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Thread: Create-A-Servant 2

  1. #12941
    後継者 Successor Bugs's Avatar
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    L A N C E R


    Alternate Class: N/A
    Epithet: Knight of the Twilight
    Alignment: Lawful Good
    Origin: Arthurian Myth

    Parameters
    Strength: B+
    Endurance: B+
    Agility: A
    Mana: B
    Luck: E
    NP: C

    Class Skills
    Magic Resistance: C
    Magic Resistance grants protection against magical effects. Differing from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.

    Cancel spells with a chant below two verses. Cannot defend against magecraft on the level of High-Thaumaturgy and Greater Rituals. Lancer carries a boon from the fairy Ete, improving his Magic Resistance.

    Personal Skills:
    Numeral of the Trinity: EX
    Numeral of the Trinity is a condition unique to Lancer’s existence. Only during the three hours between 6 PM and dusk and the three hours between dawn and 9 PM, Lancer’s power increases threefold. This was related to the ancient belief that the numeral '3' was the sacred number of the Celtic gods.

    A singularity of raw power comparable to Sir Gawain, it is unknown why these two knights share such similar abilities. Lancer’s Numeral is named after the Celtic Trinity to tie more closely to the Irish gods of his homeland. Compared to King Arthur’s providence from the moon and Sir Gawain’s providence from the sun, Lancer is the knight who receives grace from twilight, earning his name “The Knight of the Twilight”, or “The Knight of the Moonless Night”.

    Battle Continuation: A+
    Battle Continuation is a Skill that allows for the continuation of combat after sustaining mortal wounds. It will also reduce mortality rate from injury. This Skill represents the ability to survive and/or the mentality of one who doesn't know when to give up, consisting of one's strength of vitality in predicaments. It is also one of the powers of a vampire. The best result is achieved when a resilient body is combined with this Skill.

    Can continue fighting even with wounds that place them on the verge of death. An ability representing the strong will to stay alive on the battlefield, as well as natural resilience the blood of giants provided Lancer. During his final confrontation with Tristan, the bow-wielding knight was able to plant his sword deep into Lancer’s skull, piercing his brain all the way through. Despite this, the most fatal of instant deaths, Lancer was able to ultimately kill Tristan with a stab to the heart.
    Lancer clung to life long enough to make the long journey back to Ireland to be healed, but by then it was too late: Tristan’s sword could not be removed without guaranteeing Lancer’s death.

    Eye of the Mind (True): A
    Eye of the Mind (True) is a heightened capacity for observation, refined through training, discipline and experience. A danger-avoidance ability that utilizes the intelligence collected up to the current time as the basis in order to predict the opponent’s activity and change the current situation. This is not a result of talent, but an overwhelming amount of combat experience. A weapon wielded by none other than a mortal, gained through tenacious training. So long there is even a 1% chance of a comeback, this ability greatly improves the chances of winning.

    Capable of calm analysis of the abilities of the opponent as well as the battle conditions even when in danger and deduce an appropriate course of action after considering all possibilities to escape from a predicament.

    A weapon wielded by a mortal man, yet one that was able to stave off attacks from both a Sir Gawain under the influence of the midday sun, and Sir Ywaine at the same time. Lancer was able to hold his own long enough for Gawain’s boon to diminish and Lancer’s own to activate, defeating the two knights afterwards with ease. Further refined through Lancer’s destruction of the rampaging giant Taulard.

    Protection from Arrows: C
    Protection from Arrows is the ability to deal with projectiles, an increased defense against ranged attacks by predicting the projectiles' trajectories through exceptional means, such as hearing the sound of air being cut, or sensing the killing intent of the enemy.

    He can deal with projectiles that do not depend on magecraft by tracking them down with his eyes. Rather, he doesn’t track the projectiles themselves as much as he anticipates the projectile’s trajectory from the displacement of air. By combining this skill with his Eye of the Mind, Lancer was able to force an archer as gifted as Tristan to switch to melee tactics.

    Noble Phantasm
    Gae Buaifnech
    Virulent Spear, Bring Destruction to Her Sadness

    (Anti-Unit, C)
    It began as Lugh’s terrible spear, Areadbhar.
    It was then passed down to Celtchar mac Uthechar, becoming the Luin.
    Years late, it came into the possession of Cormac mac Airt, then known as Crimall.
    In the hands of Lancer it is known by the rather awkwardly precise title of Gae Buaifnech.

    A demonic spear of the gods, once. Now it is in such a weakened state only a scant portion of the power it once held is able to manifest. Gae Buaifnech is not treated as a proper True Name, functioning instead as a placeholder as it literally means “poisoned spear”. The True Name was never knowledge Lancer was privy to, therefore releasing the spear into an active state is a physical impossibility.

    A weapon provided to Lancer by his king, Anguish. The same Anguish rumored to have blinded the great king Cormac and made off with Crimall, hundreds of years prior. It was given to Lancer as a means of defeating King Mark’s champion, as Mark’s refusal to pay Anguish the money owed to him culminated in an outright war between the two. Lancer, the “Cu Chulainn of Munster” at the time, and the brother of Anguish’s wife Iseult, was a natural choice.

