’s fears, regrets, and all of one’s uncertainties. Upon activation, Rider releases her hold on her Saint Graph and fully unlocks the restraints she unconsciously placed upon her psychic ability, allowing her to look upon death in all of its facets. In essence, the effect is the death of Emily Dickinson.

    This is not the enforcement of instantaneous death or a curse of degradation -- but rather, it is a death that knows no haste, gently letting go of all that remains over the course of a single day. Once Emily Dickinson has invoked the true name of this Noble Phantasm, she obtains the absolute certainty that in one day, she shall cease to exist as a Servant in the present and shall return to the embrace of eternity, no matter what forces may attempt to intervene.

    During this time, Rider is constantly shedding shards of her Saint Graph and essence as a Heroic Spirit, like feathers falling from a bird in flight, and this energy may be put to whatever use she desires. Whether it is healing wounds or recreating a beating heart, taking flight or going anywhere she can picture, or any other miracle that may be enacted through the expenditure of vast stocks of magical energy, during the period of this Noble Phantasm precious little is completely beyond her reach.


    She may even attempt to hold onto that energy in her journal, sequestering it away for her final moments, and in one shining moment convert the small, battered notebook she holds dear into the equal of a true wish-granting device - but at the end of that day, the time shall come for her to put away her labor and her leisure, and resume that gentle ride towards the end that awaits all things. At that time, the Woman in White knows even without seeing it, she shall board her carriage with a smile.


    “Since then – ‘tis Centuries – and yet
    Feels shorter than the Day
    I first surmised the Horses' Heads
    Were toward Eternity…

    And all the while, I’m ever grateful,
    For this one summer’s precious verities.”
    Last edited by Sunny; August 20th, 2020 at 10:05 PM.

  2. #1342
    love warrior <3 world-0 the god of world-0's Avatar
    Join Date
    May 2017
    Location
    world-0 (also know as "here")
    Gender
    Male
    Posts
    2,180
    Blog Entries
    1

    Lancer of Divine Entertainment

    "Let's talk for a bit Master, I want to know more about your story"



    Class: Lancer
    Alignment:neutral/good
    Region: Japan
    Height:155cm
    Weight:48kg
    Likes: Music, dancing, peaceful times
    Dislikes: Silence, violence, stupid rulers
    Talent: Performance arts
    Armaments: Naginata, Ogi, Noh Mask
    Natural Enemy: Oda Nobunaga

    stats

    Str: C
    End: C
    Agi: A
    Mna: B
    Lck: C
    NP: B

    Skills


    Class skills

    Magic Resistance(A): Cancel spells of A-Rank or below. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer".

    Personal skills

    Divinity(C): The level of one's aptitude as a Divine Spirit. Lancer is celebrated as an avatar of Bishamonten, reincarnation of the First Emperor of Qin, and has also received the title of
    Great Raging Kami
    Taikō Dai-Myōjin
    from the people of Harima.

    Divine Power(B): The ability to freely move and levitate nearby objects. A fragment of a god's power. However, as she is currently manifested as a Servant, her Skill's rank has been downgraded, and she can only control her own possessions.

    Purification Rites(A): The Skill to perform the various
    purification rites
    Harae
    from the Shinto tradition, a kind of Exorcism that cleanses someone or something of their
    Impurity
    Kegare
    and
    Sins
    Tsumi
    . It can be compared to the Sacraments of the Church.

    Sarugaku(A): A Skill whose name literally means "Monkey Music", and is derived from a form of Japanese theater reminiscent of the modern-day circus. As an expert actor and entertainer, Lancer obviously has great form and stamina. This Skill reduces the cost of Mana consumed per action, allowing Lancer to continue fighting for extended periods of time without needing to hold back, and without having to worry about exhausting her Master's energy supply.



    Noble Phantasm


    Sixty Six Masks from the Prince
    Omote No Shotoku

    rank: Anti-Unit, C

    The set of sixty-six theatrical masks that Lancer received from the legendary prince Shotoku, this are the Masks who would eventually become the base to all others on Japanese theater. Noh masks signify the characters' gender, age, and social ranking, and by wearing masks the actors may portray youngsters, old men, female, or even nonhuman (divine, demonic, or animal) characters.
    By donning a mask herself or lending it to other people, a specific skill can be invoked depending on the mask. For example, the " Samurai" mask gives the skill Bravery, the "Young Woman" mask gives the skill Alluring Nightingale, the" God of Fortune" gives the Golden Rule skill, the "Kitsune" gives the "Shapeshift" skill and so on...
    However, a person can only use one mask at the time. Furthermore, the equivalent rank of the skill inherited from the Mask depends on the affinity between the user and the character. As a master performer, Lancer can use any Skill from any mask at rank B.

    Entertainiment Given by the Gods
    Kagura

    rank: Anti-Unit(Self), B

    Lancer's Great Trump card, a Noble Phantasm that represents the dance that she presented at the
    Great Attendance Hall
    Shishinden
    of the imperial palace to bring peace to the land. It is a magic ritual where the performer channels a kami, speaking, singing, and dancing as a god. When the sun goddess hid on a cavern, Ame no Uzume, the goddess of dawn, put herself in front of the cave and started to dance in a frenetical manner, causing the other gods to laugh and attracting the sun out of herself hiding spot.
    When using this Noble Phantasm, Lancer embodied that moment in herself. During the duration of the dance, all of Lancer's stats become one rank higher, and her Divinity increases to rank A. Also, the combinations of her movements are wild and unpredictable with the spectacle and beauty of the dance makes anticipating her attacks borderline impossible, requiring a specific Skill to do so.
    However, the cost to sustain this Noble Phantasm is very high, even with her Sarugaku, making constant or prolonged use unreliable and dangerous when one does not have large reserves of mana.


    Background


    Lancer's Identity is that of Hata no Kawakatsu, the legendary figure in Japanese folklore, who is believed to have introduced kagura Shinto dances to Japan in the sixth century. Sometimes also called Hata no Kokatsu, she is also considered the progenitor of a hereditary line which includes many of Noh's greatest playwrights and actors, such as Hata no Ujiyasu, Zeami, and Komparu Mitsutarō.
    Lancer first appeared as a child, during the reign of emperor Kinmei(509–571), discovered in a jar near the gates to the Miwa Shrine by a high court official. The Hatsuse River had overflowed its banks, and the jar had been carried along on the current. As the official believed the child to have come from heaven, these events were reported to the emperor. That night the emperor dreamed of the child, who said that he was the spirit of Qin Shihuangdi, First Emperor of Qin, reborn. The child also explained his appearance in the dream as a result of his destiny being connected to Japan's.
    As a result, the child was brought to the Court, by order of the Emperor, to serve as a Minister. Lancer was then asked by Shōtoku Taishi to perform sixty-six dramatic pieces, in order to help settle disturbances in the land. The Prince made sixty-six masks to be used for this purpose, and the performances were then done at the Shishinden (Great Attendance Hall) of the imperial palace at Tachibana.
    Lancer os said to have served a number of rulers, including not only Kimmei and Shōtoku, but emperor Bidatsu, Emperor Yōmei, Emperor Sushun, and Empress Suiko. Having passed on her art to her descendants, Lancer fled Naniwa in a hollowed-out wooden boat. The winds and currents took her to Harima Province, where she came ashore no longer in human form. It is not clear what sort of spirit or demon Lancer was meant to have been, but it is implied that from the time she was discovered in the jar to this point he was never truly human. In any case, she haunted and cursed the people of Harima until they began to worship her as kami, in order to placate her.



    Personality


    A quiet but cheerful person, Lancer is someone who can talk about almost anything, with almost anyone. A wise and friendly girl who enjoys engaging in academic discourses and meaning small-talk alike.
    She has a great deal of respect for those who are leaders, as she recognizes it is a heavy burden to carry. However, she also believes that there is no bigger sin than to try and command without having the skills to do so.
    Lancer can be often seen by herself, watching the skies, and enjoys the feeling of doing nothing. She lives by the phrase "If there is nothing to do, then everything is perfect". However, that does not mean she is lazy, and when action is needed Lancer wastes no time.
    She has little to no interest in romantic love, but does believe that pursuing bonds with others is one of the more meaningful things one can do, even when one is such a temporary existence such as a servant.

    Last edited by the god of world-0; September 4th, 2020 at 03:21 AM.


    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  3. #1343
    アルテミット・ワン Ultimate One asterism42's Avatar
    Join Date
    Jan 2015
    Age
    32
    Gender
    Male
    Posts
    15,578
    Blog Entries
    1
    Hata no Kawakatsu is the person's name, I'm pretty sure. Kokoro is the Touhou character.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  4. #1344
    love warrior <3 world-0 the god of world-0's Avatar
    Join Date
    May 2017
    Location
    world-0 (also know as "here")
    Gender
    Male
    Posts
    2,180
    Blog Entries
    1
    Oh, sorry. I know, I just mistyped

    - - - Updated - - -

    Fixed


    here is a list of my servant sheets(new and improved format for my servant sheets)

    Come explore the White Library, and reach the bottom of this Abyss
    Fate / White Memoria

  5. #1345
    Trace: Overcringe King of Padoru's Avatar
    Join Date
    Feb 2018
    Location
    Space of Imaginary Social Life
    Age
    25
    Gender
    Female
    Posts
    1,521
    US Friend Code
    878,709,144
    Blog Entries
    3
    Hata no Kawakatsu: Pretty solid sheet, but the second NP feels kinda bland even if it fits the lore. Maybe adding a gradual transformation over time into a sort of evil spirit/kami (besides the rank-up to Divinity) could make it a bit more interesting than a mere power boost

  6. #1346
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
    Join Date
    Feb 2018
    Location
    The H/eart/h of Europe
    Age
    28
    Gender
    Male
    Posts
    3,413
    Blog Entries
    4
    Julie d Aubigny: cute and dashing Girl and i habe also briefly thought on howit would to be her Master and …. i had afterwards Sweat Drops in the face and a "*internal Screaming*" Moment as i would be definetely the men of reason in the relationship ,but i had fun i must admit .

