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Thread: Create-a-Servant

  1. #15241
    I? I am Ardneh. Funderfullness's Avatar
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    Striker Buzz Aldrin. You can have that one for free.
    "We don't need martyrs right now. We need heroes. A hero would die for his country, but he'd much rather live for it." -Josiah Bartlet

    List of Servants I've made

  2. #15242
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Update: Fixed a couple types in Armstrong's profile, including one in Apollo 11's description which made the meaning the opposite of what I intended ('recognize' rather then 'does not recognize').

    - - - Updated - - -

    Quote Originally Posted by Funderfullness View Post
    Striker Buzz Aldrin. You can have that one for free.
    Neil's more famous, though. What, was Aldrin a boxer or something?

    - - - Updated - - -

    Ah, you must be talking about the incident where he slugged that Conspiracy theorist in the jaw. As funny as that is, I'm not sure if it's quite Noble Phantasm material, LOL!

  3. #15243
    闇色の六王権 The Dark Six Zork Knight's Avatar
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    True Name:
    Jean-Eugène Robert-Houdin, Father of Magic
    Class: Caster
    Gender: Male
    Alignment: Lawful Neutral
    Attribute: Man

    Strength: E
    Endurance: E
    Agility: B
    Mana: C
    Luck: A
    Noble Phantasm:
    A

    Class Skills:
    Item Construction: B+
    Caster is capable of constructing a myriad of mechanical devices and automatons, from little birds and butterflies that can act as spies to humanoid ones that can fight enemies, as well as equipment for magic tricks.

    Territory Creation: A
    Creation of a "Theatre", equivalent to a Temple, becomes possible.

    Personal Skills:
    Magic Tricks: EX
    A performing art that seeks to entertain an audience through tricks and illusions that simulate impossible feats. This skill enables Caster to replicate countless magecraft spells (elemental manipulation, teleportation, levitation, transmutation, and projection being the most common) with virtually the same effect as the real ones, but as they are completely non-magical, Magic Resistance does not protect from them, and they cost no prana, only requiring Caster to prepare the tricks beforehand.

    Magician's Secrets: B
    A skill possessed by performers of stage tricks, it conceals Caster's status, skills and Noble Phantasm in his sheet from anyone except his Master, and greatly hinders the effectiveness of skills and Noble Phantasms meant to reveal it. Should his Master reveals these informations to someone else, this skill will be sealed.

    Equipment: Caster wields a large cane capable of electrical discharges which he crafted in his lifetime, and is always dressed in formal attire.

    Noble Phantasms
    Wondrous Portfolio
    Case of Making
    - Support, Rank C

    A seemingly common, thin portfolio used for documents and artwork. Part of one of Caster's most famous tricks, it enables the "production" of all kinds of things: weaponry, clothing, flowers, kitchenware, food, tools, birds, mammals, his son... virtually any mundane object or creature lighter than 50 kg can be pulled from the portfolio. Although not very useful for combat, using it costs very little prana, which alongside its versatility makes it a priceless Noble Phantasm in most other situations.

    Contemplez!
    My Magic is Greater!
    - Anti-Thaumaturgy, Rank A

    In the middle of the 19th century, many of the tribes of Algeria were rebelling against French dominion, incited by Muslim magi. To reestablish peace, emperor Napoleon III sent the retired Robert-Houdin, greatest magician of France, to prove that French magic was better; and through completely mundane means, he defeated the magi in a competition, and convinced the tribal leaders of his superiority.

    A crystallization of this feat, this Noble Phantasm enables Caster to freely counter and negate any spell of A-rank or lower, through his (false) authority as "greatest magician ever". Effectively, anything that would be blocked by Rank A Magic Resistance can be negated by Caster, making it very difficult for a Master (or in unusual wars, other Casters) to face him.

    Lore
    The father of modern stage magic, Jean-Eugène Robert-Houdin was a French magician who lived in the 19th century, responsible for the invention of popularization of many tricks. The son of a clockmaker, he initially wanted to follow his father's steps. When he was still young, he saved money for books about clockmaking, but received by mistake books about magic. Instead of returning them, his curiosity drove him to read the works, and from that day on magic became a hobby of his. Jean performed with an amateur troupe of artists, and later on, at the parties of the aristocracy.

