Class: Shielder
Alternate Classes: Saber, Archer
STR: C
END: B+
AGI: D+
MGI: D
LCK: C+
Class Skills
Magic Resistance (A): Cancels spells A-rank or lower. Shielder's high resistance comes from her piety,
as well as the magically enhanced silk that she wears as a hijab, which was a gift from Umar I.
She is untouchable to modern magic.
Riding (D): Can ride most mundane beasts and vehicles.
Personal Skills
Battle Continuation (B): Shielder can survive and continue fighting with grievous
wounds as long as they are not decisively fatal. Shielder was noted to have taken
twelve serious wounds in battle before falling unconscious. Combined with her other
skills, Shielder has formidable defensive power.
Guardian Knight (A): Raises defensive power when defending others. Shielder's most
famous feat is protecting the Prophet Mohammed from enemy archers and cavalry, where
he praised her for her courage.
Protection From Arrows (C): Increases defense against ranged attacks by predicting the
projectiles' trajectories. As long as the shooter is within the line of sight, Shielder
can track down ranged weapons with her eyes and defend against them.
Noble Phantasm
Uhud~Defense From All Sides (B+, Support)
An ability representing Shielder's defense of the Prophet Mohammed during the Battle of
Uhud. Every time danger approached the Prophet, she hastened to protect him. Mohammed
praised her after the battle, saying, "Wherever I turned, to the left or the right, I saw her
fighting for me." This ability activates when she is boosted by her Guardian Knight skill for
defending a single individual. It creates a link between her and her protectee that allows
her to sense anything that may damage them and interpose herself in front of them in order
to intercept any attack. If anything is able to overwhelm her defenses and damage her
protectee, the damage is reduced by an amount equal to a B-rank attack and Shielder then
gains an increase to damage against the attacker. This is representative of Shielder treating
the wounds of her son and then singling out the offending attacker and striking him down.
Background
Last edited by Funderfullness; September 11th, 2016 at 10:39 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
nice servant but is the second NP necessary? if it's only function is to give MR it would be better as something as an unique skill.Nusaybah bint Ka'ab
"Only in my company, will you not be a monster"
anywhere than here
Eh, I guess I can take it out. She's got enough defensive stuff anyways.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
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"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
So Territory Defense would be better?
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Well, 'people' (more like person) already did so...
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Yeah, that sounds like a better name. I remember back when people were complaining that Shielders didn't have any unique Class Skills of their own and now it turns out that they do, it just took ages for it to be released, for some reason.
Well here goes my first attempt at a Servant sheet here. Wanted to try my hand at her now because I feel like this is someone who's gonna appear in GO sooner or later since her two ''pen-pals'' are already in. You'll probably notice my format style looks literally the same as Hermes', that's because I asked him if I could use his format style in PMs.
Pic2 | Pic3
Class: Caster
Name: Osakabehime
Alignment: Lawful Neutral
Place of Origin: Japan
Strength - E
Endurance- E
Agility- C
Mana- A
Luck- C
NP- A
Height/Weight: 156cm/40kg
Likes: Solitude, brave humans, e-dating
Dislikes: Meeting people
Talent: Manipulation
Natural Enemy: Toyotomi Hideyoshi
Attribute: Sky
Traits: Divine, Monstrous (when NP is activated)
Class Skills:
- Territory Creation (B+) - Creation of a ''workshop'' becomes possible. Due to Osakabehime's nature, the workshop she creates will undoubtedly be hidden from even her own Master's view due to how much she dislikes interacting with others. A strong spell to conceal her own territory will be casted and she will disappear from the Master's presence, returning to her hikikomori life style until she is called upon. It's needless to say, but she'll keep her animal spirit familiars to keep watch of her Master as to avoid possible assassinations.
- Item Construction (B) - Though Osaka behime doesn't specialize in crafting any specific type of items, she is still capable of crafting potions and amulets that carry magical properties as expected of a Caster class Servant.