    One Question have you seen my Zarathustra in the contest ? i would be ccurious what you think of him ?as i imagined him as Grand Saver .

    and other Question i like to do a other class profile of my Zarathustra in which class would you all be the most curious/interested to see him ?
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  7. #1347
    Trace: Overcringe King of Padoru's Avatar
    Join Date
    Feb 2018
    Location
    Space of Imaginary Social Life
    Age
    25
    Gender
    Female
    Posts
    1,521
    US Friend Code
    878,709,144
    Blog Entries
    3
    I haven't seen your Zarathustra yet, Koga. And honestly, you seeing him as a potential Grand Saver (which is basically impossible since the Grand title is meant to be for the seven standard classes, not to mention that it implies he's vastly superior to Buddha) makes me fear what sort of wanking you have come up with. I don't really want to look mean, but this kind of thoughts of yours makes me think you have come back to your roots and made him extremely OP

  8. #1348
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
    Join Date
    Feb 2018
    Location
    The H/eart/h of Europe
    Age
    28
    Gender
    Male
    Posts
    3,413
    Blog Entries
    4
    Quote Originally Posted by King of Padoru View Post
    I haven't seen your Zarathustra yet, Koga. And honestly, you seeing him as a potential Grand Saver (which is basically impossible since the Grand title is meant to be for the seven standard classes, not to mention that it implies he's vastly superior to Buddha) makes me fear what sort of wanking you have come up with. I don't really want to look mean, but this kind of thoughts of yours makes me think you have come back to your roots and made him extremely OP
    so there a really no extra class ,huh ? okay i have understood that and he is very powerfull but i is justified as he were the first Prophet and to be honest About the Grand classes what are actually the qualificartions for the Grands like for CAster and Assassin we knew them ,for Grand Archer there is implied that they have to be able to shoot at every Point on earth ,but what are the qualifications for the other classes like Grand Saber ,Grand Lancer or Grand Rider ?

    and can you explain me why Original Hassan or Orion are not anymore Grands as they just helped Ritsuka which as he is the lone (Human) Warrior for the "actuall world and Mankind" so should it mean to support him(and indirectly chaldea) equal to Fighting for the Purpose of Alaya in my oppinion ? and have you watched actually the Babylonian anime ?

    also here is the profile pleaset ake a look

    Quote Originally Posted by Kabalisto Koga View Post


    Zarathustra
    (Saver)

    "Servant Saver Zarathustra has answered your plea. To be honest from the start only for your caution that my appearance in this Class means either that the world approaches an Apocalypse or that you're in great danger or peril."

    Ascensions


    Ascension 1


    Ascension 2


    Ascension 3



    Height: 193 cm
    Weight: 78~ kg
    Origin: Persian-Central Asia Region
    Alignment: True Neutral
    Attributes: Earth, Heaven, Star
    Other Qualifying Classes: Saber, Archer, Lancer, Rider, Caster, Ruler
    Likes: fruitful dialogues, free will, people that seek virtues and higher things, trees and their fruits, to help others
    Dislikes: needless violence and brutality, oppression, people that follow their low desires, humans who are ignorant to the nature and their environment
    Talents: guidance to truth and Enlightenment

    Parameter:

    Strength: C
    Endurance: A
    Agility: B+
    Luck: B+++
    Mana: A+
    NP: EX

    Backstory and Personality
    The first Prophet of the World, Zarathustra was born into a family of nomads as the third of five sons. Quite early it was obvious that he was a deep sympathetic and insightful boy who displayed already two traits that would later be described as typical personality traits of Saints: sympathetic benevolence and a desire after the truth of the world.

    So it came that he was initiated at early age into the priesthood which was at that time organized in temple like centers and to a small degree also some that returned to their family-clan and functioned as "Tribes-Shamans" similar to their ancestors. Zarathustra was a kind benevolent but also impulsive boy who couldn't close his eyes to the problems in the world which others ignored for their own comfort, angering him. But he kept his composure and did not let the others feel his anger. Then with his reaching 20 years of life he started a journey for self-discovery as well as to seek the truth in the world. After a while deep in the wild he was suddenly ambushed from awkward beings that he identified with evil spirits. Although his Sorcery helped him to an extent against these beings he was overwhelmed through sheer numbers. When suddenly a sharp gust pushed them aside and as some space was put between the beings and himself a fast figure ran beside him and defeated the beings with few efforts.

    As they were defeated and chased off the figure, a warrior sheathed his Sword. Due to that Zarathustra was a little frightened but he didn't falter, instead he prepared to defend himself. The man said "Calm down boy. I'm not an evil being, I'm the deity of War and Protection Verethragna." Then he asked the young man what he alone did in this rather secluded area in which almost only one or two humans in two years wandered through it. He explained that it was a lucky coincidence he passed in the vicinity to notice the emergency of him. Zarathustra himself was glad and excited as well as relieved to have encountered Verethragna in equal proportions. As the God saw that Zarathustra was rather vulnerable he took him to his camp and trained him for few weeks so that he can defend himself enough.

    After that he continued his journey now with some more impressions (and a sword from him) as he asked the benevolent deity about the world and although Verethragna didn't answered all his questions he still got some answers.

    So after nine years where he traveled through villages, unpopulated countrysides and even some magical places (as well he encountered the most diverse of beings) he reached one of the central temples that was positioned on a greater river and the festival was held to the Honor of Anahita. He was alone and secluded from the other revelers as he was sunken in thoughts about the World and reproachful to the circumstances of the world and why there is still so much injustice in the world though many Gods are stating to reward the sacrifices and efforts of the humans that worship and work in their servitude but still rules brutality and pretense in the world.

    There he saw a bright shining that formed into an appearance of a celestial charioteer which had an statuesque build and was clad in radiant armor. Zarathustra was stunned. As he was a lectured Priest Shaman he instinctively knew which being was before his eyes.

    The being slowly raised his voice, as words rose from Zarathustra's mouth "Why are you appearing before me great Master, have I committed any crimes!?!" he asked full of fear. The God answered:


    "Do not worry, you are a pure and innocent youth. In my observations I have found you different than the other men, as you help the others be they men, women, children or even animals in distress. As well you seek the true meaning of life and the truth in the World. So I have chosen you to lead the other humans to this truth. As most of the other Gods have no interest in helping mankind reach this state, but rather treat the humans as their servants and enslave them for their own amusement or advantage."

    As he heard those words Zarathustra was speechless. But there was a doubt in him so he asked the Great God "My Holiness, I feel flattered beyond words but why are you yourself not doing something against those injustices. For you should it be a rather trivial matter as for me it would be great endeavor?" he said as he bowed himself respectfully.

    The God answered with solemn gravity but also with understanding voice: "I can do this to order the Gods that they should reform themselves but similar to with your kind not all of them are able to see the higher virtues so I can't just punish them for their inability. As the humans have to free them out of their own power as if myself frees them with my powers it will fulfill the goal for a time but then it will regress in the old state. To make a difference a human has to start the change so raise yourself." As he said these last words he kneels himself and offer Zarathustra a hand to stand up which he takes acceptingly. As he stand up he himself is glowing brightly and out of himself are manifesting six beings that later should bear the name Amesha Spenta.
     

    He is fundamentally apparing to the poeople around him as rather exciteable Person that sometimes appear childish aswell as he is and was Always rather curious About the Things and occurance around himself this trait did he keeped his whole life ,which later let him appear as "bit crazy " but if spoken to this subject does he just answer with that this "childish traits" are what makes childs so pure as they are going at the Things without prejudices so is this a rather desirable trait in his eyes .

    This Curiousity developed in combination with his growing experience into a insightfullness and understanding of the world around himself which was a core aspect that enabled him to reach the enlightment as for him was the life of also non human of significance and importance so was he respectfull also towards non human life so did he included in his teachingns to have respect for the Animals and plants as he teached them that to be able to live properiously one has to be carefully and prospectively with the resources and he opposed those that greedily plundered the resources .

    As he was Born and spend the majority of his life in rather sparse Regions aside of great Forretst or other areas of rich Vegetation ,this is also the reason why he find Trees and especially Great and old one as Treasure of the Area as he partially helped in the creation of such "Living Santcutaries " as atleast two of them are known today which he planted out of seeds of the Soma tree he obtained as he visited Hara Berezaiti in persuit (or atleast atempt) to turn this World in a paradise out of this reason is he exstatic if he should be in a Area or Country where Trees and Woods are plentifully growing and forming the Area so in These cases would he ask his Master About what this or this Tree is called example wise ,similar is it with Fruits of Trees as Grains and Milk aswell Meat based dishes were the Major part of Food in his especially younger years and the acces to rare Fruitbearing trees in his live were and are Fruits for him pure luxery so could he in (example-wise) a Apple Plantage spend days ,this Appreciation for the trees is the reason why he sees Trees as such important and cant understand why the modern human Slaughter forrests as this is one of the rare Moments in which he react in wrath and would unleash his Inferno that cremate every Lumberjack that Slaughter the Woods and would try to repair the Damage but to do this is he open said in the false Class...

    Like said before is he actually a friendly Person but in his younger years had he the zealous drive that the People around him a recognicing the Truth and hihger reasons instead of spending their lives meaningless as he were for some years a bit lets say sometimes drastic ,but despite that he were somewhat impulsive was it not real religious motivated zeal as rather his own impulsivity he had in his younger years as he later became more calm and difficult to Anger .

    Beside that aspects that are would others doubt on the fact that he is mankinds first Prophet as he is rather laidback and carefree demeanor mostly conceal the tremendous wisdom he aquired during his life as he rather preferred to communicate with the People easily understanable and direct heartly then authoritarian and condescending as he knew that something like forced Enligthment is not desirable nor fullfilling any Goal as they must understand it from their heart .

    As such does he is able to Display a Charisma which can rival with those of the Greatest Kings as some of the greatest Kings of the Antique World like Kyros the Great or Dareios the first was in inspired by his Teaching and incorporated parts of them in their own Way of Kingship ,beside that did his teachings influenced Abrahamic Religions be it Jews ,the Christian Religion or even the Gree -european Philosophy so can it be said that if the Budha Sidhharta Gautama influenced the whole Eastern World ,so has Zarathustra influenced the whole Western World.

    As Servant:

    He is in this class summoned in the aspects of his Enlightmented self so does he possess the Entirety of his Wisdom and insightfullness .

    However outside the fights or his duties as Prophets does he is rather laidback and is liking to Walking on the Streets and get in touch with the local People and learn About their culture , taste their Cuisine , aswell to spectate their archievements , participate on their cultural ceremonies r rites like in Japan an Tea-ceremony or the Shinto Temple Festival.

