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Thread: Create-a-Servant

  1. #4361
    Cruciforme NailsInYourFeet's Avatar
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    Quote Originally Posted by G-Man View Post
    And way too many army summoners. It got freaking ridiculous that there were at least four different Servants who could summon their armies (Iskander, Napolean, Genghis Khan, and I believe Ceasar could do it too) duking it out in Washington D.C., and yet no mundanes found out about the Grail War?
    I'd personally say MPII doesn't feature enough army summoners! Yeah, it's got all the big names like Napoleon's Grande Armee, Caesar's Legions and Genghis Khan's Mongol Horde, but where's the real hardcore stuff like:
    * Qin Shi Huangdi's Terracotta Army,
    * The aforementioned Skuld's army of viking zombies,
    * Lleu Llaw Gyffes[1] leading trees to battle at Cad Goddeu,
    * Pachacuti's army of the earth itself,
    * Solomon's army of djinni, angels and demons... hold on,
    Spoiler:
    They actually might be in it, if 'Unknown Caster' is who he's expected to be.


    Anyhow, I've been giving some sort to an actual Servant Guinevere sheet, particularly after reading these articles. My other thoughts were Lancer/Rider Europa (would be pretty high-level either way, though as Lancer she'd be a bit similar to Prokris NP-wise), Lancer/Saber Mohini (the sole female avatar of Vishnu, would be most suited to the Temptress class but that's of dubious existence) or Archer Marie Antoinette (she participated in hunting, which she'd have likely used a bow or gun in).

    [1]I'm aware he's commonly listed as a god, but an RP site that's usually pretty strict about this sort of thing allowed him fine.

  2. #4362
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    And another Servant profile. Genghis Khan. I tried to use actual legends about him and his exploits, but it seems like most of them are very hard to find even in Mongolian segment of Internet.


    «A man fails seven times and rises eight times»

    Name: Temujin Borjigin. More famous as Genghis Khan. When summoned as Servant, can call himself King of Invaders.
    Class: Lancer (also can be summoned as Rider)
    Alignment: Chaotic Good.

    STR: B
    AGI: B
    CON: B
    MGI: C
    LCK: A
    Noble Phantasm: EX

    Class Skills

    Magical Resistance.
    Rank «C»: Cancels spells with two verses or below. Cannot defend against Magecraft on the level of Grand Rituals and High-Thaumathurgy.

    Personal Skills

    Lord of the Steppe. Unique Skill, which has effects of both Charisma and Military Tactics.
    Rank «А+»: Capable of succesfully ruling nation, and leading army which may consist of people from different cultures, societies with different levels of social development, and even not-speaking the same languages.
    Genghis Khan earned reputation as one of the most succesful military commanders in history. He also was able to succesfully unite many dissimilar tribes in one nation.

    Divinity. Measurment of Divine Spirit aptitude. This Skill also have effect of reducing defensive values of "purge defense" according to Divinity's rank.
    Rank «B»: Can be classified as demi-god of Sky Deity lineage. Provides considerable protection against Heroic Spirits with Sky-related Divinity of rank «C» and below.
    It's believed that Borjigins family are descendants of fire deity. Genghis Khan himself was proclaimed son of Sky God (Tengri) during his life. Later, these claims became foundation of national imperial cult.

    Revelation. A Sixth sense, which takes into account all matters, related to goal.
    Rank «B»: Capable of clear "reading" normal situations, such as "course of combat". However, it's not easy to see on the higher scale, such as "course of war", especially if where are many individuals with high LCK are involved. Sometimes, Temujin may ignore sixth sense, and rely on his own LCK in attempts to "fix" destiny.
    Folk legends about Genghis Khan usually describe him as having mystical connection with Heaven which provides with him with knowledge he would normally wouldn't have. For example, he is able to identify that where is conspiracy to murder him during feast, or avoid ambush while travelling alone.

    Riding. Capacity to ride animals and vehicles. This skill is not a blessing from the Grail, but rather natural talent to use anything which can be classified as "mount".
    Rank «А+»: All creatures, including those of Phantastic Beast and Divine Beast-class can be used as mounts. However, that doesn't apply to the members of Dragon Species.
    Mongolian legends usually provide Genghis with various mythical beasts as mounts. Usually, they are Heaven-sent horses, but it sometimes it could be mythological monstrous being.

    Noble Phantasms

    Nykh Sobolho - Spear of Perforation
    Rank: B
    Type: Anti-unit.

