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Thread: Create-a-Servant

  1. #11601
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Quote Originally Posted by You View Post
    Well. Now I feel dumb.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  2. #11602
    Mate, that's noice as fuck! Vagrant's Avatar
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    I don't follow. What is this image and why is it relevant?

  3. #11603
    鬼 Ogre-like You's Avatar
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    The thing Harriett is sitting on is an Alraune.
    It is from Mahou Tsukai no Hako.
    Quote Originally Posted by FSF 5, Chapter 14: Gold and Lions I
    Dumas flashed a fearless grin at Flat and Jack as he rattled off odd turns of phrase.
    "And most importantly, it's me who'll be doing the cooking."
    Though abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
    Machines do not lose their worth when a newer model appears.
    Their worth (life) ends when humans can no longer bear that purity.


  4. #11604
    後継者 Successor Master of Chaos's Avatar
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    Quote Originally Posted by You View Post
    Good god! I didn't knew that pokemons existed in the nasuverse!

    Master of Chaos' Servant Standards

    F/GO ID: 011416057/カオス

    quote for higher truth
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    Quote Originally Posted by Mcjon01 View Post
    Get famous in America, you're American. That's literally how America works.
    Unless you're Justin Bieber, Canada didn't want him, but America refuses to claim responsibility
    Quote Originally Posted by In a certain South Park episode...
    Kyle Broflovski: And what happens when an invulnerable cheater comes up against an elitist corporate dictator?
    Eric Cartman: A perfect storm of hypocrisy that everyone in the country has to deal with for months on end.

  5. #11605
    Tranquilo, Japones, Tranquilo JetKinen's Avatar
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    Quote Originally Posted by You View Post
    The thing Harriett is sitting on is an Alraune.
    It is from Mahou Tsukai no Hako.
    I still don't get what Mahou Tsukai no Hako is.

    Fate Grand/Order ID: 102947414/GreenBob
    JetKinen's tries very poorly to translate a brazilian book

  6. #11606
    Fuckin' chicken grill!!! Kotonoha's Avatar
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    Quote Originally Posted by JetKinen View Post
    I still don't get what Mahou Tsukai no Hako is.
    The (now closed) TM mobile site, but it also refers to the spinoff stuff about its mascots. In this case the drama CD series.

  7. #11607
    鬼 Ogre-like You's Avatar
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    Quote Originally Posted by JetKinen View Post
    I still don't get what Mahou Tsukai no Hako is.
    chikagi's tsundere high school adventures.
    With scripturez.

    - - - Updated - - -

    Quote Originally Posted by Kotonoha View Post
    The (now closed) TM mobile site, but it also refers to the spinoff stuff about its mascots. In this case the drama CD series.
    yeah maybe we should just call the drama cd series starlit marmalade.
    btw vol 3 when.
    Quote Originally Posted by FSF 5, Chapter 14: Gold and Lions I
    Dumas flashed a fearless grin at Flat and Jack as he rattled off odd turns of phrase.
    "And most importantly, it's me who'll be doing the cooking."
    Though abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
    Machines do not lose their worth when a newer model appears.
    Their worth (life) ends when humans can no longer bear that purity.


  8. #11608
    ジュカイン Lycodrake's Avatar
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    Quote Originally Posted by Master of Chaos View Post
    Good god! I didn't knew that pokemons existed in the nasuverse!
    Grass Ground type? Eh, just use Ice Beam. :V
    Quote Originally Posted by Seika View Post
    Yes, excellent. Go, Lyco, my proxy.
    F/GO SUPPORT

  9. #11609
    Κυρία Ἐλέησον Seika's Avatar
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    I'm going to say that qualifies as something that should go in Fanfic thread, not the GD one. Post moved.
    Beast's Lair: Useful Notes
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    Updated 01/01/15

    If posts are off-topic, trolling, terrible or offensive, please allow me to do my job. Reporting keeps your forum healthy.
    Seika moderates: modly clarifications, explanations, Q&A, and the British conspiracy to de-codify BL's constitution.

    Democracy on Beast's Lair

  10. #11610
    The Mighty Mox Uralmash's Avatar
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    I'm bored so I'm gonna throw another one out. I got plenty of these to share (if this isn't considered spam). This is a Servant that made it into my story, but isn't a very typical Heroic Spirit at all. One of those funny ones, like Gilles de Rais. But I suppose it is more akin to Sasaki Kojirou in premise. He/she's best buds with Hundred-Faced Hassan.

    Class: Assassin
    True Name: Christman Genipperteinga
    Gender: Varies
    Alignment: Chaotic Evil

    STR: D (E~D)
    END: E (E~D)

    AGI: A (E~D)
    MGI: D (E~D)
    LCK: A
    NP: A+


    All parameters are for the original Genipperteinga. Values listed in brackets are the varied parameters assigned to the many entities that serve as pseudo-Servant extenstions of Genipperteinga's Heroic Spirit. They all share the same LCK stat, and only the original possesses true Noble Phantasms.

    Identity
    Spoiler:
    An infamous German bandit and serial killer fabled in the 16th century. His/her entire livelihood, including all felonies and speculation, is documented within the reports of others. Primarily "conceived" in a pamphlet published in 1581, it details of his/her deeds which involved the mass killings from Genipperteinga's youth till their death, upon travelers, infants, young women and even temporary partners in his bandit-like escapades. He/she is described as a person who partook in thefts and killings since young age, hailing from Kerpen, Southwest of Cologne. He/she took up residence in a permanent base that took shape of a cave made into a secret household, located in an upland area called Frassberg. It had views of roads leading between surrounding areas; an ideal point for observing potential targets.

