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Thread: Create-A-Servant 2

  1. #2401
    Deadass Baka Ail Don's Avatar
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    Source:
    http://www.pixiv.net/member_illust.p...st_id=55586357
    Class: Assassin
    Alignment: Neutral Good
    Origin: Folklore
    Region: America

    Parameters
    Strength: ??
    Endurance: ??
    Agility: ??
    Mana: ??
    Luck: ??
    NP: B


    Height/Weight: 167cm/57kg
    Gender: Female
    Likes: Tobacco, her brothers
    Dislikes: Perverts, pollution, her brothers
    Talents: Picking up street lingo, dancing
    Natural enemy: Famine
    Attribute: Earth
    Traits: Female, Divine, Buffalo
    Armament: A buckskin bundle of indeterminate components that she keeps hidden close to her chest.


    Class Skills:

    Espionage: (B-)
    Espionage does not conceal one’s presence, but rather makes one's presence fail to register as hostile. This Skill causes others to misunderstand one's status, including a kind neighbor, a harmless pebble, or the most beloved person.
    Assassin is incapable of fully concealing herself, which is simply a benefit when taking her personality into account. While having done nothing in her life to earn a Skill based on secrecy or trickery (that was reserved for her "brothers"), the combined weight of her Personal Skills and gentle exterior allow her to fit the requirements for the Assassin container, though strained as it might be. She would prefer to be summoned as a Caster if possible, but knows herself too well to have made any better use of those particular class skills, and thus doesn't mind it.
    While her beauty is certainly captivating, there's a certain element to Assassin that becomes unnerving after extended visual contact. She will not register as a threat unless preparing to attack, furthermore this skill drops in effectiveness after consecutive separate contacts.

    Personal Skills:

    Transfiguration: (C)
    Stats are situationally distributed based on a fixed pool of creation points. It is a special skill due to being an Automatic Doll.
    At base level, all of Assassin’s stats are at rank C. Assuming rank E is the lowest and worth one creation point, then C would be worth 3. That’s 15 total points she’s allowed to distribute however she sees fit. If Assassin wishes to raise her, say, Strength to rank B, it would cost two points. It would then cost two points again to raise it to rank A. After which, it will cost her three points to move from A to A+. As a divine conception built for a specific task that doesn’t include combat--her builder ranking nowhere near Aruru on the metaphysical totem pole--she is decidedly average in regard to her parameters, as both a Servant and an Assassin, giving off the impression they were merely an afterthought.

    Divinity: (A)
    Divinity is the measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster, Demonic Beast raises. It can also decrease due one's dislike for the gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith and Enlightenment of the Sacred Fig.
    Assassin is nothing more than a living tool, yet she is also the most holy of tools. Worshiped falsely as a goddess, the collective belief in her true divine nature stacks with her miasmic lineage, affording her a naturally high Divinity rank.
    As something close to a true Divine Spirit, the pressure of Gaia is greatly reduced, greatly lowering the mana cost associated with both maintaining Assassin, as well as any ability that would make alterations to the world that Gaia would otherwise attack, the alteration also lasts five times as along. Any being that attacks the servant gains an increased pressure from Gaia, raising the cost of maintaining it, as well as the cost of any ability that would cause an alteration that would be naturally attacked by Gaia, these abilities also have a reduced duration, lasting only half as long.

    Transformation: (D)
    Transformation is a skill that allows one to change form.
    Assassin is able to transform into the shape of a buffalo of varying size. Not as much a distortion of her physical appearance as it is assuming another, separate form that's no less her [true] form as the one she appears in when summoned. Not exactly a useful skill when compared to the myriad forms her brothers can take, but it may nonetheless provide situational assistance.

    Golden Rule (Body): (A)
    Golden Rule (Body) is the possession of a perfect goddess-like body, preserving beauty.
    Though her beauty is nowhere near as famous as the likes of Helen of Troy or even Medb, Assassin’s beauty is nonetheless renowned and possibly on the same level as them. It’s been said that if Assassin was standing on one side of a ravine, and the entire Lakota nation on the other, the people would go extinct in a single day simply from throwing themselves into thin air, desperately trying to get to her.

    Noble Phantasm

    P’hoskilunwichunt’e
    The First Lesson

    Type: Anti-Unit (Self)
    Rank: EX
    Range: 0
    Max Target: 1

    During the great famine, two scouts were sent out one day to look for any remnants of the buffalo. Anything they could eat. After coming atop a hill, they spied a female figure drawing toward them. One was in awe that he was in the presence of such a holy being, while the other was full of only lecherous thoughts for Assassin’s body. Reading into their hearts, she beckoned the young man who desired forward for an embrace. Not needing any further prompting, the scout drew forward, and made physical contact with the closest link to the heavens. This, however, was strictly forbidden. As soon as it happened, a thick white mist surrounded the two of them, and when it lifted, the young scout was left as nothing but a pile of bones.