    The boiling blood that kept the demon spear asleep has long since cooled, crystallizing into a grotesque spearhead of frozen mana. However, high-intensity usage of the spear will cause the mana to melt slightly, giving off a “bleeding” effect. An extremely utilitarian Noble Phantasm, Gae Buaifnech is not a weapon that attacks the Spirit Core through physical damage, but one that attacks the Saint Graph. His rival Tristan, though only briefly stabbed by it once, is no longer capable of being summoned or else manifested without the stab wound in the center of his chest not also being present. The scar is something that has been rendered “indelible to the Saint Graph within the Throne”, the poisonous cause of his death strengthening to that of a Personal Skill. Gae Buaifnech attacks the “weaknesses” of the specific Heroic Spirit’s Saint Graph, drawing them out to the forefront and exacerbating them terribly.

    History

    “Do not remember me as a mercenary.”

    “Do not remember me as a coward.”

    “Remember me instead as one who upheld his duty as a younger brother and a knight.”


    A “cream of the crop” Heroic Spirit as with the other Knights of the Round Table, Sir Morholt is often considered the group’s strongest member in the interim between Balin’s death and Lancelot’s official induction. An Irish knight from one of the early Round Table rosters; first encountered by Gawain and Ywain, he joins the two on their adventures after defeating them both. They encounter fairies and giants and beautiful maidens, cementing the ideal of the Arthurian order as a magical group in both in the literal and metaphorical sense in the young foreign knight’s mind. More than anything else, Morholt wished to be his king’s pride.

    Unfortunately, Morholt was blind to his king’s ambivalence to human emotion. It took his replacement at the Table, Tristan, to make this known to Arthur. Forced to do battle with his comrades at the behest of his homeland, Morholt sees this as nothing but a knight’s duty; an expected eventuality of a wandering foreigner. His battle with Tristan was fierce and prolonged, resulting in the deaths of both knights.

    Morholt’s greatest fear and regret is to be a footnote, a phenomena that exists solely to continue someone else’s narrative. He wishes to duel Tristan again, this time without the matter of Iseult influencing their actions.

    He will demand to be addressed by his full title of Sir Morholt unless on the most personal of interactions, as he considers his knighthood the highlight of his life. He’s proud to be one of the only spearmen among Arthur’s knights.

  2. #12942
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Morholt: This is a really cool sheet. I love how his NP actually gives an explanation as to why Tristan has his weakness to poisons expressed as a Personal Skill despite no other Servant having anything like that for what killed them in life. Though, did I read it wrong or is the intent really that if he wounds a Servant with his spear, that same wound will appear every time they're summoned in the future even in an entirely different Grail War? I'd think that affecting the record of a Heroic Spirit on the Throne would merit a bit more than merely a C-ranked NP. (Then again, Solomon's NP that erases him from the Throne is only ranked D, so who can say I guess).

  3. #12943
    後継者 Successor Bugs's Avatar
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    Yeah, that's basically it. I was kind of just working backwards from Tristan's scar to make the spear more interesting (since poison spears are a dime a dozen) and also wanted to include the fact it was extremely watered-down from what it used to be. In retrospect it might be a bit sloppy sounding.

  4. #12944
    Dead Apostle Eater Historia's Avatar
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    Quote Originally Posted by RoydGolden View Post
    TM sheets can afford to be skeletons because they're meant to be fleshed out in a story. The sheets here are (mostly) standalone so they need more detail.
    "Fleshed out".

  5. #12945
    Is there a resource for benchmarking servant stats? Becuase I don't have a particularily strong intuition for how strong a given person should be (beyond knowing the factors that are supposed to contribute)?

  6. #12946
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Jirachi View Post
    Is there a resource for benchmarking servant stats? Becuase I don't have a particularily strong intuition for how strong a given person should be (beyond knowing the factors that are supposed to contribute)?
    There's really no hard and fast rules. Especially in GO where we have stuff like Caligula having the same Strength stat as Heracles or an 18th century spy having comparable stats to Arturia. Stats are the least important part of a Servant sheet anyway so as long as you don't do anything really egregious I doubt anyone will care if they're a bit off.

  7. #12947
    wwwww Spartacus's Avatar
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    For me:
    If they have feats related with stat => go with that
    If they don't have feats => just go with their character archetype
    As long it isn't a total bullcrap people wouldn't even notice

  8. #12948
    Trace: Overcringe King of Padoru's Avatar
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    Archer Launcher
    Identity: Sigurðr Ragnarsson
    Also known as: Sigurðr Snake-in-the-Eye
    Height: 186 cm
    Weight: 93 kg
    Alignment: Chaotic Neutral
    Attribute: Man
    Origin: Norse mythology
    Armament: Sword
    Natural enemy: King Ælla

    Parameters:
    Strength: C
    Endurance: C
    Agility: B
    Luck: A
    Mana: D+
    NP: B

    Background
    Sigurðr Ragnarsson is one of the sons of the legendary king Ragnarr LoÞbrók and the queen Aslög. Said queen was a seer that proclaimed that she was the daughter of the dragon slayer Sigurðr and the Valkyrie Brynhildr. To prove her lineage, she foretold that one of her children would have a snake-shaped mark in the eye, a symbol associated with the dragon Fafnir, slain by Sigurðr. The third baby was born with such a mark, as the prediction said, and received the name of the Fafnersbane.

