Finished this one rather quickly... It's not Roland yet because I can't find a good faceclaim for him yet, but don't worry. This sheet is even more wanked than Roland's one. :j It's one of my favourite heroes along with Roland. I made him as an over-wanked/overpowered Berserker top-dog Servant that is on Karna/Achilles level.
I mean he did decimate Siegfried in battle in his legends (and Siegfried is really strong), he can breathe fire, often beat dragons and giants + he's got like 10+ NPs so take his powerlevel as you will. Also, this time around I put in more effort into his tactics and lore bits so you can read those if you want more about his powerlevel/existence as a Servant.
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With Armour
Source: (X)
Class: Berserker (Alternatively Saber, Archer, Lancer or Rider)
True Name: Dietrich von Bern
Alias: Theodoric the Great
Alignment: Chaotic Mad (Normally 'Lawful Neutral')
Origin: German folklore
Region: Germany
Height/Weight: 193cm/82kg
Gender: Male
Likes: - (Unknown due to Mad Enhancement)
Dislikes: - (Unknown due to Mad Enhancement)
Talent: Smashing monsters and heroes alike into obedience
Natural Enemy: Siegfried, Ermenrich
Attribute: Earth
Traits: Human, Monstrous
Armament: Berserker wields two magnificent swords - one that appears to be a pretty royal sword and one that appears to be a hideous demonic great sword. His preferred fighting style with his sword is due to dual wield, using the larger great sword to smash anything out of smaller sword's range while at the same time trying to get closer to the enemy in order to slice them apart with his smaller blade. Due to his Noble Phantasm, he is concealed in full body armour most of the time and thus his true appearance will be hidden from the enemy for a large part of the Holy Grail War.
Catalyst: Though Berserker is a mythological warrior, it is no secret that the real identity of Berserker was that of Theodoric the Great who once lived in the real world. Because of this, there are numerous catalysts left behind by Berserker than can be obtained for his summoning. Perhaps a suitable catalyst would be a piece of the Rök stone - which contains the earliest mention of Berserker in legend. Another possible catalyst could be bronze weight that was issued by prefect Catulinus in Rome and contained Berserker's name on it.
Class skills:
Mad Enhancement: (B+)
Raises base parameters in exchange for mental capacities - in some cases personal skills and Noble Phantasms are sealed away. At this rank, all parameters receive a rank up, but most of his sanity is taken away - though some old habits still remain such as Berserker still being calmed at the sight of Hildebrand. Whoever knows the name Dietrich von Bern will likely be aware of his famed bursts of rage during battles of his legends. Berserker is a hero that won a good amount of his most important battles by entering a frenzied state of absolute rage. One of such battles was the fight against the hero Siegfried who had lost to an angered Dietrich. His anger cannot be appeased by anyone other than Hildebrand herself and he can no longer see the distinction between enemy and foe. This monster will launch a killing blow at the first sight of even his own Master, making control of this particular Servant very difficult. Therefore, a '+' modifier is granted to this skill.
Personal skills:
Breath of the Dragon: (A)
Measures one's capability to release a fiery torrent of mana akin to the breath of a Dragon. During a number of his battle, Dietrich was claimed to enter such an enraged state that he quite literally started spewing fire against his enemies. In particular, the hero Siegfried is an individual very familiar with this mysterious ability possessed by Berserker - having been almost burned to a crisp by him despite wearing his famed Armour of Fafnir. The use of the dragon breath puts massive strain on the body of the user so normally, it is considered impossible to have such a high rank in this skill. It is only because of Berserker's extremely high rank in both END and MGI that he is able to withstand the power of this magnitude. The reason for such a high rank in his physical capabilities is often claimed to be the result of his lungs being warped into something far more inhumane - as he is claimed to be the son of Satan. In regards to battle capability of this skill, it's power is of such extreme magnitude that taking a hit head on with no type of protection would easily burn away the physical body of a Servant on contact.