    A Noble Phantasm that weaponizes Assassin’s existence as a liaison of Gaia. Though less an orthodox magical tool or technique as it is exploiting her vast beauty to trick the planet itself into destroying her target. Should an enemy succumb to her beauty and desire her body, the same cloud of white mist will descend should they make physical contact with her, killing them instantly. While it’s possible to still attack Assassin while this Noble Phantasm is activating--as she isn’t the one committing the action--it’s still nonetheless incredibly foolish to try. Less effective on females simply by nature, Assassin’s overwhelming desirability can be overcome with a skill or character trait of a suitable rank, as well as simply not being interested in girls. Should that happen, this Noble Phantasm is considered 100% useless, and sealed. A further stipulation to the technique is that Assassin cannot make the initial contact with the victim, at which point the death-dealing effects will be void. She can beckon, plead, cajole, or anything else she believes will change one’s mind. As potentially devastating to her own Master as Diarmuid’s Love Spot.


    Chanunpa
    The Second Lesson

    Type: Anti-Unit
    Rank: C
    Range: 1
    Max Target: 1

    The second of the scouts, justifiably terrified of what had befallen his comrade, readied his bow to attack the strange woman who had killed his friend. However, Assassin bade him put down his weapons, and come closer. With no little trepidation, the scout did so. Assassin then revealed to the scout that she saw his heart was pure, and therefore she would help his and his people’s plight. After telling him to secure a few things, she arrived a few days later carrying a bundle. Inside the bundle was the Chanunpa, the sacred pipe. The Chanunpa is one means of conveying prayers to the Creator and the other sacred beings. The various parts of the pipe have symbolic meanings, and much of this symbolism is not shared with those outside the culture.
    The sacred pipe is smoked by many tribes, though what is smoked varies. The plants can include tobacco, red osier bark, bearberry leaves, and others. Chanunpa is specifically the Lakota name for their pipe; other nations have their own names for their ceremonial items, in their own indigenous languages.

    Simply put, the smoke coming from the mouth symbolizes the truth being spoken, and the plumes of smoke provide a path for prayers to reach the Great Spirit, and for the Great Spirit to travel down to Mother Earth. Chanunpa can be smoked by either Assassin, her Master, or anyone else for that matter. Once smoked, the smoker’s connection with Gaia becomes direct, the planet healing any and all wounds--thus making it a potent healing item in a pinch. The smoker can also ask questions of Gaia, and of the previous Lakota chiefs tasked with carrying the bundle (yes, think Avatar State), which will always be answered truthfully. It cannot be used as a weapon in any way, as it would deprive the Chanunpa of its significance. Injure Assassin’s most cherished possession at one’s own peril.

    One of the Seven Sacred Rites she passed along to the Lakota, and one of the few still practiced reverently today. If summoned as a Caster, she would have all seven compressed into one technique, akin to Uwashimakaru.



    Lore

    Assassin is Pteskawin, otherwise known as White Buffalo Calf Woman. The traditional story is that, long ago, there was a time of famine. The chief of the Lakota sent out two scouts to hunt for food. While the young men travelled they saw a figure in the distance and as they approached, they saw that it was a beautiful young Indian woman in white buckskin. She had white hair, skin and eyes. One of the men was filled with lust for the woman. He approached her, telling his companion he would attempt to claim her as a wife. His companion warned him that she appeared to be a sacred woman, and to do anything sacrilegious would be dangerous and disrespectful. The man ignored the other's advice.
    The second man watched as the first approached and embraced the woman, during which time a white cloud enveloped the pair. When the cloud disappeared, only the mysterious woman and a pile of bones remained. The bones were the remains of the man. The remaining man was frightened, and began to draw his bow, but the holy woman beckoned him forward, telling him that no harm would come to him as she could see into his heart and he did not have the motives the first man had. As the woman spoke Lakota, the young man decided she was one of his people, and came forward.
    At this time, the woman explained that she was wakan (holy). She further explained that if he did as she instructed, his people would rise again. The scout promised to do what she instructed, and was told to return to his encampment, call the Council and prepare a feast for her arrival. She taught the Lakota seven sacred ceremonies and gave them the chanunpa, the sacred ceremonial pipe. After teaching the people and giving them her gifts, Pte Ska Win left them, promising that one day she would return.


    This, however, is only one side of the story. Assassin’s “father”, the Gaiac concept of Wakan Tanka, created Assassin as a synthetic being to espouse the proper ways to live, and save the Lakota before their lack of spirituality killed them, and by extension the rest of Wakan Tanka. Pouring part of his essence into the womb of a female buffalo with a pinch of borrowed power from Alaya, Assassin subsumed her “mother’s” body at her birth, becoming a spiritual triumvirate.
    This was stated to be the only way, or at least the only way that Wakan Tanka knew how. An automatic force creating an Automatic Doll to combat the evils of a population instead of an individual. Assassin’s brothers, Coyote and Spider, had fashioned themselves out of Wakan Tanka’s miasma, and looked down on Ptsekawin’s existence as nothing more than a shell for their father’s will as much as they caused havoc and bad living among the humans. Wakan Tanka is not a singular entity, thus Assassin is made up of the same components as her father and brothers, as well as her own unique blend. Taking her brother’s challenge, every year since 1994 a white buffalo has been born upon the earth, proving her loyalty and love for humanity.