    On one of these parties he met the daughter of a Parisian watchmaker. The two fell in love, married, and Jean went back to his original career choice. He also began working on other kinds of mechanical devices and automatons. However, he returned to magic after accidentally entering in a shop of the art and meeting other magicians. Years later, he'd open his own theatre. Although his first presentation was a failure and he wanted to quit, he decided to continue trying after a friend of his agreed that he should abandon magic. And after a few months, he was France's greatest magician, presenting even for King Louis-Philippe. He also introduced the idea that a magician should dress in formal night clothing.

    After the revolution ended the king's reign and closed the theatres of Paris, he left for Britain, where he also gathered fame, even performing for Queen Victoria. He then left for Germany, before returning to Britain and finally to his homeland, retiring at age 48. After his Algerian mission, he performed one last time in Marseille. From then on, he dedicated himself to working with electricity, even making a house that was run entirely by it. His live went on happily, until the Franco Prussian War, which took his son and forced his family to hide in a cave. Because of stress his health deteriorated, and he died of pneumonia at age 65.

    Although his end was rather sad, Jean has no wish for the Grail - he is merely seeking to entertain and be entertained. He is well aware that he must fight and defeat other Servants to remain in the War, but will try to make his victories as amazing, surprising and enjoyable as possible.
    Last edited by Zork Knight; July 2nd, 2016 at 01:58 AM.

  4. #15244
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Houdin sounds cool, but hilariously overpowered if he can really replicate Magecraft with no Mana cost and circumventing the main weakness of the Caster Class (Magic Resistance) in the process. Does 'preparing the tricks beforehand' mean he gets one use out of a trick after he prepares it and then has to take time to 'prepare' it again? That'd balance him a little bit.

    His first NP is amusing though, it honestly seems like something he should fairly easily be able to replicate through Magic Tricks anyway. Still like it though, for the flavor it adds to his sheet. Second NP makes him even more powerful, especially since it seems to be constantly active. I'd say make it so he needs to invoke it and the effect only lasts for around, I dunno... ten minutes or so. As it is, it sounds like he could stomp all over someone like Medea with hardly any effort.

    Admittedly, I'm hardly someone to talk when it comes to heroes more powerful then they have any right to be (see my uber-wanked Neil Armstrong sheet on the previous page...) but still. I think you could afford to maybe tone this guy down a little while still making him quite a threat through his ingenuity and unorthodox tactics. I'm quite fond of his personality as well. Sounds like he'd be a really entertaining character in a Grail War (which is, of course, his intention).

  5. #15245
    闇色の六王権 The Dark Six Zork Knight's Avatar
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    For Magic Tricks, it costs no mana, but he has to prepare the stuff he wants to use. So if he wants to cast two fireballs, he has to prepare two fireball tricks. Kinda like a D&D mage I guess.

    Wondrous Portfolio on the other hand requires no preparation, but has an (admittedly low) prana cost, and can only produce small stuff.

    Negating Magecraft isn't all that useful, since in a standard Grail War he occupies the Caster spot, and people in other classes using magecraft is pretty rare.
    Last edited by Zork Knight; July 2nd, 2016 at 01:54 AM.

  6. #15246
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by RoydGolden View Post
    What's next, a Servant based off the Spanish Inquisition? (I certainly wouldn't be expecting that...)

    NOBODY EXPECTS THE SPANISH INQUISITION!


    (Don't let those smiling faces fool you)
    Class: Assassin
    True Name: Isabella I
    Alignment: Lawful Neutral (Bordering Lawful Evil)
    Place of Origin: Spain

    Strength- E
    Endurance- E
    Agility- E
    Mana- C
    Luck- B
    NP- C

    Height/Weight: 170cm/56kg
    Likes: Kidnap, Torture, God
    Dislikes: Heratics
    Talent: Unexpected Action
    Natural Enemy: Monty Python

    Class Skills:
    • Presence Concealment (D) - Suitable for spying.


    Personal Skills:
    • Independent Action (A) - It is possible to take action even without a Master. However, to use Noble Phantasms of great magical energy consumption, backup from the Master is necessary.
    • Territory Creation (B) - She can construct a castle where the probability of a successful escape is 1/1000.
    • Torture Techniques (A) - The knowledge of a collection of techniques used to torture other peoples. At that level, one is able to employ nearly all types of torture techniques in an efficient manner, receiving a damage bonus when using Torture devices.
    • Zealotry (A+) - Normally unattainable mental strength can be obtained by having so much religious faith in something that it is beyond the understanding of those around her. Trauma is instantly overcome, strong resistance to mental interference type magecraft is obtained. At this rank, extra damage is dealt to those belonging to another religious sect.