Eternal Arms Mastership: (A)
A skill that prevents the degradation of one's fighting skills even when under the effect of mental hindrance such as the Mad Enhancement of the Berserker class. By complete merging of mind, body and technique, it is possible to make use of full fighting skills regardless of one's insanity. Mastership of combat arts has reached the point of being said to be nigh-invincible in one's era. During his legends, Berserker's subordinates often claimed him to be the strongest hero in all the land due to boasting power above even the likes of Siegfried and Attila. Yet the reason for having this skill is an entirely different one. It's a ridiculous notion, but in truth it seems that Berserker's fighting capability raises the more enraged he is, showing more battle talent when in a state of frenzy. This is only the natural result for the individual who could prevail against the most powerful enemies only after having entered full-on 'rage mode'.
Protection of the Faeries: (A+)
A skill that denotes the owner as an individual who has received the blessings of Elementals. In other words, it is the capacity to increase one's luck when found in dangerous situations. However, the activation is limited to battlefields where it is possible to perform a feat of arms. In life, Berserker agreed to be the personal champion of Fortuna - Lady Luck - herself upon which he was blessed with the best possible luck by her. After having killed the Wunderer, he earned the utmost favour of Fortuna. Furthermore, it is stated that in the Landsberger version of the Eckenlied, Berserker was favoured by the nymph Vrou Babehilt who decided to bind Berserker's wounds after a hard battle. In regards to the Holy Grail War, this is applied so that Berserker's wounds become easier to heal when in battle because a luck check boosts the effects of the Master's Heal skill.
Beast Killer: (A)
A special attack towards magic beasts and wild animals. It is a super anti-skill against Servants who possess the ''monstrous'' trait. Having deep knowledge of fighting with beasts, Berserker has developed a fighting style most suitable for dealing with monsters. Particularly, he is credited with fighting numerous supernatural entities in life such as giants, dwarves, dragons, etc. In his case, he is most used to fighting with giants and dwarves putting him at a clear advantage against enemies that have anecdotes of being giants in their legend such as Fionn Mac Cumhaill. Additionally, Berserker has a legend that claims he has fought a Wunderer or rather a Huntsman of the Wild Hunt in life, thus from that time he has already experienced fighting with monsters of the ''Storm''. Plus corrections will be granted when dealing with someone like Artoria Lancer Alter or Francis Drake due to their Noble Phantasm containing the legend of the Wild Hunt in them.
Collector: (B)
Measures the "talent" to collect high quality goods—a "luck" that draws rare items into the possession of the Servant. However, the Servant's Master derives no benefit from this personal skill. Berserker is somewhat of a kleptomaniac - he could be stated to be a collector of Noble Phantasms. This is because of a habit from his legend in which he always pillaged the possession of his enemies after slaying them. Because of that, Berserker is an individual who has amassed an immense number of Noble Phantasms which is normally impossible for Heroic Spirits. His Noble Phantasms are dozen in numbers, as such no matter into what class he is summoned Berserker will have a wide selection of Noble Phantasms different from the last class. This cements Berserker's existence as a powerful Servant who would boast nigh-unrivaled power no matter into what class he is summoned into and further makes him applicable for all three of the Knight classes due to his ownership and knowledge in the usage of many different types of weapons.
Noble Phantasm(s)
Lore
Personality
Tactics/Powerlevel
Last edited by Adlet; January 6th, 2017 at 11:24 AM.
He's op but the legend was already super hype so I think it's probably deserved. In any case, the sheet is top-notch, not that that is even really surprising for you. All the Noble Phantasms and skills are super interesting and great takes on the myth, but man that devil mount is on a whole other level. Seriously I think that may be one of my favorite ideas from you, yet.
As an unrelated note, it might be interesting to see a take on Henry IV as a Servant. You could draw from actual history as well as Voltaire's Aenead fanfic "La Henraide." I'm hardly an expert but I think that might be cool.
One more class, and the circle will be complete. Oh, and I updated my Ritsuka Fujimaru Pseudo-Servant sheet if anyone wants a view.
