No faceclaim this time?
No faceclaim this time?
started writing up background summary for my servant sheet as it's almost done, and the background alone is 1000+ words... welp
Wow. I don't think I went through that even with Ragnar Lodbrok, and I tried to make a coherent whole out of different versions of his legend. What Servant are you statting up, if you don't mind me asking?
Last edited by SpoonyViking; February 25th, 2016 at 11:43 AM.
Cool. Looking forward to his sheet. :-)
I don't think i've seen a sheet for Tecumseh before, but I don't know much about native american history so it'll be interesting to read.
Anyways, anyone got any feedback for my Brutus sheet? He was my first Assassin so I know he needs work.
Class: Lancer
STR: B
END: C
AGI: A
MGI: D
LCK: D
Class Skills
Magic Resistance (C): Cancels spells two verses or shorter.
Personal Skills
Most Noble Order of the Garter (A): Lancer is a member of the highest order of chivalry in England, dedicated to Saint George.
The insignia of the Order marks Lancer as a paragon of virtue and a powerful knight. As long as he upholds the code of chivalry,
he gains a Rank-up to all parameters except MGI and can access skills common to a knight, including Riding, Battle Continuation
Instinct, Guardian Knight, and Soul of a Martyr each at Rank B. If he breaks the code of chivalry, all these benefits are lost.
Nature of a Rebellious Spirit (B): Negates the effect of Charisma up to an equivalent rank. This skill is something of an antithesis
to Lancer's status as a loyal knight, but using it does not negate the code of chivalry if Lancer believes the enemy to be a false
ruler or undeserving of their power. As the leader of a rebellion meant to usurp the throne, Lancer has no conflict with this skill.
Noble Phantasms
Scythe of Sedgemoor~Revolt of the West (B+, Anti-Army)
A weapon that represents Lancer's rebellion against his father, the King of England, and his force of 5000 militia armed with war
scythes. A wicked, curved blade on the end of a long shaft, it is a formidable close to mid-range weapon that requires a great
deal of skill to wield. By invoking its name, the scythe blade lengthens and Lancer sweeps it across the battlefield and bisects
everything in sight. While it has no connection to Death's scythe, the imagery of Lancer's attack is certainly evocative of it.
Blenheim~Execution at Tower Hill (B, Support)
The crystallization of Lancer's execution. Sentenced to death by the headsman's axe, official records from the Tower of London
state that in a ghastly spectacle, it took fives blows from the axe to cleanly sever Lancer's head. This staving off of a deadly
wound is what gives Lancer this Noble Phantasm. It allows Lancer to negate the damage of any five attacks, instead passing right
though him harmlessly. This does not affect Noble Phantasms higher than B-rank and does not protect anything or anyone else.
Background
Last edited by Funderfullness; February 25th, 2016 at 06:31 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Oh shit, we're on Page 666! Quick, somebody make some sort of satanic/demonic character sheet!
Anyway...
Well, his stats feel pretty high for an Assassin. I mean, they're higher than Nero's and she's a Saber!
Maybe lower Strength a rank or two? Other than that he's pretty good.
Knight of the Garter is pretty freakin' strong. It also seems kind of... wrong for him to have. I mean Arturia was the King of Knights and she didn't have any sort of skill revolving around being stronger so long as she follows her code of chivalry. Neither did Lancelot, who's probably the most famous knight off all time. Or Gawain, who's described as a 'natural knight'.
Blenheim, while cool, seems like it would just give him a rank of C or B , possibly A, in Battle Continuation rather than form a Noble Phantasm.
Last edited by Crying; February 26th, 2016 at 06:13 AM.
I reduced his strength to C+, equal to Jekyll and less than Hassan of the Cursed Arm. I thought it was appropriate as he was a soldier in life before a politician, much like Caesar. Then again the Assassin class has clear physical limitations so that makes sense.
Knight of the Garter is meant to be a poor-man's (or knight's in this case) Imperial Privilege. It lets him emulate Saint George based on how he sees himself.
As for Blenheim, I find NPs that just give more skills to be kind of boring, so I like to make a distinction between skills and NPs. Battle Continuation doesn't actually negate an attack, it just lets one keep fighting on, so it doesn't work in this case.
- - - Updated - - -
Class: Berserker
Alternate Classes: Saber, Lancer, Rider
STR: C (B)
END: D (C)
AGI: C (B)
MGI: C
LCK: B
Class Skills
Madness Enhancement (E++): A very low rank for a Berserker, since despite her reputation as a barbarian queen,
she favored her wits as well as her strength. However, her anger cannot be quelled, and when insulted or wronged
nothing will stop her from exacting revenge (she still retains the capacity to come up with specific and often
cruelly ironic punishments, however). STR, END and AGI are ranked up while in this state.
Personal Skills
Bravery (A): Negates mental interference in battle and increases melee damage. The presence of Madness Enhancement
makes this skill redundant and seals it. Berserker was known for being fearless even when staring down the greatest
empire of the era, whose army was led by a king with the power of the dragon and several gods.
Aesthetics of the Last Spurt (C): Allows Berserker to increase her odds of victory when her opponent takes the
initiative, dictates the terms of engagement or chooses the battlefield. This is her way of demonstrating that her
opponent's strategy will count for nothing against her might.
