Originally Posted by
Shiki-pon
I guess I can't ignore it when someone asks my advice.
For the Skillset, I suggest something along these lines:
- Animal/Bestial Fury (or something to that effect): gives bonus to melee damage, increased further when defending what one sees as their own territory.
- Stonecoat: gives a reduction to all damage, greater for ranged, lesser for melee. You have to remember that other Servants might well have been able to break stone with their bare hands even in their weaker moments.
- Animal Dialogue would be sufficient for the third skill, though I'd emphasize the rather violent nature of this dialogue and the Genoskwa's ability to threaten creatures. Or something like that.
As for the Noble Phantasm, I'd suggest something to do with the Genoskwa's nasty habit of twisting people's heads clean off. Maybe something similar to Hessian Lobo's Frieren Scharfrichter? (Look that up instead of asking us, please)
Some random beastman really doesn't deserve parameters as high as you've given. The Endurance being high is also redundant since he's already got a defensive Skill to represent that. Agility might be C+ at the most, allowing for their ability to climb trees or something. Mana and Luck sure as hell shouldn't be very high, seeing as these things are so obscure that only cryptid websites actually care to mention (and those are not reliable sources of info). Mana could maybe be C, Luck is probably the basic Assassin B.
The stone spear tossing Skill is also pointless, as you could just describe such a thing in the Genoskwa's fighting style. Something along the lines of being able to make simple tools and preferring the use of javelins, chipped from stone or some such nonsense.
Also, that Assassin Cromwell I just posted is the second sheet of mine to go ignored in the last few days. Were Myrina and that one just unworthy of note, or did people miss them?