    Personality

    As should be arguably fitting of a Divine Construct, emotions don’t come easily to Assassin. Or rather, those of others do while her own are busy being formed; for she’s psychically sympathetic on a certain level. Nonetheless, the further lessening of her father’s power and influence in modern society has forced her to draw personality traits more intensely from the surrounding people. Her Master might find her exhibiting some trendy new attitude, and she won’t even be aware of the odd change. A few things that seem inseparable from her is her gentle, quasi-maternal manner of speech, her loyalty and love, and her great enjoyment in smoking and dancing.


    Tactics

    Smoking Chanunpa and asking of the spirits the best possible methods for winning the war as well as caring for Assassin would be advised. Determining which Servants or Masters could best be exploited for their weakness to the flesh would be a logical second step, and to continue from there.


    Well it was a bitch, but I think I wrote everything back up with only a slight loss in quality. I'm pretty proud of the concept and might just use this one as the Assassin in any future fics.

  2. #2402
    Friendly neighborhood Dark Lord! Mr.Obsidian's Avatar
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    So I've decided to take a strange route for this next servant, an alternative take on a Singularity in F/GO. By now would it be considered spoilers if it's the first singularity besides the tutorial singularity?
    Last edited by Mr.Obsidian; December 1st, 2016 at 09:26 PM.
    My Servant Comepndium
    Make Middle-Earth great again!

  3. #2403
    Bitchin' Arashi_Leonhart's Avatar
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    Grand Order Spoiler Policy

    All classes, Servants, and similar data not yet accessible by just playing the game (but uncovered through data-mining, Chinese telepathy devices, &c.) are considered spoilers and should be tagged throughout the forum. Officially released trailers and the like count as being accessible for the game, so you can talk about the fact that Arjuna exists, but not about plot events concerning him that have been uncovered by extracting files.

    The GO story thread is fair game for all story spoilers available so far, but not for spoilers which aren't actually in the game yet.

    Forumwide, and especially in GO General, you are expected to exercise reasonable discretion as to your use of story spoilers concerning events which are accessible in-game but which a considerable portion of the user-base may not yet have reached. If you know something because you've been spending five thousand yen per day and have blitzed through the latest release in six hours, consider that not everyone is up to your standards. If you do not understand what qualifies as reasonable discretion, just save everyone a headache and tag it.
    .

  4. #2404
    Friendly neighborhood Dark Lord! Mr.Obsidian's Avatar
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    Thanks for that.
    My Servant Comepndium
    Make Middle-Earth great again!

  5. #2405
    死徒(上級)Greater Dead Apostle Alexcoene's Avatar
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    @Pteskawin: Very interesting. She is a very unconventional Asssassin, but a very good servant concept. Doesn't hurt that she's pretty obscure. All in all, I think this is one of your best ones so far.

    @Charlemagne: I think he's very subpar, honestly. You haven't given him any abilities that pertain to either Charlemagne or Asmodeus as a specific demon. Even Cu Chullain Alter and Joan Alter's skills and NP are partly based on their own legends. You just made him a generic "guy possessed by a demon" wich is pretty boring in my opinion. And his NP is pretty much Joyeuse in name only, with no hook from either Asmodeus or Charlemagne's legend. All in all, it's a poor execution of what could be a interesting concept.

  6. #2406
    祖 Ancestor NMR-3's Avatar
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    Quote Originally Posted by Mr.Obsidian View Post
    Though these whispers do cause him great mental agony where he prolapses control
    Uh. That word doesn't mean what you think it means.

  7. #2407
    Friendly neighborhood Dark Lord! Mr.Obsidian's Avatar
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    Quote Originally Posted by NMR-3 View Post
    Uh. That word doesn't mean what you think it means.
    fixed
    My Servant Comepndium
    Make Middle-Earth great again!

  8. #2408
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Adlet mentioned this guy a few times so I thought I'd give it a shot.


    Source: (X)

    Servant: Rider
    Other Classes: Caster
    True Name: Louis XIV "The Sun King"
    Alignment: True Neutral
    Place of Origin: France
    Attribute: Man
    Traits: Human
    Armament: Armour, Sword

    STR: D
    END: C
    AGI: C
    MGI: B
    LCK: A+
    NP: A

    Height/Weight: 169cm/56kg
    Likes: Himself, His domain
    Dislikes: Lesser Nobles, Rebellion
    Talent: "I can do anything I set my mind to!"
    Natural Enemy: Nero, Tamamo-no-Mae

    Class Skills:

    Magic Resistance: C
    Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
    Born well into the Age of Man, he only possesses this skill due to his class container and even so it should be at a lower rank due to never experiencing Magecraft at all in life. It is likely this high due to Riders insistance on the matter.