Faceclaim
Class: Berserker
True Name: King Arthur (Lion)
Alignment: Lawful Lion
Attribute: Earth
STR: A+
END: C
AGI: B
MGI: A
LCK: B
NP: A++
Keywords
Skills:
Magic Resistance: A
Ability that grants protection against magical effects. Cancel spells of A-Rank or below, no matter what high-thaumaturgy it is. In practice, the Servant is untouchable to modern magi, so it would not be an exaggeration to title the Servant a "Magus Killer". Despite the maddening hunger experienced by Artoria in the Berserker class, she remains unaffected by most magecraft.
Mad Enhancement: C
Ability that raises basic parameters in exchange for hindering mental capacities. Rank up for all parameters except Luck and Mana, but in exchange one can no longer think and speak properly. Rather than rage, bloodlust, or anything of the sort, it is theorized that a feeling of perpetual hunger causes Berserker to go wild.
Lion Punch: B
Lion punch is wild power. More properly titled Monstrous Strength, it raises Berserker's STR parameter due to awakening a primal instinct.
Lion Roar: D
Lion roar is scary power. More properly named Charisma, the rank is lower than that of the original Artoria due to maddening. It now only works on animals, unfortunately.
Lion Blast: A
Lion blast is boom-boom power. More aptly called Mana Burst, it seems the core of the dragon embedded in King Arthur's Magic Circuits remains unchanged, despite becoming a lion.
Noble Phantasm
ExcaliburgerShank of Mouthwatering Victory
Rank: A++
Type: Anti-Fortress
Range: 1-99
Max targets: 1000 people
It is the strongest and most majestic holy sword that symbolizes King Arthur. The pinnacle of holy swords. Excalibur was not forged by mankind, but crystallized within the Earth, using the wishes of mankind as the basis. It is one of the ultimate God-forged weapons, a Last Phantasm. Originally cared for by the Faeries of the Planet, it was passed into the hands of King Arthur through the Lady of the Lake.
Even while being maddened by hunger, the majesty and unfathomable destructive power the holy sword wields remains constant. There might have been a slight change in the name, but that is just due to Berserker thinking about food again.
Lore
Inspired by a sign for a cafe offering an "Excaliburger", which was a large hamburger (I assume) with a steak knife impaled in the middle. This is a meme Servant, feel free to not take this seriously.
I mean even Jaguarman is like that so I can't absolutely deny Saber Lion.
I liked 'Planting Trees' as a skill and bits of 'Planting Humans'.
It was worth something, though her sword technique is about harmonizing with yourself, the Yin and Yang, good and evil, whatever, and then using that to essentially become one with your sword (or whatever weapon you're using). "Graceful, but ferocious as a tiger" is how she's described when she fights. Basically she paved the way for all the outrageous moves you see in martial arts movies when two people duel where weapons are involved, or when one dude with a piece of bamboo just non-nonchalantly beats up a bunch of other dudes. When I think of her technique, two things come to mind: this video of classical chinese sword dancing (what her technique was and ultimately became) and this scene from Moribito: Guardian of the Spirit (which was influenced by more eastern Asian cultures).
I suppose the warlords at the time took only the 'ferocious tiger' bit from her technique and applied it to their armies, thus leading to more of them being comprised of foot-soldiers, archers, and cavalry in the Warring States Period.
Well, you got me to think on it more, so kudos. It also reminded me she can be put into the Lancer-class as well.
And yes the current faceclaim is also my favourite. I am going to keep it. The reason behind that is because she dressed sensibly, and liked green (and I'm assuming other colors most commonly associated with nature, forests, etc).
Last edited by Historia; January 6th, 2017 at 11:54 AM.
I'm disappointed that Saber Lion doesn't have GAOvalon.
Well, i'm glad it helped a bit.