    Black spear with drill-like tip. According to Altan Tobchi (The Golden Code), Genghis Khan killed fierce dragon-like beast Andulma with a spear which pierced monster through all his body. Different sets of legends also attribute creation of several lakes in Siberia to his spear. They typically say that angered Khan throw his spear in the ground. Instead of simply sticking in, the spear started to bore deeper, untill huge cavity was created. Later, this cavity was filled with water and became a lake.

    When activated, tip of this spear starts rotating with tremendous speed. This Noble Phantasm is capable of piercing through defensive barriers of B rank and below, without losing lethal power and speed. Also, wounds inflicted by this weapon are hard to heal. It can be used in melee, and as thrown weapon.

    Altan Tashuur - Heavenly Scourge
    Rank: A
    Type: Anti-unit

    So-called "Golden Whip". Legend says that it fell from Heavenly Realm of Tengri and eventually was found by young Temujin, becoming mark of his future greatness. Handle of this Noble Phantasm is made of gold, and the lash formed by magical energy of a user.
    While it is capable of change its shape and length, the main power of this Noble Phantasm is not damage (while it capable of breaking human bone in a single strike, it's not very good weapon against Servants), but a powerful curse. Anyone hit by Altan Tashuur must make MGI check. If the check isn't passed, the target would feel irrational fear and terror, and will be rendered combat-ineffective.

    Dorvn Khara Sulde - Spirit Banners of War.
    Rank: EX
    Type: Anti-army

    Combination of war banner and spear, with strands of hair from best stallions tied to the shaft of a spear just below its blade. Symbolic meaning of sulde has many aspects, but generally it represents the ruler, and, through him, entire nation. It's believed that connection between a person and sulde transcends death itself, and that's why it is also known as "spirit banner". Where are two types of Sulde: white are used as symbols of peace, and black which were symbol of strength and military prowess. Black Sulde of Genghis Khan was one of the most venerated relics in Mongolia, until it disappeared in 1930s during Communist "great purges".

    When activated as Noble Phantasm, this Sulde creates four copies of itself, and acts like a beacon for the spirits of Genghis Khan soldiers, enabling him to summon his army. Mongol invasions left a huge mark on the history itself, and these warriors became legendary, feared and venerated at the same time, which allowed them to became Heroic Spirits.

    To remain in this world, warriors are have to be close enough to Spirit Banners. While it's relatively not a huge problem during the fight, as a rule they are given to Genghis' Dorben Kulud (Four Heroes), who act as bannermen. In theory, killing them may weaken the army by limiting its manoeuvrability, but it's hard to do this, since Dorben Kulud are quite tough by themselves. Also, Genghis Khan himself also can act as a beacon. He is symbol of nation, so he doesn't have to bear anything to prove that.

    Most of the soldiers are light cavalrymen, armed with bows, but where is also significant numbers of warriors with heavy armor, armed with spears. Even though they are Heroic Spirits, they are summoned without their Noble Phantasms.

    Background

    Famed Mongolian ruler, whom many believe to be greatest conqueror in history and "father" of Mongolian nation. While his military success is self-evident, he also was wise ruler, whose stopped endemic warfare between nomads of Central Asia, promoted religious tolerance and made laws that were in effect for centuries after his death (the Great Yassa). Because of his actions, he is remembered as both just and wise ruler and ruthless barbarin warlord in different cultures. However, no source would deny that he was extraordinaty figure, who created one of the most powerful empires in the world.

    In truth, he was visionary, who firmly believed that changes are necessary. Even if stagnation can achieve temporal happiness, it's nothing more than a selfish feeling, paid by misery of future generations. He believes that his actions, even which were ruthless and horrific, did managed to delay eventual downfall of humanity (he even claims that Tengri, the Sky God, told him so).

    His personality reflects that belief. He is boastful, self-confident to the point of arrogance, and blessed with determination on the level of mental distortion. If he decided to do something, it is virtually impossible to stop him. This may be troublesome for relationship with the Master, since he also doesn't know that Holy Grail is (when summoned he jumped the call without paying attention to details, eager to see the world once again), and participates in War only out of gratitude for summoner. He won't believe in Grail after being told, and may even spill his blood in a cup, and when start asking why it doesn't do anything, even if he is also son of god. Also, he smitten with beautiful women pretty easily, and it may further divert his attention from Grail War.