    Sigurðr was close to Ragnarr since young, accompanying him once on a dangerous campaign to the Hellespont (now Turkey) through the Kievan Rus’. Later on, he’d often visit the zone of Scotland and the Scottish Islands. Given the bond with his father, Sigurðr was one of the most afflicted when he was told about how he had been thrown to a snake pit and killed by king Ælla. In an attempt to drown his psychological pain, he stabbed his arm to the bone, wishing that the pain from the stab would be enough to mitigate the screams of his heart.

    Leaded by the lesser brother, Ívarr the Boneless, Sigurðr and his other brothers crossed the North Sea with a coalition of Vikings known as the Great Heathen Army, seeking revenge by killing Ælla, whose kingdom was in England. Following Ívarr’s strategy after a failed first attack, Ælla was provoked to engage on the army’s terms and, after a feigned retreat, was encircled due to him underestimating them. Ælla was captured alive and executed by the brothers through one of the cruelest methods performed by the Vikings: the blood eagle.

    Once his father was avenged, Sigurðr married Ælla’s daughter, Braeja, and inherited Zealand, Scania, Halland, the Danish islands, and Viken. He later succeeded his brother Hálfdan as the king of Denmark, and had four children with his wife. In the future, Sigurðr would become the grandfather of the famous king Haraldr Bluetooth.


    Personality
    Sigurðr is the type of person that will get the job done despite not being very bright. He doesn’t understand much of how the modern world works, and still keeps trying to do the typical things Vikings do, such as pillaging, raping, and razing villages. He doesn’t really like staying in the same place for too long, and enjoys travels, specially by boat.

    Because he shares his name with his grandfather, one of the most renowned heroes not only of Norse mythology, but also of the Western world, Sigurðr has encountered more than one Master that felt frustrated for having summoned the wrong Sigurðr. This has made him feel slightly insecure about what Sigurðr they wanted to summon.

    Treatment with the Master: Sigurðr’s class is known for being hard to rely on due to one of their skills allowing them to interact without their Master, making betrayal easier. That said, Sigurðr himself isn’t the type of person that would do that. He is unable to show his back to those he trusts, and is always willing to protect them, although if he isn’t fond of his Master, he’ll break the contract and act on his own.

    Because he is not very bright, Sigurðr’s Master is forced to refrain himself from wrecking chaos in the city as he would do back when he was alive. No matter how many times he is told why that is bad, he’ll keep doing the same again and again. Casinos are the worst place where he could enter. If he loses at least once at a cards game, he’ll most likely set the whole building on fire.

    Likes: “I like traveling. My father would always take me to new places with his men, and I always was looking forwards to the time to set sail.”

    Dislikes: “I’ve always cursed myself for not being able to avoid my father’s death. That moment, I felt so impotent that I almost killed myself. But I knew I couldn’t take my revenge if I died, so I held back and just stabbed me in the arm!”

    Wish for the Grail: “My brothers and I avenged our father, but it still ain’t enough. He shouldn’t have been killed in the first place.”


    Skills
    Class skills

    Magic Resistance D+
    Cancels Single-Action spells, the same rank of protection as an amulet that repels magecraft. Sigurðr didn’t face magecraft in his life, but he sometimes receives a rank up to his protection thanks to the residual dragon blood in his body.

    Independent Action B
    Allows to move with liberty and act without support from a Master to a certain degree. Providing energy is conserved with maximum efficiency, Sigurðr is able to stay in the World for two days without requiring magical energy from his Master.

    Personal skills

    Torture Techniques C
    Strengthens bloodshed and agony, adding further damage to the ordinary damage. An additional bonus is provided if using torture devices. Once king Ælla was defeated by the five Ragnarsson siblings, they performed a ritual called “Blood Eagle”, consisting on severing the ribs from the spine and pulling the lungs from the resulting opening, giving the victim’s body the appearance of an eagle with its wings extended.

    Mark of Fafnir C
    The mark on Sigurðr’s eye is in truth a kind of miniature Magic Core that dyes his blood and magical energy with residual dragon traits. His left eye has become like that of a dragon as a result, giving him a visual prowess superior to the one of humans. However, because leaving it exposed would easily reveal his True Name, Sigurðr must wear an eyepatch, restricting the usage of his speciality.

    Breath of the Dragon (Eye) B-
    Allows to release a torrent of pure magical energy resembling the breath of dragons, the strongest Phantasmal Species. This skill is the main reason why Sigurðr has received the nickname of Launcher, as the “breath” is fired from his eye rather than from his mouth, thus taking a different form from the usual release.Sigurðr shoots the teal flames of Fafnir, a black dragon with the attribute of acid. The combination of fire and poison gives the breath an effect highly resembling that of radioactivity. Because his percentage of dragon blood is low, there is an irregularity in his firepower.


    Noble Phantasm
    Ormr í Auga
    Snake in the eye
    Type: Anti-Army
    Rank: A+
    Description:

    “I kinda don’t want to use this much, but ya forced me to use it.”