I've had a few more ideas. They are REAL dumb ones. It's using the same three-part super skill "system". The first two parts don't really change
Planting Seeds - yadda yadda, the representation of Yuenü mastery over external martial arts, and the superficial proof as the Heaven's First Sword. Eternal Arms Mastership skill. Becoming one with the Weapon
Growing Trees - yadda yadda, the representation of Yuenü mastery over internal martial arts, and the proof of her understanding of the Yin & Yang, becoming one with nature and yadda yadda. Sphere Boundary skill. Becoming One with the Weapon
Now heres the real dumb part
Sword of the Southern Forest - Teaching Man - yadda yadda, confucius say:teaching humans is pretty good long term plan. The crystalization of all that is Yuenü, the boundless forest that from where all of Heaven's Technique come from, and the peak that all other masters strive to be. "China's First Sword" and Master of the Wudang sword Li Jing Li once said: "The essence of practicing sword lies in moving your body like a swimming dragon. There should be no pauses. After for a long time, your body will fuse with your sword and the sword will fuse with yoru spirit. The integration is seamless". This is the ideal that many have strived for. Be it Bajiquan, Tajiquan, Wudang Sword or Xingyiquan, these are the fruits left by the Lady of the Forest. But this is but a glimpse of her knowledge, left behind for all China to see. Her true form, the ultimate skill of the first technique, it's also the crystallization of her legacy: To meld her blade with all under heaven. In layman terms her trump card has long surpassed the realm of mere skill and has became something close to a Reality Marble, though achievable not by magecraft, but pure method of swordmanship: This is the Tiger's Forest that has taught Mankind. When she utilizes it, she informs her opponent in a cautionary tone: "It seems, i have to become a Tiger" and so the ultimate dance of death begins. combining the two first parts of her Sword of the Southern Forest skil, Her Mastery over the External Martial Arts, her supreme sword technique, and her Internal Martial Arts, fusing her self with Nature, she is able to create a small world where everything and anything is her blade. The grass, the earth, the sand and even the wind become her weapon in a literal dimension made of slashing, cutting and thrusting, that ravishes everything inside it indiscriminately, much like a Tiger protecting it's den. This was the world that she shared with all under the heaven, the legacy of blades that alongside one's hairy monk routine exercises became roots of the complex and complete system that is Chinese Martial Arts.
Rank EX - Anti World
wew, i had this idea when i remembered Rejected Koha-Ace's Sun Wukong had a Dimension of Tsubame Gaeshi and stole that idea.
It's really dumb, really wanked and i wouldn't be surprised if you didn't like it, but hey after writing those skills i had these ideas in my head and decided to share
Last edited by JetKinen; January 6th, 2017 at 03:29 PM.
For this sheet my goal was to make a Qin Shi Huang with more nps than just the generic terracotta army and great wall. I feel a bit conflicted with my opinion on this sheet overall but I decided to just post it anyways.
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Face Claim
Servant: Caster
Alternate Classes: Shielder
True Name: Qin Shi Huang
Alignment: Lawful Evil
Place of Origin: China
Strength: B
Endurance: C
Agility: C+
Mana: B+
Luck: C
NP: A++
Lore:
Emperor of the first unified state of China. From an early age he was King of the state of Qin. During his lifetime, he conquered all the seven warring and diverging states becoming the first person to unify China. He took the title Emperor of the Qin dynasty and shaped the history of modern China. Qin Shi Huang used his power and influence to standardize Chinese customs, teachings, and political practices. He was ruthless in dealing with opposition, burning books and executing scholars who opposed his centralization. Qin Shi Huang is credited with unifying fragmented walls in northern China to complete the Great Wall of China. Fixated by his own immortality, during his lifetime he ordered the building of a city sized mausoleum, guarded by a life size Terracotta army.
Personality:
A cruel despot with a level of arrogance that could rival Gilgamesh’s own ego. Caster is a very ambitious man that has been obsessed with one goal from a young age to the point that near the end of his life he started going mad in pursuit of his wish, but it was this pursuit of his dream that ended up killing him. It is because of his obsession that Caster views the lives of all other humans expendable as long they can get him to his goal.