Blessing of the Sun (B): Berserker's people worshiped no gods but the sun, and would sacrifice horses to it,
for the swiftest god is worthy only of the swiftest mortal creature. Because of this, Berserker gains a rank-up
to AGI while in direct sunlight.
Noble Phantasms
Araxes~Barrier Between Persia and Massagetae (C, Barrier)
A representation of the natural border between Berserker's land and the Persian Empire. Upon invocation, a forcefield
is erected between Berserker and those she designates as her enemies. The barrier resists any attempt to break
through it by force; the only way to pass through is enter peacefully or at Berserker's invitation. Conversely, the opposite
is true for Berserker: she cannot pass through the barrier without her opponent's invitation. It is an effective tool
for forcing a stalemate or drawing the enemy into a trap. The use of this field is representative of Berserker seeing
the Persian king attempting to build a bridge across the river. Impatient, she invited him to pick a field on either
side of the river and have a formal battle there.
Sanguineus Cyrus~More Blood Than You Can Drink, Spawn of Azhdahak (A++, Anti-Army)
A crystallization of Berserker's most famous feat, the defeat and humiliation of Cyrus the Great, the King of Kings.
Swearing vengeance for the death of her son and his underhanded tactics, Berserker met him in battle and decapitated
him. Upon return to her city, she filled a wineskin with his blood and dipped his head into it in a symbolic gesture of
revenge for his bloodlust. Upon entering battle and being boosted by Madness Enhancement, the blood of Cyrus the Great
will follow Berserker as an "echo" wherever she moves. For any body part moved (voluntarily or not), blood will seemingly
appear out of nowhere to fill the space where it just was. This blood maintains the speed and direction of the body part
that created it, greatly extending Berserker's range and creating a wall of fast-moving liquid, whose surface tension
causes it to be as hard as concrete. In a matter of seconds the battlefield and Berserker are drenched in the blood of
Cyrus the Great, who inherited the factor of the dragon from his grandfather, Astyages (or Azhdahak). Therefore, Berserker is
granted Rank A Magic Resistance and a boost to damage against draconic enemies (though she is treated as draconic as well).
It is possible to further increase her power as a final, possibly suicidal attack by channeling her own prana to mix with
the flood of blood spilled on the ground to ignite it, creating a massive explosion as if a real dragon breathed on the area
with a torrent of prana. Only Berserker and those with dragon-attributes have a chance of surviving it.
Background
Last edited by Funderfullness; February 28th, 2016 at 05:05 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Ohh, nice sheet. I remember reading about her when making my first Cyrus sheet, but decided to go with Xenophon's version, dying peacefully in Pasargadae, cuz that's the version Alexander read, and like hell some random barbarian queen is beating quarter-dragon king chosen by the Babylonian Pantheon, the Abrahamic God and everyone else.
Maybe I should update his Rider sheet...
Last edited by Zork Knight; February 26th, 2016 at 08:56 PM.
Yeah, the whole story is presented as too awesome and dramatic to be real, and it's just one of many versions of Cyrus' death. Still, it's a legend, and if you can kill someone like that, you get a spot on the Throne, no problem
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
I think it's rather more powerful than Imperial Privilege, though, since it lets him emulate Skills with actual mechanical benefits AND it boosts his already-high Stats.
Regarding Blenheim, I think what Crying means (and please, correct me if I'm wrong) is that the original story might serve as the basis for giving him the Battle Continuation Skill, but not the Noble Phantasm you wrote. For what it's worth, I agree with him: an executioner needing to strike Scott five times before beheading him (which wasn't that uncommon back then, depending on the executioner's skill level) doesn't really seem to serve as a proper basis for a "completely ignore five attacks (within certain limits)" NP.
If you decide to maintain the NP, how does it work in terms of duration? Can Scott use it 5 times total throughout the entire War, 5 times per night...?
5 times throughout the War. Gotta use it sparingly.
Truth be told, I wrote Scott nearly a year ago and dusted him just now, so my (and everyone else's) idea of what is and isn't overpowered was a bit different.
Last edited by Funderfullness; February 26th, 2016 at 11:08 PM.
"We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet
List of Servants I've made
Yeah, that's pretty much what I meant.
Huh, weird. I was thinking of trying to make a Cyrus the Great sheet.
Still, she seems pretty good. Not obviously unbalanced. Her NP's feel a bit powerful for such a relatively minor Heroic Spirit, but that doesn't really matter.
Updated my Ruler Cyrus sheet into a full Rider/Ruler sheet, and changed a few things here and there. Hopefully better and not worse.
Your version of him is... strong.
Well, he's a quarter-dragon Age of Gods conqueror-king who defeated a dragon powered by Angra Mainyu, was chosen by the Babylonian pantheon to be "King of Universe", chosen by Elohim to lead the jews, champion of Allah that defeated Gog and Magog (Dhul-Qarnayn), and is Alexander's personal hero.
I mean you could say most of that is just legends and bs but I chose to make Cyrus the Great... great, by syncretizing it all.
Last edited by Zork Knight; February 27th, 2016 at 02:09 AM.