    The main documentation details mostly the climax and downfall of Genipperteinga's career as a serial killer. After committing over 950 killings already in his/her life, he/she happened upon a traveling maiden, the daughter of a cooper from Popert who was visiting her brother in another town. Mesmerized by her beauty, the vile Genipperteinga enslaved her against her will, threatening her with abuse and death. Bound by an oath to never betray him/her, she was reduced to a simple outlet for Genipperteinga's lust and debauchery for all of 7 years, disappeared from the world outside. Six children she conceived with him/her, but each one that was born was fated to be slaughtered without reservation, their corpses stretched and hung out to dry like laundry. "Dance dear, little child, dance! Genipperteinga your father has made the dance for you!". The dreadful parting phrase he/she often used for the fallen newborns.

    The enslaved maiden, nearly completely broken from all the stress and suffering, pleaded with all her remaining faith to be allowed the privilege of interacting with others once more. Begrudgingly, Genipperteinga permitted her to visit a nearby town, but only by renewing her oath to him/her to never commit betrayal. This venture turned out sour for her as the sight of the future generation spawned from others had caused her to collapse in anguish. Her cries and miseries were heard by the townsfolk and she was eventually convinced to break her oath and reveal Genipperteingas felonies.

    Given a sack of peas, she marked out the path to the demon's homeground for the town to follow. Dated on May 27 1581, a squad of armed men set out to capture the killer, catching him/her asleep for Genipperteinga had been lulled into slumber by his/her own slave. The armed liberators stormed the abode and apprehended the wicked person, who spouted profound curses upon the liberated slave girl.

    After plundering the substantial treasure trove of Genipperteinga's domain, he/she was condemned to the breaking wheel as punishment. After enduring for nine days, kept alive by strong drink, Genipperteinga finally died and therefore his/her malicious reign of terror ended. As the accounts go, that is.

    There has been much debate on the plausibility of reports/accounts of Genipperteinga's life and deeds. The times in which the pamphlet was published was a time ripe of propaganda fabricated to amass wealth and attention, and crime stories happened to be popular. However, such an account as Genipperteinga's could not come out as completely fabricated. Crimes as dire as the ones committed could have surely happened, whether or not it was Genipperteinga who committed them or if they were a series of coincidences is a questionable matter.

    The true power of Genipperteinga is not within the original story that he/she appeared in, but the numerous other folktales, criminal reports and archetypes that were created with Christman's tale as an inspiration. In some accounts, he/she is even described as a practioner of black magic, and in touch with the Devil.

    As such, the nature of Genipperteinga as a Heroic Spirit is minimal within the legend itself, but expanded greatly via the stories created based on the legend. He/she is an entity that takes from of many different types of rogues, killers and other odd sorts of individuals that live within the fears of society. Usually, not one of these entities alone would be sufficient enough as a Heroic Spirit, more of a handy Familiar.

    In this case, however, the Heroic Spirit summoned is "Christman Genipperteinga", as a core to all the entities. As such, an illusion similar to that of a certain Hassan-i-Sabbah is achieved. The many variations of Genipperteinga act as an extended network of pseudo-Servants, interlinked in existence rather than mind or soul. They are all different individuals spawned from different stories, but at the same time are all the same Heroic Spirit. A truly confusing Servant, as skeptical as the legends that he/she is entailed in.


    Personality

    This only applies to the original Genipperteinga. An individual of androgynous quality, he/she is a sadistic, manipulative narcissist. He/she acknowledges their own existence as the true "Genipperteinga" and revels in it, but holds no authority over the other entities, something that greatly disappoints him/her. Despite this, him/her has strong paternal feelings towards the entities that are spawned from his/her original legend. His/her sadistic nature, however, leads it to seem as harsh cruelty and merciless attitude towards them.

    Inside and out, Genipperteinga is a felon. He/she will always use underhanded tactics if it meant a straight path towards triumph, and never hesitates to break promises or alliances with others. In fact, he/she likely takes it as enjoyable, almost pleasurable, to commit such misdeeds. He/she would not even hesitate to kill their own Master or entities. However, Genipperteinga's nature as a Servant without capability himself/herself to remain intact without a Master prohibits such notions unless a suitable plan was set in place.

    The one and only thing Genipperteinga will hold respect for in others is the willingness to let one's self go towards pleasure and debauchery. He/she can be a truly accommodating character if one lands on their good side and spends their time merrily with him/her. Genipperteinga's capricious malice, however, makes it difficult for anyone to stay near them in such a way for long.

    ---

    Because of the nature of the Servant, the skills listed here are ones inherent in the true "Christman Genipperteinga" with the exception of Independent Action. Other entities under him/her may have variations of the listed skills or different ones entirely.

    Class Skills

    Independent Action: Varies - The original Genipperteinga himself/herself does not have this ability, but most of the branched entities do, in all ranks below B. In those cases, Genipperteinga acts as the connected Master.

    Presence Concealment: D - Suitable for Spying. Is enhanced via other means.

