You missed the perfect opportunity to make her an edgy Nameless WerewolfTM
I mean, Beast class is edginess turned up on 11 already, why not 12?
You missed the perfect opportunity to make her an edgy Nameless WerewolfTM
I mean, Beast class is edginess turned up on 11 already, why not 12?
"Squire! Fetch our blades, it's time to train until we puke. Why? Because if you do, you'll be able to crush the Roma-I mean, your opponents under your feet like ants!"
Class; Saber/Rider
Armament: Sword, gauntlet
Alignment: Chaotic Good
Source: Germany, Historical fact
Attribute: Man
Traits: Human, Handicapped, Brynhildr's Beloved
Stats:
Strength: B (A)
Agility: C+
Endurance: B+
Mana: D
Luck: B
Noble Phantasm: A
Likes: Money, common people, good deeds
Dislikes: Money, corrupt officials, Romans
Talents: Surviving the odds
Natural Enemy: Weislingen
Wish: ”I’ll tell you when I trust you Squire”
Skills
Noble Phantasm
Lore
Personality
<I>
Idea I had bouncing around for a couple months, but I decided to finally fully write it out a couple days ago.
Didn't Danzo introduce that Mechanical Limbs Skill? I think you could slap that on Gotz without making Eisen Faust irrelevant.
Just curious, what if Baldwin IV as Berserker went up against Gwyn Ap Nudd as Rider?
Just curious, of course. Be fun to watch.
Class: Ruler
Other Classes: Lancer, Assassin
True Name: Fate
Titles/Alias: The Moirai/Parcae and Lachesis "The Distributor of Lots"
Alignment: Lawful Neutral
Place of Origin: Classical Mythology
Parameters:
STR: C
END: D
AGI: D
MGI: C
LCK: EX
NP: A++
Height: 6' 8"
Weight: 215 lbs
Likes: Destiny, Planning, Weaving, Sewing, Lady Luck
Dislikes: Cheats, People who attempt to defy their destiny, people who think he is three different women, Loneliness, Anyone who hits on Lady Luck.
Talent: Planning, Remembering the fates of others without resorting to Clotho, Improvising his plans when needed
Natural Enemy: People who cheat their destiny, Anyone who has become immune to his manipulations, Loneliness, Anyone who would try and kill Lady Luck
Attribute: Heaven
Armament: a pair of bronze maces and a single pair of ancient Greek sheers
Catalyst: a fragment of the first Greek tapestry and a pair of ancient Greek sheers though modern scissors seem to work fine as well
Skills
Noble Phantasms
Lore/Personality/Appearance/Relationships
Creator Notes
Last edited by Bylackbre; November 7th, 2017 at 01:16 AM.
Fate: Fantastic sheet, fun concept combined with well written lore, thought out and developed personality, and a set of Noble Phantasms that are a beauty to observe and imagine in action. I give it ten Umu out of ten Umu
"ah, the young trying to stop there fates, hopping to stay young forever I see, so.......... amusing."
CLASS: caster
other classes: berserker and assassin.
true name: father time.
alignment: neutral.
paramaters:
STR: D
END: C
AGI: D
MGI: C
LCK:B
NP: A++
Height: 5' 6"
Weight: 125 lbs
Likes: teaching, contemplating, watching humans fight there fate, those who succeeded against fate, the natural process of time.
Dislikes: chaos, laziness, and wasting of any kind.
Talent: telling time, deactivating enhancements.
Natural Enemy: Lady Luck.
Attribute: humanity.