Likes: Himself, living forever
Dislikes: Death
Talent: building great works,
Natural Enemy: Jing Ke, Gilgamesh
Equipment:
A collection of magic items and tomes Caster got from the mages he executed during his life as and magic items he got from his meeting with the immortal wizard Anqi Sheng, which are his most powerful.
Class Skills:
Territory Creation (B)
The skill to build a special terrain that is advantageous to oneself as a magus, but caster will lose some magical benefits in favor of defensive ones. A claimed area will gain a number of defensive buffs like magical reinforcements of walls and will begin to transform into an area suited for the defensive tactics used during Casters reign (The actual terrain will begin to change if necessary). The claimed area can be expanded slowly outward and other territories claimed under Territory Creation can be conquered by Caster. This skill will increase another rank if summoned in the shielder class.
Item Construction (C+)
The skill to manufacture magical items. This skill can only be used by Caster to create more Terracotta Warriors.
Wonder Construction (A+)
A skill only available in China that replaces Item Construction. A skill for people has created numerous wondrous constructs. Qin Shi Huang has created a very large number of grand constructs some of which are famous worldwide. Others include the supposed hundreds of palaces he constructed the most famous of them being E-pang palace and his many infrastructure projects like the Lingqu canal which is considered one of the three great feats of ancient Chinese engineering. Upon the activation of this skill workers can be summoned back from the dead in the thousands in order to construct monuments in Qin Shi Huang honor that are on a similar level or a level equal to a Noble Phantasm but the rank is low and in the length of a Holy Grail not many would be able to be constructed.
Personal Skills:
Unification of the Realms of Man and Spirits: (A)
A skill that absorbs Casters Charisma skill which stands at the rank of B-. An incarnation of Casters belief that he had successfully unified both the universe of spirits and the earthly states, this skill increases the abilities of allies not through force of personality or charm but by forcefully unifying the minds of the affected. This skill basically works as trying to make a group of people into one person. This skill makes allies more uniform and allowing them to be in sync on the battlefield. If affected by this skill for long enough it will begin to become almost like a curse reaching the point that allies are so in tune, words are no longer necessary to coordinate attacks but it begins to reach a point that the level of similarity becomes a flaw as there exist no outside ways of thinking. Things like personality will start to become more and more similar as time goes on as well.
Knowledge Burner: (B)
A skill made from Casters fame of burning books. This skill allows for the summoning of a magical fire that doesn’t burn flesh but rather it “burns away” knowledge. The knowledge that is first to go is usually knowledge pertaining to the grail war. Caster can use this to help hide his identity. The burned can end up losing some of the knowledge they got from the grail, the name of their Noble Phantasm, incantations for spells and the like. Its downsides is that it takes time to burn away knowledge and is not too hard to dodge or escape.
Military Tactics: (C)
Tactical knowledge used not for one-on-one combat situations, but for battles where many are mobilized. Bonus modifiers are provided during use of one's own Anti-Army Noble Phantasm or when dealing against an enemy Anti-Army Noble Phantasm. Caster was able to annex six other independent kingdoms with his mastery of new military strategies.
False Reign: (B)
When Caster died in order avoid an uprising no one told the people of their emperor’s death so everyone thought he was still alive. When Caster is dealt a fatal wound his corpse will still fight on but it is weaker than his living self. His corpse will fight until about thirty minutes pass or his body is completely destroyed.
Noble Phantasms:
Spoiler:
Last edited by GilgameshKingOfMemes; January 6th, 2017 at 02:40 PM.
Huang: Pretty interesting overall, and nicely different from the other sheets of this guy I've seen around. His Personal Skills are quite creative and well thought-out, though I think Wonder Creation could honestly just be subsumed under Territory Creation (with a reference to being boosted if he's summoned in China) since they're both about 'building monuments'.
