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Thread: Create-A-Servant 2

  1. #5421
    lordofvenom venomking's Avatar
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    One of his most famous events was shooting an Apple on top of a child's head.

    - - - Updated - - -

    Also to op, you say? We're talking about a universe were something like EA can exist, I don't think I've gone to OP. It's not like he ends the world, and the servant and master can still speak telipathicly so the servant could keep the child alive, and I'm meaning to add a fact were he can't use detection type deals, in other words if they are able to hide for a day they can live, it only offers a chance at an inta kill, does garuntee a kill, plus teh master could go to teh church, and being an honorble guy and all he won't attack the church since it is a safe haven. Nor is he going to kill the master since the master is litterly 8.

  2. #5422
    Time to burn some dread Daneel Rush's Avatar
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    Yes, Willaim Tell is all about legendary feats of marksmanship. Not remaking reality or transforming people into children.

    And using Gilgamesh as a standard to justify anything is like saying my old diesel truck's pollution doesn't matter because the Americans nuked Japan twice.

  3. #5423
    lordofvenom venomking's Avatar
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    Hey that was the best I coudk come up with for teh Apple on ten head type NP, it's much better then my orgional idea of it set the apple on the servents head and making it so his shots can never, despite ranks in luck they WILL get hit.

    - - - Updated - - -

    Plus the NP is met to creat an amusing situation for a fanfic fi someone wished to do one on my sheet, it coudk be really amusing for teh audience to see the servant freaking out about being an apple,. Although I don't even know why I did turning the master into a child, but I fell that could be amusing to. Although I did just ruin my plan to do a sheet on hebe since I've now already did sombuddy who can reverse ages, guess I'll have to dealate the age reversal.

  4. #5424
    Flying Fairy Sunny's Avatar
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    Disclaimer: I'm on painkillers and make no guarantees of the quality of my effect text tonight. Had nothing else to do while resting.

    Servant:
    Saber
    Alignment: Neutral Good
    True Name: Bercilak de Hautdesert



    Parameters:
    Strength: B
    Agility: B
    Endurance: C
    Mana: B
    Luck: D
    Noble Phantasm: B+

    Class Skills:
    Magic Resistance
    Rank: B
    Cancels spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected.

    Riding
    Rank: B
    Most vehicles and animals can be handled with above average skill, even vehicles that did not exist in the time period one was alive in for they are no exception. However, one cannot ride the likes of Phantasmal Species such as Monstrous Beasts.

    Personal Skills:
    Battle Continuation
    Rank: A++
    A Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. At this rank, Saber can continue fighting even with wounds that place them on the verge of death. An ability representing the strong will to stay alive on the battlefield.

    Spoiler:
    A false skill bestowed to the second vessel that Saber fights through. In reality, Saber's rank in this skill is a more modest B, but her second vessel can continue operation until the point of self-destruction.


    Proof of Friendship
    Rank: B
    A Skill to suppress an enemy Servant's fighting spirit to a certain extent, allowing a dialogue can begin. However, the enemy servant must not possess a Mental Pollution Skill. In regard to a Holy Grail War, an advantageous check can be obtained when constructing temporary alliances.

    Shapeshifting
    Rank: C+
    A skill that refers to both borrowing bodies and appearance change.

    Spoiler:
    In Saber's case, her natural appearance does not change, but an appropriate second body is operated remotely as though an extension of the main body. Senses and experience are shared between bodies simultaneously.


    Saber often chooses to conceal her true body from others as much as possible - even her master - to the point of pretending her Noble Phantasm works in reverse and that she is a mere tag-along to her heroic spirit "husband."


    Noble Phantasms:
    Bredbeddle - Great Knight of the Green Chapel
    Type: Anti-Unit
    Rank: B
    The embodiment of a curse placed on the Green Knight by Morgan le Fay, in order to test and judge her sister's knights. Often misidentified as the ability to shapeshift between "the green knight" and the lord Bercilak de Hautdesert, it would be more accurate to say that Morgan bestowed upon Saber the ability to operate multiple bodies with the same soul. This Noble Phantasm takes the form of Saber's ability to construct powerful, temporary bodies to fight instead.

    The bodies are stitched together with flora and mana, creating duplicate green knights capable of rapid regeneration and reinforcement by absorbing natural energy from the world around them. As long as there is some wildlife in the area, the "Green Knight" may connect to the earth and reconstitute its original form. Even a severed head may be replaced without much difficulty. Should a copy be destroyed, the pain is shared by Saber, but no wounds or injuries are carried over the connection, meaning the lost prana is the only real loss should one be fully destroyed.

    While Saber is theoretically capable of constructing more than one "green knight" at a time, the prana expenditure of more than two bodies is prohibitive, or so goes the claim. If pressed, the servant may also admit that more than two sets of eyes is disorienting and dizzying.

    Belt of Bercilak - Alluring Token of Infidelity
    Type: Anti-Unit
    Rank: C-
    A green and gold silk girdle provided by Lady Bercilak to the knight of the sun as he passed by en route to the Green Chapel, this seemingly ordinary cloth was said to be able to protect against any physical danger. While Gawain was able to rebuff all of her other temptations, this was the one item that caused him to depart from the path of chivalry on his quest for penitence. Fundamentally a Noble Phantasm that is given to others, not oneself, allowing Saber to protect a master or ally from any and all harm.