    Normally, he will treat Master as "tactical advisor" and will not obey an order, unless it is well-reasoned. In combat, he prefers attack his enemies mounted on a horse (property, not a Noble Phantasm), and, thus, maybe mistaken for a Rider.
    Last edited by Blastedspider; January 23rd, 2013 at 02:49 PM.

  3. #4363
    のワの Nonowa~ Gunbazca's Avatar
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    Get Genghis as Lancer and this guy as Rider and we might recreate The Battle of Pellenor Fields

    Anyway, it's a pretty solid profile, though Lord of The Steppe kiiind of weird for me. You could swap out his Divinity and EoTM(false) really.

    "MONGLERS!" - Gilgamesh, last words


  4. #4364
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    Get Genghis as Lancer and this guy as Rider and we might recreate The Battle of Pellenor Fields
    Yep.
    But it's more likely, that he will order retreat...
    And when the opponent will believe in victory, suddenly attack again, ordering to concentrate fire on the Shalya, and disregard losses.

    Anyway, it's a pretty solid profile, though Lord of The Steppe kiiind of weird for me. You could swap out his Divinity and EoTM(false) really.
    Well, it's based on EXTRA Rider Voyger in the Storm Skill. I found it's appropriate, since it's hard to distinguish "ruler" and "commander" in his case.
    Divinity is largely due to Imperial Cult, and EoTM comes from the legends.
    Last edited by Blastedspider; January 23rd, 2013 at 12:01 PM.

  5. #4365
    のワの Nonowa~ Gunbazca's Avatar
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    Quote Originally Posted by Blastedspider View Post
    Yep.
    But it's more likely, that he will order retreat...
    And when the opponent will believe in victory, suddenly attack again, ordering to concentrate fire on the Shalya, and disregard losses.
    The way i see it: Shalya sics Chandrabairawa to Genghis, Chandrabairawa gets mauled by The Spear That Pierces Heavens, Chandrabairawa multiplies, Genghis overwhelmed and sics Sulde army, Chandrabairawas gets mauled further, Chandrabairawa multiplies like lemmings, and it's all downhill from there. And that's not considering Shalya's Vimana.

    In case of arrows, Shalya would have some guarding Chandrabairawa nearby as meatshields. And then it multiplies. Guy's a mook maker really.

    Quote Originally Posted by Blastedspider View Post
    Well, it's based on EXTRA Rider Voyger in the Storm Skill. I found it's appropriate, since it's hard to distinguish "ruler" and "commander" in his case.
    Divinity is largely due to Imperial Cult, and EoTM comes from the legends.
    Imperial cults is really not an issue, and i think Divinity is the measure of actual divine blood. If Genghis believed strongly on his divine blood, he might get at most C (Iskander did). EoTM might stay if he has the reputation of parrying arrows and such.

    "MONGLERS!" - Gilgamesh, last words


  6. #4366
    @ Blastedspider - Like Khan a lot, especially the unique Personal Skill. Like Charisma and Military Tactics, but with a bonus towards uniting people who would normally be too different/idealogically opposed to become allies, yes? That could lead to some interesting team-ups in a fanfic. That said, wouldn't his "Cat's Eyes" qualify as part the Clairvoyance (despite the name, it has less to do with seeing the future and more to do with enhanced sight) Personal Skill rather than Eye of the Mind (False)?

  7. #4367
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    Imperial cults is really not an issue, and i think Divinity is the measure of actual divine blood. If Genghis believed strongly on his divine blood, he might get at most C (Iskander did). EoTM might stay if he has the reputation of parrying arrows and such.
    Well, he had some amount of divinity when born, and was worshipped as demigod, who descended to Heaven after death. He also feature prominently as son of Tengri in folklore (for example, in the epic of King Gesar he is Gesar's younger brother as Shirata Chinggis, i.e. Great Chinggis). That's why I think he should have higher divinity.

    ke Khan a lot, especially the unique Personal Skill. Like Charisma and Military Tactics, but with a bonus towards uniting people who would normally be too different/idealogically opposed to become allies, yes?
    Yep.

    EoTM might stay if he has the reputation of parrying arrows and such.
    it has less to do with seeing the future and more to do with enhanced sight) Personal Skill rather than Eye of the Mind (False)?
    Well, here is one episode from the legend.

    During the great feast with other warlords and rulers, Genghis announces that he knows that where are five people, who are planning to kill him, and if they cease hostility, he will forgive them. Everyone, including conspirers are shocked, because he had no way of knowing about it, unless "Heaven told him", and what made all other rulers recognise his greatness and submit to him.