Regarding his NPs... Terracotta Army is pretty much obligatory for any Huang sheet and the meteor is interesting, albeit a bit weird, but E-pang Palace is my favorite by far. The concept of a Reality Marble which literally drags you into the Servant's dream is something I've never seen before, and fits the lore behind it quite well. The only problem I can think of is that I'm not entirely sure if Servants actually sleep at all. If they can, they don't need to so that NP would probably be unlikely to be of much use in most Grail Wars (Saber may've been an exception because of how she was summoned and also Shirou insisting that she act like a regular human girl). It'd still be useful as heck in pulling in the souls of Masters, though. Reminds me a bit of the Death 13 dream world thing from Jojo's Bizarre Adventure. I presume the old "die in the dream, die in real life," adage holds true here?
Now that I think about it, it's actually very powerful since he could pull Masters away from their Servants and pick them off in the dream.
Though, if the Master somehow manages to escape the first time they'd be able to get their Servant to go to sleep at the same time and tag along with them in the dream world (presuming Servants can sleep and just normally choose not to).
This was lots of fun to read.
For my sheet I tried to restrain as the wank by saying what Noble Phantasms would go where (though maybe I could add some stuff). Regarding power levels, well fundamentally measurement by those alone isn't the best but the dude isn't on the level of Karna (as the dude is comparable to Gil). Regarding his fight with Siegfried, they were even at first then Siegfried got the upperhand because of his vulnerabilities and Dietrich arguably only won because he started breathing fire. Then again as a Berserker he'd probably have that edge over Siegfried. Definitely 5* Material though.
Also Kreimhild was the one who stopped the fight, I made the same mistake.
We also gave rather different relationships with Altera (completely opposite actually with her as the senpai in my case and him as a reverse-tsundere). I wouldn't say Dietrich is stronger than her considering things Extella reveal about her. Though definitely comparable.
- - - Updated - - -
Then again you said you were going to make him as overwanked as possible.
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Hermes Servant Collection Master Post
An EX rank Anti-World reality marble Tsubame Gaeshi? No. She ain't about that life.
Anyway, the equally dumb idea I came up with was:
Behind The Door, Is Neither Human Nor Tiger (EX, Self / Anti-Personnel): When faced with an opponent she has no hope of defeating and close to death or in order to save the life of her Master, Saber is able to channel all of her remaining mana to encase her sword in a barrier which amplifies her parameters to extraordinary levels for one, final burst. Those who try to dissipate the barrier cannot break it, as the speed at which it cyclones around Saber's body is so lethal it seems to bend and shape the world itself. A pseudo-Marble Phantasm, behind the dance of her sword is the manifestation of a tiger in all its ferocity. By surrendering herself to the beast in her heart, Saber becomes a force of nature obliterating all in her path at the cost of her own life.
I probably got Marble Phantasm wrong. So it might be a Reality Marble. Or maybe neither. I dunno.
The only thought in my head was that it should be something strong enough to negate / tank Gilgamesh's Ea or Arturia's Excalibur for a very short period with the highest cost possible.
Last edited by Historia; January 6th, 2017 at 03:46 PM.
A Marble Phantasm is an Elemental Spirit's authority to call upon natural phenomenon, so I'm not quite sure if that's what you have in mind.
It does more like Reality Marble-esque IMO, albeit a weird Reality Marble crystallized into the form of a sword ala Jeanne's La Pucelle.
Was actually thinking he's more Achilles-level strong than Karna. I wrote it as ''Karna/Achilles level'' because iirc Apocrypha states Achilles is on Karna's level, though I myself think Karna would smack Achilles in a fight but that's because I'm kind of biased towards Karna. Anyway you're right about the Dietrich vs Siegfried fight, Dietrich only smacked Siegfried because he got super angry and went dragon mode on Siegfried which is why I tried incorporating that bit in EAM by saying Dietrich is stronger the angrier he is. Your sheet is definitely less crazy in powerlevel than my wanked one lol.