    ...Of course, this is a lie, made all the more obvious by Saber's identity as both flirtatious wife and judging husband. As Gawain was never in any harm, nor was there any reason for the girdle to actually protect him from the fatal stroke Saber never intended to deliver. The girdle has no power or spell of its own. The reason for this rank, then, is not the cloth itself, but the psychological effect Saber bestows upon its wearer. By providing another with a token of her clothing or accessories, Saber is able to convey the equivalent of Bravery, Self-Suggestion, or Battle Continuation, each at Rank B.

    Given the illusory nature of this blessing, once a blow is landed in spite of the "charm," the effects of the item vanish entirely. A Noble Phantasm that encourages foolhardy recklessness, especially when gifted to Saber's enemies during temporary alliances by his supposedly unfaithful wife.

    Lore:
    Spoiler:
    One day, during new year's festivities at King Arthur's court, a bizarre figure interrupted the merry-making - an immense knight with armor and skin of an unnatural green hue, brandishing a fearsome axe despite protesting he was a friendly guest. The unusual man challenged Arthur and his court to a "Christmas game" - freely inviting any of the knights present to strike him with his own axe, on condition that he be allowed to return the stroke in exactly one year and one day. When none of the knights dared to accept the challenge, even from one openly mocking and disrespecting their power in their own court, Arthur began to accept in their place - but Gawain intercepted his king, offering to take part in the "game." Gawain beheaded the green man, who seemed no worse the wear after losing his head. Their transaction complete, Gawain now owed the man the opportunity to take his own head in one year's time.

    Despite the suggestions of his fellow knights and courtiers not to go, Gawain set forth to the knight's chapel in order to uphold his honor. When he finally neared the chapel, he was welcomed by the lord and lady of a nearby castle, who insisted he stay for a few days to prepare himself for his fate. The lord only had one condition for his guest - that each of them gift to the other whatever they received during his stay. While hunting, Gawain was repeatedly visited by the lord's wife, who was unexpectedly seductive and flirtatious towards the visiting knight. Torn between spurning the woman and insulting his host, Gawain accepted her kisses, but returned each of them to the lord upon his return, and in exchange, the lord gave him each of the spoils of his hunts.

    This went on for several days, until the night before his departure, when the Lady Bercilak offered him a charmed girdle that would protect him from harm. While he could still not accept her advances, he did accept her girdle - and concealed it from the lord upon his return. He traveled on to the Green Chapel, where the green knight awaited. Gawain flinched the first two times the great giant moved to take his head - but trusting in the lady's blessing, he allowed the man to swing his axe, at which point he merely nicked Gawain's neck playfully.

    It transpired that the Green Knight and Lord Bercilak were one and the same, able to transform through a blessing of Morgan le Fay, and that he knew all about the girdle. The entire contest had been a farce, designed to test the chivalry of Arthur's second-in command. Presumably even his wife's temptations were part of Bercilak's plan.

    ...This is the story commonly passed down, but Morgan did not actually bestow onto the Lord Bercilak the ability to change his form. Instead, she had blessed the Lady with the ability to operate a second shell, splitting her senses between them, and giving her a masculine body with which to protect her estate in return for the promise that she lure and kill one of Arthur's finest. Lady Bercilak, in truth, had no husband to begin with. The "green knight" was her second vessel, the one through which she manipulated Gawain into traveling to see her. She had initially fully planned to take his head - but when he bravely accepted her challenge, she began to have doubts.

    And when he actually stayed with her, she invented the pretense of sending her 'husband' hunting to spend time alone with the handsome young knight. Her temptations were an attempt to harden her heart by proving him unvirtuous and undeserving of her feelings. But he was the very picture of chivalry, until the very last day.

    Had he not accepted her girdle, she would have bared her secrets to him at that chapel. Instead, she tested him and found him wanting, despite taking her heart.
    Last edited by Sunny; April 1st, 2017 at 12:14 AM.

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  5. #5425
    Κυρία Ἐλέησον Seika's Avatar
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    Mmm, yes, it's that time again. At this point you're being cited as much for the failure to heed repeated instructions as for the problems with your posting.

    Venomking, I reiterate: please, take the time to make posts that can be sensibly interacted with, that can actually contribute to the forum. Amongst other things, that means taking the basic, considerate step to check your spelling. We do not demand perfection: plenty of people who don't speak English natively and still struggle with it a little are welcome and respected posters. Further, this is not a fast-moving thread; by its nature, discussion is also far from limited to the most recent post. Slow down. You have the time. Use it. (Also use it to create sheets that are more than a stripped-bare skeleton, again in aid of making your posts worth discussing).

    You are now on a second warning.
    Beast's Lair: Useful Notes
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    If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
    Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.