    Riding: A
    All creatures but those of Phantasmal Beast and Divine Beast-rank can be used as mounts. This rank is high enough to have aptitude for the Rider Class.
    Rider enjoyed riding primarily as a passtime and only possesses a rank this high due to the class he resides in.

    Personal Skills:

    Crest of the Sun: A
    The mark of an individual who embodies themselves as an Absolute Ruler, taking the visage for the Sun as his emblem. By channelling the power of a star, Riders physical parameters can be temporarily Ranked-Up to a notable degree.
    A unique skill of the user in question, it functions differently when summoned in different classes due to the insistence of the user.

    Imperial Privilege: EX
    An ability that, due the insistence of the owner, Skills that are essentially impossible to possess can be obtained for a short period of time. In cases when the Rank is А or above, even the "burden to the body" is acquired (such as Divinity).
    In the case of The Sun King - the greatest ruler of France, he can use a wide variety of skills. Those he uses include but are not limited to; Swordsmanship, Dance and Musical Performance, Charisma, Divinity, Eye for Art, Golden Rule etc. In addition, due to this skill he forces himself to qualify for his eligible classes. He claims he can make himself into any servant class but Rider and Caster suit his personality better.

    Socialite: A+
    A skill representing ones power to charm others around them with force of personality and mannerisms. Similar to Princess of Loveliness, however it focuses on one's ability to charm many. At this rank, one becomes something of a celebrity in modern day. The case of Rider, he is always the centre of attention. People will stop in the streets to look at him and if allowed to interact with people, they will become enamoured with him - resulting in something of a fanbase being created.

    Noble Phantasms:

    Versailles
    Wrought Marble of the Sun


    Type: Anti-Fortress
    Rank: B+
    Range: 1~50
    Max Targets: 50 People

    The royal palace that Rider made into the centre of his kingship. Originally a meagre hunting lodge belonging to his father, he refurbished it into a domain of impossible glory of the Monarchy. Thus it was becoming a gilded cage for the rebelious nobles of the nation. As a Noble Phantasm, it takes form as a glorious stallion forged of the finest living black marble. It is the conceptual pressure of the absolute monarchy upon nations that was Rider's very existence. A palace modified and condensed into the form of a steed, it is incredibly heavy and its hooves alone can cause the earth to shatter by walking heavy footed. If knocked off balance then buildings would topple to counter its weight. Additionally as a 'Fortress' in a new form, it is vulnerable to attacks of the 'Anti-Fortress' category.

    Although the palace becoming a steed is nonsensical, it is part of Riders insistence on the matter as one needs a steed and why not take his palace with him? If he were summoned into the Caster class, it would not take the form of a steed but an actual palace with its own transportation and defensive properties along with a unique ability…

    Solaire Durandal
    Unbroken Hallow of the King


    Type: Anti-Army
    Rank: A
    Range: 1~30
    Max Targets: 100 People

    The greatest Noble Phantasm of Rider in this Class. The Holy Sword of the Paladin Roland that once belonged to Hector of Troy. Legendary throughout the world and forged as a symbol of power making it fitting for The Sun King. A blade of honour and glory, Louis XIV is capable of wielding the blade despite having no connection to Durandal for as it is "The Greatest Sword of France", then "The Greatest King of France" can wield it. At least… that is the justification the servant in question gives.

    In the hands of its current wielder, not a' True' owner of the sword, its full power cannot be realised, additionally the true name and title of Durandal has altered to Riders preferred specifications. Commanding the renamed Solaire Durandal, invoking the name and commanding a "Roar of Heaven", he can warp the blade of Solaire Durandal into pure light that burns with the splendid glamour of the suns own fire and use it to strike down his foes. Whilst incapable of releasing a large wave of energy from Solaire Durandal, he can extend the blade in the form of a "Pillar of Light" to attack his foes. When used as a part of a charging attack with his mount and an enlarged blade of light, the effectiveness of the attack increases.

    If Rider were to face against a certain Paladin with Solaire Durandal, then the "true wielder of the Noble Phantasm would prevail."

    Lore

    The longest-reigning King of France, the longest-reigning monarch of any European Great Power and indeed he was the most influential monarch of the 17th century. He became king at the age of four and as a child his mother, Anne of Austria, served as regent.

    Louis's early years were marked by rebellion against his mother. This created a fear of rebellion and disdain of political intrigue. This resulted in him spending more time in Versailles than Paris, eventually building the most splendid palace there that was his legacy. As an adult he married Maria Theresa, daughter of Philip IV of Spain to create an alliance.