Oh wow, Kriemhild was the one who stopped the fight? Guess that's a common mistake then? Because the versions I've read of his legend had Hildebrand as the one who stopped the fight. In any case, that's interesting to know. I actually have to get around to writing up my version of Kriemhild too, since she's one of the three main Servants my friends and I picked for a HGW fic we're doing. Got everything decided in terms of Servants, but we might swap out Vortigern with Dietrich for that Dietrich-Kriemhild connection.
As for Attila, I was actually referring to Earth!Attila. As in Attila the Hun that doesn't go Sefar mode and just has her abilities from GO. Don't think that one is as strong as the one that appears in Extella (though I could be very wrong) because the later has Sefar awakened, no?
That's fair, I nearly gave him over five Noble Phantasms but realised that idea was Bad.
Gally was the one who corrected me on that, I was thinking of doing a Kriemhild sheet but I already have lots of ideas that I wanna make. I need to learn how to prioritise better.
I'm waiting till the English version comes out this month has I can't read Japanese but I don't know if our favourite Hun faced much opposition aside from her one loss against Rome.
Then again I could be wrong
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Source: http://www.pixiv.net/member_illust.p...st_id=52903618
When summoned by a male
Class: Shielder
Alignment: Chaotic Good
Origin: Historical
Region: Ireland
Parameters
Strength: B
Endurance: B
Agility: C
Mana: C
Luck: D
NP: A
Height/Weight:
Gender: Male
Likes: Deirdre, Fergus, Cu Chulainn
Dislikes: Naoise, Fergus, Aillil, Cet
Talents: Mama’s boy
Natural enemy: Medb
Attribute: Water
Traits: Human, Male
Armament: One gold-hilted sword with a green-blue blade, a purple and gold shield, and two small grey spears
Class Skills:
Magic Resistance: (C)
Magic Resistance grants protection against magical effects. Differently from the Resistance effect that merely rejects Magical Energy, this ability cancels the spells altogether.
At this rank, Shielder may cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals.
Though raised by the druid Cathbad and taught to fight and defend against both magical and non-magical onslaughts, Shielder himself had little aptitude for making use of Magecraft, nor was he ever in possession of such device that would increase his rank in this skill.
Riding: (A)
Riding, the Class Skill of Rider and Saber, is the ability to ride mounts. Rider-class Servants will typically possess a high rank, and A-rank can allow for Phantasmal Beasts and Divine Beasts to be mounted. It is said that dragon type mounts are an exception, requiring a different ability other than Riding.
A famed charioteer and candidate for the Rider class as well, Shielder can handle most any steed he should come across with absolute ease. His legendary bull which sparked the most famous of the Ulster Cycle conflicts was a Phantasmal Beast itself, its potency and wealth displayed primarily in its enormous size and horns made entirely of gold. A part of his life that is inextricable from his legend, Shielder will possess a high Riding rank in whatever class he should be summoned in.
Self-Field Defense: (C)
Self-Field Defense is a Shielder-class servant Class Skill. A power displayed when protecting allies or an allied camp. Exhibits damage reduction surpassing the defensive limit value, but Shielder himself is not included as a target. Also, the higher the Rank, the more protective range spreads.
Though usually only governing a small force when in battle himself, and often viewed in modernity as a coward, the legendary hero Fergus mac Roich himself vouches that there is no warrior quite like Shielder. Whether this is an empty nicety or a hint at Shielder’s mysterious teenage years cannot be said unless Shielder is asked about it. Damage ranking B or above is reduced somewhat when targeted at Shielder’s allies.
Personal Skills:
Protection of Mother: (B)
A Skill derived from a Servant’s dependence and success while relying on the power of a female, specifically one’s mother. In life, Shielder would have been nothing without the power of his mother. Putting off labor for an entire day so that Shielder’s birthday would coincide with the same as Jesus Christ, she would later only consent to marry the great Fergus mac Roich if he let Shielder be king for a year. This way, Shielder’s descendants would be eligible for the throne. But because of the craftiness of Shielder’s mother--advising Shielder on who to distribute wealth and land to and who to punish--the Ulstermen didn’t want Fergus taking position once the year was over. Later on in his reign, Shielder’s mother took control of his life yet again when they had a child by incest, the hero Cormac Cond Longas.