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  6. #5426
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors AvengerEmiya's Avatar
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    <DEMON BERSERKER>


    Oda Nobunaga
    Alignment: Chaotic Neutral
    ====================
    Strength: B+
    Endurance:
    A
    Agility:
    B
    Mana:
    A
    Luck:
    C-
    Noble Phantasm:
    ???
    ====================
    Character details
    Likes: Fresh ideas, ambitious vassels
    Dislikes: Repetition, unambitious vassels
    Talents: Taking the most arduous path
    Natural Enemy: Boredom
    Class Skills\
    >Mad Enhancement: [EX]
    Ability to increase the rank of each parameter in exchange for sanity. For each increase in rank of Mad Enhancement, the number of boosted parameters increase. At rank B and over, all status values will increase.

    Nobunaga consumed by the legend she herself was happy to perpetuate, possesses an immeasurable rank of Mad Enchantment. By all accounts, she should be raving mad or at least possess a degree of Mental Pollution. Surprisingly, Nobunaga still possesses all of her cognitive functions. Her explanation for this is that "Demons have no need for 'sanity' in the first place." One could argue that she is excessively eccentric and prone to inappropriate fits of rage, but this is simply how she has always been.

    >Demon King: [EX]
    It is an is an ability Similar but also dissimilar to Innocent Monster. Those who were called monsters throughout their lives affects those who were called a monster in life and who take a twisted form different than how they were in life. In Nobunaga's case, her reputation as a 'Demon King' was something she too called herself in life, which allows her to receive the benefits of this Skills without any detriments, as well as activate it at will. It distorts her abilities and appearance, and while she would ordinarily be able to alter her appearance as she wished, it seems Nobunaga is stuck in this full-figured adult form. This is possibly the result of both of her Mad Enhancement and Demon King Skills being EX-ranked.

    As a Berserker, Nobunaga has cast away all vestiges of her identity of a Sengoku warlord and has become completely consumed by her reputation as the "Demon King of the Sixth Heaven", causing the rank of this Skill to reach unprecedented levels. She has now become an being comparable to an authentic demon - a True Demon.

    Personal Skills\
    >Tenka Fubu - Innovation: [C]
    A version of Innovation unique to Oda Nobunaga.

    It grants one modifiers when facing an opponents that possess Divinity or Mystery. The higher the opponent's rank in Divinity or Mystery, or the more that opponent is a Heroic Spirit who is a guardian of the establishment, the more the modifiers lean in one's favor. Thanks to it, Nobunaga wields a distinct advantage over Heroic Spirits and Noble Phantasms with Divinity and Mystery. On the downside, it has no power over Heroic Spirits of the modern era with little Mystery, and its effects drop accordingly.

    Both being classed as a Berserker and the extremely high rank of her Demon King Skill have brought down the rank of this Skill. Rather than being one who brings about a conceptual revolution, Nobunaga is now one who indulges in her enjoyment as well as greedily meddling and indulging the enjoyment of others. In layman's terms: She has become lazy.

    >Infernal Legion: [E~A]
    Allows Nobunaga to steal the fruits of labor of the one hundred demons under her command. While this should hypothetically provide her with over a hundred unique Skills, Nobunaga only utilizes a minuscule few due to finding most of her minions' abilities boring. The Skills she possess are: Prana Burst (Flame), Monstrous Strength, Battle Continuation, Discerning Eyes, Item Construction, Empyrean Eye, and Magecraft; all with ranks that vary from E to A depending on how interesting she finds them.

    As a being similar to True Demon, performing modern Magecraft on a level beyond what any living magi can replicate should be trivial, but since Nobunaga finds the subject of sorcery to be dull in and of itself, she possesses a low rank in her Magecraft skill, to the point where her Master could outperform her if they were skilled enough. On the opposite hand, Nobunaga has always had a keen eye for selecting talent and sizing people up, and enjoys filling her ranks with ambitious vassals (though this proved to be a bit of a problem later), thus her rank in Discerning Eyes is exceptionally high.

    Empyrean Eye is also highly ranked because Nobunaga thought it was cool.

    >Kamaloka: [---]
    As the Demon King of the Sixth Heaven, Nobunaga serves as the embodiment of the bridge toward of the Sixth Heaven, Kamaloka, where hell and the human realm are said to converge. As such her continued presence in a specific location will gradually poison the surroundings with the contents of this realm - desires and temptations - and cause those with frail convictions and weakness to vices to abandon their ways. Nobunaga is not capable of fully disconnecting from the bridge, thus if her Master possess frail convictions themselves, they too will fall prey to this power.

    >Devilish Charisma: [B-]
    A form of Charisma reserved for those who know the ends and outs of human desires, allotted to Nobunaga only because her status as a demon. It can only be possessed by one who truly understands "people" and not just "humanity". So long as she knows their inner desires, appealing to a person is a simple thing for Nobunaga. How she goes about this varies on what that person most wants out a 'friend', 'lover', 'partner', 'leader', 'mentor', 'companion', 'sister', 'father figure', etc.

    This Skill will always have a negative modifier, as it is the reflexive instinct of humans to try and resist demons.

    Noble Phantasm

    Noble Phantasms\
    Papiyas --Demon King of the Sixth Heaven--
    [Anti-Divine] E~EX (Range: 1-10 Target: 300)
    A Reality Marble Nobunaga can manifest. It operates the same as it does when she is classed as an Archer, except it is slightly toastier now.