    Inspired by the English Civil War when their royal family was deposed and the puritan leader Cromwell took command, Louis XIV lived as an "Absolute Monarch" in retaliation. He carefully cultivated his image and took the sun as his emblem. Leading an incredibly pampered life by having nobles and knights wait on him hand and foot, reportedly it took 200 noble lords to help him get up and get dressed in the morning. Keeping all the lords and ladies of nobility at his massive palace, Louis could keep track of who was fawning over him, reward them appropriately, and essentially keep them unknowing prisoners in his gilded cage, giving himself free reign as no one ever interfered with him. He was a powerful and effective military ruler, making significant territorial gains upon the Dutch and claiming northern Spain, making France the power in Europe during his lifetime.

    He passed away with his great grandson succeeding him though no successors could live up to him - resulting in the eventual end of royal power in France after his death. However even Napoleon himself famously said Louis XIV was "the only King of France worthy of the name."


    Personality

    Louis XIV is the ultimate Primadonna. A born ruler, he believes himself to rule over all he surveys. In his eyes, he owns it all: The deepest depths of the oceans, the highest clouds in the sky and all the land on the earth. Although he claims to rule all land equally, he still adores his homeland of France and will always prefer the culture of his home country to any other.

    In modern culture, his personality is what one could call an 'Idol' and has embraced the role - believing it to be natural of a ruler. As such, he is very hammy and flamboyant with dancing and singing ability that would make him a sensation in the cutthroat music industry. The Sun King is as extravagant as possible at all times but with a wink he charms the heart of even entire nations. Indeed if summoned in the events the Grand Orders, he would seek out
    Lead Guitar
    Cu Chulainn
    ,
    Bassist
    Karna
    and
    Drummer
    Gawain
    to form a boy band.

    Despite being a monarch, he looks down on other sovereigns more than the common people, due to seeing them as pretenders to his title. As expected, he would be at odds with other Kings, Emperors and Pharaohs.


    Tactics

    Despite never facing combat once in real life, Rider is a talented fighter due to his Imperial Privilege skill and quite powerful due to his Noble Phantasms. His potential is best utilised in a simple and honourable one-on-one combat and has distain for "Cowardly schemes and manipulations" due to seeing them as beneath him - though he has no problem using traditional tactics. Due to his insistence of being ruler, he will always see himself as the superior in the 'Master-Servant' relationship. This can be difficult as he does not want a strategist to work with, but a 'Yes-Man' to grovel at his feet. Compatibility with a strong willed individual immune to his charms will be… poor.
    Last edited by Bird of Hermes; December 2nd, 2016 at 04:03 PM. Reason: switching some words

  9. #2409
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Louis XIV: Pretty good sheet. I wrote up one for this guy myself back in the old thread, and I can definitely see similarities in parts. I like the idea behind his Crest Of The Sun Skill a lot, and it's a nifty way to beef him up a bit for a more 'physical' Class without coming off as overpowered. Feels a bit inspired by Altera's Skill as well, though the origins are completely different. Socialite is interesting; I just gave high-ranking Charisma for my own Louis XIV but I admit this variant works well. His NPs are also well-done, though I feel that I've seen the idea of Versailles compressed into a horse before for some reason. It's a rather... unusual idea to say the least so did you take inspiration from another sheet in that regard?

  10. #2410
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Regarding Crest of the Sun, It was an inspiration. Giving him something like access to magecraft or something would only work as a Caster and he already had Imperial Privilege so I thought it worked.

    I figured I could give him high Charisma, but I thought an original skill would have more flavour.

    For the mount NP, I based it of Marie. Guillotine Breaker being Crystal while this one was Marble, it was an admited streach but Imperial Privilege. That and it suited the FC.

    However Versailles specifically as a mount is not one I have heard of before. I think I was an Elizabeth I with Buckingham Palace turned into a mount at one point but I could be wrong entirely.
    Last edited by Bird of Hermes; December 2nd, 2016 at 03:34 PM.

  11. #2411
    The smell of the lukewarm ocean and the chorus of cicadas RoydGolden's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    However Versailles specifically as a mount is not one I have heard of before. I think I was an Elizabeth I with Buckingham Palace turned into a mount at one point but I could be wrong entirely.
    Maybe. I just remember the 'big palace compressed into a mount' bit.

  12. #2412
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    I used 'Compressed' as it alludes to the whole weight thing behind it. If it's similar to other stuff i'll grab another adjective.

  13. #2413
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Re-did this one. Aífe 3.0

    --------------------------------------------------------------


    Source: (Art was taken down so here's the original artist)

    Servant: Rider
    Other Classes: Lancer
    True Name: Aífe
    Alignment: Chaotic Neutral
    Place of Origin: Ireland (Ulster Cycle)
    Attribute: Earth
    Traits: Humanoid
    Armament: Armour, Spear, Sword

    STR: B
    END: B
    AGI: A
    MGI: C
    LCK: E
    NP: A

    Height/Weight:
    170cm/70kg
    Likes: Honourable Combat
    Dislikes: Pragmatic Fighters, Parenting
    Talent: Holding Grudges
    Natural Enemy: Scáthach , Cú Chulainn

    Class Skills:

    Magic Resistance: A
    Cancel spells of A-Rank or below, no matter what high-thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer". Despite being born into the Age of Man, it was a relatively young era with some mystery still lingering. In addition she often fought against her great rival who was a powerful rune user, this is where she gains most of her resistance.