    Noble Phantasm

    Reconquista Tribunal of the Holy Office of the Inquisition (Support) (C++) - The Spanish Inquisition was a holy order set up by Isabella I to maintain catholic orthodoxy. They would kidnap and maliciously torture others until they "confessed" to their sins in the form of the answers they wanted rather than the actual truth. The Inquisition has become recorded in history as a symbol of intolerance and repression - torturing others with sole the intent of inflicting harm.

    As a Noble Phantasm, Isabella can imbue other people with the power and minds of previous members of the Inquisition - overwriting their reality. Their forms will turn to that of red shadowy figured humanoids and minds will turn to sadists intensely loyal to their master Isabella. The conditions for becoming a member of her Inquisition is that they must become a member "willingly" although given the torturous nature - one can simply inflict enough pain until the target says they will become a member even though they do not truly wish to. While the physical prowess of every inquisition member has only increased to overpower humans, they are still weaker than the Caster and Assassin class in terms of raw power. As such they are primarily utilised to go and spy in her stead or to kidnap others to bring to Isabella's territory to for her to torture for information.


    Lore

    Isabella I was the Queen of Castille. She was married to Ferdinand II of Aragon. Their marriage became the basis for the political unification of Spain under their grandson, Holy Roman Emperor Charles V. After a struggle to claim her right to the throne, she revolutionised her country and crushed crime rates and debt.

    Isabella is known for completing the Reconquista, ordering conversion or exile of their Muslim and Jewish subjects in the Spanish Inquisition, and for supporting and financing Christopher Columbus' 1492 voyage - acting under her own authority.

    As a servant, she is the epitome of a specialised Assassin, possessing no skills in physical combat but rather kidnap and torture. She will induct "heathens" into her Inquisition as well as people of the common populace - mostly likely starting with her Master. Wicked and sadistic, she excuses her actions saying they are "For the glory of God" but will deny that she actually enjoys inflicting pain on those in a weaker position than her.

  7. #15247
    アルテミット・ワン Ultimate One asterism42's Avatar
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    I'd've thought Torquemada would be a better Inquisition Servant, seeing as how he was an inquisitor.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  8. #15248
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by asterism42 View Post
    I'd've thought Torquemada would be a better Inquisition Servant, seeing as how he was an inquisitor.
    That may be the case, but Isabella was more...

    Unexpected

    That and I know bigger all about Spanish history.

  9. #15249
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Did you mean "bugger all"?

  10. #15250
    闇色の六王権 The Dark Six Zork Knight's Avatar
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    Isabella is pretty nicely done, although she's yet another assassin who isn't really an assassin, I suppose the class fits. The inquisition did make a lotta people mysteryously disappear.

  11. #15251
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Class: Caster
    Name: Ariadne
    Alignment: Neutral Good
    Place of Origin: Greece

    Strength- D
    Endurance- D
    Agility- C
    Mana- A+
    Luck- B+
    NP- B

    Height/Weight: 167cm/53kg
    Likes: Kindness, Loyalty
    Dislikes: Romance Movies
    Talent: Betrayal, Crafting
    Natural Enemy: Theseus, Asterios

    Class Skills:
    • Territory Creation (B) - Creation of a "Workshop" becomes possible.
    • Item Construction (B) - Caster is capable of creating powerful Mystic Codes of all kinds that surpass those created with modern Magecraft.


    Personal Skills:
    • Affections of the Gods (A) - Affections from her husband Dionysus. All parameters receive a Rank-Up.
    • Divinity (B) - The measure of whether one has Divine Spirit aptitude or not. Fully mortal in life, but became a god upon death.
    • High-Speed Divine Words (B) - High-Thaumaturgy-level Magecraft can be cast at the speed of a chant below two verses.


    Noble Phantasm

    Evrískon ton Drómo Through the Dark, Unscathed (Support) (B) - The mystic code forged by the Cretan princess Ariadne and given to Theseus to help him through the Labyrinth. Mistakenly recorded in history as a ball of string, it is actually a red cloth wrapped around its user. It grants its user a sixth sense to accommodate all matters toward acquiring a goal; whether it be a person, an object or even a concept without fail. In addition bestowing the user absolute perfect knowledge of their surroundings and how to travel to a location - effectively giving them the Revelation and Navigation skill at rank A. One could even consider it to be an "Anti-Labyrinth" Noble Phantasm.