    Legion of the Sixth Heaven
    --Bridge to the Desire Realm--
    [Anti-Army] B (Range: 1-6 Target: 100)
    The Demon King of the Sixth Heaven is in charge of Kamaloka and serves as the literal bridge which connects it to hell and the human realm. While Nobunaga cannot permanently disconnect the bridge, she can broaden and shrink it. Broadening the bridge allows her army of one hundred demons to spring forth. Like her, they too are True Demons, but in this circumstance, their strength depends on the desires of others. If pitted against one with great desires and temptations, the demons will overcome them with ease. If against someone with few cravings and vices, they becoming nothing the average Servant cannot handle. They can still overwhelm a Servant with numbers, but they lack the firepower to match a Noble Phantasm if one is used.

    Since her demons cannot actually die and will simply return to her domain if slain in battle, Nobunaga could deploy them to fight ceaselessly. The downside to this tactic is the influence of Sixth Heaven growing to great and intoxicating the world around her. As this would be very problematic for her Master in a number of ways, Nobunaga will always use this Noble Phantasm in moderation.

    Māra Saṃyutta --Compacted Kindred Evils--
    [Anti-Evil] E~EX (Range: 1-5 Target: 200)
    A Noble Phantasm fueled by the vices of man. After reciting a sutra backwards, Nobunaga begins absorbing all of the negative energy she can within a distance of two kilometers, compacting the power into a burning spherical mass over her head once she is finished. She then sends it flying at her adversary, incinerating them with a ball of molten sins. This Noble Phantasm is more effective against those with the few virtues and many vices. It is most effective against Chaotic Evil and Anti-hero Servants, and is least effective against Lawful Good Servants, Saints, and Bodhisattvas.

    Apparently, the method in which Nobunaga uses this Noble Phantasm is not the original or even most efficient way. How she uses it currently was inspired from a manga she read. She believes her version is superior though, as she does not need permission to take the energy and can prepare her attack significantly faster.
    Quote Originally Posted by Andaeus View Post
    Oh, fun! How often does a story actually leave the Idea Thread?
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  7. #5427
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Imagine how AWKWARD it would be for Bercilak and Gawain to meet in a Grail War.

  8. #5428
    Quote Originally Posted by Daneel Rush View Post
    Enriqueta Martí i Ripollés
    Didn't want this to go by without a comment. As usual, you do very good work. I really liked your account of Enriqueta's history and the ambiguities surrounding her. The application of Innocent Monster was also fascinating, too. I like the concept of an IM Servant who was already suspicious and unsavory in life and became someone worse due to the legends pinned to them.

  9. #5429
    Flying Fairy Sunny's Avatar
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    Quote Originally Posted by WhatShouldNotBe View Post
    Imagine how AWKWARD it would be for Bercilak and Gawain to meet in a Grail War.
    Thinking on it without the disadvantage of foggy-headed medicine, I feel like she'd try to class change like Rama if she felt there was any chance he'd show up or if he already had, lol. Probably Lancer would have worked too with a poleaxe. Especially since he's still got her girdle, so if she realized he still wears it, then doki doki.

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  10. #5430

    "
    A day will come when sacred Troy will perish". Assyria, Media, Persia, Macedonia - every great empire falls. Someday, Rome, too, will face these fires.


    Class: Archer

    Gender: Male

    Alignment: Lawful Good

    True Name: Publius Cornelius Scipio Aemilianus Africanus Numantinus.

    More commonly known as Scipio Africanus the Younger, or Scipio Aemilianus

    Parameters:
    Strength: C
    Endurance: B
    Agility: B
    Mana: C
    Luck: A

    Skills:
    Class Skills:

    Magic Resistance: C - A resistance to Magecraft. Archer had little experience with it in life, but age allows for some defences. Simple Magecraft is nullified, but more complicated spells are only reduced in power.

    Independent Action: B - Though he fought as part of a larger army for the most part, in his youth, Archer left camp to pursue enemies in only a small group. He can easily act in autonomy, and can remain in the world for about a day without a Master.

    Personal Skills:

    Military Tactics: C+ - As the grandson of one of Rome's greatest generals, and a decorated victor of multiple wars, Archer's talents as a tactician are indisputable. In particular, he excels at siege warfare.

    Revelation: C - A revelation that Archer received from the spirit of his grandfather, as detailed in Cicero's Somnium Scipionis. In a dream, he was taken on a journey through the cosmos, receiving a view of the universe and its structure. He was also told his fate. Rather than knowing what path to take, Archer received a kind of serenity, a wholeness of purpose, and a wisdom that comes from understanding the world on a higher level.

    Clairvoyance: A - Superior visual perception, granted in part by his Revelation. Since he was able to see the world from the heavens, and view his own future, these skills are granted. From a high vantage point, it's possible to survey almost an entire city. Additionally, Archer can see seconds into the future, an invaluable skill in a fight. This skill is the reason Archer was summoned into this class container, despite preferring the sword as a weapon.

