Having a naga waifu helps reduce damage.
Yes, good.
Divinity itself can be a rationale for high MGI or high anything.
Personal Information:
Class Name : Rider
True Name : Indrajit
Sex : Male
Alignment : Lawful Evil
Height / Weight : 182cm/79kg
Also known as : Conqueror of Indra, Prince of Asura
Background:
Spoiler:
"If Rama, the son of Dasaratha, is ever firm on the staying the path of Dharma and Satya, and is second to none in his prowess, go forth and destroy this Indrajit."
The hero Indrajit, even though he lost the last battle in his life, has no regret. He is summoned as Rider in the Holy Grail War. With his Asura blood and abundance of Noble Phantasm, Indrajit is nearly undefeated in a straight battle, but he has a weakness of the need to protect his fire-worship location, and due to his battle-style that requires an enormous prana supply, without a truly exceptional Master Indrajit cannot fully utilize his battle prowess.
During battle, Indrajit wear a short, spear-like weapon, with a single thorn for a tip. It is a weird weapon that is more fitting to be thrown at or impale the enemy rather than slashing them, but with Indrajit's strength it is strong enough to smash and crush the enemy.
Parameters:
Strength : B
Endurance : C
Agility : C (A)
Prana : B
Luck : B
Noble Phantasm : A
Class Skill:
Riding : AExpertise to ride animals and vehicles. All creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts.
Magic Resistance : C (B)Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
However, the rank and effectiveness could be boosted when Blood of Asura is active.
Personal Skill:
Blood of Asura : ABlood of the demons.
Due to his heritage, Rider has a very high rank in this skill.
By heavily increasing his prana consumption rate, Rider can exponentially increase his physical parameters, combat capabilities, and his ability to reject spells.
The longer this skill is active, the more Rider's appearance is distorted.
Noble Phantasm:
YajnaO Pratyangira, Accept Mine OfferingRank: A
Type: Anti-Army
Range: 2-50
Maximum Targets: 100 person
The celestial chariot that takes shape the moment Rider finished his fire-worship and Nikumbala, a sacred ritual to worship the goddess Pratyangira. It is a chariot drawn by a flaming figure of a beast with the heads of several lionesses, which number is constantly changing. It leaves a blazing trail upon its charge, reaching over 300 km/hour in full speed.
Due to the boon of Brahma, once Rider finishes his fire-worship, he is invincible against any from of offensive act A rank and below. The only way to hurt him is to either destroy the chariot first, or find the location of his fire worship and destroy it. Should any of the method is deployed, this Noble Phantasm will be terminated.
VaishnavastraO Vishnu, Pierce Thy EnemyRank: A
Type: Anti-Unit
Range: 1-3/4-40
Maximum Targets: 1 person
A Noble Phantasm that manifests in a form of a short, spear-like weapon, with a single spike for a tip; it is a weird weapon that is more fitting to be thrown at or impale the enemy rather than slashing them. One of the astra Noble Phantasm that was taught to him by Shukra, guru of the asuras.
In its unawakened form, Rider is strong enough to use it for smashing his enemies, but when its true name is called, it turns into a throwing / piercing weapon that has the ability of "ignore defense"; only those with the skill Divinity of A rank and higher can utilize their defense against it. Since it only ignores defense and does not automatically target the enemy, a Servant with enough AGI can still evade it.
However, it is an A-ranked Noble Phantasm only because of its "ignore defense" ability; damage dealt by it is actually only equivalent to B rank. Prana consumption rate when the "ignore defense" ability is activated is continuous, so Rider prefers using it as a melee weapon rather than thrown weapon since it's more efficient that way.
BrahmastraO Brahma, Wrap the EarthRank: A
Type: Anti-Army
Range: 2-90
Maximum Targets: 600 person
Another of the astra Noble Phantasm that was taught to him by Shukra, guru of the asuras. Embedded with the mystical force of Brahma, under the hand of Rider this weapon manifests as hundreds of projectile, with great fires enveloping each of it and a destructive nature with result likened to that of a nuclear weapon. Utilized by calling upon the name of the god Brahma, it takes shape in the form of a piercing spike that will multiply in order to strike the enemy by carpetbombing them with a wide effective range.
