Happy Halloween.
Source: (X)
Class: Rider
True Name: "Little Red Riding Hood"
Alignment: True Neutral
Place of Origin: Fairy Tales
Attribute: Man
Traits: Human, Beast
Armament: Mantle
STR: D
END: D
AGI: B
MGI: B
LCK: D
NP: C
Height/Weight: 157cm/50kg
Likes: Solitude, Pillow Forts
Dislikes: Nature, Open Spaces, Crowds of people
Talent: Making Picnics
Natural Enemy: The Big Bad Wolf
Class Skills:
- Magic Resistance (E) - Cannot cancel spells, but magic damage is reduced somewhat.
- Riding (C) - One can flawlessly ride animals and vehicles that received a proper training and adjustment.
Personal Skills:
- Absorption (Feast) (A+) - Obtained via Innocent Monster, it is a skill that allows one to heal by devouring human flesh in addition to souls. Ingesting human flesh will instantly heal small wounds and consuming multiple humans entirely can recover lost limbs given enough time. Additionally at this rank; the vitality and increased magical energy capacity of consuming souls, blood and…other means will double.
- Animal Dialogue (C) - Communication of intention with animals that do not speak a "language of words". She can communicate with beasts fluently although there may be "misunderstandings" due to past experience.
- Innocent Monster (B) - History and existence distorted by reputations, perception, and legend, resulting in changes to conform to those views. Little Red Riding Hood has often been depicted as a werewolf in popular culture, and the increasing popularity of werewolves has made one associate the wolf in the fairy tale with them. Therefore she possesses animalistic attributes and enhanced physical attributes due to common belief of "Having become a monster herself".
- Princess of Loveliness (B) - A Skill representing one's charismatic nature in regards not to leadership, but the ability to charm the people around oneself. Upon a successful luck roll a knightly individual that protects her is pulled towards her.
Noble Phantasms
Lore
Personality
Tactics
Last edited by Bird of Hermes; January 3rd, 2017 at 03:58 PM.
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@Little Red hiding: Heh, that's funny. I made a big bad wolf sheet with a kinda similar NP to her first one. It's a pretty solid sheet, tough I'm not really sure about her Innocent Monster skill. I don't think the idea of her as a werewolf is widespread eneough to really influence her; That's just my opinion, tough.
Last edited by Alexcoene; October 31st, 2016 at 04:09 PM.
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First time poster, longtime Fate autist. Please bully with impunity.
Class: Assassin
True Name: Sonya Golden Hand
Alignment: True Neutral
Likes: Jewels, sex, kvass
Dislikes: Smart men, small impromptu cons
Armament: Golden hand, coat bag, false nails, monkey
Appearance
Lore
Parameters
Strength: D
Endurance: D
Agility: B
Mana: D
Luck: A
NP: C
Class Skills:
Presence Concealment: C+
The servant's skill in stealth has reached the point where they can now mask their presence and movement as those of a normal human. However efficacy will decrease with high profile actions, and they will lose their concealment the moment they make ready to attack.
Personal Skills:
Espionage: A+
At this rank, as long as the user is not outed by her allies, it is 95% impossible to discern any hostility from the user. However, the instant when Sonya attacks directly, this Skill loses its effects.
Familiar (Monkey): D
It can be directed by thought alone, without need for a contract. The monkey itself is capable of storing numerous items inside itself (as long as the item can fit in its mouth) which Assassin can safely and easily retrieve later.
Noble Phantasms:
The Hand of Gold, Son'ka's Special Method
Rank: C~A
Anti-Unit
Assassin's nickname crystallized into a physical golden hand. Taking her art of [stealing] to a conceptual level, it is a Noble Phantasm that "grows" the more it is used; truly activating after Assassin has made physical contact with the target five separate times. Though Assassin is rather quick, any Servant of around equal Agility should be able to avoid her with little trouble. Initially being only able to [steal] the effect of an opponent's skill or low rank Bounded Fields, consecutive points of contact will begin to steal more.
It should be noted, however, that continuous use of the Noble Phantasm will cause Assassin to gain a Mental Pollution effect, becoming for all intents and purposes uncontrollable without the use of a Command Seal
Last edited by Ail Don; November 2nd, 2016 at 06:09 PM.