    Should he outside his duties( be it as Servant or Prophet) Encounter anyy Master or Servants even if they fought before will he gladly want to let the weapons down and speak and even invite them to do activities together .He is in General a rather understanding individual which values the worth of free will above everything as only through it one can archieve their true potencial so accept he the decisions of others aslong as they are dont harm others as in such cases he feels his Duty as Prophet to protect those that cant protect themselves and Judge in the Name of Ahura Mazda .

    His demeanor is though different when he feels that his duties are called does he act composed,insightfull and his Deep Wisdom is displaying in an Solemn Radiation that even some Kings are touched by his Spech as every word ,every advise is coming from his whole heart ,as he is actually a pacifistic individual does he prefer to solve the most conflicts with words then with fists or weapon , as he in this class is embodying this Concept has he discarded every Weapon etc he had and fight exclusively with the true Weapon of a Prophet , his Religion(s rites)

    Dialogues:

    Tugarin: "Although would your appearance and strong aura make others fear you ,are you not an Warrior of the side of Ahriman you are a Warrior which doesnt bare the weapons on inoccents ,only if neccesary ,beside that you arent striving after fame or Wealth ,you are Honor not only your own Godsbut also those of the others i would go as far as to call you astrue Saint ,had you lived in my time perhaps we had convince even more Humen together.."

    Amakusa Shirou Tokisada: "Your Story is tragic and your intended Goal is not false but are trampling on the Free will of the Humen as a forced "salvation" is notreaching the Goal as without suffering one cannot earnestly feel compassion ,art first the imperfections the human have ennable them to grow and reach their true potencial,i can understand your Motivation but it is still false as the inner struggle between Asha and Druj and this inner fight has every one to fight for themselves ."


    Thales: "The first Philosopher of the Western World , the first "friend of the Truth" is the meaning of Philosoph Right ? i can just affrim this you have indeed are you indirectly without your Knowledge followed my footprints , let us exchange our discoveries and just beside can i taste the juice of your Fruit trees ?

    Kay Kawus: " you remind me abi on myself but a bit more crazy *smils* , you are indeed a great Kiong in the Name of Ahura Mazda you had withhin yourself an inner struggle but you reached your way to Asha... i am though curious can you share me the stories of your servants has collected ?"

    Egyptian servants like Pharao:" i am impressed and somewhat sad to not been able to have seen your land ,you lived acording the Concept of Asha centuries before my time ,i see and understand why your Rule holded so Long in the world and why even now your remnants holds fascination .your deities Horus ,Amun-re must be as gracious for you as Ahura Mazda for us"

    Hades:" You were by the Christs ,syncretised with Angra Mainyu i cant understand that you arent Exil just absolutely dutifull and this led others doesnt see your inner torment despite that you are a being of the underworld are you not a Daeva you are a Yazata as you are nsure that the deeds of the Heros arent forgoten thus rewarded and on a personal side i understand that having siblings is nnot Always funny sometimes it is really hard ?"

    Alexander/Iskander:

    Dareios III:

    Hippocrates:





    Skills
    Class Skills:

    Charisma: A+
    He was the first Prophet under the Men that wanted to spread the word of the truth and Enlightenment. He was during his life able to persuade countless people, whole tribes, as well was able to even convince the great kings of the Achaemenid and Sassanid like the Great Kyros followed his teachings.

    Counter-Hero: D

    As he is a firm believer in the concept of free will and self empowerment he intentionally refrains from exerting his whole authority. But it keeps the power of reducing the ranks of the parameter and Skills from Servants of Monotheistic Systems like the Abrahamic System example wise.


    Personal Skills:


    Teachings of the Holy Fire: EX

    Are the teachings and knowledge of the Zoroastrian Religion as well as their Sorceries as the priests of Zoroastrianism were also called Majus, the root of the Mages.

    These teachings could also be called "Zoroastrian Sacraments" but in their case the Sacraments are no true materialistic relics (though there are some) but the Holy Flame Atar that was the creation of Ahura Mazda himself and which learned the priests to build in themselves also one to be ready to invite the flame thus invite the Enlightenment in them.

    Beside that it also includes the teachings of the Sorcery with spirits but over the course of the development of Zoroastrianism this part became increasingly specialized in the contractcraft with the Yazata, which are according to the lecture of Zarathustra the offspring of Ahura Mazda. Beside the spiritual aspects like Ritualcraft and the Sorcery were included certain physical "arts of movements".

    As Saver is the founder of all arts and possessor of all secret aspects that just one Enlightened can reach he obtains the maximal possible rank. As such the powers he possesses are at first the manipulation and ignition of the Holy Flame Atar which donates him at first a complete immunity to all kinds of fires, flames or blazes regardless if natural or magical so that he is able to walk through burning forests without that even one hair thread becomes charred. The same is it with the abilities of Servants be it Flame type Mana Burst, Dragonfire, inextinguishable flames that could even burn through any shield, even the Flames of Hell and Purgatory fail to grasp him for the holy flame within rejects those hostile fires as it has already "ignited" him so that even Noble Phantasms of the Anti-World category and Rank EX aren't able to cause any damage.

    As well the fire burns away the "Elements of Angra Mainyu"- poison and curses. On the other side it allows Zarathustra to command any fire which then will follow his guidance to the fullest so that he is examplewise able to command a forest fire to stop as well he is able to externalize the flame similar to a Mana Burst as Holy Fire that burns only those it should burn respectively spare the righteous. Similarly it is able to burn the impurities of the body like poisons or curses away and cure the person. As well it acts like Healing Magecraft. These aspects made it so that the priests were the first that either called themselves or were named "Maju" the first Mages that forged their own Sorcery that centuries and millennia later was called the "craft of Magus" =Magecraft.

    Beside that Zarathustra is able to draw upon the primordial Shamanism and sorcery of Persia that was practiced during the Age of Gods and later the Age of Faeries.

    Primos Prophetes: EX
    Is the sublimation of Saver's state as the first Prophet of the world. In principle he is the "original Prophet" of which those after him did in some form "repeat" his deeds. Essentially he is to the first saints their "prototype" similar to a certain ancient king with heroes after him. So this Skill allows him to draw upon the deeds of the holy men and women of the western centered world. Regardless of the religion those after him followed he is able to access their abilities as Saints that were called Miracles, even those that alone would be worthy to be called Noble Phantasms.

    Divinity: A
    Although no divine blood flowed through his veins in life, he has received at one side some essences of his patron as well as having been especially in the younger half of Zoroastrianism deified as Divine Man. So that he like the most famous saint after him was by the people around him worshipped as a God on his own.
    But due that in recent times the viewings of his deified state have gotten weaker this Skill has lowered from its initial EX-ranking.

    Revelation: A
    Although he received from Ahura Mazda only two embassies during his life, so where one that he is chosen as the one that should bring his fellow men and women the Enlightenment and enable them to take their lives in their own hands to not be the toys and slaves of the other gods which freely ruled over their wellbeing. But during his life he approached the Enlightenment and was able to connect with his "ideal self" which could be in some sense be related to his Heroic Spirit or Divine Spirit Counterpart. Thus he obtained this high rank.


    Noble Phantasms
    Spenta Yazta

    Rank: A+

    Type: Anti-unit

    The Yazata are "those who are worthy for worship and veneration" that Zarathustra described but what he didn't explain is that there are distinct categories of Yazta namely;
    The Gods which are the nobles that are on the side of virtues, higher reasons and strove to help mankind "like foster parents". Amongst them at first no other than Ahura Mazda then Mithra, Anahita and Verethragna.

    the second are the Amesha Spenta also called Spenta Mainyu. The ofspring of Ahura Mazda's light that took into form as Ahura Mazda's revelation interacted with Zarathustra's innate virtues. Thus these Divine Spirits are in some sense the "children" of Ahura Mazda and Zarathustra. They with the Yazta of the other categories become the prototypes of the Abrahamic and Islamic Archangels which similar to how Demons embody the evil sins they embody the virtues of mankind. Thus they after the millennia and centuries in some sense became the "Angels of the First Generation".

    As a Noble Phantasm it symbolizes the karmic bond Saver possesses towards the Yazata Beings that enables him to call upon their assistance which in this Class mean their summoning in material form. But they aren't able to access their whole amount of strength but their abilities aren't divided by the Class-System of the Servant categories. Thus they are able to draw upon the whole amounts of Skills for the price of decreased power in comparison to their "proper summoning" status as they are materialized beings that crossed the border of the realms by sacrificing approximately half of their raw power so that they can only stay in the world for a matter of few hours at best. Actually he would be able to summon them within himself and gain their abilities for limited times but in the Saver Class he refrains from doing so.

    But the true core aspect of this Noble Phantasm is to provide the "connection" to his main Noble Phantasm
    Dakhma Mazda.


    Dakhma Mazda


    The plan of an typical Stone-Dakhma

    Rank: EX

    Type: Unclassifiable

    Is the ultimate Noble Phantasm of Saver that exceeds in power any classification system as it target everything in existence so that the nearest one word category would be "Anti-Entirety".

    Dakhma or "Towers of Silence" as they were called were where the burial and the purification rite was held as in Zoroastrianism even the Fire (Atar) and Zam (Earth) were holy and not to be desecrated by the lifeless bodies of the dead. So they were purified by the ambassadors of the Yazatas, hounds and birds. However the part which is today not known is that in death they should not only be purified but also touched by the light of the sun, the light of Ahura Mazda and be judged by the Yazata as well as to be protected from the grasp of Astovidatu. So Zarathustra was entrusted by the Yazata to create the first Dakmas which had an elaborated design, namely six corners symbolizing the Amesha Spenta that as part of Ahura Mazda as well as part of Zarathustra himself ensures the guidance of the soul towards the Chinvat.

    As during on the other side what today is interpreted as drainage was meant to let the holiness sink in the Earth Zam as in the rainwater that was included in either the walls and pillars or at least implied by reliefs where the water gained holiness so that the earth is purified by it and freed of the grasp of the Divs so that the territory around it should be a place of safety…

    However this Noble Phantasm took after activation the form of a twenty-five-segmented constellation, one point for one Yazata with glyphs in (now) forgotten Avestian-primordial Iranian letters and symbol for each one Yazata, with the Spenta Mainyu around the core. This form is actually not Dakhma Mazda itself. No, it's the manifestation of his other Noble Phantasm Spenta Yazta, as it is the initially incomplete form. In this initial version it is able to shoot arrows of pure light and blazing spears on those that defy the rulings and harmony of the World. These weapons are made out of "true Energy" (a Magus would name it True Ether) and each of them would equal a Divine Construct. During the duration of this activity Saver is able to give every of these conceptual effects based on those of the Yazata until all twenty-five symbols are shining. Upon which it then represents and symbolizes the maturation Saver himself achieved as Saint and first Prophet of mankind. Now also the core starts to glow as it represents the Enlightenment, the symbol of Ahura Mazda itself.