    Territory Destruction: A - A talent for utterly destroying cities, burning them and ploughing over the ruins. Most famously, Archer was responsible for the destruction of Carthage, but he also did the same to Numantia. Though he destroyed the cities, he had them evacuated first; it is a skill that has nothing to do with the taking of life. An antithesis to Territory Creation, this ability allows for the destruction and dismantling of marked enemy territory.

    Noble Phantasm:
    Carthage Must Be Destroyed
    Carthago Delenda Est
    : A-rank Anti-City (Anti-Unit)

    A Noble Phantasm representing the famous destruction, ploughing and salting of Carthage, carried out by Archer at the behest of the Senate. Well, in actuality, the ground of Carthage was never salted, but since it's a large part of the myth, the Noble Phantasm takes on these qualities.

    It takes the form of a blue fire that Archer can call upon. In its truest form, it is an enormous, city-consuming inferno. However, it can be summoned in smaller amounts - attached to weaponry, fired in blasts, or used as a shield, for instance. As such, it's an incredibly versatile power, that can be used as Archer's primary offense and defence.

    It's an ability that should not be used carelessly, however. The fire is immensely destructive, and everything that it touched is irrevocably damaged, in some way. Land that it touches is blighted, unable to sustain growth ever again. Burns inflicted on people can never be fully healed. Weapons it enhances are quickly destroyed. It even damages Noble Phantasms, though much more slowly than any other damage it deals.

    Archer himself is not immune to the fire's effects.

    Lore:
    Likes: Scipio Africanus, Duty, The Arts
    Dislikes: Presumptuous Cowards
    Talents: Destroying Cities, Bad Puns
    Natural Enemy: People who fight against inevitability

    Biography: The adopted grandson of the famous Scipio Africanus, the man who defeated Hannibal Barca in the Second Punic War.

    From an early age, he proved himself in the military, gaining various accolades at an early age. It wasn't long before he distinguished himself enough to be sent in to mediate with the Numidians, potential allies against the Carthaginians, the enemies that Scipio's grandfather had faced years before. Here, he had a dream, in which he was guided through the heavens by his grandfather. Elevated into the skies above Carthage, he saw just how insignificant it, and all works of man, truly were. He awoke from the dream resolute in purpose, ready to finish the rivalry between Rome and Carthage once and for all. Not out of any malice, but simply from duty.

    Soon afterwards, Scipio was given command in the fight against Carthage. He besieged the city for about a year - the defenders fought hard, but were ultimately no match for him. He ordered the city evactuated, then had it burned, razed and ploughed over. For this, he was awarded the name 'Africanus', earning it as his grandfather had.

    As Carthage burned, Scipio wept. He realised that the destruction he visited on his enemies was the same fate that would inevitably befall all the works of men. Rome would someday burn, too.

    Scipio went on to prove himself further, besieging and destroying the city of Numantia. In the end, he was brought low by his inability to get the people of Rome on his side. He was too distant, unable to relate to their concerns. He upheld the law, rather than acting to appease the people - which they saw as a betrayal.

    Eventually, his enemies started a rumour that he was planning to stage an armed coup, and he was unable to convince the people that he wasn't. He died at home in his bed, unwounded. Many people were accused of killing him, whether by poison or smothering, but nothing conclusive was ever proven.

    Personality: Scipio is an immensely dutiful person. As a Servant, his purpose is to serve his Master, and he'll do this without fail. Almost without vice, he was noted by historians to spend his time either training his body or mind. In terms of his actions, he isn't too far from a familiar.

    For Scipio, the world in its entirety is transient, insignificant in the greater scope of things. The affairs of man mean nothing to heaven, and their works are microscopic in comparison. Because of that , the material world holds little meaning for him. For Scipio, it is the self and the soul that matter. This makes it difficult for him to relate to others, however - since he acts as though he's above everything else, which can certainly annoy some people.

    Unlike his grandfather, Scipio doesn't show much mercy to his enemies. He isn't cruel, but isn't the type to be swayed by tears. He never boasts, and has immense distaste for those that do. He has a passion for literature, philosophy, and poetry, and often makes bad puns.

    Scipio's wish for the grail is simply to witness the destruction of Rome. Not out of a sadistic passion, nor desiring to stop it - he simply wishes to do what he sees as his duty, seeing Rome through to the end.

    Notes:
    Scipio Africanus, but the less famous one. I was surprised nobody had done his Grandad yet, but I guess he's reasonably tough to make into a Servant. Seemed more difficult than this guy, anyway. I think it works, for the most part, but maybe the NP could do with more elaboration? I dunno. I like this guy, anyway. Might do Hannibal later, since I found something for him I don't think anyone touched on. If I think of something for Scipio Africanus senior, I'll probably make a sheet of him, too.

    I guess I did another Greco-Roman, huh. Oh well.

  11. #5431
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by Sunny View Post
    Thinking on it without the disadvantage of foggy-headed medicine, I feel like she'd try to class change like Rama if she felt there was any chance he'd show up or if he already had, lol. Probably Lancer would have worked too with a poleaxe. Especially since he's still got her girdle, so if she realized he still wears it, then doki doki.
    Think of the hilarity when he finds out the Green Knight was her all along

  12. #5432
    Flying Fairy Sunny's Avatar
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    "This time, I'll tell him for sure...!"

    I really would like to see him BSOD over it.