    Riding: A+
    Creatures on the level of Phantasmal Beast and Divine Beast can be used as mounts. However, that does not apply to members of the Dragon Kind.
    The most prized possession of Rider is her horse drawn chariot, pulled by phantasmal beasts. Only her sister could ever hope to match her in terms of skill but even so, that queen couldn't love her steeds as much as she.

    Personal Skills:

    Blade Breaker: B
    The ability to destroy the opponents weapon in a clash. In areas of contested strength such as melee or close quarters combat, multiple '+' modifiers are added to the servants STR stat to overwhelm them. Should the user win the clash, the users weapon will be destroyed unless it is at the rank of a Noble Phantasm.
    Rider famously destroyed the sword wielded by the Hound of Ulster in a single strike. Although it showed him that she was physically superior, it lead to him using trickery to win, therefore her defeat.

    Constitution of the Haunted Ground: A+
    The possession of a body capable of enduring the abyss, obtained as a consequence of invading the 'Outside of the World' and combating its gatekeeper. With exception of those particular of certain heroes, almost all Skills can be manifested with a proficiency level of B~A Rank. These skills are not manually selected at will by the owner, but rather the body develops the skill best suited to the situation - whether it be to deal with the environment or opponent and multiple skills can be automatically generated by the body if necessary though at a greater cost.
    This skill is unique to its user and ideal in combating her great rival. For example, she can employ a level of Clairvoyance equal to Scathach and see the future to a degree or a level of Battle Continuation similar to that of the father of her child.

    Evaporation of Sanity: D+
    Closer to a curse than a skill. Reasoning is disappearing, making it impossible to keep any secrets. Rider has a tendency to mention things she really shouldn't and possesses little common sense, leading her to be fooled by childish tricks. The presence of this skill also reduces the effectiveness of her Honourable Combatant skill due to the inability to focus.


    Noble Phantasms:

    Carbad na Ghlóir
    Reins of Darkened Fury


    Type: Anti-Army
    Rank: A+
    Range: 2~50
    Max Targets: 200 People

    The most treasured possession of Rider and her greatest Noble Phantasm in the class. It is large, twisted and imposing in its visage. Covered in a shroud of darkness pulled by a pair of fierce demonic horses that originate from the Land of Shadows. One with a mane and hooves of flame with the other being thunder. Each phantasmal elemental mare possesses a high Armour Class equal to that of the powerful chariot. This Noble Phantasm possesses fearsome power and speed. On the battlefield Rider becomes a "dark thunderstorm", crushing everything underfoot of her chariot. Each stomp of the Horses is a Rank B attack multiplied by elemental damage from the strikes of the hooves, destroying whatever it tramples. At full speed, it can reduce the distance of two hundred meters almost instantly - surpassing the likes of Excalibur in that regard though this sprinting speed of the horses cannot be maintained for long.

    However the stampede effect is that of the mount, not the chariot - which has its own power. It can engulf itself in the shroud of darkness to become a void that devours everything it comes into contact with, sending it to its origin place, the Land of Shadows. In this state, Rider is invulnerable in her chariot as everything that comes into contact takes damage. Mundane objects are cut away but spiritual bodies such as servants must make a Mana or Luck roll separate to the charge of her stallions to resist the effect of their mana being drained away.

    Rider is loathe to use it, lest it be damaged or lost. Needlessly protective of it, she will forsake victory in order to preserve it. Such a bond can be easily manipulated.

    Gáe Bolg Mion
    Crimson Soaring Spear


    Type: Anti-Unit
    Rank: B+
    Range: 1~6
    Max Targets: 1 Person

    A wicked and heavy "spear" bound together with a curse possessed by Rider. Carved from the remains of a certain sea monster, it is similar in shape and functionality to the copy possessed by Scáthach and Cú Chulainn. In some tales it was said that Rider was the one who originally possessed this great weapon instead of her sister only for the hound to achieve its ownership regardless. In truth - envious of her sisters weapon, Rider created her own copy in an attempt to surpass her rival. Carved out of a monstrous being in imitation, it can be considered an embodiment of its users jealously. Therefore it is identical to the Gáe Bolg, but is "one step younger".