    Personal Skill

    Expert of Many Specializations: EX~ - An overwhelming array of skills are available across all Genipperteinga entities. However, each and every one is applied at the discretion of the entity that possesses such qualities. All skills range from ranks D to A.

    Golden Rule: D - Wealth is only acquired via felonious means.

    Innocent Monster: X - The skill has developed beyond a personal skill and has become a specialized Noble Phantasm of Genipperteinga.

    Noble Phantasms

    Erschröckliche Newe Zeytung: A Murderer Called Christman
    Rank: A+
    Type: Unknown
    Range: N/A
    Maximum No. of Targets: Varies

    The legend of Genipperteinga that inspired many other folktales of pillaging murders and murderous pillagers. Each different variation of the original tale of Genipperteinga is materialized as a new entity, linked only in existence with the original Genipperteinga. Their minds, bodies and souls are each separate, making each one no more or less an individual than the other. Despite this, the original Genipperteinga still acts as spiritual core to the network of entities, thus if the original expires, other entities shall follow. Some possess Independent Action and may not disappear immediately. Those with this trait are able to form a new contract with a new Master, though doing so will cause the original Genipperteinga to be reformed.

    There are 24 in total. It differs from the Hundred-Faced Hassan's Delusional Illusion in the fact that rather than representations of multiple divided personalities, each entity is a copy that resembles a Heroic Spirit in principle but is nowhere near remarkable enough to qualify as one. They are, however, a lot stronger individually than the clones of Delusional Illusion, and because of the way they have been summoned, each one attains low ranking parameters. While not substantial, it would only take two-three to match an average level Servant. Considering the total, it is easy to overwhelm via numbers.

    The reality is a lot trickier than the fantasy, however. Because they are each an individual, they each do as they please, similar to the Delusional Illusion but with more freedom. Some will follow orders from Genipperteinga due to acknowledging their existence and the importance of the original as the core. Others, especially those with high Independent Action ranks, will leave themselves to their own devices. Because of these free-willed entities, Genipperteinga easily becomes one of the more difficult Servants to control. Command Seals can be used by the Master to assume absolute control over all entities, though this severely reduces the potential output of the overall Servant.

    Confusion can easily be stirred in enemies and allies alike because of how the entities differ in personalities and capabilities. One of them is a skilled practitioner of black magic, with similar tendecies to a Caster-class Servant. One is a maniacal superhuman cannibal that easily comes off as a weak-ish Berserker. Correct utilization of this can easily deceive and gain advantage over opponents, if the entities are willing to comply.

    Accordingly, one of the entities dying does not affect the overall Servant too much. The original Genipperteinga would have little qualms with functioning as a solo Servant, as inconvienent as it may be. One with sufficient lingual abilities, however, can possibly cause a civil war between the Genipperteinga entities themselves. Overall a truly OP Noble Phantasm, but at the same time so ridiculously exploitable, it can easily be made into a joke gimmick.

    Some of the Genipperteinga entities include:

    Gniperdoliga - The entity that practices black magic, dubbed "The Black Arts".
    Christian Gropperunge - The maniacal cannibal that consumes the hearts of infants.
    Count Lippold - Possesses the highest parameters and Independent Action among entities, bar the original Genipperteinga.
    Görtemicheel - A brutishly brawn entity that can sense betrayal via instincts.
    Vieting - A specialist in traps and espionage among the entities.
    Papedöne - A womanizer who can charm innocent maidens with ease.

    Frassberg: Genipperteinga's Lair
    Rank: C
    Type: Hideout Noble Phantasm
    Range: Any cavern
    Maximum No. of Targets: 50 people

    The elusive hideout of Genipperteinga, undiscovered for several years during his/her incredible amount of felonies and atrocities. It takes the form of an unusual Bounded Field that imposes a Presence Concealment ranking of EX upon any who enter its domain. Because of this, it makes for a truly unapproachable, undiscoverable hideout that Genipperteinga can even hide from his/her own entities. The only way to discover its location is to have previously been within it. Even if one were to witness one (even Genipperteinga himself/herself) enter it, they would not comprehend it as his/her hideout. It is the type of Noble Phantasm that is overall kinda of sucky but really annoying to deal with at the same time.

  11. #11611
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Caster
    Spoiler:

    Name: Orpheus
    Alignment: Neutral Good
    Country of Origin: Greece
    STR: E
    END: E
    AGI: C
    MAG: A+
    LUCK: D
    NP: A

    Class Skills

    Territory Creation (A--): The ability to control terrain to grant advantages to oneself as a magus. Although he has a rank high enough to create a Temple, as a wandering poet who rarely stayed in one place, Caster’s control over his territory only lasts for a few turns.

    Item Construction (n/a): The ability to create magical items. Caster has lost this skill, using his ability to write magical songs to compensate for the loss.

    Personal Skills

    Divinity (B): A skill denoting aptitude of a divine spirit. Caster’s mother was Calliope, the eldest of the Nine Muses, and had several shrines built in his name after his death.

    Battle Continuation (C): The ability to continue fighting after wounds have been sustained. Also easier to withdraw from battle and reach safe territory. In Caster’s case, he can continue casting his spells despite heavy injury, as even after his head had been torn off, he continued to sing.

    Alluring Voice (B): The ability to mesmerise people with one’s voice. Also able to guide magical damage to the opponent with a song. The beauty of Caster’s singing was able to draw even trees and rocks nearer to listen. His voice was also more beautiful than that of the Sirens, who were able to enchant sailors with their singing.

