Seika, very nice work with Mucius, I love what you did with him and how you Nasufied him in such a smart way. Refreshing to see him as a Caster instead of an Assassin, that's a neat choice. Finally, props on the song choice there, it's one of my favourites.
Now, since it seems more and more likely that Koha Ace is going to kinda sorta somehow be taken vaguely seriously (enough to get into Grand Order, at least) I've decided to accept Demon Archer. Now I have no use for the Nobunaga I was working on, who ended up being surprisingly similar to Koha-Ace's one.
Oda Nobunaga
The Demon King of the Sixth Heaven
Class: Archer
Alternate Classes: Saber
Alignment: Lawful Neutral
Parameters:
STR: C
END: C
AGI: C
MGI: D
LCK: B
Class Skills:
Independent Action
The ability to remain independent even when rejecting the prana supply from the Master. At the higher ranks it is also possible to remain for extended periods of time in this world without an established contract.
- B: Capable of remaining in this world for two days without an established contract. Also capable to live on for a short period of time after suffering extensive damage on his spiritual core.
Magic Resistance
Grants protection against magical effects. Differently from the Resistance effect that merely rejects prana, this ability cancels the spells altogether.
- A-: Cancels spells on the level of High Thaumaturgy or Grand Rituals, and can completely negate almost all the spells of modern magecraft. However, while the demonic influence provides this high degree of resistance, it also means that his resistance against magical effects founded in institutionalised faiths that deal with expulsion or restraint of demons is only Rank D.
Personal Skills:
Eye of the Mind (False)
An innate talent to sense and avoid danger based on intuition, that can also be called the Sixth Sense or prescience, gained through many ordeals and adventures. As a natural talent to avoid danger, it greatly differs from Eye of the Mind (True).
- C: Archer is able to sense most changes within the battlefield and has an increased chance to see through the feints or sly maneuvers of others. Can instantly sense negative intent on the battlefield as well as gaining a small bonus to his combat and defense rolls even when caught off guard.
Military Tactics
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized.
- C+: Innovative tactics utilising weapons previously deemed useless completely revolutionised the way war was fought in Japan. A famed tactician who can reduce the effects of his opponent’s Anti-Army Noble Phantasms, Archer gains bonuses when he faces his own firearms against an Anti-Army attack composed of relatively mundane weapons such as swords and bows, or when attacking an enemy with the Riding skill.
Corruption
The body and mind of the owner is tainted by darkness that can be drawn upon to increase various parameters, but also steadily swings alignment towards Evil with extended use, while the parameter increases are reduced over time.
- E+: Only minor corruption within the body, or else it is tightly restrained. By accessing the power all Parameters are Rank Up for a short time period, but after only a handful of uses this skill will Rank Up. This effect is cumulative, but each Rank Up removes 1 Parameter from receiving the benefits, and each Rank Up also increases Archer's (presently non-existent) Mental Pollution by a single Rank. Unlike most instances of Corruption it is possible to reduce the rank of this Skill, but only through the consumption of an increasingly enormous number of souls the higher the Rank is. 40 lives are required to reduce this skill from D+ down to E+, but 250 are required to reduce this from Rank A+ down to Rank B+.
Progress
The advancing world leaves behind old-era traditions and beliefs for the modernity of the new age. As someone who was greatly involved in modernisation, more bonuses are received the further back in world history one’s opponent can be dated.
- B: A warlord who modernised many elements of the feudal systems of Japan, from warfare to land distribution. Power is increased progressively against enemies who derive their power from divinity, religion, accumulation of age or other mysteries of the pre-Modern era, but power is reduced against those who utilise modern thinking, philosophies, skills and technologies and who lack “pre-modern mystery”.
Weapons
Kotegiri Masamune: Though sealed as a Phantasm unless Nobunaga is summoned into the Saber class, he still bears this weapon as his personal blade. Though originally a nagamaki with a blade length of three feet, Nobunaga had it shortened down to just two feet, with the hilt pared down to match. It is a fine blade, being of Masamune origin, and even without Phantasm status it is an exceptional blade that Nobunaga can use very effectively.
Fool of Owari Transformed
The Demon King of the Sixth Heaven
Type: Anti-Unit (Self)
Rank: C
Targets: 1
Range: 0
Description: During his early life Archer was known as the Fool of Owari, due to bizarre behaviours that shamed his noble family, such as associating with children of families far below his own rank or stripping naked and throwing incense all over an altar during the funeral of his father. However, what went unrecognised even as he was crowned with this shameful title was that such strange behaviour was simply early signs of the imaginary demon gestating within his body and feeding itself with Archer’s soul.