    The release of the energy contained in Sigurðr’s Magic Core as a maximum expression of his breath skill.

    By making the snake symbol of his Brand of Fafnir rotate, Sigurðr’s body becomes filled with mana that is steadily poured and concentrated in his eye. As more and more energy is gathered, the snake will start glowing with a teal light of increasing intensity. Once the charge is completed, the stream of poisonous flames is liberated by taking the shape of a snake. At the same time, the Brand of Fafnir temporarily fades, what makes it look as if it had abandoned Sigurðr’s eye to hunt a prey.

    Because it forces Sigurðr to release a huge amount of energy he normally doesn’t possess, this Noble Phantasm has a long cooldown, what, together with the fact of it revealing his identity, makes him only use it as a last resort. During that time, his dragon breath is disabled as well.

    Hefnd ofan Bein
    Revenge on the bone

    Type:
    Anti-Unit
    Rank: C
    Description:

    “How dare they do this… I won’t let this offense be ignored! My blade won’t stop swinging until it has taken their head!!”

    After knowing of Ragnar’s death, Sigurðr felt so infuriated that he cleaved his own arm with a knife while claiming vengeance, engraving his desire in the core of his body.

    This Noble Phantasm can only be performed if two conditions are met. First of all, the enemy has to harm someone important for Sigurðr, such as his Master, and infuriate him. Second, the True Name of said enemy must be known.

    By carving the name of the target on the bones of his arm, Sigurðr makes sure that his vengeance is fulfilled no matter what. Once he engages in battle with them, the arm of Sigurðr will automatically initiate a continuous attack, as if it was a being independent from the rest of the body, bending in impossible angles and even going as far as detaching itself to fly towards the enemy’s heart. The attack power of the limb is momentarily increased, what summed to the fierce attack it performs, makes it look as if it was under the effects of Mad Enhancement.

    Multiple targets cannot be chosen, meaning Sigurðr cannot engrave multiple names on his bones. If he wants to use this Noble Phantasm on other enemy, he must either wait until the first opponent has been defeated. An additional disadvantage is the extreme pain Sigurðr experiments once he ceases his attack, as well as the fact that his defensive power decreases because one of his arms is completely focused in offense.


    Relations
    Sigurðr: “Yup, that’s my grandfather, the Sigurðr everyone wants to summon, with Gram and all that stuff. Man, I want some love too…”

    Brynhildr: “Please stop swinging that huge spear, Grandma! My name is Sigurðr, but I ain’t yer husband! And why are ya crying while ya try to kill me?!”

    Karna: “A fellow Launcher, ain’t ya? Interesting. Why don’t we compare the power of our beams?”

    Siegfried: “I kinda feel a sense of familiarity with ya, but at the same time ya feel unfamiliar… How strange…”

    Okada Izō: “Hey! Ya look like someone worth gambling with! How about we have a round of this poker game Master taught me?”


    This guy kept appearing whenever I looked for a FC of an anime dude with an eyepatch, so I used him although I don't watch D. Gray-Man. I most likely have to work more with the Personality section, but I hope the rest of the sheet is good.

    By the way, most of my next sheets will probably be alternate takes on already existing Servants. I already have two ideas, but if someone wants to see a specific character, I'm open to new ideas.
    Last edited by King of Padoru; August 31st, 2018 at 05:50 AM.

  9. #12949
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Because I have some Norwegian ancestry, I feel obligated to give feedback on these sheets, even if I have little knowledge about Norse mythology. ...I feel embarrassed to admit that.

    Ivar the Boneless
    : Wait, this guy didn't have bones? That's kinda nasty... But anyway, for starters, the fact that he is stuck with Endurance that can't go any higher than E is interesting. It would also be quite a bother, but them's the brakes, kid. He's actually got a pretty competent-looking sheet, but is ultimately held back by his lack of bones causing him to have pathetic durability. His Noble Phantasm seeming to both be a burden and a boon makes it really good in my opinion, because while it makes his already pathetic endurance even worse, it still manages to make him even more dangerous. His personality is well written too. While it is in a similar vein as Columbus, he actually does have some redeeming qualities that make him likeable.

    Sigurd Ragnarrson: For starters, his personality is quite unique. While it does remind me of Columbus a little bit, I actually find the fact that his clinging to raiding seems to be something he does because he's an idiot a little excusable and his inferiority complex due to sharing his name with his much more famous grandfather adds more dimension to his character. His being part-dragon is also pretty unique because we don't have many Servants along that line in canon it seems. His Noble Phantasms are good as well, but I do find the second one's qualities of a severed arm attacking a hated opponent to be unnerving. Which is probably the point, so good job.
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  10. #12950
    Trace: Overcringe King of Padoru's Avatar
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    Quote Originally Posted by Lambda-Nu View Post
    Sigurd Ragnarrson: For starters, his personality is quite unique. While it does remind me of Columbus a little bit, I actually find the fact that his clinging to raiding seems to be something he does because he's an idiot a little excusable and his inferiority complex due to sharing his name with his much more famous grandfather adds more dimension to his character. His being part-dragon is also pretty unique because we don't have many Servants along that line in canon it seems. His Noble Phantasms are good as well, but I do find the second one's qualities of a severed arm attacking a hated opponent to be unnerving. Which is probably the point, so good job.
    Hey, glad you liked him! Yeah, the second NP was meant to be something unnerving. I thought the idea of an angry arm was funny and cool at the same time.