@Sonya Golden Hand: First of all, welcome! And as for the sheet itself, it has a few problem. First, The Hand of Gold. To me, it sound way too powerful, especially for such a recent Servant. I mean, she could just go and steal capital skills like Magical Resistance or Battle Continuation right of the bat, and it will only grow more powerful. I think you need either to tone down it's effects or make more limitations for it other than "will grow more attached". Secondly, I think the Saint skill is a stretch. Aside from that, her parameters and skill seem okay to me.
Damn, so many Fire Emblem Fates character portraits recently. Its kinda funny.
My One True Waifu
That moment when you´re being shipped on the internet
I've more or less seen the idea of the Little Red Riding Hood being = the Big Bad Wolf idea so many times that I'd honestly say it's definitely widespread enough. I've even watched a show recently that used that idea, but hey, maybe I just have the luck of falling onto specific works that just like to use that idea.
As for the sheet itself, it's a pretty cool sheet. Got no real complaints. I half-expected her NP to be her transforming into the wolf rather than summoning it the moment I saw the Innocent Monster skill. Also, I've always liked the idea of Little Red, Pan and Rumplestiltskin as Servants.
Originally Posted by FSF 5, Chapter 14: Gold and Lions IThough abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
Machines do not lose their worth when a newer model appears.
Their worth (life) ends when humans can no longer bear that purity.
=SABER=
Artist: N/A
Possible Alternate Classes: Ruler, Rider
True Name: Æthelflæd - Lady of the Mercians
Height/Weight: 160 cm / 51 kg
Alignment: Lawful Good
Place of Origin: Britain (Historical Fact)
How To Save A life by The Fray
=Parameters=
Strength: B
Endurance: B
Agility: C
Mana: D
Luck: C+
NP: A
=Class Skills=
- Riding (B):
One can ride animals and most vehicles with above average expertise.
- Magic Resistance (B):
Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for a Servant to be affected.
=Personal Skills=
- Charisma (B+):
The innate ability to lead an army.
When her husband was struck with an illness which rendered him bedridden, Saber was made ruler in all but name and the kingdom’s trust in her was so great they were willing to follow her to the end.
- Military Tactics (B):
Tactical knowledge used not for one-on-one combat, but, rather, battles where many are mobilized.
Having grown up as the daughter of a great king, Saber was well-knowledgeable about very many things, including the ways of warfare—and she proved her intellect on and off the field time and again.
- Resolution (A):
The skill to peacefully settle confrontation.
During her reign, Saber made every attempt to be just and fair when applicable—even to those she defeated in battle. Is also able to rally and inspire her allies and those devoted to her side, increasing their chances of success in whatever they do.
=Noble Phantasms=
Unconquerable (A, Anti-Unit [self]):
exactly as it says on the tin
Saber’s prowess on the battlefield was only matched by her extreme expertise of negotiation and planning. Grants protection from any and all attempts of sway and that she may not fall under spell or temptation of the mind or body unless by the most persuasive of tongues. Also, if Saber thinks lowly of or so much as doubts the integrity of her Master, Command Spells may be resisted, making it hard for her to be subjected, and even harder to corrupt.
Wyvern’s Wrath (C, Anti-Unit):
never anger a lady
Though reluctant to do so, when negotiations fall apart and her hand is forced, Saber will enter the fray and, depending upon the situation, the greater the stakes, the level of ferocity she displays when fighting will increase her core stats by a third. Furthermore, if those she battles is known as an invader, conqueror, raider, or simply an aggressor out to take her life, that of her Master’s, and anything they might be protecting, she gains advantage over them. In addition, her attacks pierce more than they cut.
=Bio=
N / A
Last edited by Historia; September 6th, 2018 at 10:35 PM.
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Presumably because he's a Brit and has a hard on for the Heroic Spirit in question. Kind of like I have a hard on for Roland, Napoleon and Louis XIV.
Edit: Lol, guessed it right.
Oh, I get ya.
I don't think I have a favorite historical figure.
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I think next I'll do either Yuenü or He Yufeng if doing a Chinese Saber, or if doing Japanese I'd probably genderbend some famous samurai. Or maybe Hachimantarō.
Also, googling Yorimitsu comes up with images of Raita's boob monster.
Last edited by Historia; October 31st, 2016 at 07:35 PM.
Dropping another Caster bc objectively best class. I have to thank my Finnish friend who translated bits of her story for me and generally told me shit about the Kalevala.
She's quite a powerful Caster, but I figure it's fine because she's basically the main antagonist of one of the Finns' most important pieces of literature.
