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Thread: Create-A-Servant 2

  1. #16281
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Quote Originally Posted by Wyvern View Post
    I suggest checking the Thread I made for those. See if anything I put there helps. I am genuinely interested on what you'll come up with!
    Would you mind giving me the link, please?
    The joys of being a Mommy

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  2. #16282
    You Are Going to Brazil Wyvern's Avatar
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  3. #16283
    祖 Ancestor Dragolord09's Avatar
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    Say Lambda-Nu, how's it going on some of those other sheets you mentioned a while ago like Bull Demon King and John Silver?

  4. #16284
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Quote Originally Posted by Dragolord09 View Post
    Say Lambda-Nu, how's it going on some of those other sheets you mentioned a while ago like Bull Demon King and John Silver?
    Both are on hiatus, at the moment. With the former, it's because I still have to complete the hundred-chapter-long book. With the latter, it's because I haven't come up with much beyond that he's a Rider and has the Personal Skills Charisma C- and Familar (Parrot).
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  5. #16285
    祖 Ancestor NMR-3's Avatar
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    Quote Originally Posted by Bugs View Post
    Poe planned for years to produce his own journal The Penn (later renamed The Stylus), but he died before it could be produced. He died in Baltimore on October 7, 1849, at age 40; the cause of his death is unknown and has been variously attributed to alcohol, "brain congestion", cholera, drugs, heart disease, rabies, suicide, tuberculosis, and other causes.
    I thought the going theory was that Poe was found, crunk out of his mind, in a gutter because he'd been kidnapped and forced to take part in a voter fraud scheme.

  6. #16286

    Slayer of the Minotaur, Theseus

    Class: Rider
    Alternate Classes: Saber, Lancer, Assassin, Berserker
    True Name: Theseus
    Origin: Greek Mythology
    Alignment: Neutral Good
    Armaments: Sword, Spear
    Attribute: Earth (Man if summoned in Athens)
    Traits: Divine, Male, Humanoid, Servant, Greek Mythological Males, Marriage Potential, Argo-Related, Weak to Enuma Elish

    Wish for the Grail: To save all those people I never could

    Appearance: A young adult male (early to mid-20's) wearing a green tunic lighter green pants, and brown boots. At his waist in the back is white fur and his sheathed blade at his right. Each of his arms have silver arm guards, as do his knees.

    Bio
    Bio: Aegeus, the childless king lamented upon his lake of an heir and sought the aid of the Oracle of Delphi. She responded with a cryptic words "Do not loosen the bulging mouth of the wineskin until you have reached the height of Athens, lest you die of grief.” The king knew not what these words meant, however his host and friend Pittheus understood quiet well what the words meant. That night, Pittheus made Aegeus drunk and sent his daughter Aethra to his bed where they made love, and thus was conceived Theseus.

    Soon sleep overtook Aethra, and within her dreams Athena instructed her to the shore, where upon his chariot Poseidon arose from the see, and possessed Aethra. His divine will permeated the child, and thus he was made child of both the king Aegeus, and the god Poseidon. Aegeus knowing now that Aethra bore his child, buried his sandals and sword beneath a large rock and told her that once his son grew, he was to take these with him to Athens and claim his birth right. He sit out to Athens, leaving Theseus to be born and raised in his mother’s land.

    When the time came for Theseus to go forth to Athens, he was given the option to travel safely by sea, or bravely by land. Brave and confident, he chose the more dangerous route, traveling by land and encountering six chthonic bandits, each of whom he defeated before arriving in Athens. Upon his arrival to the city, he came upon Aegeus whom did not recognize Theseus, his wife on the other hand did.

    She viewed Theseus as a threat to her own sons rise to the throne, and thus this witch and priest told Theseus of the Marathonian Bull. Wishing to gain favor among the people set out to Marathon to capture it, but along the way he was hindered by a great storm and sought shelter within the hut of an old woman, Hecale. They became fast friends with one another in that short time they spent together, and as he left Hecale made a promise, swearing to give sacrifice to Zeus should Theseus succeed in capturing the Bull.

    Theseus had succeeded in capturing the bull, but by then Hecale had died, and so to honor her he created a Deme in her honor upon returning to Athens. The bull was then sacrificed to the gods, and in a celebration Aegeus’ wife attempted to poison Theseus, however before she could succeed Aegeus saw his sandals and sword and ceased this attempt upon his child’s life leaving the traitorous woman to flee to Asia.

    Soon after the celebration Theseus had heard news that ships from Crete were upon the horizon and noticed as gloom spread across the city. He soon learned of the horrible tradition the king of Crete had forced upon the Athenians as retribution for his son’s death. He swore to his father and his people to slay the Minotaur, making himself one of the 14 sacrifices. Aegeus protested and so to set his father at ease he showed him the black sails of his ship, and promised upon his return they shall fly white, a sign of his victory.

    After arriving to Crete he encountered its princess Ariadne whom fell in love with the hero and agreed to help him should he promise to marry her as reward. The promise was made, and she left to find the architect of the labyrinth, soon learning how he came to exit the massive maze. Soon after she returned to Theseus and he set out into the labyrinth thread to guide his way and sword in hand to slay his foe. It was not long before he came to the center of the maze and its monster the minotaur sleeping within.

    Taking this opportunity to strike he set forth to take the beasts head, only for it to awake before the sword could cut off its head. A fierce battle ensued, as Theseus matched the monster blow for blow. Finding an opening he sliced at the monster’s head, and the minotaur barely dodging in time, his mask was cleaved in two exposing his face. Much to Theseus’ surprise it was almost entirely human, but this did not stop him from acting as he maneuvered to the back of the creature and grabbed a hold of it head.

    Fumbling to get his sword, Theseus saw fear and sorrow in its eyes, as tears began to well up, it is then that he realized it was not a monster he fought but a frightened boy. Grabbing his sword, and with tears of his own he said, “I want to save you” and plunged the blade into the Minotaur.

    He exited the maze he encountered Ariadne again whom cheered and fawned over Theseus, however the hero found no reason to be cheerful. “Why are you so glum my love, you have defeated the horrid Minotaur?” She asked Theseus said nothing as the boarded the ship. The journey back long they stayed a night upon the island Naxos where Ariadne wishing to cheer up her future husband began to rake her brain for a solution and found one.

    She clung to his arm and said, “Want to hear a joke, my mother actually name that horrid beast, it was called Asterios. Isn’t that hilarious?” And laughed. This brought nothing but rage to Theseus, as he pushed her away and with barely constrained rage told her “I shall never marry a woman who so callously laughs at another’s death.” He left her upon the island, where eventually she was wed to Dionysus, but remained better all her days.

    Setting sail again, Theseus remained alone in his cabin, still distraught from his battle with Asterios, Theseus forgot his promise this his father and thus his ship bore black sails. His father Aegeus saw this and feel into despair, believing his son to be dead. In this despair he flung himself from the cliff and perished upon the rocks below adding to Theseus’ sorrow once he had learned of this.

    For days he grieved both his father and Asterios, but as time worn on his wounds healed, and Theseus ascended to king of Athens, ruling with compassion and love. Not long after this Hercules came to Athens, asking of Theseus a ship to carry him to the Amazons, so he may complete his ninth task. Theseus saw in Hercules a sorrow and pain not unlike his own, and so not only provided the ship, but himself as companion.

    As the sailed onwards, Theseus remained at Hercules side, and soon learned the tragedy of his life, and the purpose of his labors. Soon they were at the amazon’s shores, and upon setting foot were attacked by Hippolyta and Melanippe. The two amazons fought the heroes atop horseback but soon Melanippe was torn from her horse capturing her. An agreement was struck between Hippolyta and the heroes, Melanippe was set free and they were brought to Themyscira to receive their prize.

    Attracted to Hercules strength, Hippolyta made love to him for an entire day, and in that time, Hera spread among the amazons. Hippolyta’s sisters gathered their forces, and each set themselves a task, Melanippe went to raid and destroy their ships, Antiope guarded Theseus while Penthesilea went to fight Hercules. In the ensuing conflict Hercules killed Hippolyta, enraged by what he perceived to be betrayal, Theseus captured Antiope as a hostage, and Melanippe succeed in her goal, though only partially.

    Planning for such an event Theseus ensured he brought multiple ships. Moreover Melanippe having no experience at sea set herself a drift in the first ship she raided, leaving two more for the heroes to board. Making their way to the ships, the two heroes set sail for Athens, Antiope still in tow.

    While aboard the ship Antiope made many attempts upon Hercules, only for Theseus to stop her by one means or another. More than that he was kind and respectful to the amazon, teaching her to sail, cheering her on as she competed against his men, and playing game with her. When the confused amazon asked why he was so kind to someone seeking revenge against his friend, Theseus told her the tale of Hercules the hero, and Hercules the broken man. With this she stopped her attempts on his life concluding that “If guilt is so heavy a burden, then surely to live his whole life with it shall be more than adequate vengeance.”

    After arriving at Athens, Theseus began to prepare another ship to send Antiope back home, only for her to ask to stay so she may “properly enjoy her revenge.” Theseus made room for her in his palace, and with each passing day their love for each other grew until finally they were wed. Not long after she bore his son Hippolytus named in honor of Antiope’s sister.

    Time passed and the new king of Crete, wishing to repair relations with Athens, offered his sister Phaedra to be Theseus’ wife. While some legends claim he left Antiope for Phaedra, the truth is that both he and his wife married the princess, their love to great to separate them. Soon enough that love spread to Phaedra as well, and the lived happily, until one day the amazons in an attempt to save Antiope attacked Athens beginning the Atic War.

    Theseus and Antiope entered the battle, fighting atop Aerophagus, reluctantly taking the lives of many amazons. One amazon took aim at Theseus, letting loose her arrow to end the hero however Antiope stepped taking the arrow for her husband, and dying to it. Enraged Theseus charged forth and claimed the life of the amazon that took his wife from him.

    Distraught at yet another lost, much like last time the wounds upon his heart heal and he would find new family as they did. He became fast friends with Pirithos, proving his worth to him by driving a stampede of cattle away from Marathon, and helping the king fight against fierce centaurs. With these adventures helping to hasten the healing, his heart had recovered enough to face yet another tragedy.

    His son Hippolytus had dedicated himself to the goddess Artemis, angering Aphrodite whom believed the boy to be hers, having been born of deep love. To punish the boy for what she believed to be a transgression, she made his step mother Phaedra fall in love with him. He rejected her advances, and in vengeance she told Theseus that Hippolytus had rapped her. Angered at this Theseus implored Poseidon to take vengeance upon Hippolytus for him.

    Unfortunately the sea god did so by scaring the boy’s horses as he rode in his chariot, soon bringing him to death. Upon hearing this Phaedra took her own life, Artemis informing Theseus of the truth soon after. He promise to take vengeance upon one of Aphrodite’s followers did nothing to console him.

    Ariadne still better of her earlier rejection and blaming Theseus for her sister’s death begged her husband to punish Theseus, to make him lose all he had left. Dionysus answered his wife’s prayers, returning to Theseus the brashness and stupidity of his youth, making it easy for Pirithos to convince Theseus to find a new bride, one descended from Zeus. Thus he came to abduct the young Helen and soon after leaving the girl with his mother set forth with Pirithos to the Underworld to “rescue” Persephone.

    Much to their surprise Hades greeted them kindly presenting to the two comfortable chairs to set upon as they waited for Persephone. To foolish to see the trap they sat down snakes coiling around them before turning to stone trapping them to these chairs for all eternity. Months passed, the two kept alive by Hades, when finally Hercules arrived to complete his final labor.

    The hero set free Theseus, but as he went for Pirithos the ground shook and Hades voice boomed “HE STAYS!!!” Reluctantly Theseus left his friend there, and as he left the underworld Hades lifted his curse, not out of kindness, but so Theseus could fully experience the guilt and despair which lay ahead of him.

    In the time he spent in the underworld the Dioscuri Castor and Pollux had attacked Athens, so as to rescue their young sister Helen. This tragedy wrought by Theseus’ foolishness caused him to lose the favor of his people, and so he fled to Skyros, intending to spend the rest of his day with a friend of his father Lycomedes. Unfortunately Lycomedes jealous of Theseus’ fame and fearing he may take his throne pushed Theseus off a cliff brining an end to the hero. Theseus live a life filled with many joys and sorrows, his legend being recorded into the Throne of Heroes.


    Parameters:

    -Strength: B+
    -Endurance: B
    -Agility: C+
    -Mana: D
    -Luck: D (C+ to EX thanks to NP)
    -NP: B+

    Skills
    Class Skills:

    -Riding A+: A skill denoting one’s ability to ride mounts/rides, Rider has a great amount of experience with riding, particularly with bulls and sea travel, and thus earns this skill at its high rank. At this rank Rider is able to ride/drive all mounts and vehicles with higher than normal skill, with exception to Phantasmals and Divine Beasts. In Riders case he is able to ride certain Phantasmals and Divine Beasts if the happen to be heavily similar to a bull.

    -Magic Resistance C+: A skill offering protection from magical effects, Rider has earned this skill mostly as a result of his class container. Rider did not fight many magical threats, and has even been under a curse, which would normally lower this skill to D. However Rider’s divine blood keeps this skill from falling below its current state. At this rank spells of C rank or lower are completely canceled and those of higher ranks lose some of their effectiveness.

    -Divinity C+: A skill denoting one’s aptitude as a Divine Spirit, Rider was a demigod child of Poseidon and thus has earned this skill, however as he also the child of two mortals it is decreased in rank to its current point.

    Personal Skills:

    -Charisma B: A composite skill born of one’s charm and natural talent for leadership, Rider successfully lead his kingdom for many years despite set backs and trails earning him this skill. At this rank he is able to easily lead an army, which shall maintain a high moral under most conditions.

    -Eye of the Mind (True) A: The skill to calmly analysis the conditions of battle even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning. While Rider had a natural talent for such things, they were further developed through lessons with Chiron and real-world combat.

    -Black Sails B+: A skill born of the many tragedies both experienced and caused by Rider, it allows him to mentally attack his enemies by forcing them to feel sorrow and despair. For those of weaker will this attack can lead them to self-harm and even suicide, worse yet even if one survives the initial attack they are cursed with forgetfulness. This can range from forgetting one’s keys to forgetting one’s loved ones, and in either case it tends to lead to more accidents. The curse can be dispelled by various means from magecraft to simply memorization technics. At this rank only those with B rank or higher skills which can resist or cancel magic and/or mental attacks can resist its effects. Even in such scenarios this skill can affect other’s if they don’t keep their guard up, the forgetfulness aspect in particular.

    -My Wounded Hear Still Beats A+: A unique skill born of one’s ability to survive and recover from multiple tragedies. Rider has face multiple tragedies which would destroy most people, eventually recovering when given time earning him this skill. The only reason it is not EX in rank is that he did not have enough time to heal from the last tragedy of his life. In a similar manner to Charisma this skill has the capacity increase the moral and abilities of others by the simple conclusion that “If Rider can survive tragedy so can you.” This skill can inspire even those on the brink of suicide to keep fighting and look for a new path.


    Noble Phantasms
    Noble Phantasms:

    -Ship of Theseus: Eternally Rejuvenating Vessel B+:

    The vary ship Theseus returned on after defeating the Minotaur, after this adventure the ship was used for centuries as for a festival in his honor, having any wood that was damaged or rotted replaced so it could continue to be used. This eventually created the Ship of Theseus Paradox which questioned if it could still be called the same ship after all of its pieces were replaced. Should the ship be damaged it will gradually repair itself, the process hastening if the ship is provided extra mana or new materials. The ship can use any materials, not just wood, with this allowing the ship to be gradually improved over time, though this takes far longer than simply repairing it.

    -Blade of Aegeus: My Proof of Birthright C+:

    The sword king Aegeus left for Theseus to act as proof of his birth right upon coming to Athens this Noble Phantasm bares the concept of inheritance. Whenever another believes Theseus is worthy of a particular skill, or ability, then he shall “inherit” that ability/skill so long as he is holding onto the blade. In a similar manner to Imperial Privilege this allows him to obtain and use skill which would not normally be his and can potentially allow him to even use another noble phantasm, all be it at a lower rank.

    Where this noble phantasm and the Imperial Privilege skill differs is that Theseus can not willing obtain these skills. They are obtained someone believes he is worthy of it and will remain his until either the person whom believed he was worthy changes to believe he is unworthy, or Theseus dies. Moreover it is not Theseus himself whom owns the skills but this blade, meaning he must have it in his possession to use these skills. This also means that others, even normal humans, can use these skills while wielding the blade should they inherit it from Theseus, or someone believes they are worthy of that skill while using the blade.

    Finally the blade can allow Theseus to inherit more than just skills, as he can obtain land and fortune if the same conditions are meet. Should someone believe that Theseus, or anyone else with his blade, is worthy of a piece of land, a building, a sum of money, etc. than is shall subtlety alter and hasten the process of obtaining said object so that they may have it within a short amount of time. Similarly to obtaining skills, being deemed unworthy will result in them losing the object in question.

    -Ariadne's Thread: Eternal Hope of Escape C+:

    The Thread Theseus used to guide his way out of the labyrinth, this Noble Phantasm has a vary simple ability allowing Theseus to escape. Whenever lost or in a bad situation Theseus can use the thread to gradually increase his Luck until it reaches the point of altering fate itself to all but guaranty, he survives and escapes. This Luck is focused on escape as such this may not help in defeating an opponent, though that can be considered a method of escape. He must be physically holding the thread, or have it tied to him, to use this noble phantasm, and should it leave his grip or be cut his luck is set back to it base parameter.

    -Telikó Chtýpima sto Tragikó Thirío: May His End be Merciful A+:

    A manifestation of Theseus’ feat in defeating the Minotaur, this noble phantasm is a single powerful strike at the opponent which dispels any skills and enchantments they have. This ensures that, baring good fortune or a noble phantasm of greater strength, the opponent will receive a debilitating wound, if not out right die. While the wound can heal with time any mage craft or skills one attempts to use to speed up the process will have no effect, not for weeks, this applies even to servants and phantasmal species. Due to the noble phantasm’s origin being the defeat of a “Monster,” both its power and all of the effects it produces are increased against “Monsters.”


    Interactions
    Interactions with others:

    -Summon: “Rider Theseus at your service Master. I hope I may be able to steer your life away from the tragedy most of us hero’s fate.”

    -Orion: “So that bear…thing is like my brother and your-YOUR ARTIMIS!?!? Gods, I hope Hippolytus never meets you, he’ll be destroyed.”

    -Antiope: “*Ugly cry* Antiope, I never thought I’d see you again.”

    -Asterios: “I-I wish *tears up* I wish I could’ve done more.”

    -Tammamo no Mae: “You remind me of Phaedra, always the doting wife.”

    Other’s interactions with him:

    -Antiope: “My beloved, how I’ve missed you.”

    -Asterios: “D-don’t cry.”

    -Hercules: “*Happy roar*”

    -Orion: “A: I remember you, your son was one of my favorite disciples. O: “He!?” That’s rare, would’ve figured all the men would run-*punished* Ow, ow, ow, ow, stop I didn’t mean it, stop, stop…”


    Authors Notes: The bio was interesting, trying to figure out the timeline and motivation for some of the… more questionable things. Originally, I had the kidnapping Helen thing be something he did when young, because young=stupid but most legends have that last, so had to change that. Another interesting part of the legend was that Medea was supposed to be Aegeus’ wife, after she got revenge on Jason, and I don’t know if that fits in with Fates version or not, so I just said “Wife” instead of specifying someone. Also some versions of Theseus legend says he was on the Argo, which of course conflicts with Medea being Aegeus’ wife. Rather than going on and on about it I’ll just say “Mythology, that sh*ts complicated.”

  7. #16287
    You Are Going to Brazil Wyvern's Avatar
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    Hmm. Should Theseus be able to use his Sword of Aegeus as a Rider? Its effects seem strong enough for a servant of the saber class, though its ability to grant him Skills others find him worthy of is very interesting. I also find it strange that Theseus has Noble phantasms relating to his adventure at the Labyrinth while being a Rider. Wouldn't that class restrict his abilities to those he had as a sailman and captain? Maybe I am just looking too much into it...

  8. #16288
    Trace: Overcringe King of Padoru's Avatar
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    Since Apocrypha, the gimmick of Riders is having lots of Noble Phantasms, though even so, they don't have access to all their effects (Astolfo qualifies as a Saber but his sword does nothing special when he's a Rider) or to some of them at all (Achilles' golden armor would be an example, though that would be more about him not being summoned in Greece than about not being a Lancer for example)

  9. #16289
    Quote Originally Posted by Wyvern View Post
    Hmm. Should Theseus be able to use his Sword of Aegeus as a Rider? Its effects seem strong enough for a servant of the saber class, though its ability to grant him Skills others find him worthy of is very interesting. I also find it strange that Theseus has Noble phantasms relating to his adventure at the Labyrinth while being a Rider. Wouldn't that class restrict his abilities to those he had as a sailman and captain? Maybe I am just looking too much into it...
    You make a good point, it might've been better if I restricted Blade of Aegeus to Saber (that was my thought process for not including the six trials he faced on his way to Athens). As for the NP's from his feats in the Labyrinth, I would think Theseus would have those regardless of what class he is seeing as they are what he is most famous for.

  10. #16290
    You Are Going to Brazil Wyvern's Avatar
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    Author Notes
    This time around I decided to play abit with some concepts Grand Order and Strange Fake introduced regarding servants that either were or later on became Dead Apostles during their life time. I wanted to add a new dimension to this character, and some of the things I found out about him made me feel confident on trying out. I hope you guys enjoy this one. And maybe... go easy on me for trying something so convoluted. Hehehe...



    Class:
    Rider

    Faceclaim


    True Name:
    Pedro Álvares Cabral / (Valery Fernand Vandelstam
    )
    Epithets: Rider of Vera Cruz, (Van-Fem), (Dark Lord of the Business World).
    Alternative Class:Alter Ego, Avenger.
    Allignment:Chaotic Neutral


    Height/Weight: 1,78 m / 82 kg
    Region: Portugal, Brazil
    Source: Historical Fact
    Likes:Humans, his ship.
    Dislikes: A certain vampire.

    Background

    A young noble of the Cabral Family, Pedro Álvares was chosen as the captain of the second expedition to India following Vasco da Gama’s success on establishing a new trade route. While following the established route, Pedro’s fleet distanced themselves too much from the coast of Africa, instead landing on an unfamiliar island, which Cabral saw fit to name Ilha de Vera Cruz (Island of the True Cross).

    However, while exploring the island, the group noticed that it was much too large to be only an island and that in fact, what they had found was a continent. Cabral bid one of his ships to return with the news, claiming the new lands for Portugal and renaming it Terra da Santa Cruz (Land of the Holy Cross)

    The very same land that one day would be known as Brazil.

    Though Cabral continued on his journey and obtained success on his objective of reaching India, the strategic location he claimed as belonging to his homeland would prove to be just as important to the budding Portuguese Empire, leading decades later to a colony being established.

    After being passed over as leader for the next great portuguese expedition due to losing favor with the king, Cabral chose to quietly retire, vanishing from the public eye. Eventually, after a few more military expeditions under different lords, Cabral quietly passed away. Having fulfilled his duty.

    Or, that’s how it should have been.

    However, in this certain timeline, Cabral’s body was unearthed and preserved by a cabal of mages hoping to extract from his blood whatever divinity his family line yet possessed. The corpse was passed around until it came into the possession of a particularly dangerous individual.

    A Dead Apostle.

    What the modern world would know as a vampire.

    This individual was of the particular sort. Eccentric and curious. They wished to create one like themselves from a human with high value of inherent mystery. Cabral’s body was just a tool to accomplish that goal.

    So, by combining profane arts of the sunk city, aswell as their own inherent curse, the Apostle managed to successfully return Cabral’s body to a cursed state of living. Indeed, the experiment worked too well. Rather than produce a thrall with heightened affinity for ancient mystics, the mixture of curses, eldritch sorcery and fading divinity lead to the one in a million chance of the subject immediately maturing into a Dead Apostle.

    Who disappeared into the night, fleeing their creator and this newfound world of mystics and monsters.

    Taking a pseudonym, the man known as Pedro Álvares Cabral vanished from historical records, his deeds gone ignored and reputation left to gather dust until 300 years later when Emperor Pedro II rehabilitated his legacy and brought to light his importance to brazilian history.

    Meanwhile, the man himself would resurface centuries later as Valery Fernand Vandelstam, a powerful Dead Apostle known as the ‘Dark Lord of the Business World’.



    Personality
    A man with simple ambitions that aims to succeed in whatever task he sets for himself. As a human he found that success on his travel to India and discovery of Brazil. He does not resent those who have accomplished more than him, nor does he scorn those who lived simpler lives devoid of fame. What Cabral values above all else is the ability to succeed, regardless of the task. Though he won’t hesitate to recruit those with impressive records, he himself was but a young man with no accolades to his name when the king selected him to become captain, which means he is not above given chances to others.

    Should they prove unreliable, however, he won’t hesitate to cut his losses.

    As an Apostle, Van-Fem chose to amuse himself by keeping close to mundane matters rather than involving himself with the supernatural. As one of the oldest of his kind, he commands a measure of respect but only ever prioritizes his own agenda.

    During the El Dorado singularity, Van Fem’s Servant self was summoned into the body of his current helf, marking him as a mixture of Apostle and Heroic Spirit. While not the first of the type, nor the strongest, the entity known as Van Cabral prioritizes the correction of human history the same way he would a business deal or exploration voyage. Nothing short of success will ever satisfy him, and he will stop at nothing to achieve it.



    [Parameters]

    Strength: C+
    Agility: B+
    Endurance: C+
    Mana: B
    Luck: A
    Noble Phantasm: A++

    Class Skills
    Magic Resistance - [B]
    While not a magus in life, nor a particularly mysterious figure, Rider’s true nature grants him an innate resistance to spells and magical energy.

    Riding - [B+]
    The signature skill of the Rider Class. At this rank it allows rather to maneuver any and all vehicles from the past and future with inborn skill and practiced mastery. However, it cannot be used to tame beings of the Phantasmal or Divine kind.



    Personal Skills
    Incarnated Spirit - [B]
    A skill connected to Rider’s true identity, a being which co-exists with both nature and mana. He does not store magical energy within his own body, but rather draw from the outside world’s limitless supply. Since he is bound to ‘human’ form, however, the output of that infinite supply has a limit.

    Divinity - [E]
    Family lore claims that the House of Cabral are the long lined descendants of Caranus, the first King of Macedon, and thus are theoretically related Heracles. Since the connection was never proved, Rider exhibits only the lowest Rank of Divinity possible.

    Conquistador - [B]
    While he is well known as the ‘Discoverer of Brazil’, Rider was neither the first man to see it, nor the first man to set foot on its shores, thus this skill is downgraded. However, as he was the man who claimed Brazil for Portugal, this still qualifies him for this Skill.



    Noble Phantasm
    Ilha de Vera Cruz: Royal Tribute of the New World - [A++]

    A Phantasm of the ‘Anti-Country’ category. It represents the act of presenting discovered land as the spoils of a successful journey. Cabral was a man who gifted an entire country to the Portuguese Crown, and thus can summon a massive floating landmass to commandeer as his ‘Ship’. Though its destructive power is second only to the vaunted ‘Anti World’ Noble Phantasm category, Cabral lacks the [Authority] necessary to invoke its true power, thus reducing its rank to B, and its power to that of an [Anti-Fortress] weapon. The ‘island ship’ also cannot be dismissed once summoned, thus it accumulates damage over time and will eventually crumble.

    It can carry over a thousand individuals comfortably and possess an innate Bounded Field which prevents those inside from being sensed or tracked to it. If a suitably ingenious and resourceful individual is present, they might be capable of manually altering the Ship’s design to create weapons such as cannons.

    Segunda Armada: Thirteen Ships of the Second Expedition - [C]

    Cabral’s default Noble Phantasm and by far the less costly of the two. If ‘Ilha de Vera Cruz’ summons the equivalent of a country turned into a single ship, Segunda Armada summons the vessels which reached the New World under Cabral’s command. A collection of thirteen ships of varying make and design which unlike famous vessels like the Golden Hind, lack the legend and conceptual weight to make them more than particularly sturdy magical constructs.

    The one advantage they possess over other Noble Phantasms of their kind is that they are all interconnected, acting as gateways to Rider's inner world, making it possible for individual travel between ships no matter how far apart they are from one another. Rider is capable of trapping an enemy inside for an extended period of time, but once his Noble Phantasm is destroyed or dismissed, they will be freed.



    Voice Lines: Ascension
    1st Ascension: This is the current me. The man who went through many pains and became a shady businessman out of necessity and revenge.

    2nd Ascension: As the saying goes. Money talks, Master. We should not be content with just this amount.

    3rd Ascension: This was the me from long ago, the explorer and captain who claimed an entire country for his own. Those were fun times, not easy mind you, but I can only think back to it and smile.

    Final Ascension: This me as a servant is a strange combination of both. A man who became an adventurer, who became marked as a Hero and died forgotten, only to be brought back as an immortal with little to no interest in the supernatural world. This is me. Van-Fem , Pedro Álvares Cabral. Call me as you wish, both are as much part of me as the sun and moon are part of the sky.



    Voice Lines: Bond
    Bond 1: Dead? Undead? Does it really matter which I am? Perhaps I am both at the same time.

    Bond 2: In life, I was an explorer. In death, I became a vampire. Not of my own choice, of course, people just couldn’t keep their hands off my corpse for one reason or another.

    Bond 3: Who did it? I would love to give you a very detailed description, Master. But every time I meet them they seem to change their appearence. Of course, after I tried to kill them it became apparent why.

    Bond 4: What I do now? Well, I do business of course. I was a noble with my own holdings and money in life, so doing the same in death gives me a sense of nostalgia. There is just so many ways you can find to kill time when you are immortal, so I decided to see how much I could build.

    Bond 5: Money is no concern for us master. Is there anything you would like? Anywhere you would like to go? Anything you would like to sample? Life is too short to not enjoy yourself, and who knows, someone might end up reviving you as a bloodsucker too! So…about that casino…



    Relationships
    Heracles: “Ah my family ancestor…or not, I never cared to find out if that was true. Not gonna ask either. As I am right now he wouldn’t hesitate to attack me on sight. Unfortunate, I would have liked to hear stories about the Argo.”

    Edmond Dantes: “So, you are the one who killed Roa? Huh? A different you? Well, that’s just unfortunate. I would have very much liked to hear how you accomplished that, for research purposes, of course.”

    Columbus: “A fellow explorer with a far more impressive reputation for our time. The man’s legendary temper nearly drove his crew to mutiny, while my temper drove a wedge between me and the King, ruining my chance to lead a second expedition. In a way, we both suffered for it.”

    Consort Yu: “You could say that we are opposite existences. She was immortal long before she became marked as a Heroic Spirit. I, on other hand, was just a mortal man when I accomplished my deeds.”

    Françoise Prelati: “Different yet simultaneous, an existance that represents two different points of the same life. Though you and your other remained separate so its not the same thing. Oh? You wish to study me? I warn you to do so at your own discretion and peril… Francesca.”

    ???: “Oh? So you have come to try and add me to your House once again, Morcego? I assure you that no matter how many times you try, you won’t succeed. I am already dead, after all.”

    Princess Isabel: “It’s good to see you again, your Highness. I hope you still have that [Key] with you?... It wasn’t summoned with you, you say? Merda. Well, that’s just a damn shame! I was hoping we could do one more collaboration. Maybe to…let’s say… kill a certain annoying bloodsucker?”

    ???: “No refunds, querida. That’s not how casinos work. If you wanna win, you better work on that Luck parameter of yours.”

    Vlad III: “Ah. We are so alike that it hurts to just look at you. Neither of us chose this burden, and we are trying to rectify it in our own ways. You want to erase the book which ties your legend to us. I want to erase a certain person from history so they never have the chance to turn me into an Undead. Perhaps you would like to… team up?”

  11. #16291
    Van-Fem is one of the three oldest DAA.

  12. #16292
    You Are Going to Brazil Wyvern's Avatar
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    I am going with an alternative interation for this one servant. I considered using a different Apostle, but in terms of personality he was the better fit I could find. FOr now just think of it as one of those Timeline / Singularity shenanigans.

  13. #16293
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Class: Berserker
    True Name: Iskandar (Alter)
    Gender: Male
    Alignment: Chaotic Evil

    Strength: B
    Endurance: A
    Agility: D
    Mana: C
    Luck: A+
    Noble Phantasm: B++

    Class Skills
    Mad Enhancement EX
    The Class Skill that characterizes a Berserker, raising basic parameters and strengthens one's physical abilities in exchange for hindering mental capacities and/or in exchange for their sense of reason. In some cases, it also affects and/or seals away some techniques, Personal Skills and Noble Phantasms.

    Parameters are Ranked-Up but is deprived of most reason. Communication with Iskandar Alter is possible, though his drive to go forth and conquer all that he sees has been increased to truly absurd levels.

    Personal Skills
    Military Tactics B
    The tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm.

    Imperial Privilege A
    An ability that, due to the insistence of the owner, Skills that are essentially impossible to possess can be obtained for a short period of time. In cases when the Rank is А or above, even the "burden to the body" can be acquired (such as Divinity).

    For Iskandar Alter, the relevant Skills are Riding, swordsmanship, fine arts, Charisma, and others. This Skill cannot normally be possessed by Iskandar but in this case, it is possible because of how being Altered has brought his declaration of him declaring himself the Pharaoh of Egypt to light.

    Supporting Witchcraft (Oracle) B
    A Skill that causes the parameters of opponents to decrease by one rank.

    A curse from Olympia, Iskandar’s mother and a priestess of Dionysius. Due to Olypmia once having served the God of Wine, this Skill has an additional effect of inflicting an intoxication effect as well, weakening the morals and inhibitions of those around Iskandar. Unfortunately, this curse also affects him, gradually driving him to commit acts that are considerably more violent and chaotic than what Iskandar would normally do.

    Divinity A-
    The measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast raises. It can also decrease due to one's dislike for the gods. Those who have A Rank Divinity or above have reached the Throne of Gods. It also has an effect which reduces special defensive values called 'purge defense' in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig.

    Despite the absence of clear evidence, according to many stories, it is said that he is the son of Zeus, the King of Gods. Additionally, when Iskandar conquered Egypt and declared himself the Pharaoh, he exalted himself as a god and was identified with Ammon-Zeus. This has caused his Rank in this Skill to rise but due to him being Altered and the lack of clear evidence to either of these claims, this Skill’s elevated Rank is unstable and under threat of collapsing to D-Rank.

    Noble Phantasms
    Massacre of Persepolis
    The Fire That Ravaged the Persian Capital

    Rank: B++
    Type: Anti-City, Anti-Civilization
    Range: 1~99
    Maximum Number of Targets: 900
    A crystallization of one of Iskandar’s most infamous actions in life; ordering his soldiers to burn the Persian capital of Persepolis to the ground. This act resulted in there being nothing left of the city except for forty columns that had once been the palace.

    Upon True Name Release, forty columns arise from the ground at the perimeter of the targeted area. Then, the area inside is consumed by an immense inferno that starts to burn anything inside to ash. These flames have an Anti-Civilization attribute and thus will do more damage to targets that have amassed greater riches and glory in life. The greater the amount of riches and glory possessed by the target, the stronger the flames become.

    Additionally, the flames receive a ‘plus’ damage modifier against targets originating from Persia.

    Lore:
    The legendary King of Conquerors who ruled over Macedon in ancient times.

    After inheriting the throne of Macedon at the age of 20, he suppressed the Greek city-states and invaded West Asia. By the end of his life, he had gained status as the Pharaoh of Egypt, defeated the Persian Empire, and built a great empire whose reach was as far as India.

    Unusually, he has been summoned as a Berserker-class Servant. Furthermore, an irregular factor in his summoning has reversed his temperament and changed his Skills and Noble Phantasm.
    This version of Iskandar represents some of his most infamous deeds, such as crowning himself the Pharaoh of Egypt, which the Greeks vilified him for because of viewing it as an unforgivable act of hubris, and having the Persian capital of Persepolis burnt to the ground, which he did while intoxicated and at the urging of Thais, the Hetera of Athens whom Iskandar was particularly fond of.


    Personality:
    Likes: Conquest
    Dislikes: Idleness, obstacles to his conquest
    Talents: Conquering his enemies
    Natural Enemy: Iskandar, Spartacus, his mother

    Iskandar’s personality has been twisted by both being Altered and by his Mad Enhancement Skill. Iskandar’s normal boisterous disposition is gone; in its place is a heartless tyrant who seeks to conquer everything in sight until his empire stretches across all the Earth. His conquest is the direct antithesis of his normal counterpart’s conquest. Whereas the normal Iskandar seeks to conquer the hearts of the people and prefers to avoid severe bloodshed, Iskandar Alter seeks to conquer with brute force and does not care about how much bloodshed is shed while doing so.

    Suffice to say, if these two versions of Iskandar ever met, it would result in a fierce battle because of how each one is the polar opposite of the other.


    Creator’s Note:
    In actuality, Alexander’s reason for having Persepolis destroyed is unknown but the two most common theories are that he did it while drunk and that Thais instigated it. So, I decided to mix the two as the “actual” reason.

    That aside, a big shout-out to Royd for coming up with the idea of this sheet and helping me come up with ideas to differentiate Iskandar Alter from canon!Iskandar.

    Now that I think about it, the idea of Iskandar vs Iskandar Alter would make for an interesting Singularity.
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  14. #16294
    Wyrd oft nereð unfǽgne eorl, þonne his ellen déah... Skull's Avatar
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    ^ Huh, with the white hair and golden eyes he looks like the dude from the Witcher franchise.
    "Here's a bangin lil' tune about takin' on The Man!"

    (Check out my Super Special Awesome Servant Compendium here)

  15. #16295
    後継者 Successor Bugs's Avatar
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    Iskandar Alter: Actually, the destruction of Persepolis has been generally attributed to Alex knowing his people were getting antsy and pissed off that he was being so nice to Persians, so he set his goons loose so they could actually blow off some steam. At least from the sources familiar to me.

    Edit: Found the book it's mentioned in. Alexander the Great, by Phillip Freeman.
    Last edited by Bugs; October 18th, 2019 at 04:32 PM.

  16. #16296
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Quote Originally Posted by Bugs View Post
    Iskandar Alter: Actually, the destruction of Persepolis has been generally attributed to Alex knowing his people were getting antsy and pissed off that he was being so nice to Persians, so he set his goons loose so they could actually blow off some steam. At least from the sources familiar to me.

    Edit: Found the book it's mentioned in. Alexander the Great, by Phillip Freeman.
    Huh. Didn't know that. I'm still sticking to my headcanon for it, though.

    As for my sources, I heard the "Alexander was drunk when he started the burning of Persepolis" bit from Royd. As for the "Thais instigated the burning of Persepolis" bit, I got it from the Ancient History Encyclopedia.
    https://www.ancient.eu/article/214/a...of-persepolis/
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  17. #16297
    神秘 Obscure Shiki-pon's Avatar
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    FC Link
    Alternate Classes: Caster, Alter Ego
    True Name: Melpolmene
    Alignment: Lawful Neutral
    Origin: Classical Mythology
    Armament: Knife

    Parameters:
    STR: D
    END: D
    AGI: C
    MANA: EX
    LUCK: E
    NP: A+

    Skills
    Class Skills

    Presence Concealment - Rank B: The capacity to hide one's presence as a Servant. It is a common Class Skill of the Assassin class.
    Hides one's presence as a Servant. Suitable for spying. It is possible to disappear and become extremely difficult to be detected. The rank of Presence Concealment drops considerably when preparing to attack.

    Personal Skills

    Inspiration (Tragedy) - Rank EX: The ability of a Muse to provide inspiration in the arts and sciences. Each user has their own specific field, such as various genres of poetry, history, dance or astronomy.
    Assassin’s inspiration, though capable of helping create works of art, is primarily used as a mental interference attack. This boosts a target’s performance and drives them to great deeds, only to then rob an affected target of their prowess, causing their fall from grace.

    Goddess’ Divine Core - Rank B: A Skill that expresses one being a perfected goddess from birth. A composite Skill that comprises the Skill Divinity, preserves the absoluteness of the mind and the body, repels all mental interference, prevents the body from growth and prevents the figure from change no matter how much calories are absorbed.
    As a lesser divinity compared to the gods of Olympus, Assassin’s aptitude as a Divine Spirit falls short of reaching their level.

    Protection of the Music God - Rank B+: A Skill that denotes the divine protection of the Goddess of Arts Muse that one attained by having great skill in music. Makes possible to distinguish all kinds of sounds and play a masterful music performance. Furthermore, plus modifiers are applied to the exercise of music magecraft.
    Though her current field is not traditionally associated with music, it later became a tradition to invoke Assassin for the creation of beautiful lyric poetry and songs. She was originally the Muse of Chorus, increasing her aptitude for music.

    Noble Phantasms

    Blade of Tragedy
    Prín Pī́ptō i Aulaía

    Anti-Unit, Rank E~EX
    A Conceptual Weapon serving as Assassin’s Noble Phantasm. In her current incarnation, it takes the form of a knife, and thus its effective range is severely limited. When striking a target, it imposes the concept of ‘a tragic end’ on a target, following the rules and principles of tragedy.
    When a target is struck by the knife, their ‘successes’ in life are measured. Damage equal to the amount of great deeds the target has achieved is then inflicted, sometimes even amounting to causing instant death. As the damage inflicted relies on the concept of tragedy, it often takes the form of ‘old wounds suddenly opening’ or ‘one’s powers failing at the worst moment’. However, if the target is someone that has not achieved anything at all, the damage would amount to nothing. As Heroic Spirits are invariably those that have achieved great deeds, an efficiency below B rank for Prín Pī́ptō i Aulaía is almost unheard of when targeting Servants.

    Description
    Likes: Catharsis, prowess and beauty
    Dislikes: Endings that don’t feel earned, “players” acting out of turn
    Talents: Gauging the worth of others, conducting
    Natural Enemy: Thaleia

    Assassin’s true identity is Melpomene, the Muse of Tragedy.

    Fitting to the genre of theatre she inspires, Melpomene is a tragedy freak. Though she delights in bringing about the suffering and demise of others, she does not do so out of malice as such. Rather, she finds worth and beauty in the catharsis brought about by the contrast between a person’s successes and failures. As much as she genuinely sheds tears at the deaths of the long-suffering, she highly values the happiness and success of others as the ‘other side of the coin’ that is tragedy.
    Melpomene does not make any effort to hide her nature as one that brings about the demise of the successful. She is curious as to the histories of others and makes a habit of gauging the ‘worth’ of those she meets, idly wondering what kind of tragedy would fit their end. Unfortunately, she tends to do this aloud, highly disturbing even her allies. She is fully willing to help others achieve greatness, so long as the target eventually comes to meet tragedy. In case someone approaches her with this in mind, she will fully lend her power to that person without question.
    As Heroic Spirits are to a one a collection of the strong and beautiful, Melpomene is utterly enamored with them, regardless of gender. She does feel sadness for those that died alone and without witness, if mostly for the sake of a ‘loss in dramatic value’. As she delights in drama, she is also not fond of those that approach a war between Servants too light-heartedly.
    Melpomene wishes the best for her Master in life, serving them loyally. Of course, taking into account her personality, she likely wishes her Master to have as much success as possible so as to ensure a suitably tragic ending for them, whether at Melpomene’s own hands or simply at the hands of fate. Though she would regret such a thing, she can come to cross purposes with her Master if someone with a great potential for tragedy from an enemy camp would approach her.
    Her wish as a Servant is highly unorthodox, as she wishes that she herself would be able to meet a suitably tragic end. As such, contained within her wish is the desire to live a fulfilling life of success and happiness, though Melpomene herself does not seem to realize this.

    Lore
    Melpomene was initially the Muse of Chorus, she then became the Muse of Tragedy, for which she is best known now. She is often represented with a tragic mask and wearing the cothurnus, boots traditionally worn by tragic actors. Often, she also holds a knife or club in one hand and the tragic mask in the other.

    Notes
    If I’m actually going for a sheet for every Muse, I think I’ll aim for giving each of them the exact same set of Personal Skills (with their own style of Inspiration, of course), while still making each feel different and unique. Might be challenging.

  18. #16298
    夜属 Nightkin cooldownnow's Avatar
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    Well I’ve been gone a little while and missed some good servants and apparently some drama but I’m back to give ineffectual criticism.

    Melphone: Pretty good sheey but protection of the music god feels a little forced considering you’re focusing on the tragedy muse aspect. It seems like it’s just there to fill skill slots and since it’s such a specific skill it’s more noticeable than using something like charisma or eye of the mind to do that. The noble phantasm though has a very unique concept to it. Kind of makes me think about Gilgamesh where only Shirou could beat him because he wasn’t a heroic spirit.

    Theseus: I love Theseus so much so any sheet of his is an A+ in my book. However how come you basically game him all of the Noble Phantasm’s he could have under the sun except for his bronze club? I personally feel that’s a more iconic weapon of his than his dads sword.


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  19. #16299
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    That's a pretty cool Melpolmene sheet. I wonder how she'd get along with Shakespeare due to their shared 'tragedy fetish'. Also just realized her NP would have totally no effect on my Alter-Ego Bellerophon, as that's based on the version of himself who hasn't performed any of his heroic deeds yet.

  20. #16300
    神秘 Obscure Shiki-pon's Avatar
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    Quote Originally Posted by cooldownnow View Post
    Melphone: Pretty good sheey but protection of the music god feels a little forced considering you’re focusing on the tragedy muse aspect. It seems like it’s just there to fill skill slots and since it’s such a specific skill it’s more noticeable than using something like charisma or eye of the mind to do that. The noble phantasm though has a very unique concept to it. Kind of makes me think about Gilgamesh where only Shirou could beat him because he wasn’t a heroic spirit.
    Protection of the Music God is more there because that Skill's actual name would probably be closer to Protection of the Muse. Hence as a Muse she gets some claim to it, though mainly due to the blessings of Apollo. The rest of the excuses are in the Skill description. Of course, even with the reasoning it is odd that she has it, but... If I'm making Muses, I might as well have fun with it, so I've more or less decided to try and have as little variation as possible in terms of Personal Skills between them, but as much variation as possible everywhere else.
    Too bad that most of them mainly look to be Casters...
    Last edited by Shiki-pon; October 19th, 2019 at 04:41 PM.

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