    On angry Nobu, I am curious why the actual army of demons approach, though personally I'd roll the personal skill into the NP as an additional paragraph, since they seem to be pretty part-and-parcel as she gets the skills through the NP.

    Hm. Scipio's NP both fits and is way stronger than I would have expected of him, somehow. I really like the flavor text on Clairvoyance and how it affected him going forward, too.

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  13. #5433
    Deadass Baka Ail Don's Avatar
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    Scipiooooo

  14. #5434
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by Sunny View Post
    Thinking on it without the disadvantage of foggy-headed medicine, I feel like she'd try to class change like Rama if she felt there was any chance he'd show up or if he already had, lol. Probably Lancer would have worked too with a poleaxe. Especially since he's still got her girdle, so if she realized he still wears it, then doki doki.
    Think of the hilarity If it was a Grail war where only Arthurian Servants were summoned

    - - - Updated - - -

    Quote Originally Posted by Sunny View Post
    "This time, I'll tell him for sure...!"

    I really would like to see him BSOD over it.
    Can you imagine how much he'd be all chivalrous when trying to make it up to her?
    Last edited by WhatShouldNotBe; April 1st, 2017 at 08:59 PM.

  15. #5435
    So Many Ideas, So Little Time SleepMode's Avatar
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    Quote Originally Posted by Sunny View Post
    "This time, I'll tell him for sure...!"

    I really would like to see him BSOD over it.
    It's rather funny imagining Gawain having a mini-mental breakdown from the revelation.

  16. #5436
    Totally not Eldritch WhatShouldNotBe's Avatar
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    Quote Originally Posted by Zh1212 View Post
    It's rather funny imagining Gawain having a mini-mental breakdown from the revelation.
    He'd probably curl up into the fetal position and rock back and forth muttering about "Muh honor"

  17. #5437
    So Many Ideas, So Little Time SleepMode's Avatar
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    Quote Originally Posted by WhatShouldNotBe View Post
    He'd probably curl up into the fetal position and rock back and forth muttering about "Muh honor"
    "And you could swear you heard someone sobbing..."

  18. #5438
    Flying Fairy Sunny's Avatar
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    Quote Originally Posted by WhatShouldNotBe View Post
    Can you imagine how much he'd be all chivalrous when trying to make it up to her?
    Spoiler:

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  19. #5439
    So Many Ideas, So Little Time SleepMode's Avatar
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    (Good god, this Servant is probably the Anti-Hero of all Anti-Heroes.)

    _▃▃▅▅▅▅▅▅■■■■■■■■■■▅▅▅▅▅▅▅▅▅▅▅▅▃▃▃▃▂▂___!!!... (sniff)”

    Faceclaim




    Servant Class: Berserker

    True Name: Efnisien, The Two-Faced Madman

    Place of Origin: Britain (Folklore)

    Alignment: Chaotic Mad

    Attribute: Earth

    Alternate Classes: Assassin

    Armament: Scythe with a dagger in the shaft, Bare Fists

    Catalyst: Shard from the Cauldron of Revival

    Likes: Himself, Britain

    Dislikes: Unwelcome guests, Being left out

    Talents: Causing havoc, Random acts of kindness

    Natural Enemy: The Irish, Horses

    Parameters:

    Strength - A
    Endurance - B+
    Agility - B
    Mana - D
    Luck - D
    N.
    Phantasm - B

    Background

    Efnisien is the twin brother of Nisien and half-brother of Brân, Manawydan and Branwan. Considered an “warped, twisted, malicious and psychopathic” individual, he is the catalyst behind the tragedy of the Branwen Ferch Llŷr. Because of his maverick behavior, he nearly driven both Britain and Ireland into annihilation.

    Once, the Irish king Matholwch sails to Harlech to speak with Bran the Blessed high king of the Island of the Mighty and to ask for the hand of his sister Branwen in marriage, thus forging an alliance between the two islands. Bendigeidfran agrees to Matholwch's request, but the celebrations are cut short when Efnisien brutally mutilates Matholwch's horses, angry that his permission was not sought in regards to the marriage. Matholwch is deeply offended until Bran offers him compensation in the form of a magic cauldron that can restore the dead to life. Pleased with the gift, Matholwch and Branwen sail back to Ireland to reign.

    Once in Matholwch's kingdom, Branwen gives birth to a son, Gwern, but Efnysien's insult continues to rankle among the Irish and, eventually, Branwen is mistreated, banished to the kitchen and beaten every day. She tames a starling and sends it across the Irish Sea with a message to her brother Bendigeidfran, who sails from Wales to Ireland to rescue her with his brother, Manawydan and a huge host of warriors, mustered from the 154 cantrefs of Britain. The Irish offer to make peace and build a house big enough to entertain Bendigeidfrân but hang a hundred bags inside, supposedly containing flour but actually containing armed warriors. Efnisien, suspecting treachery, insepects the hall and kills the warriors by crushing their skulls. Later, at the feast, Efnisien, again feeling insulted, murders Gwern by burning him alive, and, as a result, a vicious battle breaks out.