    Now this Noble Phantasm has reached its true dimension and can start its real effect. That it function as origin point for Frashokereti, the last judgement where the devil influence of Ahriman will be purged and the world with its lives born anew. As this aspect was centuries later included it simultaneously functions as those versions so that this attack has a boosted effectivity against the Abrahamic cultures. Other said this attack is the actualization of the truth one acquires with the Enlightenment. Thus it captures the whole being of an object and judges every one in a wave of light that left no one untouched. Then depending on the Daena of the person the wicked will be exterminated, neutral ones or those who didn't harm the world beyond their need are unharmed respectively are judged individually and those righteous respectively that fought to save the world are rewarded. This attack will even affect those who are deceased as it connects the realms of the living and deceased, allowing the restoration of the world. It allows even the deceased to come back under certain circumstances like those that were seized by Ahriman's brethren are freed.

    This Noble Phantasm as it allows to restore the world after all catastrophes is the reason why Zarathustra is called by the hope of mankind if the chosen seven Guardians "had failed to save the World, and the world is in need of a Savior."


    Zrvana Avesta

    Rank: EX

    Type: Support

    Is the first of all holy books in the World, a holy script of unparalleled worth. Despite that it shares the name with one Noble Phantasm of a Nameless Boy this copy is the very original, a brownish bark patterned book possessing an enhanced spine that has a cast of Saver's own hand seal.

    This book possess the ability to record the past, present and future as well as their pattern of emotions of one person. It also possesses abilities that only Saver can harness. Namely that it can "scan" an entire city and document the whole individual destinies of each person. But the future of the people it records are not "final" as each of their decisions can "invalidate" the future and to get to know the "new" future he has to scan them again. In either case this recording is more like an info collection. It is in this case more like the gaze through the Eye of a God as this scan can even reveal the true identity of Servants and bypass camouflage abilities. But Saver dislikes this aspect as he is a believer of free will and knows that to make developments one has to make errors and misdecisions as everything else would be equal to cheat.

    Beside that this book of Zarathustra function also as a sort of holy grimoire as he with it is able to unleash powerful sorceries but this ability is only at fullest in the Caster Class.

    This Noble Phantasm possesses another major function as Zarathustra originally created the Avesta to pass it upon another person. This is that Saver can pass it on to another person though this present has major consequences. Namely at first it acts as instruction towards the Enlightenment and bestows the person with powers that are worthy for a Saint. But the consequence is that the person's destiny is now rewritten to become "a Prophet" as now the person now is fated to become a Heroic Spirit on their own regardless if the circumstances normally would allow one person to become a proper Heroic Spirit (like the state and degree of mystery in the world) as the book and its new owner generate their own mystery which will increase with the faith they are able to inspire and with it the world is guided to the optimal state where humans are in symbiosis with the Gods, a renewed Age of Gods. But to reach it would it be necessary to inspire the worth of at least one whole continents number of people.

    Due to this Saver is very selective in choosing a successor as he knows that basically the moment he passes it upon another is the moment where their heroic counterpart is born
    ...


    Notes


    pfuh i have the Feeling i have still made it with my contribution of the contest ias i were this moth Abit busy .

    I hope he is well done as i atempt to make him appropriate his influence and importance he has .

    i will later add the dialogues and a better explanation . but i am for every feedback glad .
    like your review Howaito...
    and please ll me in which ther class ou would like to him ?

    - - - Updated - - -
    Last edited by Kabalisto Koga; August 22nd, 2020 at 06:33 PM.
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  9. #1349
    Trace: Overcringe King of Padoru's Avatar
    Join Date
    Feb 2018
    Location
    Space of Imaginary Social Life
    Age
    25
    Gender
    Female
    Posts
    1,521
    US Friend Code
    878,709,144
    Blog Entries
    3
    First of all, you might want to correct that double post.

    It's true that the rule of "first is always better" can justify making a figure extremely powerful, but that doesn't necessarily mean a "first" Servant is deserving of becoming a Grand, especially if you don't even know how the Grands work. For the last time, do your own research and ask in the proper threads if you want more information about the subject.

    And yes, of course I've watched the Babylonia anime. I'm a sucker for Ereshkigal and Tiamat.

    Regarding your Zarathustra... I expected a massive wank even for an unavoidable OP figure, but you've incredibly surpassed my expectations. His first skill not only is a complete damage nullification (which I assume it's a parallel to Buddha's skill), it also gives him more stuff. There's also his second skill being Semiramis' Sikera Usum except with holy stuff instead of poison. A skill equal to a Noble Phantasm. And speaking about Noble Phantasms... A Heroic Spirit summoning another Heroic Spirit is already an incredibly rare feat that is basically a miracle, but you go one step further and make him summon Divine Spirits. And that's only the initial stage for his other NP.

  10. #1350
    Here's my third version of Peter Pan:


    Peter Pan ~ Child Thief of the Shadows

    Appearance: An androgynous-looking child. Though close examination will reveal her to be a girl, she is still flat-chested and with her first teeth. It seems as if the shadows of the night cling to her, making it hard to see much of her except a vague outline. The most visible part of her is her wide, predatory grin, like a shark smelling blood in the water.

    Gender: Boy? (Girl)- While technically female, Peter insists boldly that she is obviously a boy, and since Peter Pan has spoken, that's that. She certainly acts like a boy, and certainly acts as a lady's man around girls. Though her sexual orientation is "straight" in that "he" prefers to flirt with girls, Peter has a semi-unconscious recognition of her feminine charm, and won't hesitate to use it to charm boys as well when it suits her purpose.

    Class: Assassin

    Alternate Classes: Caster, Rider, Saber - Under the right circumstances, Peter could be summoned with the multi-class Double Summon skill, but this would be near impossible to pull off. Which is quite fortunate for everyone (including the master); many of Pan's class-limited Noble Phantasms mesh quite well with each other, and the eternal boy's heartless, mischievous nature makes it likely she'd turn the tables on everyone if given the chance.

    Alignment: Chaotic Evil

    Lore: Peter Pan ran away from home at a young age - don't ask at what age; it was before Peter started caring about time, and it's unlikely she'd remember it anyways. She wanted to be a boy forever and play games and have fun, so she flew straight out the window when she heard her parents talking about her becoming a lady. She found her way to the Neverland, a strange island in the Reverse World where dreams and forgotten things coalesce into a reality come true. Claiming sovereignty over the land, she became eternally a part of it, and it became an extension of her own will. Since then, she has made the island her eternal playground, purposefully dragging bits and pieces of different dreams - and sometimes (un)lucky people from the outside world - to Neverland to be a part of her adventures, where she is forever the brave hero. Peter still has adventures in Neverland to this day; this means, much like Arturia, Pan is summoned in her physical body rather than as a deceased, incorporeal Servant.

    Personality: Assassin reflects Peter's darkest elements - the innocent, heartless traits concealed by her usual guise of apparent heroism. At the core, Assassin is a heartless, mischievous wraith who enjoys having fun in her own way - and does not even worry a bit that others may not appreciate her style of fun. She enjoys the thrill of danger, and she likes to share the excitement with others by stealing them away to the Reverse Side of the world to be her eternal (short-lived) playmates, whether they like it or not. She is most active at night, sneaking into bedrooms silently. Although all versions of Pan despise grown-ups, Assassin is the coldest towards them, taking any opportunity to do them trouble - whether by killing them in their sleeping, stealing their children away forever, or feeding them alive to the Crocodile. Assassin is nicer towards kids, but not kinder; in essence, she embodies a child's hidden thirst for adventure and trouble-making, the heartless desire for danger for the sake of the thrill. Those who survive her adventures in the dark still come out worse, with bloodthirsty, immoral wildness coming to the forefront. Assassin wants a mother who can sew shadows - usually someone with magic is preferred, but she can make do with someone with mundane domestic skills, too; however, she’s also fond of selecting mothers who are the daughters of grown-ups she wants to torment, with the intent of twisting the girls into vicious, adult-hating wraiths who will kill their own mothers and fathers for Assassin, laughing and crowing as they carry out the deed.

    Wish: Hating grown-ups with every bit of her, for daring to kill innocent Neverland fairies and magic with their disbelief, Assassin wishes nothing less than for every grown-up to fall over and die. As an addendum, she'd like every child to be "freed" from the chains dragging them into adulthood, so that they'll forget that growing up is even possible. Due to an old saying that a grown-up dies with every breath in Neverland, Assassin huffs and puffs when upset, hoping to get a head start on her wish.

    Parameters:

    Strength: E

    Endurance: E

    Agility: A

    Mana: D

    Luck: B


    Skills
    Class Skills:

    Presence Concealment (A)-Suitable for spying. It is possible to disappear completely and become almost impossible to be detected, even against a Servant's perception. However, effectiveness will decrease once preparations to attack are taken. Assassin can easily infiltrate places without being detected, and even won't be noticed readily if she fumbles with something or makes noise. However, ability to hide is somewhat reduced when people are actively searching for her. In addition, she insists on boldly announcing her presence before killing someone, though she's not above setting things up in her favor ahead of time.


    Personal Skills:

    Alluring Nightingale (C/D)- A skill possessed by those with a natural constitution of having a beautiful voice works as a fascination magecraft-like effect. While the skill primarily works on female targets, Assassin can also use it on males to a more limited effect. This version of the skill draws on targets' fascination with the mysterious, tantalizing charm of the darkness, encouraging them to sever whatever restraints hold them back and embrace their true, heartless selves as innocent, "fun"-loving children.

    Dead Breeze (B)- This skill causes the air around her to act in ways that help conceal her presence. At the very least, the silent winds will carry her in the air so she makes not a sound touching the ground. In addition, the air will become silent so that her movements create no rustle or other sounds. On the other hand, if Assassin needs to take noisy actions, this skill might instead invoke a howling storm, creating so much cacophony as to keep listeners from noticing her own presence.

    Putting Out the Nightlights (C)- An anti-Bounded Field skill that enables Assassin to disable magical defenses within 50 feet of her without triggering any alarms. The defenses can be disabled instantaneously, but doing so will increase the likelihood of the tampering being noticed; usually, Assassin will take a couple minutes slowly waning out the Bounded Fields from a distance, gradually lulling them into a sleep they'll never wake from.