    Protection of the Music God (True) (A+): Denotes the divine protection of the Muses. Makes possible to distinguish all kinds of sounds and play a masterful music performance. Furthermore, plus modifiers are applied to the performance of music based magecraft.

    Noble Phantasms

    Wings of Calais – Affections of the North Wind (Anti-Self, D): The wings of one of the Boreads, who became Orpheus’s lover during their journey on the Argo. They are borrowed, and so cannot be used to their full capability, but still are powerful enough to allow temporary flight.

    Lament of Eurydice – Performance for the God of the Dead (A+, Anti-Unit): – The greatest performance that Caster ever gave, the ability to temporarily revive the dead, a reference to how Orpheus was able to successfully petition to return his deceased wife to the world of the living. Orpheus’s song can return any soul from death once for thirty turns. Any soul can be returned, at full strength from their time in life, at no prana cost other than casting the spell. However, Caster cannot look or speak at them, or they will instantly dissolve into mist.

    Notes
    Caster is Orpheus, the father of songs from Greek Mythology. The child of Calliope and the student of Apollo, said to be the greatest of musicians. The three main myths of him are his marriage to Eurydice, his journey on the Argo, and the story of his death. He is a man who projects an aura of serenity, though in reality he is determined and stubborn and unlikely to quietly accept troubles that come his way.
    His main form of offense is his specialized brand of magic which utilizes sound as its base. As he is from the age of gods, it is incompatible with modern magecraft and is capable of miracles far beyond the reach of most mages, such as the temporary resurrection of the dead, and the taming and pacifying of powerful Phantasmal Beasts. His spells are cast with Divine Words, as he was taught magic and music by the gods. He carries a golden lyre with him, a gift from his teacher and he is capable of controlling its strings for usage in attacks.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  12. #11612
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Hawkeye's Avatar
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    Hey, Orpheus, cool, I made a Rider profile of him once.

    Still, I don't know if this is the right place for this, but I sorta made a joke servant after watching Fate/Kaleid earlier, so here it is.

    Spoiler:

    Class: Berserker
    Age: 10


    Spirit: Mimi Katsura
    Master: Suzukka Kurihara


    Strength: E
    Endurance: E
    Agility: E
    Mana: E
    Luck: E
    N. Phantasm: E


    Personality: While she appears as an innocent young girl of pure virtue, Berserker is in fact a perverted beast whose appetite knows no bounds


    Appearance:




    Class Skills:
    Mad Enhancement (EX) – While capable of complex human speech, Berserker's long ravings about BL make her completely incomprehensible, even to people who share her interests. The occasional puffing noises as her words are censored also inhibits understanding between her and others.


    Personal Skills:
    Presence Concealment (D+) - The user's presence becomes undetectable via any form of extrasensory perception, but can still be confirmed visually. Ideal for spying, it improves when viewing candid events.


    Collector (E) – The user can only collect novels revolving around Shonen-Ai. An utterly pointless skill.


    Noble Phantasm:
    Fujoshi: Purest Love for a Tainted Soul
    Rank: A
    Type: Anti-Reputation


    The notebook in which Mimi writes her hidden desires. This Phantasm is a weapon of untold power. Targeting all Male figures within sight of Berserker, it immediately produces light novels of the Boys' Love genre, obliterating the reputation of those involved. Once this process is complete, all Male targets will receive a rank down to all stats, whilst Berserker receives one rank up to every stat for each target caught by this Phantasm.




    The Knight King's Secret: A Distortion for My Own Ends
    Rank: EX
    Type: Anti-Reality


    A power originally possessed by a demented mushroom, it has been passed onto Mimi through their shared denial of reality. A conceptual Phantasm, it reverses the gender of Female figures within sight of Berserker, turning them into Males. Normally a High Thaumaturgy requiring talent the likes of Merlin to even partially succeed, this twisted power bypasses the rules of nature, creating a distorted view of reality that should not have existed. Luckily, unlike the original iteration of this Phantasm, this one is easily broken by the presentation of facts, shattering Berserker's illusion and allowing the targets to return to normal.
    Last edited by Hawkeye; September 6th, 2015 at 04:01 PM.
    Quote Originally Posted by Break View Post
    are MILFS and lolis the only two types of women you think exist in Ireland?
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  13. #11613
    Mate, that's noice as fuck! Vagrant's Avatar
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    I'm somewhat amused that you didn't give Orpheus the existing Performance skill. Seems ideal for him.

  14. #11614
    Been too long since I've been on BL...

    She wouldn;t make an impressive Servant on her own so I made her not only a single identity Heroic Spirit but also the representation of more than 200 other significant people with similar interests and skills, albeit with slight variations. A case of gaining strength due to combined experiences and knowledge if you will.

    Servant Class: Caster

    True Name: Bridgit Bishop

    - The first witch to be hanged in the Salem Witch Hunt. As a Heroic Spirit, she also represents the collective consciousness more than 200 other witches to be tried in Salem, some of which also ended up executed. Despite her sordid backstory, Caster herself is not exactly evil. She is merely similar to most magi, with advances in her research taking a higher priority than keeping innocents safe from the consequences of her actions.