Personal Skills:
- Divinity (B) - Osakabehime's ''true identity'' is rumoured to be that of Osakabegami, the deity of the mountain on which Himeji Castle was built upon. However, due to the nature of this rumour not being confirmed and her being treated as a yokai rather than a deity as well as the fame of said deity being very low in the first place, it is still possible to summon her as a Servant. But regardless of whether she really is the deity in question or not, Osakabehime seems to strongly dislike Toyotomi Hideyoshi for expanding the Himeji Castle and destroying the shrine dedicated for the goddess of the mountain.
- Human Perception (A) - A technique to perceive what is in the heart of another and locate their true desire. A skill useful for Osakabehime who prides herself in being able to manipulate a person in any way possible with the information she perceives. Osakabehime was said to be able to see the true desires of people just with a single glance at them, and she used it for her manipulation games. Differing from Andersen's Human Observation in the fact that, unlike Andersen who was able to perceive the nature of people as a side effect of long-term observation of humans and see patterns to their behaviour, Osakabehime's skill was not born from observation and her own skill. Being able to see the true desires of someone is merely something she was gifted with from birth.
- Witchcraft (A+) - Osakabehime is a yokai capable in the arts of using Withcraft, being able to tell the fortune of the castle lord and cast powerful curses on her enemies. When Osakabegami's shrine was destroyed, Osakabehime casted a curse on the castle lord that made him mysteriously ill and he was not cured until a new shrine was built in place of the old one.
- Shapeshifting (B) - According to rumour, Osakabahime was capable of shapeshifting ranging from enlarging herself to 3 meters to becoming a nine-tailed kitsune or a large snake spirit.
- Familiars (Kenzokushin) (B) - Osakabehime was said to use various animal-like spirits called the kenzokushin to preform various tasks for her.
Noble Phantasm(s)
Lore
Notes
If there's any rank too high on the sheet, I'm probably willing to lower it just in case I made her too op.
Last edited by Adlet; September 13th, 2016 at 10:26 AM.
I wrote it as Allied Defense, if that helps any. Sounds OK to me, at least.
https://chaldeum.wordpress.com/servant/shielder001/
- - - Updated - - -
figures.
Osakabehime:
Osakabehime also likes e-dating and can be good friend with Jinako.
Tamamo's jujutsu also has connections to Dakini, so I don't think Osakabe should get the same level without a connection. Mephisto's jujutsu are classic Western curses, completely different from those that Tamamo used so I don't think using him to rank Yamato curses is fair. You can always make up new stuffs.
Osakabehime: It's nice to see what you've done here. I agree with Mizukume about Witchcraft so droping it down worked. The reality marble works quite nicely as it suits her legend and it is well fleshed out with flavour. The third NP is amusingly titled as well as well as how you connected it to her friends and in addition is meshes together with the second one as well.
Only criticism I could think of would be to remove shapeshifting perhaps as most of the description seems to be part of a noble phantasm which takes more prevalence (unless she gets the skill because of the NP at which my point is mute).
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Adlet: First off, welcome to Create-A-Servant! Yours is pretty damn good for a first, if I do say so myself. I like how you managed to include a lot of flavor for her legend in the Skill descriptions, which is something I always try to do myself (well, in my case it's pretty much necessary since I almost never write out lore). When I saw 'Human Perception' I of course immediately thought of Andersen's Skill but you nicely set hers apart as more of a supernatural ability (almost like a kind of Mystic Eyes) so that works.
Her NPs seem well thought-out as well. First one reminds me a lot of Medusa but it fits, and the bravery clause works well to keep it from being too overpowered. If I must nitpick, there's a double negative in her second NP's description where it says 'undisturbed by no living presence' which technically means there's no presence that doesn't disturb her, while context clearly indicates you meant the opposite. You also spelt 'trespassers' with an extra S at the end of her third NP's description.
I agree with Hermes that Shapeshifting seems a little unnecessary given her third NP, and she has enough Skills already so I'd suggest scrapping that one, personally.
Last edited by RoydGolden; September 12th, 2016 at 06:08 PM.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.