Extremely powerful, this Noble Phantasm is Rider's hidden trump card, overwhelming his enemies.
PashupatastraO Shiva, Undo CreationRank: EX
Type: Anti-World
Range: 1-3/4-99
Maximum Targets: 1000 person
The irresistible and most destructive personal weapon of Rider, it manifests under his hold in the form of a short, spear-like weapon, with 2-pronged spikes for a tip. The last of the astra Noble Phantasm that was taught to him by Shukra, guru of the asuras. Never to be used against lesser enemies or by lesser warriors, the Pashupatastra is capable of destroying creation and vanquishing all beings.
The moment it hits the target, Pashupatastra activates its effect of "undoing creation", further and further expanding its effective range. Though it has immense range, the true strength of this Noble Phantasm is its absolute effect of nulling everything that "exist" without exception, even the world itself.
Due to its absolute nature, the usage of Pashupatastra was given many restriction by the devas; it cannot be used against those weaker than Rider, and it can only be utilized to uphold dharma. Because of that, though it is the strongest weapon he learned from Shukra, Rider had never factored in in battle, instead relying on his other 3 Noble Phantasm.
In fact, he explicitly deems it as useless, as "a weapon that cannot be used is worse than even a farming tool".
Design:
Indrajit, one of the strongest antagonists in Ramayana. The idea is a solid, heavy fighter, but also an extremely glutton one; in just one battle he would consume massive amount of prana.
His mother Mandodari was the daughter of Mayasura, an asura king of all the daityas, asuras, and rhaksasas; his father Ravana was born from the womb of a rhaksasa kshatriya mating with a human brahmin sage. As such, Indrajit's asura blood is exceptionally thick, resulting in his mighty prowess in battle. I am assuming that asuras are True Demons in the old times.
He only have one personal skill, Blood of Asura. It is the source of his strength and prowess upon his deeds. It sucks prana supply even further besides the prana he is using for fighting, and so the usage of the skill without consideration could make him unable using his Noble Phantasms. It's also responsible for boosting his Magic Resistance. So... imagine Inversion Impulse used by Servant, I guess?
His AGI stats isnt so impressive without Blood of Asura active, but when boarding Yajna, the chariot's speed is the one that matters.
Yajna is kinda a cheat NP, since he would immediately start the fire-worship after summoned. I like to imagine it as a barrier skill in RPG; one need to destroy the barrier or the barrier's source before he/she could damage Indrajit.
Vaishnavastra's effect terminates one's defense's effect, but even if the enemy has Divinity A rank or higher, he/she can only completely utilize his/her defense, since it does not terminate the damage; the enemy still have to face the full brunt of the NP. It is his main weapon when not utilizing its "ignore defense" ability.
We never get to see real stat of Brahmastra, since in Apocrypha it was cut, but the first time I heard it (and after I read the description in Wikipedia) I imagine it as a rain of missiles with nuclear warhead (YEAAAAH). Because no further Flame Prana Burst effect, it's only A rank and is Anti-Army only. It IS resembled as a fiery rain of missiles in the epic of Ramayana though, so it's still... well, fiery.
Pashupatastra has same stat as my Arjuna, but it is even more useless for Indrajit, since it is rare for him to uphold dharma; the only occasion he ever do so is when he tried to persuade his father to surrender to minimize losses, and even that fail because of Indrajit's temper.
Critics and advice is always welcomed, but please be gentle with me, as I have a fragile heart m(_ _)m.
- - - Updated - - -
Main effect is more for LCK stat, I guess.
Last edited by castor212; September 30th, 2014 at 11:02 PM.