    Alignment: Chaotic Neutral

    Parameters:
    STR: E
    END: D
    AGI: E
    MGI: B
    LCK: C
    NP: B

    Class Skills:

    Territory Creation (C-rank)

    - The ability to convert a small building into a "Workshop", a magical boundary that amplifies one's abilities as a magus. Caster's specific usage of this skill allows the creation of a generic Witch's Hovel, focusing on materialization of physical resources and foci within the boundary.

    Item Creation (B-rank)

    - The expertise to create magical items. Caster was initially accused of being a witch due to her supposed creation of various poisons, potions and elixirs. She was also known for creating poppets, or humanoid dolls used as material foci for spells, mostly of the curse variety. She also has a shovel enchanted with anti-Beast properties, or more specifically anti-Cat properties.

    Personal Skills:

    Witchcraft (A-rank)

    - A traditional and cliche branch of magecraft that focuses on the use of material mediums to channel curses, hexes and enchantments. The art of creating potions and poisons, harmful or otherwise, also falls within this category. Since Caster represents not only Bridgit Bishop, supposedly the first witch to be executed in the Salem Witch Hunt, but also the nearly twenty other witches to be executed and the more than a hundred others to be accused and tried, she has access to the cumulative occult skills and knowledge of all those witches, from poisons to spiritual exorcisms, from demonic possessions to a wide variety of curses. However, these occult skills are relatively modern and lacks the kick that older branches of magecraft can deliver.

    Cunning Mind (C-rank)

    - The ability to manipulate any type of situation into a more favourable position through tricks, schemes, plots and plans. Caster has the scheming capabilities of more than a hundred witches, each of whom have had their own experiences with hiding their true nature from the mundane world. Additionally, Bridgit herself has managed to weave an intricate web of lies during her own trial, further increasing this skill.

    Mystic Eyes of Binding (E-rank)
    - Caster has access to the Mystic Eyes of Binding, a fairly common form of Mystic Eyes that cripples a target upon eye contact. Running magical energy throughout the body cancels the effect. It is unknown whether Caster’s Mystic Eyes are natural or the result of a magical experiment, but it was said that those that Bridgit Bishop looked upon was struck down and that only her touch could revive them.

    Rebellious Fate (B-rank)
    - A skill present in those who fought against their fate, against those with far larger influence than them. What matters is not if they prevailed, but that they tried. Caster is Bridgit Bishop, whose web of lies was nearly capable of overturning her sentence, and she also represents the other witches who were tried in the Salem Witch Hunts, each of them with their own methods of avoiding their execution, from masterful manipulation of the trial itself, to terrorizing the town with feats of witchcraft, to blackmailing senior town members and even attempts at escaping the town. At this rank, this skill can cancel high charisma and leadership abilities.

    Noble Phantasms:

    Cottonmather, The Wonders of the Invisible World (C-rank Anti-Unit)
    - Bridgit Bishop was the first woman accused as a witch and it was her trial that started the Salem Witch Hunt. Some of the witnesses claimed that the shadowy shape of Bishop would pinch, choke or bite people. Others claim that this same shadowy shape drowned certain victims, wrote on books and even tortured others into insanity. This Noble Phantasm takes the form of Bishop’s Shadow, which can act on its own and affect the physical plane as though it was solid. However, it is still an immaterial entity and is immune to physical attacks. Magical attacks of appropriate strength can affect the shadow and should it be banished, will be rendered ineffective until the next sunrise. Caster uses this Noble Phantasm more frequently than her other Noble Phantasm, mostly due to the fact that it acts as distraction, bodyguard and ally in one shadowy package.

    Gallow’s Hill, Where Witches Withered (B-Rank Anti-Army, 130 prana to activate, lasts 15 turns)
    - The Gallow’s Hill of Salem, a site where more than twenty accused witches were hanged until dead. This Noble Phantasm takes the form of a Bounded Field symbolized by a dead, leafless tree suddenly appearing in the center of the affected area, a hangman’s noose swaying back and forth on one of the branches. This Noble Phantasm represents both the death of witchcraft practitioners as well as the wailing souls of the hanged women. The first aspect of the Bounded Field contains the concept of "killing witches" and magic practitioners within the area will find their own Magic Circuits overloading and causing them pain. Enemies caught within suffer excruciating agony, the higher their MGI attribute is, the more painful. Several minutes after activation, the second aspect of the Noble Phantasm comes into play, with the souls of multiple witches manifesting within the Bounded Field, wailing curses at anyone that Caster, and consequently all the witches within her collective consciousness, considers an enemy. These curses can come in all forms from deliberately harmful hexes to jines that lower attributes all the way to mischievous transfiguration spell. As they originate from spiritual sources, are doubly effective against spiritual entities, such as Servants.
    F/SN x Disgaea Cross
    Crimson Spears



    Kyouko-chaaaaan~
    Spoiler:

  15. #11615
    Mate, that's noice as fuck! Vagrant's Avatar
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    This guy has been complete for over a year now but F/SF is prompting me to post him before he's invalidated. I'll probably post my servants GO ruined soon. My Boudicca is way cooler than GO Boudicca.