    The true power of Evrískon ton Drómo is that of progression and moving forward. When worn by its user and invoked, it creates a rift that cuts through the dimensions of an open doorway through the air one can leap through reach a new destination, at full power it can even be used to escape Reality Marbles. It can be regarded as a step down from The Second Magic 'Operation of Parallel Worlds'.

    Due to having a history of being bestowed upon others, unlike many Noble Phantasms this one can freely be given to others and work at maximum capacity. The heroic spirit Theseus himself possesses this and in battle between the cloth owned by her and the version owned by Theseus that the "true wielder of the Noble Phantasm would prevail."


    Lore

    Ariadne was the daughter of Minos, King of Crete, Son of Zeus and his queen Pasiphaë, daughter of Helios. Her father put her in charge of the labyrinth where sacrifices were made as part of the reparation to Poseidon. When Theseus arrived, she was seduced by him and fell madly in love with him.She helped Theseus overcome the Minotaur Asterios whom she did not mourn - seeing him as a monster and not her brother; to save the potential sacrificial victims.

    On the way back to Theseus' home of Athens, they stopped on the island Naxos where she slept. Theseus immediately forgot about her and left her there. She was heartbroken that she had put everything on the line for one man who forgot about her. The God of Wine Dionysus came across the island and found her weeping and on the verge of insanity from depression and loneliness. After a while she became friends with the God and later became his wife. Dionysus was a rarity among the Greek pantheon as although he was a bit of a drunk; he treated her with love and respect and never cheated on her. Incidentally this divine act also absolved Theseus' sin of abandonment.

    Ariadne remained faithful to her husband Dionysus but was later killed by Perseus at Argos. Distraught, Dionysus descended into Hades and demanded her soul where he raised her to Olympus as a God.

    Fundamentally a cynical person, having fallen victim to the woes of a runaway romance she is very cynical of such affairs and despises most depictions of it in modern pop culture, if you were to make her watch a rom-com she would spend the entire time complaining and pointing out plot holes and the flaws in the relationship.

    However for a pessimist, she can be quite optimistic and hates nihilism above most and will be kind and compassionate above all else, if nothing matters you may as well make life enjoyable. "Don't cling to pain. Don't expect happiness. Don't fear loss. Accept reality as it is. Enjoy the good. Endure the bad. Make it worthwhile."

    Having lead an existence similar to Medea, she unknowingly feel a strange and subconscious connection to her.


    -------------------

    Kinda surprised no one has made a sheet of her yet, then again it took me a few months myself. I went full Nasu on the Noble Phantasm so it's quite a bit different to legend. Comments are cool.

  12. #15252
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Ariadne wasn't 'fully' mortal, she was Helios's granddaughter. Then again, so was Medea and she doesn't have Divinity, so w/e.

    Incidentally, as like her sister and niece, Pasiphae was a witch, so you've got a nice little justification for Ariadne knowing magic.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  13. #15253
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by asterism42 View Post
    Ariadne wasn't 'fully' mortal, she was Helios's granddaughter. Then again, so was Medea and she doesn't have Divinity, so w/e.

    Incidentally, as like her sister and niece, Pasiphae was a witch, so you've got a nice little justification for Ariadne knowing magic.
    That was basically my excuse for Ariadne. I'll probably do Pasiphaë next actually, I just can't decide on the class.

  14. #15254
    Quote Originally Posted by Zork Knight View Post


    True Name:
    Jean-Eugène Robert-Houdin, Father of Magic
    Nice lore, how he stopped a rebellion with a magic competition. Overall a really cool Caster, I don't think he's overpowered except for the Territory Creation rank. He is a Anti-Caster, besides that his Anti-Thaumaturgy NP is very situational. Like, it would help if Chullain pulled a rune. Archer Emiya would be totally screwed though.

    Quote Originally Posted by The Bird of Hermes View Post
    True Name: Isabella I
    I thought she could have Demonic Defender of the State or Protection of the Faith, but checking those skills descriptions Zealotry fits better. NP would lead to interesting strategies. Her gameplay is more like a Caster.
    Quote Originally Posted by The Bird of Hermes View Post
    Name: Ariadne
    I really liked the NP concept. Specially the sixth sense element. If it can be used with the goal of "defeating x servant' could get their weak points (I don't know if the goal can be something like that). Being anti-RM is also nice.

  15. #15255
    アルテミット・ワン Ultimate One asterism42's Avatar
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    Quote Originally Posted by The Bird of Hermes View Post
    That was basically my excuse for Ariadne. I'll probably do Pasiphaë next actually, I just can't decide on the class.
    Caster, obviously? She was a witch, after all.