Personal Information:
Class Name : Berserker
True Name : Lycaon
Sex : Male
Alignment : Lawful Mad (Lawful Evil)
Height / Weight : 171cm/58kg
Also known as : King of Wolves
Background:
Once a king of Arcadia, he would've gained the status as culture hero and elevated into a Heroic Spirit for his deed as the first civilizer of Arcadia, of founding the city of Lycosura, establishing a worshipping cult Zeus Lycaeus, and to having started the Lycaean game, if not for his mistake of testing the god Zeus himself.Spoiler:
As a Heroic Spirit, he was placed in the Berserker class. But due to his slow form of madness, which only got fully triggered after being turned to a beast, he only have low rank of Mad Enhancement in human form. It has robbed him of most of his linguistic ability, limiting his responses to head-shaking and grunts. However, he can still differentiate friend and foe, and capable of approving or disapproving simple tactics.
In battle, Lycaon fashioned a pair of decorated bronze kopis, which are primarily used as a tool for ritual slaughter and animal sacrifice. His Master was a competent magus, but even with that Lycaon's parameter simply isn't much to talk about. The Master, however, possess more than sufficient prana to sustain Berserker's Noble Phantasm for a long period of time.
Parameters:
Strength : C (B) (B+)
Endurance : D (C) (C+)
Agility : C (B+)
Prana : D (C)
Luck : E (D)
Noble Phantasm : A+
Class Skill:
Mad Enhancement : DRaises basic parameters in exchange of hindering mental capacities.
Rank up for the parameters of Strength and Endurance, but his language capability is simplified and he has difficulty in continuing to think complex thoughts for long periods of time.
Personal Skill:
Protection of the Faith : E-A form of divine protection that comes not from a blessing from a higher existence, but from the absoluteness of one's body and soul born from faith.
Due to his legend and history, this skill has been completely reversed into an absolute form of "hatred to the gods".
Monstrous Strength : BIncreases strength temporarily by one rank. Duration depends on the rank of "Monstrous Strength".
The longer Berserker uses this skill, the higher the chance he will automatically activates his Noble Phantasm and turns to a werewolf without the Master's command.
Primal Instinct : AHeightened basic instincts.
Having a heavily reinforced basic instinct of an animal, Berserker is capable of reacting to nearly every of his enemies' attacks and avoid it accordingly based on the situation.
Noble Phantasm:
Archegoni FormaForm of the AccursedRank: A+
Type: Anti-Unit (Self)
Range: 0
Maximum Targets: 1 person
The form of lycanthrope. Raises Mad Enhancement to rank A.
Further effect of bonus modifiers for each physical parameter is provided depending on the moon phase.
When activated, he gains all the strength and weakness of werewolf.
LykaonidesSons of WolfRank: B+
Type: Anti-Army
Range: 1-30
Maximum Targets: 49 person
A summoning of a total of 49 wolves, who are Berserker's son in his life, cursed to take the form of a wolf as well.
The amount and strength of the wolves that can be summoned are determined by the moon phase.
Only usable under the effect of Archegoni Forma.
Design:
One of the first recorded werewolves. I love dem werewolves. The background story has much to do with most of his skills and NPs.
I put several spin in the background to match the different versions of Lycaon's legend. The idea is to make a weak Servant even after activating Mad Enhancement, but when he activates his NP, it'll be a major turn around against enemies who lower their guard against him.
I was confused whether to use a very low ranked Protection of the Faith or a very high rank of Mental Pollution, but decided to use the former as shutting out mental interference is useless for Berserkers, since they are mad already, and Protection of the Faith is more in line with his story. The E minus-ranked Protection of the Faith is still a form of faith and he still obtains the protection effect, but it comes not from the absoluteness of faith that deemed "gods are great and divine"; it comes from the absoluteness of faith that deemed "gods are despiteful and evil; they are to be resented and denied". It's just like Arturia's E-ranked Charisma, where the leadership skills increase but the morale of troops decreases extremely.