    In different situation, while he was young, he managed to avoid being ambushed, because "Heaven told him" that where are multiple opponents ahead, etc.

    I'll say it's example of EoTM (F), rather than Clairvoyance.

    I actually considered giving him Revelation Skill, but when thought it would be either too OP, or useless.

  8. #4368
    Dapper Deathwing YeOfLittleFaith's Avatar
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    ... That actually sounds alot more like Revelation or Clairvoyance to me. Or if you want to go the combat skill route, Instinct.

    Not EoTM(F).



    Quote Originally Posted by RadiantBeam View Post
    Not my fault Shirou is an awesome bro to lesbians.

  9. #4369
    HSTP 500 Internal S ervant  Error aldeayeah's Avatar
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    That's Revelation as described.

  10. #4370
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    Well, ok, changed Genghis profile. I guess Revelation is really more suitable...



    And I feel like it would be challenge for Faran Maka Bote for the title of "Mythology hipster", but...


    «What do you mean, you don't know me?!»

    Name: Alma-mergen.
    Class: Berserker (can also be summoned as Caster and Saber).
    Aligment: Chaotic Neutral.

    STR: A (A+)
    AGI: B (A)
    CON: C (B)
    MGI: B (A)
    LCK: D (C)
    Noble Phantasm: B+

    *When summoned by a really powerful Master. In any other case, Mad Enhancement will have no effect, because all her Parameters would be reduced by 1 rank due to low recognition.

    Class Skills.

    Mad Ehnancement. Raises Parameters in exchange of sanity.
    Rank «B»: All parameters are increased, but the sanity is lost... or it should have been so.

    Personal Skills.

    Shapeshifting. Ability to both borrow body and change appearance. Normally this Skill would be sealed by madness, but...
    Rank «B»: Can assume form of any being of relatively same size.
    One of the most famous episode of the legend featuring Alma-mergen consists of her successfully taking form of female demon in order to infiltrate demon-infested kingdom.

    Shamanism. Mastery of unorthodox school of magecraft. Normally this Skill would be lost, but...
    Rank «A»: All her magecraft are physical phenomena based on her body. While normal Magecraft is based on "reoder of enviroment", her magicks are "reorder of one's own body".
    It is noted in the epic, that Alma-mergen is a powerful sorceress. She frequently uses her magic to cause misfortune on her enemies.

    Instinct. Capacity to "feel" the most advantageous moves in combat.
    Rank «A»: Refined sixth sense, borderline precognition. Penalities to vision and hearing are reduced by 50%.
    Before King Gesar descended from Realm of Tengri, she considered to be unmatched warrior in the world of humans (Middle Realm, Earth).

    Divinity. Measurment of Divine Spirit aptitude. Capable of reducing special defensive values from "purge defense".
    Rank «B»: She has Divinity as a daughter of Mongolian Water God. Against Heroic Spirit with Water-related Divinity of rank «C» and lower, it provides considerbale defense.

    Noble Phantasm.

    Dogshn Dalai Tengis - Furios Ocean-Cutter.
    Rank: C~B+
    Type: Anti-army.

    Weapon of Mongolian Water God, given to his daughter. Incredible large and heavy sword, however, due to her heritage, she can easily swing it. It's miraculous property of the blade itself which extends only on those who related to Water Deities. For any other being weight is not reduced. Because of this, even if the enemy would be able to block her strike, he still maybe wounded (breaking bones), unless his END is B-rank or higher.

    When activated, the blade of the sword temporally dissapears, transformed into destructive stream of water, capable of literally wipe out enemies. The damage is furthure increased, when this Noble Phantasm is used near bodies of water.

    Eh Wam - Sky and Water.
    Rank: D
    Type: Anti-unit (targets user).

    Mystical amulet bearing symbols Eh (Sky) and Wam (Water). This symbol has very deep meaning, and it's main purpose is to establish harmony. Passive Noble Phantasm, which protects not wielder's body, but mental state. It has no other qualities, but to preserve mind of a user. Mental-interference thaumaturgy, mind-affecting substances etc. have no effect on Alma-mergen. Not even Mad Ehnacement can cause her to fall into insanity. It's a gift from King Gesar, who crafted amulet as a way to pacify her.

    Background.

    Female warrior from Mongolian version of the Epic of King Gesar. While is one of the most prominent figures of the Epic, as skilled sorceress and warrior, who saves the titular character on several occasions, using her abilities to change shape, as well as combat skills...