    Or Rider if you want to do hurr hurr bestiality jokes.

    Or both? They're both cavalry classes.
    Quote Originally Posted by Sandstorm77 View Post
    He's just putting the bone of his sword into other people until it explodes and lets out parts of him inside them.
    Quote Originally Posted by AvengerEmiya View Post
    Genderswaps are terrible, but I think I and other people would hate them less if Fate didn't keep ignoring actual heroines throughout history and folklore. Like, why bother turning Francis Drake into a woman when Ching Shih and Grace O'Malley exist?
    Quote Originally Posted by Five_X View Post
    Fate Zero is just Fate Stay Night for people who think Shirou is too girly
    Quote Originally Posted by Comun View Post
    I think Alex IV can eat Goku.

  16. #15256
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Unexpected seeing an Ariadne sheet here. To be honest, I didn't really envision her as a Heroic Spirit but I admit, your take on her works very well. Noble Phantasm is a very creative interpretation on her legend. I especially like the 'Anti-Labyrinth' and opening doors through space aspects.

    It's funny since I made a Theseus sheet myself not so long ago with an NP based off the same concept, albeit yours is logically more powerful since its basically the only tool in her arsenal where for him it was just one amongst many (plus she was the original owner). I have to admit, yours is more creative and Nasu-esque.

    Overall, I like her a lot. Her personality seems well thought-out and I like how you portrayed her as something of an Existentialist or Stoic (in the Greek sense). Cynicism about romance novels is also an amusing touch (she'd have a field day with Twilight). I wonder how she'd interact with my take on Theseus?

  17. #15257
    I wanted a boomerang wielder Archer, so I looked for Australian mythology; sadly the only 'hero' I found to use is not named.

    .................................................. ......
    Servant Archer
    Name: Unnamed Australian First Hunter
    Alignment: Neutral good
    Origin: Australia



    Stats

    Strength- C
    Agility- B
    Endurance- D
    Mana- C
    Luck- C
    NP- C

    Bio

    Spoiler:


    Archer was a man who lived in the primitive world, where people were still immortal. His actions put an end to that era.

    In the beginning, The God Baiame walked on the earth he had made, among the plants and animals, and created man and woman to rule over them. He fashioned them from the dust of the ridges, and said, 'These are the plants you shall eat - these and these, but not the animals I have created.'

    To the first man and woman, children were born and to them in turn children who enjoyed the work of the hands of Baiame. His world had begun to be populated, and men and women praised Baiame for providing for all their needs. Sun and rain brought life to the plants that provided their sustenance.
    All was well in the world they had received from the bountiful provider, until a year when the rain ceased to fall. There was little water. The flowers failed to fruit, leaves fell from the dry, withered stems, and there was hunger in the land--a new and terrifying experience for men, women, and little children who had never lacked for food and drink.

    In desperation a man (this is our hero, Archer) killed some of the forbidden animals, and shared the kangaroo-rats he had caught with his wife. Of course the sacred beasts where strong, so he first developed weapons and trained until he was able to kill then. That was only possible because he had a natural talent for hunting.

    They offered some of the flesh to one of their friends but, remembering Baiame's prohibition, he refused it. The man (Archer’s friend) was ill with hunger. They did their best to persuade him to eat, but he remained steadfast in his refusal. At length, wearying of their importunity, he staggered to his feet, turning his back on the tempting food, and walked away.
    Shrugging their shoulders, Archer and his wife went on with their meal. Once they were satisfied, they thought again of their friend and wondered whether they could persuade him to eat. Taking the remains of the meal with them, they followed his trail. It led across a broad plain and disappeared at the edge of a river. They wondered how he had crossed it and, more importantly, how they themselves could cross. In spite of the fact that it had dwindled in size, owing to the prolonged drought, it was running too swiftly for them to wade or swim.

    They could see him, some little distance away on the farther side, lying at the foot of a tall gum tree. They were on the point of turning back when they saw a coal-black figure, half man half beast, dropping from the branches of the tree and stooping over the man who was lying there. Archer shouted a warning, but were too far away for him to hear, even if he were awake. The black monster picked up the inert body, carried it up into the branches and disappeared. They could only think that the tree trunk was hollow and that the monster had retreated to its home with his lifeless burden.

    For the first time since creation, death had come to one of the men whom Baiame had created, for the monster within the tree trunk was Yowee, the Spirit of Death.
    In the desolation of a drought-stricken world, all living things mourned because a man who was alive was now as dead as the kangaroo-rats that had been killed for food.