    Voice Mimicry (C)- The ability to throw your voice across distances and imitate the voices of others. Assassin can easily imitate anyone she has heard before, adopting whatever vocal traits they have so even those who know the "speaker" could be fooled. Even so, Assassin's pride and mischievous nature means that she can sometimes be goaded into dropping the pretend so she can boast about fooling them. The skill also lets Assassin throw her voice from a distance, making it seem like her voice is right next to her target when she's really hiding elsewhere. Assassin sometimes uses the mimicry in combination with Alluring Nightingale to bring out targets' wild side by making them think they're talking to someone they trust.



    Noble Phantasms
    Shadow Dagger ~ The Knife that Tears the Film Asunder

    Type: Anti-Unit, Anti-Reality

    Rank: A

    A deceptively small little dagger that Assassin keeps on her person at all times. It symbolizes her transient nature between reality and fantasy, between dreams and waking - and her power to rip those borders apart. This is a blade that, at Assassin's command, can cut into the barrier between the normal world and Reverse Side of the world. These rips generally close up quickly due to Gaia, but until they close, there is a small gap between the two realities. Things from Neverland can escape into the real world during that time, and people from the real world can fall through. Assassin cannot use the weapon too frequently, lest she draw Gaia's wrath, but it can be very effective when utilized properly.

    Assassin's favorite way to eliminate targets is to use her Shadow Dagger to send them on a one-way trip to the Neverland. She'll steal into their home and quietly cut a hole bit-by-bit around them (since this is not technically an attack at this point, her Presence Concealment still works). All the while, she'll whisper into the target's ear with Alluring Nightingale and Voice Mimicry, creating fanciful stories of magical adventures in Neverland. Then, once the target is dreaming of Neverland, Assassin will crow loudly, cut the final bit, and spring the trap, causing the victim to fall straight through a hole into the Reverse World before they even wake up. So caught up in the fantasies pushed into their unconscious dreams via Assassin, combined with being startled by her crow, they never realize what's happening, unable to separate dreams from reality anymore. Anyone who falls through in such a state will certainly never return nor wake. Assassin loves this game as a test of her cleverness.

    This noble phantasm can also be used in a couple other variants:

    Shadow Thief- Assassin cuts off a target's shadow, turning it into but an inanimate piece of cloth. Due to the intrinsic link between shadows and the shadow's owner, this severance cuts at a victim's soul, often taking away a bit of their vitality and power. Assassin will then abscond with the shadow(s), but she does not actually have the abilities to necessary use the shadows. If she finds an appropriate, magically gifted "mother", however, these shadows can be used in various ways. For instance, her master could bring a shadow to life as a unique familiar, often with abilities similar to the original. Or a shadow could be sewed onto a new individual, giving that recipient some of the powers that the shadow's original owner had. Assassin can also cut off her own shadow, but while she can animate and control it herself, she cannot reattach it unless her "mother" assists her.

    Crocodile's Feast- By cutting off a target's appendage and performing a brief ritual with the dagger, Assassin sends the meaty sacrifice directly into the maws of Neverland's primordial Crocodile. It is said that whenever the Crocodile feeds on something new, she will not rest until she has eaten the rest of that being. And though it does not usually use it, the Crocodile can use its teeth to puncture brief holes out of Neverland - they're never enough for her full, gargantuan body, but enough for her jaws to push through to gobble up whatever's on the other side. Fortunately, she's slow, making it easy to escape her bite if you notice soon enough - whether by seeing the tears in the film of reality or hearing the tick-tock of the clock in her stomach. But she will relentlessly try to eat the target, over and over and over. No protection will keep the target safe from the Crocodile; they can only hope to stay alert and not be caught off guard when she strikes with little warning. One day, they'll fail to notice her in time, and that will be the end. Her skin is hard as mountains, and she is protected from temporal effects, so injuring her - much less killing her - is highly unlikely. The Crocodile only targets one person at a time, however, so if Assassin uses the trick again, the Crocodile will forget about the old target and focus entirely on the new one. In addition, killing Assassin will break the curse, and the target will no longer be stalked by the shadowy predator.

    If the target of Crocodile's Feast also falls victims to Assassin's Shadow Thief trick, she will feed the poor shadow into the maw of the Crocodile. Not only does this mean the person's shadow is permanently destroyed (and with it the soul-tied attributes), but it bodes ill for the victim's future. The target may notice at times that their shadow will start to slowly reappear, sewed back onto them once more, but this is not good at all. Instead, this is actually a a manifesting portal for the Crocodile that she can now generate after devouring their shadow. The Crocodile can emerge from any part of the shadow like she can from one of her normal reality tears, only now, with the "shadow" tied to the target, it's much harder to escape in time.

    The Shadow Dagger could potentially be utilized in other creative ways with enough thought, or in conjunction with Pan's other forms in the case of a Double Summon.



    Companions: Assassin is often accompanied by the impish pixie Tinker Bell. Due to her glow and her jingling, she often gives away Assassin's presence, but Assassin hardly minds, thinking it adds more of a challenge to her games. Tinkerbell is a vindictive, chimerical, and heartless fae who will resort to all sorts of deadly tricks, much to Assassin's delight.
    Last edited by Cataquack Warrior; August 3rd, 2021 at 12:46 PM.

  11. #1351
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
    Join Date
    Feb 2018
    Location
    The H/eart/h of Europe
    Age
    28
    Gender
    Male
    Posts
    3,413
    Blog Entries
    4
    Quote Originally Posted by King of Padoru View Post
    First of all, you might want to correct that double post.

    It's true that the rule of "first is always better" can justify making a figure extremely powerful, but that doesn't necessarily mean a "first" Servant is deserving of becoming a Grand, especially if you don't even know how the Grands work. For the last time, do your own research and ask in the proper threads if you want more information about the subject.

    And yes, of course I've watched the Babylonia anime. I'm a sucker for Ereshkigal and Tiamat.

    Regarding your Zarathustra... I expected a massive wank even for an unavoidable OP figure, but you've incredibly surpassed my expectations. His first skill not only is a complete damage nullification (which I assume it's a parallel to Buddha's skill), it also gives him more stuff. There's also his second skill being Semiramis' Sikera Usum except with holy stuff instead of poison. A skill equal to a Noble Phantasm. And speaking about Noble Phantasms... A Heroic Spirit summoning another Heroic Spirit is already an incredibly rare feat that is basically a miracle, but you go one step further and make him summon Divine Spirits. And that's only the initial stage for his other NP.
    I have corrected it hanks at first .


    I found also Ereshkigal really sweet and Tiamat was somewhat more a tragic figure as true Evil but is it really true that even in her Dracoid /last form she somehow holded back parts of her powers ?

    About Zarathustra , is related indeed to Elightment of the Fig in one way ,as it gives him total nullification against Fire(regardless the sort),Curse and Poisens but it is also the form of Thaumaturgy of the Zoroastrianism ,About the second skill it would be in other (regular) classes be really a Noblephantasm .

    Now to the Noblephantasm Spenta Yazta is it as he is the origin of the Amesha Spenta and he can in reality summon them but their powers are greatly reduced so would they be greatly weakened and the Mana coast is in General intensively high so that as SAver he would Nneed a Master like Ilya or grailbacked Sakura to make fuly use These aspects and unless the circumstances are in their favors would Dakhma Mazda only be utilizable if he was summoned by the world self .

    so even if he is really powerfull are the probabilities to summon him in the Saver class nearly Zero as the World must basically give her Agreement ,in the 99,9999% of the other cases will he appear in one of the other clases . I think you must also to see it from the perspective if he is at the beginning if any able to utilize his whole set of abbillities like the comparison Arthoria with Shirou as Master and if she has a other Master .

    What do you say actually to the third noblephantasm like that he can pass it to a other individual ?
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





  12. #1352
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
    Join Date
    Sep 2015
    Location
    Hitogashima
    Age
    56
    Gender
    Male
    Posts
    13,080
    Blog Entries
    1
    Peter Pan (Assassin): Wow, this is definitely your most horrifying take on her. Between her Bounded Field disabling Skill, functional insta-kill NP and ability to imitate people's voices to lull them in a false sense of security she sounds like a really powerful Assassin. If she got serious (which is thankfully unlikely given her mischievous nature), I could actually see her soloing a whole Grail War by herself.

    Her NP is also very creative and fits her legend well while not being overly on-the-nose about it (the most obvious NP for an Assassin!Pan is just animating her shadow as a familiar, but you integrated that aspect in a much more unique way). And man, that 'Crocodile's Feast' ability. Talk about a concept straight from a horror-movie. The idea of having an endlessly implacable assailant stalk you even through dimensions while waiting for the perfect chance to take a bite is just spinechilling. As well as fitting her legend, this is just a really cool idea. I take it the croc will be dispelled if Pan gets killed before it eats the target?

    Also I have to note that her Flight Skill seems like a bit of a regression given you already said you planned on giving your other Pan sheets more fitting variants in place of that Skill...

  13. #1353
    Quote Originally Posted by RoydGolden View Post
    Peter Pan (Assassin): Wow, this is definitely your most horrifying take on her. Between her Bounded Field disabling Skill, functional insta-kill NP and ability to imitate people's voices to lull them in a false sense of security she sounds like a really powerful Assassin. If she got serious (which is thankfully unlikely given her mischievous nature), I could actually see her soloing a whole Grail War by herself.

    Her NP is also very creative and fits her legend well while not being overly on-the-nose about it (the most obvious NP for an Assassin!Pan is just animating her shadow as a familiar, but you integrated that aspect in a much more unique way). And man, that 'Crocodile's Feast' ability. Talk about a concept straight from a horror-movie. The idea of having an endlessly implacable assailant stalk you even through dimensions while waiting for the perfect chance to take a bite is just spinechilling. As well as fitting her legend, this is just a really cool idea. I take it the croc will be dispelled if Pan gets killed before it eats the target?

    Also I have to note that her Flight Skill seems like a bit of a regression given you already said you planned on giving your other Pan sheets more fitting variants in place of that Skill...
    Good catch with the Flight skill, Royd, thanks! I had already written up the template a while back and copy-pasted it here, so I forgot to edit that out and add in a new skill. I just added in a new skill better fitting Assassin: Silent Breeze. Please let me know what you think of it.