    Enmerkar

    The Tongue-Twisting Hunter


    Class: Archer
    Alternate Classes: Lancer
    Alignment: Lawful Good

    Parameters:
    Strength: A
    Endurance: A
    Agility: B
    Mana: B
    Luck: C

    Appearance

    Background

    One of the legendary kings of Sumer, Enmerkar has left a more indelible and yet more significant mark on history than any other Mesopotamian king. Born to the king Mesh-ki-ang-gasher in a grand fortress that would one day serve as the lynchpin of the bustling metropolis of Uruk, the boy grew up strong and swift and clever. As a boy he towered over the other children, and by the time he was finished growing he stood a colossal 9 feet tall, looming over even the tallest of common people. It was rumoured that his heritage was not simply the grandson to Utu, the sun god, but rather that perhaps Utu was his father directly, or else his mother’s lineage may have held the blood of the demihuman giants within it.

    In any case, his broad stature and exceptional physical capabilities allowed this youth to grow into a fine hunter of beasts, utilising both bow and spear to great effect in protecting his fortress home from dangerous inhuman beasts that roamed the fertile lands. His father grew to become proud of him and renamed him Enmerkar, the Hunter. Knowing that his son would be a strong and effective leader, Mesh-ki-ang-gasher vanished one day, walking into the ocean to never be seen again. On this day Enmerkar was made lugal of the fortress, and from there he began to expand his territory and his power.

    Utilising the fearsome intelligence he had been gifted with, Enmerkar personally drew up plans for a city to be built around his fortress, a complex and modern city that would awe any who saw it in person. And so it was that the city of Uruk began to form. As the city expanded Enmerkar dedicated his original home, the fortress around which Uruk grew, to the goddess Inanna, redecorating and building on it as the splendid temple of heaven E-ana. This temple remained the greatest of Inanna’s dedications for the duration of Uruk’s period of power, and it so pleased the Divine Spirit that she bestowed great blessings upon Uruk and Enmerkar, allowing him to expand his sphere of power rapidly across Sumer.

    Pleased by his accomplishments, Enmerkar became sure of himself as a grand ruler and decided to excavate the flooded remains of the holy city Eridu to the south, where Divine Spirits had first passed the role of leadership to mankind. This excavation and reconstruction was to be Enmerkar’s greatest work and so he devoted his considerable intellect towards designing a truly great ziggurat, one that would rise up to the metaphysical domain of the Divine Spirits and allow them to descend to walk among men and marvel at Enmerkar’s achievements.

    Affronted by the self-aggrandizing hubris shown by Enmerkar and his men who believed they could bridge the mundane world with the divine, the most powerful gods of old struck down the ziggurat into ruins. To ensure that humanity was not able to repeat its prideful attempt the gods then proceeded to disrupt the language of the soul, the United Language that all men and gods alike did speak, shattering its connection to the astral plane and rendering it into a multitude of meanings and pronunciations, each as incomprehensible to one man as to the next. So it was that the human languages developed, and with divided languages came divided opinions and understandings, which further developed into divisions between rulers.

    Mesopotamia became a land splintered, divided into the regions of Sumer, Aratta, Shubur, Hamazi, Uri-ki and Martu. When Enmerkar saw what he had wrought, what tremendous damage to the unity of mankind his hubris had brought about, he was filled with remorse. He made preparations to abandon his throne and exile himself into the wild, but on the night he was to leave he received a visitation from his patron, Inanna, imploring him to stay. She advised him that the damage he had caused was indeed great, but perhaps not irreversible, for as the Divine Spirits had broken the United Language, so too could they repair it if they chose.

    Hope was born anew within Enmerkar’s heart, and he became filled with determination and courage as Inanna shone her blessings down upon him. He devoted himself to reunifying the lands so that all of humanity could beseech the gods to restore their words, and realised that even if the gods would not accede to their requests that a unified human nation would be far stronger and more resilient than the splintered political landscape it had become. With his new mission clear in his heart and mind Enmerkar rebuilt the kingdom of Uruk from the chaotic swirl it had become, restoring order and military might, then began his conquests of the surrounding lands. While some of the regions fell under Enmerkar’s might with relative ease, the kingdom of Aratta proved difficult to conquer due to protections it had established through unbreakable promises extracted from Inanna herserlf. Though Inanna defended Aratta’s prosperity with her blessings, she did so reluctantly and only due to her past oaths. Knowing how best to work around her own blessings, Inanna continued to provide support to Enmerkar and Uruk for the conflict, gradually wearing down Aratta and uniting it under the rule of Uruk.

    During his twilight years, when the war with Aratta left him tired and weary and his hopes for seeing the United Language restored flickered and waned, Enmerkar developed a new idea, a way for others to learn to understand even through the confusion of tongues, through expressing themselves in pictographic and iconographic methods upon clay tablets. He tested this invention with his messengers to Aratta, educating them as to the meanings of his cuniform symbols so they might best remember and present them to the lord of Aratta. And so it was that Enmerkar invented writing. Satisfied at least with his new creation and with the eventual unity that it brought between his kingdom and the others around it, Enmerkar retired from the throne, handing it down to the most valued and successful of his war-chiefs, Lugalbanda, to serve as the next ruler of Uruk.


    Class Skills

    Magic Resistance
    Grants protection against magical effects. Differently from the Resistance effect that merely rejects prana, this ability cancels the spells altogether.

    • B: Cancel spells with a chant below three verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.


    Independent Action
    The ability to remain independent even when rejecting the prana supply from the Master. At the higher ranks it is also possible to remain for extended periods of time in this world without a established contract.

    • A: Capable of remaining in this world for up to a week without an established contract. Also capable to live on for a short period of time after suffering extensive damage on his spiritual core.