    Class skills

    Magic Resistance (D)
    Independent Action (E)


    Personal Skills

    Knowledge of Respect and Harmony (B) - Prevents any decrease in the effectiveness of a technique, regardless of how many times it is used against the same opponent. At this level, attacks cannot be perceived by the enemy.
    Archer receives powerful knowledge and revelation through dreams, from that he has a deep understanding of reality and unity with nature.

    Instinct (C) - Is the power to "feel" the most favorable developments for oneself during battle. At this level it is only effective for the sake of defense.

    Beast Killer (A) – Attack bonus against all kinds of beasts, even of sacred and of phantasmal kind.

    Clairvoyance (D) - Connotes superior visual perception and dynamic occipital capture, such as to supplement the long-range aiming of projectile weapons.



    Noble Phantasms

    Primal Boomerang (D++) Anti-unit/Anti-beast – Weapons used to hunt. There are 2 kinds, the returning and the non-returning kind. The non-returning kind is stronger and faster. Archer combines the two kinds of boomerangs with his Knowledge of Respect and Harmony skills to create complex attack patterns that are hard to predict and avoid unless one has an equivalent rank in instinct or eye of the mind. Damage increases greatly against beasts and heroes with beast attribute.
    Boomerangs can be materialized with little mana cost and the returning kind may change the trajectory to return to Archer.




    First Mortal Sin B (anti-unit) - Archer needs to kill an animal to recreate the first sin. Then a spirit of death, with the appearance of a black half-man half-beast appears above a target. It strikes with his claws, but the attack is not really physical but a curse. To avoid instant death it's necessary a high rank in Luck rather than in agility

    Archer have no control on the spirit. It may appear above any person within range (about 800m ^2 from the animal killed), even his own master or himself.


    Edit: Changed the name "original sin" to "first mortal sin" to avoid confusion with Solomon NP.
    Last edited by sumthing; July 4th, 2016 at 06:24 PM.

  18. #15258
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Quote Originally Posted by asterism42 View Post
    Caster, obviously? She was a witch, after all.

    Or Rider if you want to do hurr hurr bestiality jokes.

    Or both? They're both cavalry classes.
    For some reason I was thinking Berserker, much like how Elizabeth Bathory was, but you're right about Caster.

    Quote Originally Posted by RoydGolden View Post
    Unexpected seeing an Ariadne sheet here. To be honest, I didn't really envision her as a Heroic Spirit but I admit, your take on her works very well. Noble Phantasm is a very creative interpretation on her legend. I especially like the 'Anti-Labyrinth' and opening doors through space aspects.

    It's funny since I made a Theseus sheet myself not so long ago with an NP based off the same concept, albeit yours is logically more powerful since its basically the only tool in her arsenal where for him it was just one amongst many (plus she was the original owner). I have to admit, yours is more creative and Nasu-esque.

    Overall, I like her a lot. Her personality seems well thought-out and I like how you portrayed her as something of an Existentialist or Stoic (in the Greek sense). Cynicism about romance novels is also an amusing touch (she'd have a field day with Twilight). I wonder how she'd interact with my take on Theseus?
    The film I was thinking about at the time was The Notebook. As for Theseus... He seduced her, convinced her to abandon her family after killing her half brother and abandoned her on some forsaken island while she was asleep.

    She hates the guy but she wouldn't kill him. At first. She would make him suffer the way her caused others to as Theseus was renowned as a kidnapped of women, hell - the guy was the first to abduct Helen of Troy.

    Thinking about it plotwise, she would remain in the shadows to sabotage his every action both domestic and especially in fights against other servants. If Theseus' master was male she would probably seduce Theseus and place him in an unwinable scenario where death was certain or just kill him. If Theseus were to fall in love with his master, Ariadne would likely kidnap her and (A) kill her, which is unlikely or (B) seduce her out of spite and convince her master to command Theseus to kill himself.

    I have put too much thought into this...

  19. #15259
    虚無の境:意識 Lily Emilio's Avatar
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    What does that hunter's Original Sin skill do? Nuke the world with excaliblasts like Solomon's?

  20. #15260
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Regarding the First Hunter, I'd say Original Sin would do better as an NP then a Skill. Possibly something where Archer can sacrifice an animal (or even human or Heroic Spirit) to temporarily 'invite' the spirit of Death into the world to attack enemy Servants. But it would be outside his control and could just as easily attack Archer himself as his enemies.

    That's my own idea, anyway.

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