    I'm glad you like the noble phantasm. When I first made a Peter Pan template years back, it had an overload of noble phantasms. Here, I had a couple ideas I wanted to get across for Assassin, so I was glad I found a noble phantasm that effectively covered them all without needing to be separate noble phantasms. Since really, they all tie back to the central theme of the noble phantasm: cutting the border between dreams and reality.

    And yeah, killing Assassin would probably dispel the curse guiding the Crocodile to its victim. Of course, Assassin is hard to find when she doesn't want to be found, so it sort of becomes a "game" of tag and a race against the clock to catch Assassin and undo the curse.

    Anyway, thanks for the feedback. I tried to make her the darkest version of Pan - the closest to being more of a nightmare than a dream - and I'm happy I succeeded in that manner.
    Last edited by Cataquack Warrior; August 22nd, 2020 at 08:13 PM.

  14. #1354
    You Are Going to Brazil Wyvern's Avatar
    Join Date
    Oct 2019
    Location
    Brazil
    Age
    27
    Gender
    Male
    Posts
    624
    Blog Entries
    3
    It's always been just the two of us, you know? Ceri and I don't really remember how we came to be like this, but we couldn't be happier! Hunting beasts together, sleeping together under the moon, eating together. She's my best friend! What? Love? Don't be silly! That would just make things weird between us.


    Class:
    Archer
    True Name: Artemis V (Orion)
    Lost Depth: E+
    Epithet: Archer of Ephesus, The Wild God, Beast King.
    Alternative Class: N/A
    Allignment: Chaotic Good


    Height / Weight: ???
    Region:Greece
    Source: Apocryphal Band α
    Likes: Hunting, eating, flirting.
    Dislikes: Flirting, unfaithfulness.




    [Parameters]

    Strength - [C]
    Endurance - [C]
    Agility - [A]
    Mana - [C]
    Luck - [A]
    Noble Phantasm -
    [A+]




    [Background]

    This is the story of two lovers. Unwilling to be parted by fate.

    The tale of a man who loved a Goddess, and of a Goddess who loved a huntsman.

    Of how their love persisted over the course of millennia, untouched by was and tragedy as the Goddess took new form, each time changing in temperament and personality, and everytime falling in love again with the same man. Seeking to protect her chosen love from the wrath of war and the death which permeated it.

    Only she was not as powerful.

    Not as ruthless.

    She was a Maiden in love, driven by that love to risk herself recklessly.

    Each time narrowly escaping death by jumping into another body, every brush with death making the next battles more difficult. Yet she did not retreat, not until she had created a world where she and her love could finally rest. No matter how many times she reincarnated, she would still love him and would do so until she fell in battle.

    And fell she did.

    Lying defeated at the feet of her own brother, the Goddess of the Hunt was left to waste away as her body slowly broke down and her essence was scattered to the wind.

    Only there was someone else present. The one who always followed her.

    Orion. The man who loved a goddess. Only now, the two were faced with a choice. To make this their final resting place, or to fight, this time together. Hundreds of years had passed, their love was tested time and again, but neither was ready to let go.

    Not while they still lived.

    And so… two became one. The most sacred union born of love.

    Artemis V - Orion



    [Personality]

    A young man in the bloom of his youth. This version or Orion was reverted to his boyhood years due to Artemis authority as a protector of young children, which has caused him to revert to an earlier mindset. Though he still carries shades of the man he would one day grow to be, Artemis V is obsessed with hunting greater prey alongside his companion, the Ceryneian Hind.

    Both have forgotten their own origins as Huntsman and Goddess, instead becoming a unique existence disconnected from the two lovers who chose to merge.

    Playfully flirtatious, he enjoys the attentions of beautiful women and will show off in order to impress them, only to be chided and punished by the Hind for his behavior, who is overbearing and overprotective of the young man and seeks to help him become the greatest hunter in the world.

    One who might even hunt the gods themselves.

    The young man, however, is plagued by visions of a world he has long since forgotten, and a love that yet burns within his chest. Ever adoringly looking towards the sky, he sees the moon as his companion and the Hind and his dearest friend. He is also not above inviting others to join his Hunt. To take up weapons and become Beast Hunters. Artemis V is certainly one of the most easy going gods, preffering to do his own thing than directly opposing any of the others. Even if some take issue with his existence.




    [Class Skills]

    Independent Action - [A]

    Magic Resistance - [B+]

    Divine Core of the Moon - [?]




    [Personal Skills]

    Stout Arm of Brutality - [C]

    A downgraded version of Orion’s Skill due to his weakened body. Though still capable of hunting the most dangerous of beasts, Orion’s condition makes it so his body will become weaker the longer he attempts to house Artemis’ divine essence. A task he would not be able accomplish for long, not without fully merging with the goddess. He is fine with growing weaker, he can make up for it with skill.

    Ceryneian Hind -[A]

    A terminal connected to Orion as a familiar. While shaped like the legendary Ceryneian Hind, the terminal in question is actually a vessel for the original Artemis and her personality. Choosing to inhabit a familiar while lending her powers to Orion. While making him weaker than other Lostbelt deities, it is possible for Orion and Artemis to act independently.

    Spoiler:

    Single-Mindedness (Love) - [A]

    A skill born from the moment in which Orion and Artemis became a single entity. Not that it stops Orion from being flirtful, rather this skill serves as a testament of his dedication to love only Artemis. Meaning he cannot be ensnared by charms and other hypnotic suggestions. An useful weapon against the High Priestess of Colchis, who sees Artemis V as an insult to her very existence.

    Pelt of the Divine Beast - [C++]

    An ability granted by Artemis to all those who chose to follow her. Manifesting as the cursed pelts of phantasmal species which have become prevalent since the reign of the gods. By temporarily sealing away his other skills, Orion can become a great wolf no unlike that which haunted the scandinavian pantheon. Silver is poisonous to those with this skill, but so long as they are transformed, they cannot be harmed by weapons of other material, no matter their divinity of ranking.



    [Noble Phantasms]

    Spoiler:
    Artemis Hagnós: Moon Goddess’ Innocent Affections - [A]

    Orion’s ability to draw on the divine core is limited in comparison to other Divine Spirits. That is due to the unfinished merging process between himself and the Goddess Artemis, who refused to take over his body. While preventing Orion’s personality from being overwritten, the process crippled their overall combat ability. Nonetheless, it is possible for them to bypass this limitation by merging for a short time. This ability can only be used at nights when the full moon can be seen.

    Shooting Star Ortygia: Thou, Piercing Gold Star - [B+]

    A downgraded version of Artemis’ own Noble Phantasm. It cannot be performed by Orion, instead acting as a ‘super move’ belonging to the Ceryneian Hind. It functions by turning the self into an ‘arrow of light’, not unlike a shooting star by channeling the energy of Orion’s Divine Core. Note that with each consecutive use, the Hind’s structure grows more fragile as it cannot comport its full power.

    God Snipe: Divine Arrow of the Huntress - [C]

    One shot, one kill. The true nature of God Snipe is the Goddess Artemis’ original authority over the hunt, only equated by Apollo’s authority over archery. If Apollo’s authority allowed him to never miss a target, Artemis’ allowed her to find the most optimal area to target. God Snipe being the ability to find the ‘weak spot’ of an enemy by tracing their structural and conceptual imperfections. Thus, even a normal arrow can be used to kill an immortal so long as Orion has enough time to find the ‘weak spot’.

    Tri-Star Amore Mio: Farewell to My Beloved Hunter - [EX]

    The full manifestation of Artemis V, the perfect union of the lovers who endured millennia of war. Separate yet together, their power was impressive yet muted. However, should the time come when both entities of Artemis V become one, they will be able to perform this single act as a miracle born of love. The Arrow of a Divine Beast, the Authority of a Divine Spirit, and the Heart of a Human. This is a sacrificial gambit which burns out Orion’s spirit, in exchange for firing a single shot capable of splitting a Divine Spirit from their Vessel, returning them to their original form.


  15. #1355
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
    Join Date
    Sep 2015
    Location
    Hitogashima
    Age
    56
    Gender
    Male
    Posts
    13,080
    Blog Entries
    1
    Orion/Artemis: After so many god/human hybrid sheets from you where the god is basically a parasite that takes over the vessel and overwrites their autonomy, it's nice to see a more sweet and heartwarming cohabitation from these two. Even if it's a little heartbreaking they end up having to forget their original nature as lovers while still being together...

    That final NP feels like it'd make for a big climactic moment in their Lostbelt. I wonder who it'd end up used on...

  16. #1356
    By the way, @RoydGolden, I edited the flying-related skill after you reminded me; do you think it looks okay now?

  17. #1357
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
    Join Date
    Sep 2015
    Location
    Hitogashima
    Age
    56
    Gender
    Male
    Posts
    13,080
    Blog Entries
    1
    Quote Originally Posted by Cataquack Warrior View Post
    By the way, @RoydGolden, I edited the flying-related skill after you reminded me; do you think it looks okay now?
    Yeah, it's fine now.

  18. #1358
    You Are Going to Brazil Wyvern's Avatar
    Join Date
    Oct 2019
    Location
    Brazil
    Age
    27
    Gender
    Male
    Posts
    624
    Blog Entries
    3
    Quote Originally Posted by RoydGolden View Post
    Orion/Artemis: After so many god/human hybrid sheets from you where the god is basically a parasite that takes over the vessel and overwrites their autonomy, it's nice to see a more sweet and heartwarming cohabitation from these two. Even if it's a little heartbreaking they end up having to forget their original nature as lovers while still being together...

    That final NP feels like it'd make for a big climactic moment in their Lostbelt. I wonder who it'd end up used on...
    Glad you liked these two and their more heartwarming approach to the concept I started using. Of course, as a result of them not being that much different, they are middling to low ranked amongst the Lostbelt Olympians so long as Artemis doesn't assume full control. If she did, it would be something like a Super Artemis sheet. Which might consider doing at a later point.

    The next sheet will be Apollo's, where we'll find out just what drove him to try and kill Artemis.

  19. #1359
    Your average angst/edge supplier BnEl15's Avatar
    Join Date
    May 2019
    Location
    The empty plains of writer's block
    Age
    23
    Gender
    Male
    Posts
    2,768
    Blog Entries
    4
    "Servant Assassin! The Noble Hero of Sherwood Forest, Robin Hood, has answered your call! ...Well? How is it, Master? Now, now, calm yourself. I know it's hard to contain your excitement before my presence. Anyway, now that I'm here, our victory is assured! Sit back and let justice see its course!"