    Like the Gae Bolg, it has two different functions with this one having a low mana cost, but only one can be used in the Rider class container - the far ranged attack being lost.
    A passive Noble Phantasm with no need of invoking its True Name to actualise its power. Upon piercing the flesh of the enemy, the spear will branch out into many thorns and rupture the arteries of the body. After entering a foreign body, the barbs travel quickly and can render entire limbs utterly useless within an instant. Should the spear strike a vital area or be left in the body for over a second then the death of the target is all but guaranteed. However these thorns will not retract as long as they are soaked in blood and after eviscerating a target, removal of the spear can be… difficult to say at the very least.

    If summoned in the lancer class, it possesses an 'Anti-Army' attack where she impales it into the ground, causing barbs to erupt from the earth to impale her foes. She boasts it can do much more as well but the effects are currently unknown. Rider says this likely due to her desire to match and outshine her sister, pettiness and ego never go well together.

    Lore

    Aífe. The twin sister and great rival of Scáthach. She became a lord of the neighbouring lands to that of her sister and never got along, often at each other's throats.As adults when Scáthach was training Cu Chulainn and Ferdiad, tension reached its breaking point between the two sisters and Aífe declared war.

    Scáthach was fearful of Cu Chulainn's safety and gave him a sleeping potion to keep him from the battle, but a potion that would put most people to sleep for twenty-four hours only knocked him out for an hour, and he joined the fray. Aífe challenged Scáthach to single combat, and Scáthach sent forth Cu Chulainn fights as her champion, but before the fight he asks Scáthach what it is that Aífe loves most, which Scáthach reveals is her chariot and horses. When the fight began Scáthach saw she was right to keep her pupil at home as he was overpowered in every regard. Strength, speed, technique, magical aptitude. Cu Chulainn couldn't beat Aífe in honourable combat, so he resorted to trickery. After she shattered his weapons and was about to be struck down, he cries out that Aífe's chariot and horses have fallen over a cliff. When Aífe foolishly turned to look, he knocked her down with a sucker punch to the back of the head while she was off guard and wrestled her into submission before throwing her over his shoulder and carrying her back to his side.

    While they were hated enemies, Cú Chulainn realised that he found Aífe appealing, so he pursued her. Feeling low in a night of particular loathing of herself, her sister and Cu Chulainn - she had the night with him.

    They eventually parted ways, and he asked that if she bore his child to name him Connla and send him to Ulster. He was to be given three vows to follow: "To not answer his name when asked", "To not change course", and "To not back down from a fight", the worst possible rules that could be given to his son. When Cú Chulainn returned to Ireland he left Aífe pregnant. She gave birth to a son she named Connla. She trained and raised him for a few years before sending him away to her sister. Every time she looked upon her son, she remembered her idiocy, her failure and him. She visited on rare occasion and made her final visit before Connla left on his journey. Upon hearing her son had been killed, by his own father no less, Aífe vanished - never to be seen or heard from again.


    Personality

    An unscrupulous and hedonistic woman. Aífe doesn't care for authority or intimidation. Her main motivations are "it seemed fun at the time". A savage combatant who was said to rival even Scáthach in terms of power and skill, she however is not the most intelligent in regards of common sense or academia and will easily fall for simple ruses. However she won't fall for the same trick that bested her before. Probably.
    Aífe and Scáthach have the unique kind of sibling rivalry where they’ll fight on sight but the moment one gets between them and become a mutual target, they'll actually work together really well. She openly despises Cú Chulainn as she believes him a weakling and a cheat. Although they are reasons she hates him, they are not the ultimate reason.


    Key Words/Craft Essences


    Breaking the Gate

    Once again she walks into the netherealm.
    Made of death, the sun never shines there.
    Inhospitable. Yet she seeks it out.
    Why?

    The queen is the greatest of all there.
    The most beloved and the most hated.
    The warrior comes for the queen.
    Why?

    The question is the answer.
    She will have her head.
    She has fought for it for so long, how can she stop?

    Bloody Ring (Level 10)
    "My son…
    My dearest and only sweetheart.
    I was cold, distant and sent him away to be slaughtered.
    If I cared for him properly and loved him… I wouldn't have destroyed him with my inaction.
    His father who slaughted his own flesh and blood must die of course. But what about me?
    I want to be with my boy again.
    But I need to be punished."
    Last edited by Bird of Hermes; November 21st, 2017 at 09:45 AM. Reason: I will never stop tweaking this sheet by the looks of it

  14. #2414
    Deadass Baka Ail Don's Avatar
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    I don't remember Aife ever learning runes.
    I don't really understand/like the Constitution of the Haunted Grounds skill with what little you've got there.
    I don't like the Gae Bolg-reskin, and even if it made me laugh the Scathach-clone fc is pretty offbase too.
    I can see what you're trying to do here, I think it can just be executed better. Not on par with the quality of really any of your other sheets but that's probably just doublepost syndrome tbh

    Aife might have had characterization in GO I'm unaware of, in which case discount 2/3rds of my issues.

  15. #2415
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    I was looking into some of my earlier sheets to see which ones needed an improvement (Which would resort to reposting as the old thread is locked), this was one of them.