    Personal Skills

    Monstrous Strength
    An ability possessed by those who were known for deeds of unbridled or uncivilised strength, temporary boost of the Strength parameter, and sometimes other physical parameters, for a time limit determined by the ranking of this skill.

    • C-: Archer carries the blood of giants in his veins, and can tap into that heritage to Rank Up his Strength Parameter. However, in the situation that this skill is activated, every 1 turn that passes damage is taken.


    Affections of the Goddess
    Divine favour from a doting goddess grants Parameter boosts.

    • A: It is evident from recovered tablets that Archer was the most favoured of all rulers by the powerful goddess Inanna during his reign. All Parameters are permanently Rank Up, and as this is permanent they are incorporated into the base Parameters displayed.


    Divinity
    The measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a materialized Divine Spirit. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith.

    • B: Different sources place the Sumerian sun god, Utu, as Archer’s grandfather or his father. Because of his strong association with one of the most ancient sun gods, he is able to break through the defences of and greatly resist the attacks of others who are more loosely-related to sun gods.



    Pioneer of the Stars

    The unique Skill given to heroes that became turning points in the human history. All difficult voyages and challenges which are considered "impossible" turn into "events that can be realized".


    • EX: The division of languages was an incomparable turning point in the history of humanity. By breaking up the human tongue Archer chartered humanity into a course covered by the mists of conflict and misunderstanding. An inversion of the purpose of this skill, as the Divine Spirits confused the tongues of man because with unified speech they could achieve any events. Thus Archer’s folly turned “events that can be realised” into “impossible” challenges.


    Saĝ-men
    The Crown of Heaven’s Glory


    Type: Anti-Unit (Self)
    Rank: B
    Range: 0
    Targets: 1

    Description: When Archer became most favoured of men by the goddess Inanna he was shown a glimpse of the Divine realm, and he saw that the gods bore upon their heads fine crowns, indications of their divinity and lordship. Having seen such a vision, Archer commissioned his artisans to craft one for himself, a golden circlet set with many precious stones,and clad in cloth of midnight black, the first crown in the history of mankind.

    As a symbol of absolute rule, the crown is only a step away from being an Authority that dictates command and order. In actuality, it provides Rank A Charisma, Golden Rule and Imperial Privilege to its wearer to reflect his role as King of Humanity, and also imposes a defensive effect that reduces damage from attacks by 2 ranks, as it is a symbol of supreme authority who none should dare defy. Archer is of course the rightful owner of the crown, but he is able to gift it to others to wear as ruler in his stead. In order to mask his identity as a grand king and the easily recognisable design of this distinctive crown, Archer usually doesn’t bother wearing it.

    Nimrod
    Hunting Bow of the Beast-Slaying Giant


    Type: Anti-Unit
    Rank: A
    Range: 1-99
    Targets: 1

    Description: An enormous bow of terrible strength and ferocity, taller than Archer himself, Nimrod is the crystallization of his role as “The Hunter” within the Archer class, but is sealed as a Lancer. It takes exceptional strength to even draw the bowstring, much less utilise the hunting bow effectively, but because it has such absurd draw strength the distance that an arrow can travel and the penetrating power of each arrow fired are both much greater than is usual for even an Archer-class Servant. In modern analogy it could be considered to be likened to a theatre ballistic missile with the accuracy of a sniper rifle.

    Named for the Biblical interpretation of Archer’s legacy, where he was remembered as a wicked giant whose hubris brought about the scattering of languages, Nimrod bears two effects alongside its sheer power. The first is simply a concept of “bypassing defence” when used against those with the traits of Monsters, allowing Archer to hunt fearsome creatures more effectively. The second effect is the concept of “scattering of languages” that is represented strongly by the tale of Nimrod, as well as other stories that correlate Archer’s identity with the division of the original language.

    This is a simple concept with extreme age behind it, rendering it a powerful ability. In basic terms, anybody struck by an arrow from the properly invoked and active Nimrod will experience what is known as the Babel Effect, disrupting the language centres of their brain for a short duration. During that time the affected person is unable to communicate or comprehend the written, spoken or mental communications of others, greatly interfering with the ability of a Master and Servant to work together. The duration of the effect is one hour, but each rank in the Magic Parameter that the target possesses reduces the effect’s duration by 10 minutes.

    En-suhgir-ana
    Sceptre of Divine Selection


    Type: Anti-Fortress
    Rank: A+
    Range: 1-60
    Targets: 800

    Description: When Lancer was in conflict with En-suhgir-ana, the lord of Aratta, he was sent a message by En-sughir-ana that he was to deliver a tribute of precious stones because Aratta had the blessings of the goddess Inanna. In response, Lancer commissioned his artisans to build for him an ornate sceptre of truly regal standing, and over the course of a decade this fine representation of his kingship was built. It is a short staff, approximately 150 centimetres long, made of black meteoric iron and inlaid with filigree of gold and silver, while the head and shaft are variously studded with an assortment of precious stones. The overall craftsmanship of the sceptre is exquisite, and when En-sughir-ana saw the sceptre he despaired, understanding that the allegiance of the divine Inanna was truly with Lancer.