    "The rich, the people in power... They've oppressed us long enough! Join me, and we can take back what's ours, and put those pompous bastards in their place!"

    Class: Assassin
    Other Classes: Berserker

    True Name: Robin HoodRoger Godberd
    Alignment: Chaotic Evil
    Origin: England (13th Century)


    Parameters:

    STR: C
    END: B
    AGI: A
    MGI: D
    LCK: B
    NP: C

    Likes: Riches, playing hero, pragmatism
    Dislikes: Pompous bastards, self-righteous people, betrayal, people dying for his sake
    Talent: Acting, espionage, rousing the common folk
    Natural Enemy: Robin Hood (Archer), Simon de Montfort
    Armament: Daggers, bow and arrow, poison, traps
    Catalyst: Tattered remains of his cloak, found buried somewhere in Sherwood forest


    Class Skills
    Presence Concealment (-)

    The capacity to hides one's presence as a Servant. Suitable for spying. Even among the many individuals who donned the mantle of "Robin Hood", Assassin was extremely skilled in stealth and subterfuge, thanks to his resourcefulness and pragmatic mindset. It is possible to disappear completely and become nearly impossible to be detected. The rank of Presence Concealment drops considerably when preparing to attack.


    Personal Skills
    Robin Hood Effect (A+)

    Throughout history, many common, law-abiding folk had always held popular outlaws in high esteem. Figures such as Billy the Kid, Bonnie and Clyde, and unsurprisingly, Robin Hood are heavily romanticized and seen under a sympathetic light. These sentiments are born out of resentment against laws imposed by the ruling class. A powerful mental interference spell functioning similarly to Charisma, this Skill makes it easier for Assassin to gather the sympathy and admiration of the common folk. Those considered "commoners" will see Assassin's alignment as Chaotic Good and believe that all of his actions are those of justice, done for the people's best interest. Furthermore, if this Skill is activated near individuals under the effect of Charisma from a different Servant, the effects of Charisma are negated, replaced by a growing animosity aimed towards "the ruling class" who forcefully imposed their rule upon them. In life, Assassin managed to gather a large following. It was said that he could call upon more than a hundred men to join his cause, all of them sharing Assassin's anti-authoritarian sentiments. Even when he was captured, the people strongly demanded the King to free him, earning him pardon from the King.

    Disengage (A)

    The ability to withdraw from the battlefield in the midst of combat and reset the battle conditions. A resourceful escape artist, Assassin was able to escape undetected from the highly fortified Nottingham Castle while authorities were awaiting his sentence. Thanks to his cunning wit, Assassin is able to devise an escape plan to escape from almost any kind of predicament. Bonus effect of returning battle conditions to what they were at the beginning of the match (1st turn) and restores the condition of this Skill to the initial value. At the same time, it forcibly releases some of the bad status ailments inflicted on the user of this Skill.

    Sabotage (A+)

    The talent to reduce the enemy forces in the preliminary stages before going into battle. An expert of traps. However, the higher the ranking of this Skill, the more one's spiritual status as a hero declines. Due to Assassin's more pragmatic and ruthless mindset, this Skill is ranked slightly higher compared to a certain other Robin Hood summoned under the Archer-class, enough to eliminate around 70 to 75% of enemy forces before they advance. Assassin would not hesitate to utilize more brutal traps and incur greater number of collateral damage as long as it gets the job done. Similarly, he doesn't seem to care much about his status as a "hero" thanks to the effects of Robin Hood Effect. Yet at the end of the day, as much as he plays the part of a noble hero, Assassin strictly believes that he's unqualified for the part.

    Noble Phantasm(s)
    Nameless Dwellers of the Dark Viridian Woods
    Ghosts of Sherwood

    Type: Anti-Unit (Self)
    Rank: D
    Range: -
    Max Targets: -

    A Noble Phantasm replicating the 100 individuals who fought beside Assassin in life. Upon its activation, Assassin is able to split his Spirit origin into 100 pieces, each manifesting as faceless figures with no distinguishing features from one another. Each of these figures are extremely weak, 99 of them possessing E-rank parameters and sharing Assassin's Presence Concealment Skill. Only one of them possesses Assassin's parameters and Skills. Should the "true" Assassin be killed while this Noble Phantasm is active, his consciousness is automatically transferred to another surviving copy of Assassin. Despite its similarities, it is fundamentally different from the legend of the Merry Men. Assassin's band of outlaws only consist of nameless, unknown figures unrecorded in history. It lacks heroes. There is no Friar Tuck, no Little John, and no Will Scarlet. This is a double-edged sword. On one hand, the lack of legend means that each of these figures are extremely weak. At best they could pull off assassinations, but they would go down in a few hits against most Servants. On the other hand, the same lack of legend causes them to be indistinguishable from one another, making it hard for enemies to find the real Assassin. Since these copies are considered as an extension of Assassin himself, it is possible for Assassin to gradually regenerate the copies he lost by deactivating the Noble Phantasm and gathering mana. Overall, this Noble Phantasm does not have much combat potential, and is better suited to spy on enemies, assassinate unguarded Masters, or cause confusion.

    Legend of the Infamous May King
    Notorious May King

    Type: Anti-Unit (Self)
    Rank: C
    Range: -
    Max Targets: 1

    Assassin's cloak. This cloak is possessed by all who donned the mantle of "Robin Hood", its effects differing based on the wielder. In Assassin's case, his views greatly differ from the "other" Robin Hood summoned under the Archer-class. While the latter served as a silent protector of the people by concealing his identity and downplaying his actions as myth, Assassin did the opposite. He used the growing myth of Robin Hood to his advantage, perpetuating them and lording the image of the "powerful hero of justice" over both friend and foe as a way to intimidate foes and gain allies. Eventually, this led to a large-scale manhunt led by the Sheriff of Nottingham, which Assassin managed to escape unscathed from thanks to his own cunning and his followers' efforts.

    This cloak seemingly strengthen its wearer's body, making their parameters appear to be one rank higher than it truly is (two ranks if Assassin himself is wearing it). While it is effective as an intimidation technique, this is only the first stage of the Noble Phantasm. By using a small amount of mana, he is able to activate a "manhunt mode", where enemies possessing the lawful alignment would be alerted of the cloak's location and inflicted by a minor case of Madness Enhancement that sets them off on the wearer. Their attacks also gain a minor positive modifier when used on the wearer.

    At first glance, this Noble Phantasm seems like a form of self-sabotage. However, with Assassin's wit and resourcefulness, he could come up with numerous cunning methods to utilize it. Examples include using the cloak to lure enemies into deadly traps, or putting the cloak on someone else, painting a massive target on their back. In its entirety, this Noble Phantasm symbolizes two things. First is the growing legend of "Robin Hood", the existence of a "powerful, just hero of the forest". The second, darker aspect is the "Robin Hood craze", the manhunt that Assassin inadvertently caused. During the time, people with suspected ties to the outlaw were arrested, tortured, and killed, while the true Robin Hood watched in amusement, mocking the sheriff's idiocy and
    cursing
    laughing at
    the people's foolish willingness to protect a criminal like him. At the end of the day, Assassin's career as "Robin Hood" was marked by the sacrifices of countless people, their names lost to history.


    Description
    Assassin was one of the many individuals who assumed the title of Robin Hood. His True Name is Roger Godberd.

    At first glance, Assassin presents himself as a noble hero of the people. He preaches ideals of justice and heroism to gather followers, and befitting of a "Robin Hood", he invites his followers to steal from the rich.

    Beyond his initial persona, Assassin does not believe in such ideals. Having lived years of his life in fear and poverty, most of his actions are done purely out of self-interest. He is somewhat cocky and self-centered, but he claims that "the world shaped me into the person I am. I'm just getting back what's mine". This mentality is also reflected in his battle tactics. Pragmatic and ruthless, he would do anything to achieve victory amidst "the cruel world that left me to die". To him, if it meant securing victory, he wouldn't mind throwing away his pride and groveling on the ground, begging for mercy to catch his enemy off guard, only to stab them in the back the moment their guard is down. After all, according to him, "the poor doesn't have the right to concern themselves with honor and chivalry". He knows that this outlook would naturally put him at odds against many who embrace the values of heroism, but he dismisses their concerns, making it clear that he had no interest in following a heroic path.

    While Assassin is a hedonist through and through, a certain event he experienced in life seemed to have partially changed his outlook somewhat. As more and more people died for his sake during the manhunt issued by the Sheriff of Nottingham, he watched the events unfold, laughing at the people's foolish willingness to sacrifice themselves for someone like him. Gradually, as the bodies increased, his mocking tone turned into something else. A feeling he could not put his finger on. Assassin refuses to call it pity or heroism, but he felt anger. Anger at the Sheriff who organized this chaos. Anger at the people who foolishly threw their lives away like that. Finally, anger at himself for indirectly causing all of this, as much as he tries to deny it. Whatever the case, perhaps due to both his self-centered attitude and this particular experience, Assassin hates the idea of someone willingly sacrificing themselves for him.

    Overall, deep down, Assassin is rather conflicted. A small part of him muses that being an actual hero does not sound half-bad, but considering his past actions, he considered himself too far gone to ever take up the role of a hero. And so he doubles down on his role as "a criminal foolishly playing hero". Should he ever come across an omnipotent wish-granting machine like the Holy Grail, he would wish for countless riches. After all, that's simply what any unrepentant criminal like him would wish for, right?

    ...A small part of him, buried underneath all that bravado, wishes for the chance to finally be the hero the people saw him as.


    Lore
    In history books, Roger Godberd was a minor outlaw suggested to be one of the historical basis for the legend of Robin Hood.

    In truth, he was one of the many individuals who assumed the role of the legendary outlaw.

    Little is known on Godberd's early years. He was most likely born as a commoner and as a young man, he served as a servant under Simon de Montfort, a prominent baron of French origins. During these years, he spent his days doing menial tasks assigned to any typical servant; cleaning the stables, cooking, housekeeping, and so on. While Godberd lamented his social and economic status, he knew that there was little way for him to move up and enjoy the finer things in life. Accepting this as truth from a young age, he remained content doing his daily chores.

    This all changed one day when Godberd received a special assignment from de Montfort. Tensions between the rulers of England were high at the time, and the Battle of Evesham was ongoing. His assignment was simple; "Assassinate Henry III". It was unclear why de Montfort would order a lowly servant to accomplish this task. Perhaps he would draw less suspicion, or the baron saw some talent in the young man. Either way, de Montfort promised Godberd with land, title, and riches should he succeed.