  11. #12951
    Darkened Misty Metropolis Lambda-Nu's Avatar
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    Thanks.

    Quote Originally Posted by King of Padoru View Post
    I thought the idea of an angry arm was funny and cool at the same time.
    For some reason, this kinda sounds like something you'd see in an old Looney Toons short or something.
    Last edited by Lambda-Nu; August 29th, 2018 at 01:30 PM.
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  12. #12952
    死者 Corpse 7Blaze's Avatar
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    Servant Lancer α
    "That was… much more effective than in real life."

    Vladimir Kireev | St George the Victorious

    Height, Weight:
    180 cm (5'11") / 88 kg (194 lb)

    Hair, Eyes:
    Dark auburn hair, short and wavy
    Charred-umber eyes, brotherly gaze



    True Name: Georgios / Saint George {Male}
    Titles: “The Dragon-Slayer Saint”; Tribunus Militum, Soldier-Saint, the Victorious, from Lydda, (many others)
    Master: Shimazu Akirō

    Likes:
    travel, morning prayers, virtues
    Dislikes: oppression and violence, vices
    Talents: landscape photography, singing
    Natural Enemy: Hattori Hanzō

    Image Colour:
    Cabernet Franc (deep wine red)
    Theme: El Dorado by Two Steps From Hell

    Source: Acta Sanctorum, Legenda Aurea, Seven Champions of Christendom, etc.
    Region: Europe
    Alignment: Lawful Good
    Attribute: Human

    Catalyst:
    A fragment taken from the spearhead of his lance, Ascalon.



    Equipment:

    Armour
    – Lorica squamata (scale)
    – Italic Galea Type-H
    – Manica for the sword arm
    – Greaves & boots (carbatinae)
    Sword (another saint's machaera{lowermost})
    – 0.74 m / 1.208 kg
    Lance (contus)
    – 5.4 m / 18.8 kg
    White Cloak, woollen
    – floor-length, weatherproof


    Parameters:
    • Strength: C
    • Endurance: A
    • Agility: B
    • Prana: C
    • Luck: A
    • Noble Phantasm: B



    Skills
    Class Skills:

    Magic Resistance: A
    Cancel all spells of A Rank or below, no matter what High-Thaumaturgy or Greater Ritual. This Servant is untouchable to modern magi, so it would not be an exaggeration to title him a 'Magus Killer' were he so inclined. In Lancer’s era of origin—a time when magecraft still retained much of its ancient strength—countless wielders of the arcane arts attempted to bring him down with their spells, but he managed to consistently emerge unscathed.


    Personal Skills:
    Dragon Slayer: A+
    One of the special Skills provided for those who have taken down a member of Dragon Kind. It is not a talent given from heaven, but from killing a dragon. It can be said that the anecdotes themselves have become this Skill. This Rank indicates significantly improved offensive and defensive power against all Draconic entities, as befits one who had slain more than one True Dragon in his life.

    Charisma: C+
    The Servant is persuasive in conversation. He can command a large contingent of troops as if born to do so, and can inspire even those who do not know him personally. His followers will remain strongly loyal even after he is gone. This Skill is derived from his position in life as a Military Tribune and member of the Praetorian Guard.

    Soul of A Martyr: B+
    Mental protection derived from unyielding faith that negates mental interference. Despite being tortured for as many as seven years in an attempt at coercion into renouncing his religious beliefs, Lancer never did so. An equivalent Skill to Bravery of the same rank, but with a focus on defensive improvement (ie. Endurance and Luck) rather than increasing mêlée damage.

    Saint: A
    At this rank, the Servant is considered to be among the greatest of Saints. When summoned as a Servant, an ability is selected from among raising the effectiveness of sacraments, automatic HP recovery, 1 Rank-Up to Charisma and production of a holy shroud. Interchanging between abilities is rather easily done, even in battle.


    Noble Phantasms
    Ascalon, Blessed Lance of Providential Force:

    • Type: Anti-Dragon
    • Rank: B+
    • Range: 2-50
    • Targets: 1

    Georgios’ primary weapon, a huge lance thrice his height meant for the charge of a fully harnessed man-at-arms on his destrier. Despite the size, he wields it when on foot with proficiency as great as when mounted. Ascalon was blessed with the inherent ability to prevent harm from weapons of equal or lesser rank until it draws blood, which it achieves through something akin to granting the wielder Protection From Arrows. Having been bathed in the essence of a Dragon, and wielded by a Dragon Slayer, it also deals up to thrice as much damage against those with Draconic traits.

    Activating this Noble Phantasm grants, in reverse of that passive protection, immediate and total penetration of any and all targeted armour upon contact, including when thrown (reminiscent of the charge that defeated a dragon). It covers the distance to its target immediately and requires Agility or Luck of greater rank than the attack and successful checks of each to evade.