    Fair point about the runes, I'll ditch them. Regarding Constitution of the Haunted Ground, I made it primarily to combat Scathach's Wisdom of the Haunted Ground. Problem is with Scathach is that she is really overpowered, Aife was her equal rival and Cu only beat her via sucker punch so I'm trying to balance the two out without going into wank. Problem is that's the only characterisation she's had in Fate. I'll probably tweak/add more stuff in a bit.

    As for the FC, they're sometimes referred as twin sisters so it made sense to me. That and Scathachface.

    - - - Updated - - -

    A few of my older sheets could use with some revisions actually.

  16. #2416
    Dead Apostle Eater Historia's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    As for the FC, they're sometimes referred as twin sisters so it made sense to me. That and Scathachface.
    Nooo Saberface is bad enough. They can be twins without looking totally alike. Other than that, I agree with Don.

    Aífe deserves better. Also, something something Divinity something something "She's the hardest woman I've ever encountered!" doth say Scáthach, etc. Cú Chulainn only won because he tricked her and then grabbed her boobs "I have the lewd ground, it's over!".

    - - - Updated - - -

    This can only mean one thing: Aífe was a hardcore tsundere loli.
    Last edited by Historia; December 3rd, 2016 at 10:11 AM.

  17. #2417
    Heavens Feel Adlet's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    True Name: Louis XIV "The Sun King"
    The sheet is interesting to say the least. Turning a palace into a horse seems like an odd idea, but definitely fitting for Louis XIV with his ''I do whatever the fuck I feel like'' personality. Second NP is also fitting for the personality, which is why I assume you chose to give him Durandal instead of Joyeuse? I dig Socialite. It fits how super forceful and arrogant the dude was in life which made him so ''charming''. Also on that note, making him into an idol seems like another idea I definitely wouldn't think of lol. Though it fits the trend of royals becoming idols in Fate so they could garner more attention to themselves (ex. Liz and to a lesser degree, Marie). I like it in any case. Seems like a pretty unique take on him.

    As for Aife, I honestly do like the ideas behind it. It does fall kinda short of Scathach's power though. Even putting aside that we haven't really seen Scathach's real power since she presumably has some kind of a second form (?) referenced in GO Mats and KnK event (though this one might have been a joke instead of an actual lore bit), your Aife still does seem weaker than the Scathach we have now canonically considering she can summon Irish heroes using herself as a catalyst and apply most skills not only to herself, but also others. I like the Constitution of the Haunted Ground because it brings the flavour of her developing resistance against Scathach's attacks through fighting her so much but on the other hand, I don't think Scathach has the limitation of being able to apply only one skill at a time so I think you should remove that limitation from Aife's skill considering Scathach could probably mess her up by just applying multiple skills at once.

    NPs seem fine, even if they do seem weaker than Scathach's own. Maybe try adding some additional effects to close the gap?

    Quote Originally Posted by Ail Don View Post
    Pteskawin
    I like the ideas behind this Assassin. Seems like a stronger version of Mata Hari while being flavourable enough to not be exactly the same. I was actually thinking of doing a similar Assassin (not a WWII figure) later on. Anyway, I'd read a fic that has her in it even though I'm not really familiar with her. You've made her interesting enough for me.
    Last edited by Adlet; December 3rd, 2016 at 10:36 AM.

  18. #2418
    死徒二十七祖 The Twenty Seven Dead Apostle Ancestors Bird of Hermes's Avatar
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    Thanks for the commentary, it was suffering from doublepost syndrome here. I've made some changes to Constitution of the Haunted Ground, added another affect to the first NP and added more flavour text to the second. If anyone has anymore it would be helpful.

    - - - Updated - - -

    Quote Originally Posted by Gally View Post
    Nooo Saberface is bad enough.
    We already have lots of Cu and Jeanne copies now, it's inevitable.

  19. #2419
    Dead Apostle Eater Historia's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    We already have lots of Cu and Jeanne copies
    You made Scáthach, but with a chariot. Not Aífe.

    - - - Updated - - -

    If it was me I'd do: Shadow the Hedgehog, Aífe edition.
    Last edited by Historia; December 3rd, 2016 at 11:49 AM.

  20. #2420
    闇色の六王権 The Dark Six SpoonyViking's Avatar
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    Quote Originally Posted by Bird of Hermes View Post
    Problem is with Scathach is that she is really overpowered, Aife was her equal rival and Cu only beat her via sucker punch so I'm trying to balance the two out without going into wank. Problem is that's the only characterisation she's had in Fate. I'll probably tweak/add more stuff in a bit.
    Cú Chulainn was also physically stronger than Aife (after tricking her, he wrestled her into submission).
    Perhaps you could stat her as more of a direct counterpart to Scáthach? For instance, perhaps, instead of knowing magic, she could have a much stronger resistance to magic than normal for her Class?

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