Primal Instinct acts like normal instinct, but it is a "beast" instinct instead of a "warrior" instinct. Mankind has always had a form of it, but they are suppressed by the advancement of their intelligent. Due to his nature being rewound back to that of a beast with all the basic and natural instinct at its strongest, Lycaon's instinct is now also that of a beast at the highest level.
It does not allow for complex attack such as near precog counterattacks; instead, it provides the skill owner the heightened instinct of a predator, avoiding hits in a beast-like manner while attacking the enemy akin to a predator attacking its prey when its weakened. Put simply, Lycaon is fast beast; a Berserker who can evade enemies' attacks. The skill also overrides the consciousness equalization from Mad Enhancement rank A effect of his NP.
Archegoni Forma's main effect is due to my version of his legend where he truly fall to madness after turned to wolf. The bonus modifier effect is for all of his physical parameters (AGI, END, STR) when it's full moon, STR and END in half moon, and only STR in a quarter moon. The side effect is similar to Legend of Dracula; it essentially alters his aspect to become a werewolf, with all Nasuverse's attribute of werewolf. Since the Nasuverse werewolf itself isn't clear, I did not list the attribute and weakness. But my understanding is that silver bullets is not really a weakness; Hollywood adds that. Werewolf, legend-wise, has no apparent weaknesses; you need to beat them straight on. I don't know how much Rank A Mad Enhancement raises parameters though. I only know it made the Servant all robotic. I assume it's one rank each, like rank B ME.
Lykaonides is another way of saying "Lycaon's sons"; there are several version concerning them, but the canonized version for my Berserker is the one in Lycophron, with a mix from Ovid's Methamorphosis, where 49 of them are turned to wolves together with their father. As such, they are integrated as Lycaon's Noble Phantasm. They are weaker than average Servant, but their numbers in full moon more than makes up for that. All 49 is summoned during full moon, 30 during half moon, 10 during quarter moon.
I do believe werewolf really has connection to the moon phase though, so both of Lycaon's NPs is tied to the moon phase as well, be it a real effect on werewolves in Nasuverse or just effect from the legend; thus the "+" modifiers. Since he is at his strongest during full moon, the Master needs to time and schedule Lycaon's move to make Berserker look as weak as possible to his enemies and completely suckerpunching them at full moon; this makes using Monstrous Strength during new moon quite a gamble, as he will be forced to use his NP without all the bonus. Luckily, his only at D rank ME makes him capable of understanding simple tactics.
As a side note, Lycaon's son Nyctimus succeeds his father as king of Arcadia. His rule was short lived, however, due to floods in the age of Deucalion, which some speculate was caused by the impiety of his brothers.
Last edited by castor212; October 3rd, 2014 at 03:12 PM.
There's Arjuna stuff in your Berserker profile.
Last edited by castor212; October 3rd, 2014 at 03:05 PM.
I'm guessing the reason why Indrajit has lower stats than Arjuna is because he was summoned as Rider because in all honesty, the heroes of Ramayana are 100x Mahabharata as far as power levels go (Treta Yuga >>> Dwapara Yuga). And Indrajit was a monster even for Treta Yuga.
Exactly.
I tried to cover this with Blood of Asura. With that and his wankloads of NPs, I'd say he is quite a monster he was in his previous life.
Plus, I dont want to have the status too high for a guy who already have a skill to upped his stats. I made it B/C/C because it's Arthuria's stats (Shiro) and that isn't bad against Herkz. With Blood of Asura active, it's around A/B/B with upped Magic resistance, the same level with Arthuria's stat (Rin).
It's been over two months since I last posted a Servant, and it feels odd. Since I'm currently in China, here's a Chinese Servant I've been intending to do for a while now. I can cross off another one of the offhand mentions in EXTRA now.