    ...she is almost completely unknown on worldwide level. Because of this, she is very troublesome Servant. Originally she was mighty hero, capable of standing her own even against Divine Beast-ranked monsters, but due to low recognition, her abilities would be limited significantly. Unless her Master is really powerful magus, he may have to avoid all activities, concentrating all magical energy on her supply. And even this may not be enough. It is rather unlikely that someone will summon her on purpose. Most probable, she would be summoned by mistake .

    Merciless woman, rather infamous for her temporal lapses of insanity, during which she becomes bloodthirsty and ruthless even by standarts of mythological heroes of nomadic culture, and this is the reason why she is summoned as Berserker. Due to the effects of Eh-Wam she doesn't exhibit worst side of her character. She is just short-tempered and prone to violence, and may express immense brutality in combat.

    If her Master is powerful enough to supply her, she would be good Servant, since she doesn't care about magus' personality and goals, as long as they don't conflict with her own. It's "to be united with her beloved" by the way. If the Master is weak, she would treat him as dirt, blame for any misfortune, and may go as far as killing him, even though she knows it would be lethal for her.
    Last edited by Blastedspider; January 25th, 2013 at 04:33 AM.

  11. #4371
    This one's got a bit of a complex, doesn't she? I can see her raging so hard if she ever met people like Gil and Herc.

    Shamanism is a pretty good original skill, but if Berserker can use it while under Mad Enhancement, then her MGI parameter should probably already be at Rank B. Demigods in the Nasuverse generally have high MGI stats. Then again, Cu Chulainn can use Rune Magic as a Lancer and he's got Rank C MGI, so there you go.

    Dogshn Dalai Tengis is the first NP I've ever read that relies on physics to hurt people. Being able to damage an opponent even when it's blocked sounds a bit broken, though. It might work better just as a gigantic honking sword that you really don't want to get hit by. Did it have the ability to flow around an enemy's guard in the original legend?
    Last edited by SVNB Backup; January 24th, 2013 at 12:39 AM.

  12. #4372
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    This one's got a bit of a complex, doesn't she? I can see her raging so hard if she ever met people like Gil and Herc.
    Not really complex, but, yeah, she is pretty angry that her recognition is so low, while other heroes, who never accoplished anything comparable, known better. That doesn't extend on Heracles probably, because of Twelve Labors and other stuff.

    Did it have the ability to flow around an enemy's guard in the original legend?
    Not exactly. But it described as "gigantic sword, which weighs thousands dans (measure of weight, about 50 kg), heavier than Mountain Bogdo" and it said that "even thousand bataars (heroes) together couldn't lift it". She also killed the guy named Roonsa (from Ulus (nation) of Uruk (!)) who wore immensly durable armor, which crumpled upon impact, and turned Roonsa in a bloody mess.
    Last edited by Blastedspider; January 24th, 2013 at 06:52 AM.

  13. #4373
    ジュカイン Lycodrake's Avatar
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    Updated and improved upon my Assassin.
    One of the changes includes a "unique personal skill". I hope I did alright with it. XP
    Feedback and critique are very welcome, too. ^^
    Last edited by Lycodrake; January 24th, 2013 at 10:20 AM.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  14. #4374
    Simple Girl Sei's Avatar
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    I decided to play around with the idea of a more obscure Servant being summoned into the Berserker class, while still trying to find a balance that would make them the contender Berserker is meant to be. What I ended up with is this.
    Honestly was kind of challenging to think of stuff for, but it was fun nonetheless.





    Class:
    Berserker
    Identity: Vemacitrin
    Epithet: The Asuran Chief
    Alignment: Lawful Mad

    Parameters:
    Strength: B+ (A+)
    Endurance: B (A)
    Agility: C+ (B+)
    Mana: C
    Luck: C
    Noble Phantasm: A

    Class Skills:

    Mad Enhancement (C)
    Raises basic parameters in exchange for hindering mental capacities. In some cases, also seals away Personal Skills. At this level, rank up for all parameters except Luck and Mana. However, in exchange one can no longer think or speak properly.

    Personal Skills:

    Asura (A)
    A measure of one’s quality as an asura. As the Asura are beings which are governed by passions of wrath, emotions such as madness and pride have a lesser effect on their sanity. At this rank, Berserker is capable of retaining his mental capacity and ability even when influenced by high levels of mental hindrance relating to such emotions. On the other hand, feelings such as anger and rage are increased significantly.

    Divinity (E)
    The measure of whether one has Divine Spirit aptitude or not. It has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith. While the asura are generally considered as demigods, divinity is low due to the status of their birth.