Armament: conceptual suite(Protects against elements).
personality: he is kind, caring, yet mischievous unlike lady fate(whom the two have an undying dislike of one another) he actively wants people to avoid there fate, and is amused by mages who try to stay young forever. he will give advice to his master and will protect him or her with his life. his wish for the grail is really to witness a miracle as he misses the days were miracles were common place.
skills:
class skills:
item creation, b
castor is able forge high class magic items thou they are limited as he can only create magic items based around time, such scryes which slows ones perception, and talismans which when broken for a certain amount of time(5 min) cause an effect similar the magecraft time alter. the exception being his clock work golems.
territory , B+
he is able to create territory about as large as a small mansion or large temple which takes the form a large building full of clockwork clocks with chairs made from clockwork clocks as well as work station for caster to make talismans and scryes, and golems.
personal skills:
reversion of enhancements, B: a skill which is weaker variation of one of castors NPs, when activated all blessings,so long as not given by or on the phantasmal level, that were given with a five minute period of time are deleted from history and are thus made null unless the servant can pass a luck check of C.
historic archive, B: a skill given to those who were either famous chroniclers of history, or for some reason have seen all that history has offer. users of this skill can use there vast knowledge of history to discern the identity of servants based on things like dress or things they say, making it harder for servants to hide there identities from users of this skill. for castor do to being synonymous with time has this skill at relatively high rank, and can discern identity based on dress, skills, or comments made by servants.
independent manifestation: a skill which allows a servant to manifest without a master or contract.
clock work golems, B: castor can craft through his territory large clock work golems to fight for him, thou they are much weaker then the ones created by avicebron, they are able to be crafted much faster.
NPs:
reversion and progression of time, A++
one of castors NPs it allows him for reverse and progress time of the time that his master has been alive. altou he can only reverse and progress the time of living things using it he can heal wounds by reversing time to just before a wound occurred or cause wound of a servant that have healed to occur again and keep it from healing making injuries caused by his golems to be all the more dangerous. alto it takes a lot of mana for remain active. he could also throw seeds and cause them to grow instantly and therefor turning them into dangerous attacks, as well he can also completely revese curses and blessing. and can in a team reverse blessings that have already passed so that they are reactivated, and rid the enemy team of blessings and well as take away all curses placed on him and his allies.
Last edited by venomking; November 7th, 2017 at 01:29 PM.
Father Time: I don't know how you're posting FCs, but they never seem to show up properly. Also, couldn't his first Personal Skill easily fit under his NP?
its soppossed to be a weaker varition, like blood fort adromeda, its his np tunred into a skill so he can use it with less mana.
- - - Updated - - -
i just take form google images, my college had to add a filter because some parent threatened sue so i cant use the better sites for images.
The forum's image hosting software is really spotty at the best of times, so I'd strongly suggest using a site like Imgur to post images through. To be honest I can't quite understand what your situation is from the latter half of that sentence, but if you can't use Imgur at college for some reason then you could always wait until you get home and post it up.
Last edited by RoydGolden; January 24th, 2018 at 11:11 PM.
Thanks for the feedback Saron and I am glad you liked the character sheet. I was honestly not expecting to get ten Umu out of ten Umu but I am not going to complain.
Venomking: I see you went ahead and went through with the plan to create Father Time like you said. It is an interesting concept and I felt like it could have been fleshed out some more as well as proof read a couple of more times. The Independent Manifestation skill is something I considered for Fate at first but I decided against it since I thought 3 skills were already enough at least for that sheet.
It would be interesting to hear some more feedback concerning Fate.
Last edited by Bylackbre; November 7th, 2017 at 04:04 PM.
I am surprised that nobody attempted to do this guy until now...
Class: Caster
True Name: Aristoteles
Gender: Male
Alignment: True Neutral
Attribute: Man
Face Claim
STR: ***** E
END: ***** E
AGI: ***** C
MGI: ***** A
LCK: ***** EX
NP: ***** B
Keywords
CLASS SKILLS
Territory Creation: B
The technical skill to build up an advantageous encampment to oneself as a magus. Thanks to this skill that allows to create in the shortest time a workshop that displays the very best effectiveness on any kind of terrain condition, Caster boasts the greatest advantage in regards to defensive fights among all Servants. At B Rank, it is possible to mold a workshop.
Item Construction: A
The technical skill to produce devices that carry magical power. It makes possible to manufacture various tools, from items and mystic codes meant for battle, to daily necessities. However, this skill takes time for the production and supply of ingredients. At A Rank, there is a wide difference in the Mystic Codes produced by him and that of other magi.
