Originally Posted by
castor212
Class Name : Archer
True Name : William "Billy the Kid" Henry McCarty, Jr.
Sex : Male
Alignment : True Neutral
Height / Weight : 173cm/65kg
Background :
A 19th-century gunman who participated in the Lincoln County War and became a frontier outlaw in the American Old West. According to legend, he killed 21 men, but it is generally believed that he killed 8 people. He killed his first man in April 1 1877 at the age of 18.
Billy the Kid enjoyed a reputation built partly on exaggerated accounts of his exploits. But despite his notoriety, he is described by those close to him as fun-loving and jolly, articulate in both his writing and his speech, and loyal to those for whom he cared. His many Hispanic friends did not view him as a ruthless killer, but rather as a defender of the people who was forced to kill in self-defense. In the time that the Kid roamed the land he chided Hispanic villagers who were fearful of standing up to the big ranchers who stole their land, water, and way of life.
His way of life only further increases his notoriety in the eye of the constables, effectively dooming his appeals for amnesty. As a result, he lived an outlaw way of life, with a lot of hit-and-run method against his pursuers.
Due to his nature, he will always fight against rulers.
Parameters :
Strength : D E-rank should be enough unless your saying he's stronger than 10 men?
Endurance : C No.
Agility : A No.
Prana : D Acceptable.
Luck : A
Noble Phantasm : B
Class Skill :
Independent Action : B
Can remain in this world for a week even after losing his Master. However, to use Noble Phantasms of great prana consumption, back up from the Master is necessary.
Bit iffy but sure.
Personal Skill :
Clairvoyance : C
Capable of keeping track of fast-moving object within a range of 4kms. Archer focused this skill on 'improving accuracy' instead of 'long-range aiming'.
Disengage : B
The ability to break away from combat.
Archer can break away from enemy at nearly 100% of success rate, and return with battle conditions of the enemy stay as damaged.
This is assuming he can reset battle conditions just by getting out of combat?
Battle Continuation : C
Could stay alive until a successful retreat.
It allows for battle even on the verge of death, and allows the user to stay alive until they receive a clearly fatal blow.
Why does he have this, and at too high a rank too?
Speedster : A
Improved reaction timing.
At A rank, nearly any result of Archer's reaction is effectively faster than that of the enemy's action.
So he can react faster than the likes of Hercules or Cu Chulainn?
Nature of a Rebellious Spirit : C
The temperament to never remain at one location and never embrace a lord. Negates the effects of Charisma with the same rank.
Noble Phantasm :
Quick Draw, Shock and Awe
Rank : B
Type : Anti-Unit
Range : 1-100
Maximum target : 1 person
It is the ability actualized by Billy the Kid's legendary quick shots. Regardless of event sequence, Archer's bullet will always hit the enemy faster than his enemy's attack reach him. Whether or not the enemy's attack reach him depends on AGI and succesful LCK throw.
This, combined with his Speedster skill, results in Archer's nearly always faster than his enemy.
19th century Servant with an NP on par with Cu... right.
Design :
The idea is to make a fragile speedster, hit-and-run kind of Servant. Archer is weak, almost even weaker than Assassin (Ken Arok), parameter-wise. But in a preferable condition of successful surprise attack, he will nearly always win.
He used the same fighting style as my Assassin's (Ken Arok), but it differs in that Assassin's is 'sneak behind the enemy', while Archer's is 'surprise the enemy' by suckerpunching them in the face.