    Eye of Mind –False- (B)
    An innate talent to sense and avoid danger based on intuition, that can also be called the Sixth Sense or prescience, gained through many ordeals and adventures. As a natural talent to avoid danger based on the "perception and resolution of the current situation", it greatly differs from Eye of the Mind (True). At this rank, it is possible to perceive intents and danger with relative ease.

    Uncrowned Arms Mastership (B-)
    The arms competency that was not recognized by others due to various reasons; affecting the views of others. At this rank, while not possessing any particular skill in weaponry, the Servant’s fighting abilities all initially appear to be one grade lower than they truly are.

    Noble Phantasms:

    Asurendra, The Cursed Rebirth
    Rank: D
    Type: Anti-Unit, Support
    Asurenda, the first of Berserker’s Noble Phantasms, is closer in nature to that of a divine curse than that of a Noble Phantasm.

    In the cycle of death and rebirth, revival as an asura reflects one of the four unhappy births. This is largely in part that birth as an asura reflects a life which was obsessed with violence and anger. To serve as a type of punishment, such individuals are reborn into a life which is not only filled with such passions, but ruled by them to the very core.

    Asurenda is constantly active and bears the effect of submitting Berserker to the pains of battle. As the asura rank higher than humans in terms of power, Asurenda reduces the rank of “human-tier” attacks by 1 rank, but can do nothing against “blessed” attacks (such as those employed by the Church). At the same time, attacks which are of an existence above that of an asura (such as those from a divine weapon) gain a rank up in damage.

    Asurenda, Wrath of the Asura
    Rank: A+
    Type: Anti-Unit, Support
    Serving as the other half of the asuran curse, this side primarily governs the growing rage of the demigods and the bitterness they feel.

    The effect of this curse grows in proportion to Berserker’s anger and lust for battle. Simply put, the more enraged Berserker becomes, the stronger his destructive ability gets. Particularly, factors such as 1) receiving heavy damage, 2) facing an opponent with a rank in Divinity, and 3) possessing higher ability in battle all serve to increase the asura’s rage. The curse is so strong in fact that it bears the potential to overcome the Asura personal skill if Berserker’s fury reaches a certain threshold. This transformation manifests in the form of Berserker’s appearance progressively becoming more akin to the asura of legend (three faces and six arms). Furthermore, when dealing with an opponent with a holy attribute, or when dealing with a Noble Phantasm of similar nature, beneficial modifiers are applied to when dealing damage to said enemy.

    Himsā, Contest of Verses
    Rank: C+
    Type: Support
    Berserker’s true Noble Phantasm, Himsa is a representation of the contest held between him and Sakra. Simple in nature, the contest was simply one of words to see who could speak the best. According to the tale, Berserker lost the contest because his words tended to contention and violence while Sakra’s were of peace and harmony.

    As a result of this event, Berserker bears the ability to contest reason with his rage alone. As a Noble Phantasm, this ability manifests as a “seething, red aura” which dampens the opponent’s ability to think when faced with him. Seemingly infecting the enemy with his own rage, Berserker’s Noble Phantasm causes mental abilities (such as EotM –True-, Military Tactics, etc.) of C rank or lower to be canceled while active. Similarly, mental abilities of one rank higher are reduced while abilities of two ranks higher go largely unfazed. However, when loses his own sanity to the full effect of the asuran curse, this Phantasm goes up a rank and the effects are altered accordingly.

    Additional Info:
    > Naturally, Berserker is a rather angry individual who can take the smallest offense and blow it up. However, this is not what he wants to be, as he tries to control his rage though he tends to fail.
    > Even among the other asura he once lead, he was known for having an exceptionally powerful rage. Upon losing the vote of his people in the debate against his future son-in-law, this caused Berserker to feel great shame (and even more anger).
    > After his daughter married, he became estranged from her because he couldn't "live in the same world as she did".
    > Berserker's wishes to ask the Holy Grail to either absolve him of his rage or bless him with a better life upon reincarnation.
    > Berserker's likes involve fighting, drinking, and eating.
    > Berserker's dislikes involve people who talk too much, people of power, and people with large egos.
    Last edited by Sei; January 24th, 2013 at 01:17 PM.
    "I promise nothing." - Sei "Kanra" Slayers
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  15. #4375
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    A lower rank of ME seems better for this guy considering he's just really really really really mad. Maybe D or E instead?