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Class: Caster
True Name: Louhi
Alias: Matriarch of Pohjola, the Wicked Harlot, Queen of Death, Facet of Loviatar
Alignment: Chaotic Evil
Origin: The Kalevala
Region: Finland
Strength - E
Endurance- E
Agility- C
Mana- A+
Luck- D
NP- A
Height/Weight: 168cm/50kg
Gender: Female
Likes: Fortune, death, disease, men
Dislikes: Ungrateful people (especially ones that have a tendency to lie), old age
Talent: Shamanism
Natural Enemy: Väinämöinen
Attribute: Sky
Traits: Human, Divine
Armament: Magical artifacts
Class skills:
Territory Creation: (A+)
Capability to construct a terrain advantageous to oneself. At this rank, creation of a temple superior to a workshop becomes possible. For Louhi, who was a capable Witch that treated her whole land as her own workshop, it is easy to construct a high quality temple as a base for the conduction of all her evil.
Item Construction: (A)
The ability to create items carrying magical properties. Louhi, herself, excels at two different types of items. First are potions granting limited immortality as she was known to have nursed Väinämöinen back to a healthy state through usage of her powerful healing Magecraft - and the other is creation of potions containing powerful poison as fitting for a woman who was known to be the Queen of Death.
Personal skills:
Divinity: (A)
Measure of whether one has Divine Spirit aptitude or not. Louhi is widely regarded to be the alter-ego of the Goddess Loviatar who is regarded as the Goddess of Death and Disease. As such many of the formers legends and feats are attributed to the latter and vice versa. In truth, Louhi is a facet of Loviatar - similar to the relationship Tamamo-no-Mae and Amaterasu have. She is a soul originating directly from the Goddess of Loviatar and due to this, possesses an extremely high rank in Divinity.
Shamanism: (EX)
A skill that causes the opponent's parameters to drop through manipulation of magic related to death and disease. Being a powerful witch who ruled over the land of Pohjola - which was said to be source of all diseases, curses and even the cold - as well as being titled the Queen of Death who is the cause of all misfortune in other lands, Louhi possesses the highest rank possible. She is capable at all and any magic related to diseases and natural disasters. In the story itself, she often sends such curses to the opposing land Kalevala all for the sake of antagonizing the heroes of the Kalevala. When fighting against heroes that have poor resistance to disease such as Yamato Takeru or Okita Souji, the fight becomes a clearly advantageous one to Louhi.
Shapeshifting: (A)
A capability to borrow bodies and change one's appearance. It is a technique used by the millenary spirits of foxes and badgers of China. In the story, Louhi is noted to be a witch extremely capable at changing her form as showcased when in the end while she was chasing after the heroes of the story, she transforms into a mythical winged beast called the Kokko. In her case, it is even possible to use parts of inanimate objects and integrate it into her transformations due to the fact that she was able to take parts of a warship owned by her men and turn them into her wings.
High-Speed Divine Words: (A+)
The capability to cast Magecraft without the activation of one's Magic Circuits. They are in fact the language from the Age of Gods, back when words played an important role in spellcasting. At this rank, high-thaumaturgy-level Magecraft can be casted at the speed of Single-Action spells. Louhi possess a rank higher even than that of the witch of betrayal; Medea. This is due to the fact that Louhi has strong connections to the Goddess Loviatar which increases the quality and speed of her divine words.
Thief of Fire: (EX)
Capability to put all flame based phenomenon under one's own authority, even if they have no ability of casting flame based spells themselves. It is a personal skill possessed by Louhi who, in the story of Kalevala, stole all flame from the land of Kalevala and left in eternal cold, until Ukko himself intervened. When manifested as a Servant, Louhi is capable of stealing all flame and put it under her command. Because of this, heroes whose particular expertise is the control of fire possess bad compatibility with the Wicked Queen Louhi. Even members of the dragon kind are unable to breach her defense with flame as she was known to have taken control of a much more powerful source of fire in her legends - the Sun. The only weakness is that she'll be forced to seal away this skill in the case of divine intervention.
Noble Phantasm(s)
Lore
Personality
Last edited by Adlet; November 1st, 2016 at 06:54 AM.
@Adlet: You weren't kidding when you said she was powerful! But yeah, like you said, it's pretty justified considering her legend. I like that while her NP are very powerful, they have enough limitations to not be completely broken.
As a side-note, I made some change to my Jesus sheet, manly replacing his Battle Continuation with a more fitting skill.
Adlet, you misspelled "sacred" as "scared" a couple of times. The bear is the most scared of animals, indeed.