    On contact, the lance pierces whatever armour lies in its path (including exceptionally resistant flesh) and carries the impacted body at least half again the distance {ie. 1.5x knockback against E Rank armour / Endurance, increasing by halves} between where weapon and target began, increasing with the rank of the target armour penetrated (to a degree limited by rank {3.5x distance against A Rank armour / Endurance}).


    Because of its nature, the Noble Phantasm can be considered a sure-kill strike against unarmoured Servants and those with low Endurance. Even so, well-armoured and/or high Endurance Servants must also treat Ascalon as a threat. The active ability is relatively cheap to use, despite its rank, and his Master can support it multiple times in a day.

    “Behold: this blow is true! Ascalon!”


    Panacea, Gift of the Blessed Tree

    • Rank: B
    • Type: Anti-Army (Self)
    • Range: 0-72
    • Targets: 1-144

    Taken from the anecdote where Georgios took shelter under a blessed orange tree while fighting the dragon. According to legend, no poisonous creature could come near the tree, and its fruit could heal any injury or ailment when eaten—a true panpharmacon.

    In this form, Panacea is a glowing fruit tree of holy light that grows up over the battlefield, before dissolving into motes of radiance that are imbued into Lancer and his allies. It grants temporary poison immunity to those under its effects, and inflicts holy fire upon enemies that have any form of poison attribute within its range. Further, the Noble Phantasm generates enhancements to the parameters of all who benefit from it that last until the present battle is finished—this represents how Lancer attacked the dragon with renewed vigor after his rest under its shade.

    “A refuge in this hour of need—Panacea!”


    Machaera Petram, The Twice-Blessed Blade

    • Rank: D+++
    • Type: Anti-Unit
    • Range: 1
    • Targets: 1

    The sword obtained by Simon Peter the Apostle, which severed a servant’s ear as its first blood. In itself, the weapon is no masterpiece that is well-known or highly regarded. However, having been drawn within the presence of Jesus of Nazareth in his Passion, then wielded and blessed by Saint Peter in his life—and blessed again by Saint Joseph of Arimathea in his journey to found Glastonbury Abbey—its essence is cleansed by continuous exposure to holiness and is both more sharp and resilient than any mundane blade could be. It was said to have passed into Georgios’ hands as a gift from the abbot after defending it and his monastery from being seized by an evil knight.

    When it is within the proximity of Servants, Noble Phantasms, items or other beings possessing a demonic or otherwise inherently unholy attribute, this sword’s power (though not its mystery) as a holy weapon increases to surpass that of even A Rank, and its passive blessed nature becomes an active ability to purify the unclean—just as it was cleansed—in a flash of holy fire that ignites itself upon contact.

    “Be cleansed! Machaera Petram!”


    Personality
    If anyone could be unanimously called a good man, it would be Saint George. Ever willing to assist and proactive in his aid of others, he is easily liked and willing to forgive. Being one who believes in the sanctity of life, even after his time seeing the gruesome side of war in the Roman army, he will use all his skill in rhetoric and his resolute faith to ensure no harm comes when it is within his capacity to prevent it. However, once a person disregards the sanctity of another's life or dignity, they will be met with swift retribution at his hands and he will have no hesitation to kill if the other person is unwilling to make amends.

    Up until that point, and even beyond it—where one threatens another's life and dignity as a human—Georgios will stubbornly persist in his attempts to make someone see reason and truth, and to repent of their wrongs. He himself suffered years of torture for his steadfast faith in a time when it was wrongfully villainised, yet nonetheless continued his endeavours to convert his torturers and those around him to believe in Christ.


    Creator Notes
    Second ever post (fun times) and first Create-A-Servant sheet. Saint George has been done a couple of times before, however long ago those sheets were, but my own take seemed different enough to warrant a post. Aside from minor gripes about TM's treatment of Georgios (he was a soldier for a good length of time if he was a Tribunus Militum, and incredibly skilled if a Praetorian Guard cavalryman in his lifetime as well, and that seems ignored), I chose him because he's an interesting figure—even if you look at just how widespread his patronage is, and how strong his following is. A figure revered more or less equally by both Western and Eastern Christians, and also by Muslims, is certainly a significant one.
    Last edited by 7Blaze; September 7th, 2018 at 02:33 AM. Reason: v1.3.5

  13. #12953
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    St. George: I hate to be negative about someone's first work here but I'm not wild over this one. It feels like you took Rider George, reworded his Skills slightly and tacked some extra + modifiers onto them, gave him an overpowered composite Skill that mainly consists of a bunch of ones his canon counterpart has already, and replaced his conceptual "thou art a dragon" NP with a generic armor-piercing attack.