    The battle took nearly a week, with both sides locked in a standstill. As the battle pressed on, however, Britain suffered a massive drawback when Brân was mortally wounded with a poisoned spear. Forced to retreat, Efnisien unexpectedly stepped in to cover their escape. Seeing that the Irish are using the cauldron to revive their dead, he decides to risk his life by hiding among the Irish corpses and is thrown into the cauldron by the unwitting enemy. He destroys the cauldron from within, creating an explosion of magical energy while sacrificing himself in the process. Although it was considered an British victory, only 7 warriors survived the conflict, while the dying Brân ordered his head to be lopped off to send to Britain.


    Personal Traits

    Utter discord in human form, Efnisien is completely unpredictable. A beast of a man who erratically causes problems for those around him, and if left unchecked may spell ruin to those that are around him. With his Mad Enhancement Skill, almost all of Efnisien’s dialogue will consist of rabid growling or roars. As a result, it makes any attempts of deciphering his personality nearly impossible.

    Even in the depths of madness, Efnisien truly loves his homeland and he will do anything to ensure Britain’s superiority. A patriot at heart, the mad chief wholeheartedly believes that he is helping his home. However, his methods tends to garner negative responses from even his allies…

    When summoned as a Berserker, Efnisien is perhaps both the best and worst possible summon for the Master. Not only is he near impossible to control when combat starts, and will be extremely violent if something doesn’t go his way. However, Efnisien is a physical powerhouse, and will likely win against most Servants in close combat; his Dagr Bygythiol can potentially cripple other Servants, turning combat to his advantage. Assuming the Master is of English descent or possessed strong willpower, they may have a much easier time restraining Berserker without the risk of being mauled.

    Berserker!Efnisien would wish for the destruction of Ireland, for he thinks they’re the main cause for the Britain’s problems. Unfortunately, the mad chief is oblivious to the fact that it was he who caused the troubles to his homeland.

    (Oddly, Efnisien tends to build a makeshift shrine and laid random flowers upon it. Perhaps it serves as a memorial to something, or someone.)

    (Despite being very close to be considered an anti-hero, Efnisien was able to be summoned in Chaldea. Perhaps the desire to protect his homeland propelled him to prevent the destruction of humanity…)


    Craft Essence/Reactions

    One Good Deed

    He cleaved through the opponents, again and again. It’s been days now. This isn’t what’s expected of him - after all - why should the madman who caused all of this be responsible for holding the enemies off while his allies fled?

    He didn’t understand; he was simply teaching the wretched Irish a lesson, for not respecting his presence and to make them pay for his half-sister’s suffering. And look where those peaceful “talks” had gotten them into, combatting endless waves of thralls. Each jumping out of that blasted cauldron, fighting again without a single scratch on their bodies…

    Bodies…

    For the first time in his life, the man had an epiphany. Immediately rushing into the enemy lines, he dropped himself on top of the dead. Not long after, the man felt hands lifting him up and was moving towards a glowing source. Hopefully this plan may work.

    So perhaps, maybe he can properly save his homeland this time.

    ---

    Reactions to Other Servants:

    Any Irish Servants: If the situation was in a Grail War, Efnisien will immediately engage in combat with them. Any attempt to align with a Master who has a Irish Servant is impossible. However, if summoned in Chaldea, Efnisien’s behavior will spell great trouble, so it’s best to use a Command Seal to rein him in.

    Agravain: Efnisien does not know why, but there’s something resembling pity was felt for the sullen knight. Perhaps, it’s seeing a genuinely loyal supporter of a kingdom who was hated by those around him reminded the madman of himself.

    Brân the Blessed: Although their relationship was already shaky to begin with, Efnisien doesn’t understand why Brân hates him. Those Irish took it too far; they’ve ignored his authority, abused their sister, and tried to kill them when peace was offered. So why direct the hate to him?

    Any Assassin Class Enemies:
    ▃▅▅▅▅▅▅■■■■■■■■■■▅▅▅▅▅▅■■■■■■■■■■▅▅▅▃...”
    (“You can’t hide from me…”)

    ---

    Bond Lines:
    Lv. 1: “▃▅▅▅▅▅▅■■■■■■■■■■▅▅▅▅▅▅!”
    Lv. 2: ▃▅▅▅▅▅▅■-----■■■■■■-----■■■▅▅▅▅▅▅---!!!”
    Lv. 3: ▃▃▃▃▅▅▅▅▅▅▃▃▃▃... Flour, Flour, Champions, Warriors…
    Lv. 4: ▂▃▃▅▅▅▅ーー▅▃▃▃▃___...Heh… Hah…”
    Lv. 5: “.........Thank you.”


    Skills

    Class Skills:

    Mad Enhancement - B- - The Class Skill of the Berserker Class, where it raise their basic Parameters in exchange of hindering mental capabilities. This Skill may seal other Skills or Noble Phantasms.

    Rank up for all parameters, but takes away most of sanity and communication skills. Since birth, Efnisien was already an unhinged individual to begin with. He mutilated Matholwch's horses just because he wasn’t invited to Bendigeidfran’s wedding, and burned Branwen’s son Gwern alive for simply feeling offended by the Irish’s attempt to assassinate him and his allies. To say that the Berserker Class fits Efnisien nicely is an understatement.

    However, there are also times when he seemed to act like a human being who is capable of reasoning. During those phases, his Mad Enhancement will temporarily deactivate, making communication possible. However, making any attempt of understanding is extremely difficult due to his Mental Pollution Skill. Those periods of sanity are also short and random; so even when Efnysien seemed safe to converse, he may revert to his mad state at any time.

    Personal Skills:

    Paranoid Senses - C - An effect of a troubled mind, where the Servant is able to detect potential dangers within the vicinity. All Skills that involve stealth or hiding one’s killing intent are lowered by two ranks when the user of the Skill is nearby.

    However, the higher the ranking, the lower the chance that the perceived threat is actually real.

    With this Skill, Efnisien is able to analyze and identify potential ambushes or assassination attempts nearby. Although the mad chief may have been unstable, Efnisien isn’t completely unaware. When the Irish attempted to “make peace” by building a great house for both sides to celebrate, they hid assassins within sacks of flour during the great feast. Suspecting treachery, Efnisien inspected the provisions and felt around the sacks. Upon feeling a head in every one, the mad chief crushed each of the assassins’ skulls with his bare hands while singing:

    “There is in this bag a different kind of flour,

    Champions, warriors, attackers in battle,

    Against fighters, prepared for combat.”

    After the “inspection,” Efnisien had killed 200 assassins right before the Irish can launch a ambush upon the British guests.

    Dignity of the Rearguards - C - A unique Skill that displays more power the more disadvantageous the situation (such as defensive battles, military withdrawals, etc.) is.

    At rank C, one is capable of holding off against multiple enemies with relative ease. The chances of survival gradually increases, as this Skill allows its user to outlast their opponents. However, this Skill is hopeless in defending against Noble Phantasms.

    To buy time for Brân and the others to escape the battle, Efnisien and his troops held back the ever-reviving Irish forces long enough for him to get inside the Cauldron of Revival and destroy it from within.

    Mental Pollution - B - Makes it possible to shut out any mental interference thaumaturgy because of the Servant’s distorted mentality. However, at the same time it becomes impossible to understand if others doesn’t possess the same rank of Mental Pollution as the Servant’s.

    Provides an above-average probability that mental interference will be nullified. Even today, no one can truly understand Efnisien’s motivation and drive to commit actions that are both brutal and foolish; some demonized him a monster with absolutely no redeeming qualities, while others believed him to be simply a clever man with a troubled mind that did what he perceived to be right. Nevertheless, Efnisien’s motives are unknown to all but him.


    Noble Phantasms


    Dagr Bygythiol - Grievous Scars for Miniscule Offenses - C- - Anti-Unit -

    The very knife that Efnisien brandished to mutilate Matholwch’s horses, crippling them and rendered those steeds useless for the Irish king. this Noble Phantasm is the crystallization of both the mad chief’s bloated self-importance and his tendencies to retaliate with extreme violence should that self-importance was compromised.

    Hidden within the end of the scythe’s shaft, Efnisien tends to draw it when his opponents seemed to gain the upper hand. Upon cutting his targets with the knife, leaving them with nasty gashes with the blade’s jagged edge. The wounds will automatically weaken the target, and its level of debilitation varies upon the severity of their offence against Efnisien. In default-level where they lightly offended him, the target will feel somewhat fatigued, and their movement and reaction speed will become delayed. However, should they seriously “insult” Efnisien in some way, three random Parameters, mainly Agility or Strength, will decrease by one rank.

    Should the opponent flee from battle, however, the decreased parameters will return to normal, and all fatigue will disappear along with the wounds obtained from the knife. And if the opponent he faces does not offend him in any way, the weapon will just have the effectiveness of an ordinary blade.

    Aberth Arwraidd - Last Stand of the Mad - A - Anti-Army/Suicide Attack -

    The concept of a Heroic Sacrifice, Efnisien’s trump card takes form in the reenactment of the one action that no one expected. By pretending to be a corpse, the Irish threw Efnisien into the Cauldron of Revival; where he ripped it apart from the inside. From the destruction of the Cauldron came a massive explosion, where shards of the relic pierced Efnisien’s heart, killing him in the process.

    Upon activation, an iron dome of 20 meters in radius forms around Efnisien and his opponents. Once the dome is completely constructed, Efnisien will begin to store magical energy in bulk, preparing for a great attack. The opponents can try to escape and attempt to break through the dome. However, the more they damage the dome, the more mana is transferred into Efnisien. The energy will eventually overload him, creating an massive explosion that will certainly obliterate everyone within the dome.

    As it’s a Suicide Attack, Efnisien will certainly die from using this NP. And once it’s activated, there’s no way for anyone to cancel it - even use of Command Seals are useless. Not even attacking Efnisien can stop the process either, for his B+ Endurance allows him to tank most of the damage.
    Last edited by SleepMode; April 4th, 2017 at 03:58 PM.

  20. #5440
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    A genderbent Green Knight, sunny?
    I've been there, done that and taken it a step further.

    - - - Updated - - -

    Also, AvengerEmiya. I can actually see your Demon Berserker variant popping up in canon. Probably a /GO event most likely.

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