    The sceptre is a mark of divine authority, in a way similar to the purpose of the sword Merodach, and bears similar effects. Within the multitude of jewels on the staff is stored the equivalent of several lifetimes’ worth of prana for even the most adept magus, and Lancer can use the elemental taint of the gems to cast a small selection of elemental conjuring spells of Rank A at his opponents instantly and instinctively. More destructive, however, is its imposition of Authorised Rule, a concept that utilises the stored prana within the sceptre to fire prismatic blasts of pure magical energy, each blast a tremendous surge of power that will annihilate anyone who dares to stand in the way of the king.

    Because he was a fine hunter even before becoming king, Lancer also has a standard hunting spear to utilise as his main weapon, so that En-sughirr-ana can be kept away from common eyes until it is truly needed. As an Archer, this extremely potent Noble Phantasm is sealed.

    Key Words
    Linguistic Legacy: Archer could be said to be, inadvertently, the absolute progenitor of all modern languages. It was the folly of Archer’s ziggurat that caused the Divine Spirits to abolish the United Language and fragment humanity through the language barrier. As a result every word we speak or read has faint connections back to Archer. In addition, his foolishness is more readily remembered in the derogatory term “nimrod”, and he is credited with the most basic form of the invention of “writing”, utilising inscripted symbols upon clay tablets.

    Unified Language: A member of the last generation who spoke the United Language before it became fragmented. He can recall the language clearly in his head, but is unable to pronounce or transcribe it.


  16. #11616
    The Long-Forgotten Sight Rafflesiac's Avatar
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    Hey Vagrant, at least you're ahead of the game with Kiyohime!
    Quote Originally Posted by Arashi_Leonhart View Post
    canon finish apo vol 3

  17. #11617
    Mate, that's noice as fuck! Vagrant's Avatar
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    Haha true. I haven't bothered to read the GO version of her yet, I fear it will be shitty.

    Dat Boudicca be awful tho.

  18. #11618
    The Long-Forgotten Sight Rafflesiac's Avatar
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    Quote Originally Posted by Vagrant View Post
    Haha true. I haven't bothered to read the GO version of her yet, I fear it will be shitty.

    Dat Boudicca be awful tho.
    Kiyohime

    Beloved, so missed, beloved, so missed, betrayed, so sad, so sad, sosadsosadsosad, sohatefulsohatefulsohatefulsohatefulhatehatehateha tehatehatehatehatehatehatehatehatehatehatehatehate hatehatehatehatehatehatehatehatehatehatehatehateha tehatehatehatehatehatehatehate -- so I burned him to death.

    Introduced in the "Kiyohime Legend". She fell in love at first sight with the handsome monk Anchin, who requested for a single night's lodgings while on his way to a temple in Kumano. However, upon visiting Anchin late at night, Kiyohime was bluntly rejected. Nevertheless, Anchin promised to meet her again while on his way back from the temple in Kumano. However--

    Anchin broke his promise out of fear for Kiyohime and ended up running away without meeting her. Noticing that, Kiyohime felt into despair, grief and resentment over being betrayed, turned into a dragon and began to pursue him. Finally catching up at a temple, she burned Anchin to death while he was hiding inside a bell.

    There are no records of her having the blood of the Dragon Kind mixed in. There was only a persistent deep-rooted delusion towards the human she was deeply in love with.
    ...in other words, one could say that transforming into a dragon just with a "misconception" is an manifestation of her tenacity.

    Since she seems to believe the Master is the reincarnation of Anchin, special care is required in managing her. If you lie to her even after being reminded that she does not want to be lied to, there is a chance she might come to take away your Command Spells. That aside, she is a fine bride with a good disposition and skillful in cooking.

    Height/Weight: 158cm・41kg
    Source: "Kiyohime Legend"
    Region: Japan
    Alignment: Chaotic Evil
    Gender: Female
    A (self-styled) woman that lives for love.

    NOBLE PHANTASM

    "Tenshin Kashou Zanmai"
    Rank: EX
    Type: Anti-Unit (self)
    A fire-breathing great serpent. That is, a turnover into a dragon. If she is summoned as a Servant, this will last for only 1 turn, but the force of the dragon's breath is tremendous.

    - - - Updated - - -

    Berserker, statline of E/E/C/E/E/EX
    Quote Originally Posted by Arashi_Leonhart View Post
    canon finish apo vol 3

  19. #11619
    鬼 Ogre-like You's Avatar
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    oh yeah i was wondering if Kiyohime's Shapeshift skill is because of her NP or if it could be something separate.
    Quote Originally Posted by FSF 5, Chapter 14: Gold and Lions I
    Dumas flashed a fearless grin at Flat and Jack as he rattled off odd turns of phrase.
    "And most importantly, it's me who'll be doing the cooking."
    Though abandoned, forgotten, and scorned as out-of-date dolls, they continue to carry out their mission, unchanged from the time they were designed.
    Machines do not lose their worth when a newer model appears.
    Their worth (life) ends when humans can no longer bear that purity.


  20. #11620
    Flying Fairy Sunny's Avatar
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    Quote Originally Posted by You View Post
    oh yeah i was wondering if Kiyohime's Shapeshift skill is because of her NP or if it could be something separate.
    Given it buffs her defense, I keep imagining she shapeshifts on dragon scales defensively or it's how she's producing her fireballs out of her sleeves/from behind her fan. Either way I'm still stunned how many C-A-S regulars GO has hit / looks like it'll continue hitting, lol.

    Signature by fumato
    Avatar by ootato470

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