    You decry "unnecessary" conceptual NPs but that kind of stuff is what makes Servant sheets interesting, since it involves creatively interpreting the themes of a hero's legend rather than just reducing it to a list of feats to be checked off. Mechanically speaking this is a perfectly serviceable take on St. George as a Servant with no glaring faults to poke at (though the + modifiers to Magic Resistance and Battle Continuation do strike me as unnecessary wank), but compared to the canon one he just looks really boring. No offense. Maybe if you fleshed out some of how his personality or demeanour differs in this Class from his Rider self it'd come off as more unique, but as of now it's just... meh.
    Last edited by RoydGolden; August 29th, 2018 at 09:49 PM. Reason: Fixed some typos

  14. #12954
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    By the way 7Blaze, if you feel like giving George an original NP to set him apart more, I'd suggest something to do with the anecdote where he took shelter under a blessed orange tree while fighting the dragon. According to legend, no poisonous creature could come near the tree, and its fruit could heal any injury or ailment when eaten. In my mind it'd be an NP that temporarily grants poison resistance to George and his allies, while also boosting their stats to represent how he attacked the dragon with renewed vigor after resting under it. Possibly a damaging effect to enemies with the poison attribute too, to reflect the whole "repels poisonous creatures" property.

    Visually, a glowing orange tree made of holy light would grow up over the battlefield, before dissolving apart into motes of light that suffuse George and his allies. That'd be my idea anyways, and obviously you don't have to go for it. I'm just suggesting something so you won't get the impression I'm only being critical without offering any ideas in return.

  15. #12955
    死者 Corpse 7Blaze's Avatar
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    Appreciate the criticisms, Royd, and they're all valid when I see things as you put it. In all honesty, I'm not the biggest fan of how Georgios came out, particularly since I cut out all the other potential NPs at one point—and for no good reason, in hindsight. He's not just a guy with a spear, far from it.

    I'll probably come back to him at a later point, to add something like that blessed tree idea and maybe Sadra's girdle, but he's my first Servant put up here only because he was my first idea put to pages. I've got others in mind that are hopefully far more interesting.
    Last edited by 7Blaze; August 29th, 2018 at 09:40 PM.

  16. #12956
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by 7Blaze View Post
    Appreciate the criticisms, Royd, and they're all valid when I see things as you put it. In all honesty, I'm not the biggest fan of how Georgios came out, particularly since I cut out all the other potential NPs at one point—and for no good reason, in hindsight. He's not just a guy with a spear, far from it.

    I'll probably come back to him at a later point, to add something like that blessed tree idea and maybe Sadra's girdle, but he's my first Servant put up here only because he was my first idea put to pages. I've got others in mind that are hopefully far more interesting.
    Glad you appreciated my feedback. Personally, I find it can be hard to write up a variation of a canon Servant that acknowledges their canon self while still standing apart in an interesting way. Hence why I've written very few alternate versions of existing Servants in my repertoire, except for Bedivere, which is uncoincidentally one of my most controversial sheets.

    Definitely looking forward to seeing some original sheets from you 7Blaze!

  17. #12957
    AKA Leyeet massive_jojo_reference's Avatar
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    Be careful master~, one wrong move and you will end up with your head separated from the rest of your body, for this is the nature of us avengers,
    faceclaim

    Class: Yandere Avenger
    Alternate classes: Saber, Berserker
    Alignment: Chaotic Evil
    Gender: Female
    True Name: Kriemhild
    Wish: To be with Siegfried for all eternity

    H/W: 171cm/45kg
    Likes: Siegfried, Siegfried, SIEGFRIED
    Dislikes: Anyone who approaches Siegfried,
    Talent: Making Deaths as gruesome as possible
    Natural Enemies: Anyone who approaches Siegfried

    STR: A+
    END: A
    AGI: C
    MNA: B
    LCK: E

    Class Skills
    Oblivion Correction: A
    The nature of an avenger to never forget, Strengthens attacks done from one's memory, even if avenger is aware of the rest of the world, she will never forget her true love: Siegfried.

    Avenger: B+
    Avenger's resentment hasn't gone down even after attaining revenge against the killers of her husband, When she is attacked, it becomes easy for her to gain hatred and resentment and mana regeneration becomes higher when she is being attacked.

    Self-Replenishment: A
    One's mana endlessly surges until their vengeance is complete, Avenger has never calmed down in her Resentment, thus she attains a high rank in this skill.


    Personal Skills
    Draconic Disposition: B
    A skill that comes as a result of being with and procreating with the hero Siegfried, who drinked and bathed in the blood of a dragon, through his semen, she slowly gained the cruel nature and Instinct of a dragon through a complete reorganization of her Nervous System. her eyes have become serpentine and she gains a constant aura of darkness which has the properties of ether. In addition to gaining +1 in all of her parameters, this skill incorporates Mana burst (Darkness) that comes from the draconic corruption and Mana burst (Flame), Both at B Rank.

    Golden Rule: C-
    The result of the Nibelung granting a curse of a lifetime untroubled by money, however in turn her luck has been dropped down significantly.

    Berserk: B
    A composite skill of bravery and mad enchancement, grants the user ability to negate mental interference such as pressure and increases melee damage, in addition she gains the ability to fight solely on her instinct like a beast, when combined with her Draconic Disposition, she becomes an pure engine of brute-force melee damage.


    Noble Phantasm
    Fallen Phantasmal Greatsword: Revenge of the Dragonslayer's Wife
    Balmung Nox
    (A++) (Anti-Army)

    The sword given to the Dragon-Slaying hero Siegfried as a prize for ending the dispute between the nibelungen family, when he died., Kriemhild took it and beheaded her husbamd's killers: Guthrun and Hagen with it, the sword which would kill the evil dragon Fafnir however it would find itself corrupted by the very nature of that same dragon.