Su Daji
The Thousand-Year Vixen
Class: Assassin
Alternate Classes: Caster
Parameters:
Strength: D
Endurance: D
Agility: C
Magic: C
Luck: D
Spoiler:
Background
There are many things that have brought kingdoms to an end. War, the end of a bloodline, natural disasters. Among those things that have brought dynasties to ruins, one reason seems to be especially common. A woman. Whether it be the beauty of a woman triggering a war, a king’s love being spurned or simple a woman who ends up being a terrible influence, women have often been key to the downfall of empires. Perhaps no better is this illustrated than in the tale of Su Daji, the Thousand-Year Vixen.
Su Daji was an ordinary young girl living in the time of the Shang Dynasty, almost a thousand years ago. She was a beautiful maiden who was struck down by fate when the king of her lands, King Zhou, angered the ascended divine spirit Nuwa by writing lewd poems about her beauty within the confines of her sacred temple. In retaliation for his crimes against her Nuwa decided to accelerate the end of the Shang Dynasty, and to do so she merged three women of great beauty with wicked spirits, corrupting their hearts and filling them with evil desire. Su Daji was chosen as one of these girls, and she quickly became the leader of the trio. She reveled the most in the pain of others, but even within this wicked heart there resided the desire to be a normal person once more, as did her co-conspiritors Jiutou Zhiji Jing and Pipa Jing.
Nuwa saw the secret desire in the hearts of the girls and promised them that they would be returned to normal humans once the Shang Dynasty was dismantled. With both an overall goal, an attainable reward and the foreseeable pleasure of having her current wanton lusts fulfilled, Su Daji set about her task with delight. Her already radiant beauty enhanced by the fox-spirit bound inextricably to her she was able to seduce King Zhou and become one of his primary concubines. From this position she was able to influence him in all sorts of ways, simply by whispering how much she’d love to see a particular thing done or a particular activity experienced. She warped the king’s mind until he began to neglect his affairs of state in order to spend more time with her, and she wickedly set about organising the deaths of anyone who wronged her, using the king’s power to have her executions carried out.
In time Su Daji became widely renowned for her lustful, lewd behaviour and her horrific curiosity with pain and human anatomy. She delighted in torturing people, slicing up living beings to examine their inner organs and committing cruel punishments such as feeding men to their own fathers as ground up meat. Most people found Su Daji to be both a fearful figure who could have them killed on a whimsy and also a source of great entertainment, as she was a glutton of excess who would hold parties with ponds of wine, forests of meat and thousands of revelers playing naked party games. However, those who she had wronged eventually rose up and brought down King Zhou, ending the Shang Dynasty as Nuwa had desired.
For her part in the atrocities of King Zhou and her own wicked actions Su Daji was executed when the throne was overthrown, and there her story should have ended. However, the goddess Nuwa kept her word to the three girls who had brought down the Shang Dynasty at the inadvertent cost of their own lives. Upon her death, Su Daji was returned to the status of human by the divine spirit, and so her spirit was able to enter the Throne of Heroes to exist for eternity.
Class Skills
Presence Concealment
The capacity to hide one's nature as a Servant.
- D+: A level of concealment that is suitable for spying from a distance, this concealment additionally hides Assassin’s true nature as a demonic spirit, preventing others from being able to sense that nature, aside from specific skills at a rank of B or higher.
Personal Skills
Shapeshifting
A devilish art that refers to both borrowing bodies and appearance change. A method used by the millenary spirits of foxes and badgers of China that are put on par with Tamamo-no-Mae.
- A: Assassin is able to transform herself completely into the form of a fox, and is able to alter her features and body to appear as any female form, as well as possess the bodies of other females. Those with any sort of protection against mental interference or Magic Resistance are unable to be possessed, and others are able to make resistance checks at intervals by comparing their Magic Parameter against Assassin’s own in order to break free of the possession effect.
Kingdom Destroyer
Whether inadvertent or deliberate, the possessor of this skill was instrumental in bringing down an entire kingdom in ways far more subtle or insidious than by conquest or politics. Unable to be removed or sealed, this skill naturally applies negative modifiers against rulers.