As he became more and more successful with his military campaigns he started to call himself the Demon King of the Sixth Heaven, an epithet which quickly spread to wider use by those who would oppose and fear him. In Buddhist teachings the Demon King of the Sixth Heaven is a king of all devils who utilises the hard work of others to achieve his own successes and is served by countless minions in his efforts to prevent others from reaching enlightenment, and as those who opposed him seemed to pass away in mysterious circumstances the epithet became more than that, it became a true belief to many people who would refer to Archer by this name.
As Archer’s campaigns continued the demon developed further, causing unnatural physical mutations that Archer skillfully hid, but it seemed all but inevitable that Archer’s soul would be destroyed and the demon birthed successfully were he to see through to the completion of his wish’s materialisation. In the end, the betrayal by Akechi Mitsuhide halted the demon’s attempts to materialise itself and in his dying moments Archer unconsciously wished that he had truly been the Demon King of the Sixth Heaven, as then he would never have fallen so tragically. Unable to materialise a wish on the level of True Demonisation, the imaginary demon within Archer instead materialised the wish as best it could by binding itself irrevocably to his soul, causing the two to become one.
The imaginary demon which came to possess Archer granted him his wish to see Japan united, albeit in a bloody and violent fashion, even continuing to materialise this wish beyond his death, and the extensive period of time that the demon dwelled within Archer has caused his body to change, both physically and spiritually. Thus this Noble Phantasm takes the form of his actual self, a combination of the demonic possession that he truly suffered from and the manifestation of the perceptions of others that portray him as a terrible demon. His whole body courses with a demonic intent that sends out disruptive emanations even when Archer himself is composed and agreeable, as the nature of his body itself is not that of a regular individual. The result is a low-level sensation of mistrust and dread that manifests as Rank C Terrorise, as well as a body that is classed as demonic and thus bears the disadvantage of being vulnerable to Anti-Demon techniques and potent weapons of the faithful, but in exchange is highly resistant to magical effects and is able to temporarily enhance his own Parameters by a Rank each, at the cost of the body undergoing intense pain and gradual physical damage for his demonic aspects to feed upon.
Death of the Sword
The Triple-Ranked Tanegashima of Conquest
Type: Reality Marble
Rank: D - A
Targets: 1000
Range: 1 - 25
Description: The “alien common sense” of an imaginary demon merged with the desire for a unified Japan felt keenly by Archer at every single step of his adult life. To a demon, whose sense of the world is completely inhuman, bearing something akin to q Reality Marble is a natural trait, something that will of course result from its differing perception of the world. Perception is the key trait of this Noble Phantasm, as the merged imaginary demon has warped Archer’s own perception and granted him abilities he did not possess in life at all, allowing the demon’s “almost Reality Marble” and Archer’s “human perception” to bind together and form a new inner world that he can utilise..
Thanks to Archer’s association of the Western firearm with the ability to conquer and unite Japan, the demon’s original perception has given way to his own concepts and beliefs, allowing him to generate the tanegashima that he became famed for through a world of “conqueror’s arms”. This is something of a rare Reality Marble, shaped as it was during the moments of Archer’s death and then beyond that through the perceptions of the people around him and the impressions he left upon history, which all have caused the crystallisation of this Noble Phantasm in a uniquely odd form. The demon’s World Egg is contained within Archer’s left eye, restricted by the eyepatch he wears, and so functions at a low level in most cases.
Archer is able to manifest the tanegashima, a type of matchlock firearm imported into Japan by the Portuguese, as floating weapons that he can grab and fire, before discarding them to replace with new tanegashima rapidly and with a relatively low cost. All the guns are spiritually imbued as a result of their creation and so bear power equivalent to a regular Rank B-strength attack. By removing the eyepatch and assessing the field Archer is able to expand his World Egg, drawing all those caught within the barrier into an iron and black powder world of heat and pain where he can amass up to 3000 rifles, firing in waves of up to 1000 shots, though each individual rifle can only fire once every 30 seconds. By firing in massed lots the attacks can combine to create far more impressive attacks of ferocious power, up to the Rank A Phantasmal bursts for full 1000-gun volleys. It is possible to manifest these sorts of attacks in the real world by removing the eyepatch but not expanding the demonic World Egg, but the prana cost for such enormous attacks is absurdly prohibitive so without a truly exceptional backing source such a feat is impossible.