    The blade is seemingly scared of Kriemhild's lust for revenge and draconic nature, and refuses to activate, to circumvent this she forces her Draconic nature and Mana Burst (Flame)to force the hilt open and in turn shatter parts of the jewel which are now held forcefully together by concentrated Magical Energy and her Draconic Aura, the blade thus loses the ability to produce True Ether but instead violently compresses and amplifies her draconic aura and mana into a magical substance capable of emulating true ether and a gives it a form of Mana Burst (Darkness) that comes from the draconic corruption of the blade for a short time, although it is extremely harder to control and unstable it becomes more destructive than the original but losing the dragon-slaying attribute, when released all at once it can send a beam of concentrated Magical Energy and Draconic aura so powerful it can tear a hole straight through a mountain.

    However due to this chaotic nature it becomes very easy for the sword to turn against its wielder, causing cracks within the spiritual core of the wielder, and rapidly deteriorating their physical body, if used for a long time released it can cause the certain death of its wielder.


    Personality/Relationships/etc
    CE: Relic of the Dragon Armour
    My husband who i eternally love
    This piece of armor is all that was left of him
    It serves as a reminder now, that i must avenge him.


    Avenger is what one would call a yandere, although different from others for the fact that she doesn't love her master but stays true to Siegfried, She is Merciless to her enemies but mostly indifferent to her master and her allies, although he (Siegfried) is happy that she is back even Siegfried finds it hard to deal with her yandere-ness, she tries to get along with some of the avengers bust she mostly sees them as friendly rivals, due to her Draconic nature, she has troubles associating with servants who are not divine, but also gets along great with divine ones.
    if provoked she is quick to anger, so this is unadvised, and don't try to approach Siegfried if present, lest you want a gruesome death, like all avengers she is plagued by eternal hatred which is only strengthened by her draconic nature, leading to her being far more on edge than her saber or berserker versions, as her alignment says: she is not above doing gruesome things if it means helping her husband by any means and in her search for vengeance she caused the fall of both the huns and burgundians, she is a Yandere after all.

    Gudrun is an existence similar to her, like what Sigurd is to Siegfried, although Gudrun posses the sword of Altera and is more introverted and calm, even as an avenger.

    Relations:
    Medb: I know you want to have all the brave warriors under your rule, but just try approaching Siegfried and i will rip out your spine along with your head.

    Altera: Heh, my second husband, our should i say wife, you looked much manlier when i met you. now that siegfried is here, i won't associate with you.

    Sieg: While i admit this boy is rather cute, he is not worthy of the power of my husband, although i'll let him use it as long as the stays away from me.

    Brynhildr: Crushing sadness borne from love huh? geez... you now have Sigurd, and i now have Siegfried... a lovely end to both stories is it not?

    Siegfried: My love~ the man i yearned for all my life and after my death, you are here~, ohhhhhhhh~~ i shall rip out guts and turn to dust anyone who dares threaten or hurt you you, now lets enjoy eachother forever~~.

    Jeanne Alter: Dragon Witch?! Amusing, make no mistake, your grief and lust for vengeance will never match up to mine, you may be the dragon witch, but i am the wife of a dragon slayer, therefore my job will be to one day, end you.

    Other Avengers: So there are more of my kind here huh? Driven by one thing, hatred, and forever doomed to bear it.. a sad existence is it not?


    Notes
    I contemplated giving her a Draconic-Corrupted photon ray as a second noble phantasm, although i skipped on that as she is a bit wanked as is, maybe if i ever do gudrun.
    But jesus christ that has to be longest relations section i've written. and please do check that i didn't write ''He'' instead of ''She'' as this is my first female servant.
    Last edited by massive_jojo_reference; October 12th, 2018 at 12:28 PM.

  18. #12958
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Kriemhild: For Golden Rule's description, I'm pretty sure you meant Nibelung (the treasure) rather than Balmung (the sword), since as far as I know the latter never had a curse of wealth associated with it.

  19. #12959
    AKA Leyeet massive_jojo_reference's Avatar
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    Quote Originally Posted by RoydGolden View Post
    Kriemhild: For Golden Rule's description, I'm pretty sure you meant Nibelung (the treasure) rather than Balmung (the sword), since as far as I know the latter never had a curse of wealth associated with it.
    Well yeah, fixed, Misread the skill on the wikia (German is not my strong side trust me) when i was writing the sheet, i also think i could have gotten away with Civilization Erosion instead of Berserk as her third skill, since she did bring the fall of both the Huns and Burgundians.
    Last edited by massive_jojo_reference; August 30th, 2018 at 06:02 PM.

  20. #12960
    Trace: Overcringe King of Padoru's Avatar
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    I don't know about the NP. The idea is cool, of course, but including the effects of two different Mana Bursts bugs me, since there hasn't been any other Servant able to do the same. I guess that it's because of that effect that the rank is A++, but I don't think it should be higher than the original Balmung. Other than that, I think Civilization Erosion would have been better than Berserk

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