- B: Assassin provided an exceptionally bad influence for her king, causing him to neglect his empire and indulge in wicked conduct. Those who are rulers of nations or empires have all forms of “leadership” skills such as Charisma, Persuasive Orator and others have those skills reduced to Rank E.
Sadistic Constitution
A skill that augments one's aggression in battle. It appears to be a positive skill, but the longer its owner stays in battle, the more their abusive disposition will grow, causing them to lose their usual composure.
- A+: When Assassin is able to see or hear that another person is clearly in pain or suffering, she experiences a Rank Up to all Parameters, alongside the usual effects of this skill. The more that she attacks in battle, the stronger she becomes, but her defensive abilities will steadily drop.
Torture Techniques
Bonuses are provided when using implements of torture.
- A: All attacks, skills and techniques that are implemented while using a tool or method of torture gain a Plus Modifier.
Witchcraft
The Dakini heavenly methods. It includes methods to discern one's time of death and secret arts to obtain influence, such as methods to attain status and fortune (for men) and methods to gain the favor of influential individuals (for women).
- C: A high degree of talent for influencing men and bringing them under Assassin’s thrall. Much of her witchcraft is simple and stems from her vengeful demonic spirit, but in the Caster class this skill would be much higher ranked and far more versatile.
Bi Gan
Insatiable Curiosity of the Debauched Vixen
Rank: C
Type: Anti-Unit
Range: 1
Targets: 1
Description: As the beloved concubine of King Zhou, Assassin was able to get away with all sorts of horrible things, regularly mutilating living people to examine their anatomy or organizing cruel and unusual executions for those who wronged her for even the most petty of slights. This fondness for death and torture has manifested in the form of a versatile Noble Phantasm that inflicts these horrific wounds on others. Named for an incident where she had the king’s most loyal and good-natured advisor tear his own heart out simply so she could study it to see if an ancient idiom about good-hearted men was true, this Noble Phantasm is a curse that activates the moment she touches anyone and invokes the True Name.
If Assassin’s Magic Parameter is higher than her opponent’s then the curse will succeed and the target’s heart will forcibly explode out of their chest, killing them instantly. Assassin is able to vary the curse’s effects by choice to any number of other forms of mutilation or injury, such as horrific burns, vivisection, hundreds of venomous bites across the body or any number of other wicked things she can think of. Magic Resistance equal to or greater than the rank of this Noble Phantasm can help to mitigate the curse’s effects to varying degrees.
Last edited by Vagrant; November 5th, 2014 at 05:45 AM.
Servant info:Spoiler:
Skills
Spoiler:
Noble Phantasms
Spoiler:
Lore
Spoiler:
Last edited by Zork Knight; October 5th, 2014 at 02:13 PM.
Does it really matter? At rank A++, if he wants it to allow riding a limited selections of Dragons then I say let him. At that sort of rank you may as well, it hardly matters.
It's only at rank A+ that it makes the distinction of not being able to ride Dragons, the main skill description doesn't exclude it. Indeed, the EX ranked Riding possessed by Violet states "Can ride anything". I know it then mentions it's actually assimilation rather than riding but I don't see why regular EX rank riding would exclude Dragons.
- - - Updated - - -
Actually, amusingly enough, since only Rank A+ mentions exclusion of Dragonkind, theoretically you could ride a Monstrous Beast class dragon at lower ranks. As long as you could find one of course. I believe they do exist, so really it's only the Phantasmal or greater dragons that can't be ridden.
Originally Posted by World Materials
.
Ragnarok, come day of wrath
That fallen souls might bear our plea.
To hasten the Divine's return.
O piteous Wanderer.
Ah yeah, I had forgotten that part. Still, Violet's EX description of it makes me shrug at the idea of being able to use it to ride Dragons at a high enough level.
One maybe shouldn't base themselves on the hacked pile of deities High Servants whose skills are actually other skills.
Ragnarok, come day of wrath
That fallen souls might bear our plea.
To hasten the Divine's return.
O piteous Wanderer.