  16. #4376
    Simple Girl Sei's Avatar
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    Quote Originally Posted by Arch-Magos Winter View Post
    A lower rank of ME seems better for this guy considering he's just really really really really mad. Maybe D or E instead?
    Derp. Forgot to change that after doing the Phantasms. Thanks for mentioning that.

    Though D and E are a little low for what I intend for this guy. The idea was that he naturally has a Mad Enhancement of low rank that is augmented by being summoned as a Berserker. (Though I guess it's my fault for not mentioning it... :P )
    "I promise nothing." - Sei "Kanra" Slayers
    Resident Sadist. Enjoys stepping and sitting on people.
    Avid lover of butts and anime.

  17. #4377
    @ Blastedspider - She's lulzy. I especially liked her NPs. A Berserker who can fight as a Caster, that would give her enemies some nasty surprises!

    Quote Originally Posted by SVNB Backup View Post
    Dogshn Dalai Tengis is the first NP I've ever read that relies on physics to hurt people. Being able to damage an opponent even when it's blocked sounds a bit broken, though. It might work better just as a gigantic honking sword that you really don't want to get hit by. Did it have the ability to flow around an enemy's guard in the original legend?
    It has nothing to do with flowing around one's guard and everything to do with physics. Its just a f*ck-tardedly heavy sword for everyone but her, so when she smashes it into into your guard you're being hit with all that weight. Its like trying to straight-up block a hit from Herc. His sheer strength is going to result in you being hurt unless you have some kind of fancy magical armor/defense.

    Ironically, the passive "its heavy as hell for everyone but her" ability is more dangerous than the activated ability of "a cutting, high-pressure stream of water"!

    Quote Originally Posted by Lycodrake View Post
    Updated and improved upon my Assassin.
    One of the changes includes a "unique personal skill". I hope I did alright with it. XP
    Feedback and critique are very welcome, too. ^^
    I don't know. There have been plenty of villains, anti-heroes, and even heroes who betrayed their families. Makes little sense that he'd have it at EX when he killed his father for the betterment of the entire country rather than for personal gain (you might as well give it to any hero who betrayed an evil relative). You'd think Medea would have such a skill at EX given her "Witch of Betrayal" moniker, or Mordred for that matter.

    @ Sei - Nice day for Berserkers, huh? I don't know why, but when you mentioned the story about his daughter marrying his rival, I just pictured him as the gruff dad from Oreimo (the one with the same voice actor as Kenpachi from Bleach) and Suja as Kirino...

  18. #4378
    ジュカイン Lycodrake's Avatar
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    Quote Originally Posted by G-Man View Post
    I don't know. There have been plenty of villains, anti-heroes, and even heroes who betrayed their families. Makes little sense that he'd have it at EX when he killed his father for the betterment of the entire country rather than for personal gain (you might as well give it to any hero who betrayed an evil relative). You'd think Medea would have such a skill at EX given her "Witch of Betrayal" moniker, or Mordred for that matter.
    True. Well, never mind on that, then.
    [edit] Removed that part of it and decided to add the Divinity portion, which he does in fact qualify for, though I'm still not sure how it helps.
    Last edited by Lycodrake; January 24th, 2013 at 02:32 PM.
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  19. #4379
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Blastedspider's Avatar
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    Yet another double-class Servant from me. This time, Arthurian villain... Hope, I haven't strayed away too much from original story. And I didn't managed to find names of his weapon and tower, so they are made up.



    «I am not afraid! You will see! You all will see!»

    Name: Sir Meleagant
    Class: Saber (can also be summoned as Assassin)
    Aligment: Neutral Evil

    STR: B
    AGI: A
    CON: C
    MGI: D
    LCK: B
    Noble Phantasm: C+

    Class Skills.

    Magical Resistance.
    Rank «B»: Cancels spells with three verses and below. Even magecraft on the level of High-Thaumaturgy and Grand Rituals can hardly affect Servant.

    Riding.
    Rank «B»: Capable of riding most vehicles with average skill. However, this do not apply to the members of Phantasmal Races.

    Personal Skills.

    Subversive Activities. Capacity to reduce enemy forces before the battle even begins. Expertice of traps. However, the higher proficiency in this Skill, the lower spirtual status of the hero would be.
    Rank «A»: It is possible to succesfully weaken enemy force by 60% before the combat.
    Afraid of possible pursuit, Meleagant laid many obstacles on the path, he used to escape with kidhnapped Queen Guinevere. These hindrances caused sir Lancelot to use cart as a mean of transport, disgraceful action in their time.

    Presence Concealment. Ability to hide one's own presence as a Servant. Commonly, it's a technique of an Assassin Class, but Meleagant achieves the same results due to his character and otherwordly descent.
    Rank «D»: Suitable for spying. May also disrupt capacity of measuring his true power.
    Maleagant starts his dishonorble deeds by succesfully ambushing Queen Guinevere and her guards, making Queen his prisoner.

    Eye of Mind (False). Natural talent to see and avoid danger.
    Rank «C-»: Capable of precise measurment of danger in casual situations. However, when fighting under psychological stress, dangers may be over- or underestimated.
    When enraged Lancelot arrived near Malegeant castle, he immediately released the Queen, and attempted to reconcile with him, because he knew that his chances of victory are low.

    Noble Phantasm.

    Ormodum Stantorr - Deadlock Tower.
    Rank: C
    Type: Anti-unit.

    It is said that wicked knight Meleagant trapped sir Lancelot in a tower without doors, hoping that the brave knight would rot where. However, Lancelot managed to escape due to mercy of damsel, whom he have helped before.

    It's a curse-type Noble Phantasm, which affects target's sense of direction and sight. If the curse is laid successfully, the target will became incapable of intentional movement, due to being blind and misorientaed. However, it's possible to confide on others for guidance, or use sixth sense to orientate oneself.

    To resist this spell one have to rely on MGI, rather than anything else.

    Nawihtnes - The Foul Sword.
    Rank: C+
    Type: Anti-unit.

    Demonic blade of nefarious knight. Not very spectacular weapon by itself, it has powerful enchantment residing on its tip. If an enemy is wounded by Nawihtnes, he may subject to a powerful curse.

    Two conditions must be met for the curse to take full effect: an enemy must be stronger than Meleagant, and must be of Lawful aligment. If these conditions present, enemy Parameters would be effectively reduced by half for a duration of a battle. In any other case, effect of the curse would be diminished. This skill only takes in account base parameters, i.e. bonus effects from Noble Phantasms and Skills are not factored. It is possible to resist the curse by sheer magical energy of an owner. Another way to defend oneself from Nawihtnes is simply avoid being wounded by the Foul Sword. The curse can be used only once per battle.

    It is said that during his final fight with Lancelot, Meleagant forced noble warrior to remove helmet, left side body armor, and tie left hand behind back. The nature of this blade is wicked, and even Meleagant admits that it is more suitable for Heroic Spirit of Murder, rather than Sword.

    Background.

    Villainous character from the Arthurian legend. He was son of the King Bagdemagus, who ruled over magical land of Gorre. While his father was a great man with a strong sense of honor, Maleagant was cowardly and wicked knight, who uses ambushes, traps and trickery to fulfill his desires. Lusting over beauty of Queen Guinevere, he kidhnapped her and held her his prisoner, until she was saved by Lancelot. He commited many foul deeds later, and ultimately was slain by Lancelot as retribution for helding imprisoned in a tower, and sullying Queen's good name.

    He is mean-spirited and completely lacks noble aure of sword-wielding Heroic Spirit, when summoned as Servant. As in legends, Maleagant frequently uses dirty tricks and deception in combat, because he is too afraid of facing opponents, who may put up a fight against him (even though he doesn't admit it, saying that he is motivated not by fear, but rationality). However, his arrogance and self-importance may also push him into reckless and chaotic behaviour. He still holds feelings of "love" to Guinevere, and says that she rejected him, because she was too shy of her own feelings, and claims that Lancelot forced her to be his lover. He also says that it was Lancelot, who "cheated" during their duels. His wish seems to be related to the Queen, but he will not spit it out, no matter that.

    Suprisingly enough, he can be a loyal Servant, since he doesn't like his reputation and may secretly seek approval. However, it is better to maintain balance between his insecurity and tympany, because he might be either hindered by fears, or make stupid moves eager to prove himself.
    Last edited by Blastedspider; January 25th, 2013 at 12:36 PM.

  20. #4380
    Simple Girl Sei's Avatar
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    Hmm.

    I think he'd certainly make for a more interesting Assassin rather than a Saber. I can see him being competent in one-on-one combat, but lacking the extravagant skills that would really make him match most Servants. Gotta say, a knight that has to pick his battles a bit more is an interesting idea.
    "I promise nothing." - Sei "Kanra" Slayers
    Resident Sadist. Enjoys stepping and sitting on people.
    Avid lover of butts and anime.

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