PERSONAL SKILLS
Arche: EX
Ultimate undemonstrable principle. A unique skill. The solution that Aristoteles obtained after a lifetime of catechizing. A finality (decisive magical formula) produced by the magus who sought the absolute truth of things within an ever-changing reality.
Bringing out the target's full potential by making him aware of its own kernel point. In simple terms, a magecraft to make others awaken to their origin. If used on a normal human, this is very likely to produce a psychic. Although effectiveness towards Servants is low, there is a small chance that it can temporarily unlock the power that lays sealed deep within the records of that Heroic Spirit's main body - Zero Model (mythological formal wear).
Discerning Eye: B
A technique that is a more confined version of Human Observation. An extremely outstanding judgment in regards to how the targeted human will acquire usefulness in the future. However, in order to do that, it is necessary to understand said human’s strengths and weaknesses by observing his circumstances and talking with him to a certain extent.
Incitement: A
Acquisition of the words and gestures for leading a multitude of citizens・the masses. While somewhat similar to Charisma, this is technique more specialized in influencing people’s morale and mental state. When employed against a single individual, it functions as a mental attack of sorts.
For this Servant, this also denotes the oratory skills that were deemed essential for the academics of Ancient Greece.
Innate Intellect: A+
A skill that denotes a natural intellect that has no equals. With exception of those related to physical traits (such as Divinity) and those particular of certain heroes, many skills can be displayed with a proficiency level of A~B Rank. Furthermore, through a combination with the skill Incitement, Caster can teach such skills to those he has recognized as his disciples.
NOBLE PHANTASM
Ethika Nikomacheia – Virtue Leads to Happiness
Rank: B
Type: Anti-Masses
The grimoire that Caster always carries with himself. That which is arguably Aristoteles greatest contribution to mankind sublimated as a Noble Phantasm. Originally an unfinished thesis that he inherited from his great teachers - Socrates and Plato - it was crowned with the name of his father upon finally reaching completion.
Having the basic philosophical question of "what is the proper way of life for people?" as its main theme, this is regarded as one of the earliest studies about the nature of ethics and morality in human history. The logical conclusions registered were eventually evaluated as self-evident truths and, after spreading across various cultural spheres, used as base for the development of many ideologies・creeds afterwards.
Activated by releasing the True Name just as Caster starts to perform a sermon, it deeply ingrains the sound arguments that he presents into the minds of all listeners, changing their values to a fundamental level. In essence, a brainwashing Noble Phantasm that overwrites the sense of morals of people by means of rhetoric. The nastiest aspect about this is that, since everything that he says are mostly "sound arguments", nearly all forms of protection against mental interference are disregarded altogether. The only exceptions are skills such as Mad Enhancement and Mental Pollution, which denote a deranged mentality.
Background
Last edited by Master of Chaos; November 8th, 2017 at 07:55 AM.
Really cool Aristotle sheet there. Now I'm curious how he'd get along with my Empedocles and Zeno Servants...
He would pay them the utmost respect as is due to Greek sages who pioonered the path he himself walked on. Still, in some dark corner of his mind, he would also think that they are not quite on the same level as himself, Plato and Socrates.
Last edited by Master of Chaos; November 7th, 2017 at 09:09 PM.
I imagine he'd have a bit of a (maybe one-sided) rivalry with Zeno, as my Zeno is exactly the kind of pretentious asshole who'd love poking holes in all his supposedly "self-evident" arguments. Also, Aristotle's Arche Skill represents exactly the ideal of "truth" that Zeno chased after in life (only for it to be forgotten as he becomes someone only remembered for his paradoxes), so there might be some buried jealousy there.
now, next ill do lord death, mother nature, and jack frost, and probably a thanksgiving or Christmas version of one my sheets.
in that order. unless someone does jack frost or mother nature before me.
IIRC, someone did a Nietzsche sheet with ubermensch as a skill. If that's the case, wouldn't Aristotle have megalopsychia as one?
I gave it a shot myself, it never quite clicked so I never posted it. You've pretty much hit the nail on the head so there's no need for me to try again. Instead of trying to make new sheets I'm feeling the urge to remake some of my older stuff that never stood out like Elizabeth Tudor or Isabella I.
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