    And so Godberd set out, armed with a single dagger hidden underneath his clothes. Amidst the chaos of the war, infiltrating Henry's camp was an easy feat for him. He waited for his target, and struck the moment Henry was vulnerable.

    ...Godberd failed. Through an insanely lucky twist of fate, the dagger narrowly missed Henry's vitals. The King quickly alerted his guards, and Godberd was chased out of the camp. The very next day, Godberd was marked as an outlaw, and for the next few days, he hid in the depths of the nearby Sherwood forest, fearing for his life. Sleep-deprived, starving, and paranoid, Godberd prayed for de Montfort to help him. Yet help never came. As days became weeks and weeks became months, Godberd learned to survive by himself, eating forest animals and occasionally mugging travelers who entered the forest. Gradually, his pleas towards de Montfort turned to curses, as he believed that he was nothing more than a pawn to be discarded by the baron once he failed his task.

    Godberd continued to live in the forest for months to come, unknowingly perpetuating legends of a certain noble antihero living in the forest. He was initially puzzled by rumors tying him to this "Robin Hood" figure, but seeing how it could benefit him, he kept quiet about it. Then one day, while looking for food, Godberd came across a dark green cloak buried near a massive yew tree in the forest. Putting two and two together, he donned the cloak and embraced the title of "Robin Hood". Motivated by his desire for riches and his hatred towards authority figures, this new Robin Hood grew addicted to a life of mugging and thievery. While he stole purely out of self-interest, he stole mainly from rich nobles and authority figures, which led to him being heralded as a hero by the common folk. Godberd did not mind his newfound fame. In fact, he enjoys it, oftentimes exchanging his stolen money for women and alcohol. Using his influence to gather allies, Godberd continued to exert his influence over Sherwood forest and nearby areas for the next five years (around 1267-1272). At the peak of his fame, it was said that Godberd could call upon a hundred men as his "Merry Men". During this time, he had a few close calls. In 1270 and 1272, he was briefly captured by the Sheriff of Nottingham and imprisoned in Nottingham Castle, but he managed to escape thanks to a prominent local knight named Richard Foliot, as well as his numerous supporters.

    The growing legend of Robin Hood caused unrest for the authorities of Nottingham. The sheriff increased his efforts, manhunts were conducted, and numerous people who claimed to have ties to the outlaw were arrested, tortured, and executed. Yet during this time, the true Robin Hood was nowhere to be found, and the sheriff's efforts were in vain.

    Then something surprising happened in 1273. "Robin Hood", real name Roger Godberd, who had evaded the law for so long, was arrested without a fight. Details regarding his arrest is vague. Perhaps the sheriff had a lucky break, or Godberd had a change of heart after seeing the lives lost in the manhunt. Either way, he surrendered and waited for his sentence. Godberd was kept in three different prisons over three years while awaiting his trial, which took place at the Tower of London, where King Edward VI himself will be present to give the final verdict.

    On the day of the trial, Godberd was certain of his demise. His crimes would naturally be punished with death, if not a lifetime of imprisonment. He closed his eyes, ready to accept his fate.

    ...Then the masses barged in. Numerous people demanded his release, still citing him as a "hero to the people". Faced with their relentless demands, Edward pardoned Godberd, and he left as a free man.

    Little is known on what transpires afterwards. Some sources say he built a farm and remained there for the rest of his life. Others say he died a premature death in prison in 1276 due to an unspecified illness.

    Unknown to history... perhaps he returned to his old ways, finally embracing his role as Robin Hood with a renewed creed, vowing to become the hero the masses saw him as. Only the man himself knew the truth.


    Relationships
    Kings with evil alignment:
    "Sheesh, you pompous bastards are all the same. You and your wars and conspiracies, taking and conquering... I doubt poor commoners like us ever meant anything in your eyes."

    Kings with good alignment:
    "Honor? Chivalry? Hmph. Must be nice, huh... to be able to preach that shit up in your massive castles, with your fancy dinners and soft beds every night. Let me tell you... not everyone could afford to think about stuff like that. Especially not when you're starving and fearing for your life."

    Philosophers:
    "Eeh? The meaning of life? Nope, don't ask me about all that complicated shit. Just give me some good food and a roof atop my head, and I'm happy. I don't have time to think of anything more complex than that."

    Yan Qing, Billy the Kid, Autolycus:
    "Hoo boy, you're not half-bad! My Merry Men could use people like you! Come on, join me and we'll put all those rich pricks in their place!"

    Robin Hood (Archer):
    "Ah, you must be my predecessor, huh? To think you could maintain your ideals after the people betrayed you and handed you over to the sheriff... Sheesh, I don't think I'd ever understand moralists like you."

    Jing Ke:
    "You failed to assassinate the Emperor at the last second due to some bullshit twist of fate? Hahah, I totally know that feeling, girlie. You wanna drink to that? I feel like we'll get along nicely."

    Okada Izo:
    "So your master left you for dead too, huh... Those damn privileged bastards and their schemes... I guess that's just how things go even on the other side of the world. You wanna join me for a drink? That Chinese girl is also joining tonight."

    Bond CE
    The Notorious May King


    source

    "I'm Robin Hood, the hero of Sherwood Forest who protects the people"
    That's what I said, and that's what they believed.
    They cheered for me, and every time I say it, they give me tons of booze and women.
    Truly, is there any life better than this one?

    ---

    "I'm Robin Hood"
    That scrawny kid raised his hand when the sheriff interrogated him.
    Oi, are you sure you wanna do that? The heroic title of Robin Hood is a heavy burden to bear, you know? You sure you wanna wave that flag around like that?
    Sure enough, the sheriff arrested that kid. Never saw him again ever since. His loss.

    ---

    "I'm Robin Hood"
    Next up was the barkeep. Then the minstrel. Then the farmer's daughter. They all raised their hands, and the sheriff took them away.
    ​Idiots, all of them. Do they really want to claim the glory of Robin Hood that badly? What's even in it for them?

    ---

    "I'm Robin Hood"
    The sheriff doubled, tripled, quadrupled his efforts. All of it in vain. I watched his futile attempts with amusement.
    But even more people raised their hands. And that damn sheriff took all of them away.
    I can't understand these people. To throw away their lives for the sake of someone like me; a "hero" I never even was.
    It's their fault if they can't even see that.
    Their fault.

    ---

    Dammit, I didn't ask for any of this.
    I just want to do the things I like in peace.
    I don't need idiots getting themselves captured left and right over some lofty ideals of heroism.

    ---

    Sheesh, do they really want to see me playing hero all that badly?
    Goddammit, fine, just this once...
    "I'm Robin Hood, the outlaw who terrorized Sherwood Forest. Catch me if you can."


    Creator's Notes/Fun Facts
    Another English Servant? From me? It's more likely than you think. Anyway, since Adelin was the son of Henry I, Rosamund was the lover of Henry II, and now Godberd here was a guy who almost assassinated Henry III, maybe I should start looking up people related to Henry IV for my next sheet (these previous sheets and their relations to Henry's line is purely coincidental)...

    -Since I read that in Fate, "Robin Hood" was a title held by many people, it's now within my headcanon that there are many possible "Robin Hoods" summonable in each of the 7 standard classes. If we assume Robin Loxley was the first Robin Hood (the Archer-class Robin we have in Extra and FGO is kind of unclear on when his story takes place), Roger Godberd here is probably the 5th or 6th Robin Hood, his story taking place almost a century after Loxley's encounter with Richard I. Anyway, unlike the more noble depictions of Robin, Godberd here happened to be an actual criminal who came across the title and used it for his own self-interest, for most of the time.

    -The alternate class means that while it's possible to summon "Robin Hoods" in all classes, it's also possible to summon Roger Godberd in particular under the Berserker-class, where he capitalizes on rumors of Robin Hood being some sort of forest bogeyman. Conversely, Godberd can't be summoned as an Archer since he lacks any actual feat accomplished using his bow and arrows (although he's decently skilled in wielding them regardless).

    -For a little bit of extra context on his bond CE, the last line was written just before his arrest, where he reportedly "surrendered without a fight".

    -For how that first NP works... in some joke event, I imagine him splitting into a hundred mini-Robins similar to the mini-Ishtar we saw in FGO's Summer Race.

    -Since there really wasn't much to go on in the source materials on this guy's life, I had to take a lot of liberties on his lore to fit him into the existing Fate lore of Robin Hood, as well as to spice up his own character. I made sure to more-or-less stick to the key points of his source material, though (his servitude under Simon de Montfort, him attacking Henry III, the start of his career as an outlaw, his eventual arrest and pardon). Overall... this guy sounds like someone out of Assassin's Creed. I'm definitely satisfied on how he turns out, though.
    Last edited by BnEl15; August 23rd, 2020 at 08:32 AM.

  20. #1360
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Kabalisto Koga's Avatar
    Join Date
    Feb 2018
    Location
    The H/eart/h of Europe
    Age
    28
    Gender
    Male
    Posts
    3,413
    Blog Entries
    4
    Assassin Pan: to let me give you a hint About the face i made > ist definetely horryifying , i could think of that in this class she could get along with NEferuseth would i say ?

    youur idea with the Shadow manipulatiion is quite good it reminds me though one the Abbillitie of Gecko Moria, the idea of the crocodile is really terryfying i must say ., i am really curious what her oppinionn be of Neferusertt as she can manipulate shadows and how would she react if she Show her "thrills she didnt know existed" like that she would try to teach her Dark Arts ?


    Artemis ´V: like Royd say ist really heartly in comparison to the rather aggresive possesions of the other s ,and ist really a nice but at the same time cruel Concept to be united with the one you love inseperable but at the same time not able to enjoy it properly am curious which were the Girls that Artemis had beforehand as her vesseels ? and ii am really curious which circumstances drived Apollo to not only fight but also atempting to kill his full Sister as he striked me as one which values Family the most like that Avenged the death of Asclepius or that he was reluctant to fight his Uncle in the Trojan War (of the Greater history ) ?

    and please tell me your oppinion of my Saver as i am curious About your oppinion ?
    Last edited by Kabalisto Koga; August 23rd, 2020 at 09:44 AM.
    Your verified Chikara-production Studios !

    Dont ship me with anyone unless i say so !

    When you wake a Dragon in his Lair...





Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •