That has nothing to do from what I say.
That has nothing to do from what I say.
No. I said I want more irredeemable character. There is no instance that I say irredeemable and sympathetic being the opposites, I do not even mention about being sympathetic or not at all. One of the guy that I mention even count as sympathetic with your definition, Zouken ultimately want to save his lineage whatever the crap he did to Sakura in the process.
That's fair. I generally tend to prefer more sympathetic villains myself, but I can definitely understand the appeal of a good scenery-chewer now and again.
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In my mind I was replying to SirGau's post (which did seem to openly conflate being sympathetic and redeemable), but somehow I got the two confused since yours was more recent. Sorry about that.
Today really isn't a great day for my reading comprehension, is it...?
Ah sorry for being an ass about it too, I can get triggered easily when people misunderstood what I say (which tend to start getting semantic about it).
I actually like myself good sympathetic villains too, but I feel there are too many of them these days, and now a straight-out evil 80s-style villain honestly feels fresh. It's the same on the heroic side. With so much moral ambiguity and anti-heroes over the past decade and a half, pure good heroes like Jonathan Joestar feel that much more lovable. Also, I don't like traditionally irredeemable villains being made sympathetic (note this doesn't count people portrayed as monsters but whose actions to modern audiences come across as sympathetic) with fake backstories and the like to sanitize them. This is my problem with this sheet and with other instances in the canon TM-verse in general.
Thanks, but no thanks. The Fate series has enough scantily clad young girls as it is. This forum really doesn't need another. Also, as a more general question to anyone reading, does anyone know where to find a good story where Fenrir is portrayed as sympathetic? I've been trying to find one for ages.
L A N C E RAlternate Class: Caster
Epithet: Horse-Headed Sage
Alignment: Neutral Good
Origin: India
Parameters
Strength: C
Endurance: A+
Agility: B
Mana: EX
Luck: D
NP: A+
Class Skills
Magic Resistance: B
Magic Resistance grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected.
Personal Skills:
Soul of a Martyr: A+
Soul of a Martyr is a mental protection that negates mental interference.
The serenity of a wise rishi, one who performed the ultimate sacrifice multiple times when he was called upon, without hesitation. The effects of Lancer’s martyrdom are strong enough that it can be said to have eclipsed similar “purity of mind” Skills a sage like himself might have access to.
Essence of the Divine Weapons: EX
Essence of the Divine Weapons is a personal anecdote of Lancer’s raised to the level of a Skill. It involves absorbing the energy of the Indian devas’ superweapons (astras) to raise one’s own abilities.
During the time of war between the devas and the rakshasas, the devas found that their weapons were slowly being drained of their power by the rakshasas, and thus rendered useless. However, the devas believed that throwing away the astras completely would mean forsaking the universe, so they left them all in the care of Lancer for safekeeping.
Lancer, for his part, did keep watch over the myriad astras on behalf of the devas. Eventually, he began to believe it was interfering with his duties as a rishi, so he put all the weapons in a pot of boiling water, draining the remaining power of the astras. He then drank the water, taking the power within himself.
An alteration at the core of Lancer’s being occured. He ceased being something “human” and became instead a living “weapon”. Any weapon can be treated as an extension of Lancer’s body, expressing mastery over even weapons he’s never seen before.
If an enemy’s legend is tied to a particular weapon (such as other Knight Classes), Lancer’s ability to not only guess its origin but adapt to the situation is remarkable. This phenomenon bypasses Lancer’s mind and speaks directly to his existence as a fellow weapon. “If the weapon is something like that, then something like this will work best”. However, this holds no bearing on the enemy’s level of skill or other external factors.
If the enemy is a fellow Indian wielding an astra, the chance of success is 100% every single time.
Divinity: B
Divinity is the measure of whether one has Divine Spirit aptitude or not. At high levels, one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster or Demonic Beast raises. It can also decrease due to one's dislike for the gods. Those who have A Rank Divinity or above have reached the Throne of Gods. It also has an effect which reduces special defensive values called 'purge defense' in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig.
Lancer is the grandson of Brahma through his father, as well as being an incarnation of Shiva in some interpretations. His divinity is lower than usual simply because his aptitude as a Divine Spirit is now less than that of a Divine Construct.
Animal Dialogue: C
Animal Dialogue is communication of intention with animals that do not speak a 'language of words'.
Though it was for a very brief time, Lancer did at one point have his head switched with a horse. His body’s rejection of the foreign object was negligible, suggesting a mutual understanding between horse and man on a deeper level. The mantras are a path that leads to “nothingness”, the same caliber of nothingness that swims in an animal’s mind. Or something like that.
Noble Phantasm
VajrayudhaO Shiva, The Diamond Dust Will Rebel
(Anti-Unit (Self), B++)
Once, Lancer got into an argument with a man named Kshuva, about where the true highest power was located. Lancer argued in favor of the enlightened Brahmans, while Kshuva argued in favor of the rich nobility, and the kings. The argument turned physical, Kshuva sending Lancer away with an injured body and wounded pride. Lancer paid heavy penance to Shiva for his foolishness, and was rewarded with three boons.
Thou shalt never die. Thou shalt never receive embarrassment. Thine bones shall have the tenacity of diamond.
When Lancer met again with Kshuva, the other man was defeated. Kshuva prayed to his own patron god, Vishnu, to intercede. Vishnu agreed, and attempted to trick Lancer. But Lancer was wise, and this angered Vishnu into attacking. All of the gods fled in the face of the immortal Lancer and the raging Vishnu. Even the mighty Sudarshan Chakra was no use, as a weapon given to Vishnu by Shiva had no desire to harm a devout lord like Lancer.
A defensive Noble Phantasm that can only be described as armor, despite taking the form of Lancer’s skeleton. The entirety of Lancer’s skeletal structure has been replaced with something strikingly similar to an Earth Elemental Mass at its peak performance.
His body’s true ability is a system of rejection. To attack Lancer is to attack Shiva, the sheerest height of foolishness. In this moment he is the physical Trishula, known famously to negate the effects of other astras. When Surya’s light was lowered so that his wife may embrace him, the remaining stardust was taken and used to create the Trishula, among other powerful artifacts. Shiva would have been wise to not mention the source of Lancer’s bone structure, as he would believe he’s unworthy of being of the same matter as the Trishula.
In effect, all attacks made from a B rank or higher are negated entirely. An inversion of God Hand, a sage being defeated at the hands of someone naturally more powerful would only be an embarrassment. A victory at the hands of a poor man is one far more acceptable indeed.
Attacks with a Divine nature are further lessened in power, even should they meet the previous requirements. EX attacks, by their very nature, bypass the rejection process.
VajrayudhaO Indra, I Entrust My Body to Thee
(Anti-Unit/Anti-Fortress, A+)
The fullest expression of the pan-Indian weapon, Vajra. After leaving their weapons with Lancer, the devas realized that the fight against the asura Vritra was hopeless. The asura was the recipient of a boon whereby he could not be killed by any weapon that was known till the date of his receiving the boon and additionally that no weapon made of wood or metal could harm him. Indra, king of the devas, was beside himself, and went to Shiva for help.
“I cannot help you, my lord. Let us ask Brahma.”
The pair came before Brahma, and he too could not help them.
“Let us call upon Vishnu.”
It was Vishnu who had a solid answer to the predicament of the devas. As Lancer had consumed the essence of their weapons, only his bones would now be suitable enough weapons to combat Vritra. Swallowing his pride, Indra--who had once cut off Lancer’s head in a fit of jealous rage--came upon the sage and asked of him to sacrifice his life and body. Lancer obliged, summoning a ball of mystic flame by which to immolate himself with. Brahma took Lancer’s skeleton and made many powerful weapons, the diamond-coated spine becoming the Vajra.
To hold one’s own body in one’s hands as a weapon. There is a term used in Hindu art by the name of “ayudharupurusha”, which signifies the physical anthropomorphism of a divine weapon. In this case, Lancer is something extremely similar. He is the sage, but he is also the Vajra. Therefore, management of the Noble Phantasm can be achieved with microscopic detail.
Calling the True Name invokes the Vajra’s original purpose: a high-yield demon-killer. Strong Anti-Demonic qualities are imparted to the lightning that shoots out of the spear. The lightning itself, the source of Indra’s authority as the god of storms, has an adjustable yield.
To think of it like a garden hose nozzle, the “far end” setting loosens the lightning in an enormous area of effect, quite capable of the utter annihilation of a fortress. Dialing the “nozzle” tighter, the lightning’s focus becomes a solid penetrating beam. In this way it’s reminiscent of Gae Bolg, and other similar spears.
However, the Vajra is only effective as a throwing weapon.
History
In hindsight Animal Dialogue would fit better with his Caster form, while Lancer would have a Mana Burst--either water or lightning--but I'm sleepy and satisfied with everything else.
Man, this Dadhichi looks much better than the one I'm making. Where did you get your FCs from, again? It's so hard to find Indian anime characters
AWAKEN MY RULERS
Then don't.
Exhibit A: Type-moon.
When I do sheets, after coming up with a basic outline / where I want the sheet to go, I look at the name and randomly shuffle through pictures until I find something that might fit. For example,
Eleanor of Aquitaine
Yamashiro no Kami
Helgi Hjörvarðsson
Bedwyr
Jeanne de Belleville
Last edited by Historia; September 18th, 2018 at 12:03 PM.
Dadhichi: Really cool sheet. Though did I misread it, or does he literally rip out his own spine to use as a spear (a la Kimimaro from Naruto) for his second NP? That's pretty metal.
Last edited by RoydGolden; September 18th, 2018 at 11:58 AM.
Nero Claudius... Whore of Babylon... Beast of 666... Praise me, Fear me, Love me, Hate me, Fight me, Die by my hand, the number of the beast glows with demonic flames of beast and shall be your undoing. Beast six NRON is not me, but a part of me therefore even if i am an evil of man, i am still and ally of man.
Faceclaim
Classes: Alter Ego, Beast VI
Alignment: Chaotic/Lawful evil
True Name: Nero Claudius (NRON QSR)
Origin: Bible
Sin: Violence
H/W: 150cm/42kg
Likes: Breaking things, violence.
Dislikes: Those who oppose her, violence
Talent: Destruction of the world
Wish: To obliterate this world (NRON)/To pacify and stop Beast 666 (Nero)
STR: A+
END: A+
AGI: B
MNA: EX
LCK: E
NP: EX
Sin of Violence/Lore
Class Skills
Personal Skills
Noble Phantasms
Personality/Interactions/ETC
Notes
Last edited by massive_jojo_reference; September 18th, 2018 at 03:43 PM.
i just go with anything that fits the character description. Edgy white haired chick with a grin? perfect for kriemhild.
The results have been inconclusive so far. I guess I just suck at searching. Luckily, a friend of mine has accepted giving me a hand with something drawn by her.
AWAKEN MY RULERS
Anyone has done Charles V before?
You mean Charles I
AWAKEN MY RULERS