As a Skill, Protection of Mother only manifests when summoned by a female Master. A utility Skill that seems detrimental at first, the most obvious first effect being that Shielder consumes more mana when under a female. While this is more stressful on the Master, it guarantees that Shielder will be operating at full capacity continuously, buffing his Self-Field Defense Skill to A. However, the effects it has on his body are...strange. Ascribing a low rank Rosy-Cheeked Adonis and Mental Pollution, Shielder becomes the perfect docile boy for any mother to handle, which doesn’t necessarily translate well to combat applications. When like this, all defenses are treated as rank down when attacked by a female “older” than him.
Precognition: (A)
A form of future sight possessed by Druids, refined through prophecies and other visions. Remarked by Roman scholar Diodorus Siculus that:
“These men predict the future by observing the flight and calls of birds and by the sacrifice of holy animals: all orders of society are in their power... and in very important matters they prepare a human victim, plunging a dagger into his chest; by observing the way his limbs convulse as he falls and the gushing of his blood, they are able to read the future."
Shielder, in possession of Druidic blood by his father Cathbad, is able to perceive future events by observing the nature of the World. Mystical patterns are seen in any event--ones that would look completely disconnected to an outside observer--and transcribed as events that Shielder can act on instantaneously in his mind. An expansion of Instinct and Clairvoyance, as it’s continuously active even outside of battle.
Faeries Wrath: (B)
Once, there was a man named Cruinniuc who was a subject of Shielder. After the man’s first wife died, another woman by the name of Macha appeared in his house and acted as his wife. A living symbol of great luck, with Macha around Cruinniuc would seem only to grow wealthier, and he wished to share stories of his good fortune. At a festival organized by Shielder, Cruinniuc drunkenly stated that his wife was faster than the chariots that were presently racing--breaking Macha’s only request of her husband. Shielder, curious to see this lightning-woman in action, called for her to race against his finest horses. The only problem was that Mach was heavily pregnant. But she did so anyway, outracing the horses and giving birth to twins on the finish line.
It was at this point that Macha revealed herself to be the goddess of the same name (usually also considered one third of the Morrigan), and cursed Shielder and his men to suffer her pains of labor during their most dire hour. Remembering the words of their senior, the spirits still slumbering in the land will randomly raze themselves akin to the effects of Faeries Maddening, affecting a rank down in both Strength and Endurance to Shielder. However, because of the broad nature of Macha’s curse, Faeries Wrath also affects nearby Servants. A Weak Constitution Skill that can be shared with everyone!
Beleaguered Defender of the State: (C)
A modified version of Demonic Defender of the State, which is the capacity of a Servant to mark a region as his personal dominion by securing the surrounding leylines prior to an engagement. After the Cattle Raid of Cooley, Shielder fell horribly ill, blaming it on the destruction of Ulster at the hands of Medb and Ailill. When asked by his men what could possibly make him feel better, Shielder declared he would never be satisfied until he could pitch his tent anywhere in Ireland. Being the High King, his men agree that this shouldn’t be too to ask, and want to know where Shielder would like to pitch his tent that night. He chooses Ros na Rig (next to yet another river). The battle was almost lost until Shielder’s second most famous champion took the field, frightening the Ulstermen into not retreating.
Shielder’s ability permits the reinforcement of his combat capabilities when fighting in his territory, gaining a combat boost equivalent to a C rank stat multiplier. However, he’ll become standoffish and paranoid when making use of this Skill, almost as if someone is still watching over his shoulder…
Should a Caster or such Class with capable abilities destroy or steal the leylines away from Shielder, he’ll go into a form of shock that lasts a week.
Noble Phantasm
Lore
Personality
Tactics
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I’m never putting this much effort into a sheet ever again.
Just kind of freeballed the Precog skill off what I know from Medb’s Noble Phantasm, I’m sure someone will correct me. Protection of Mother also kind of feels like a mess but I can’t think of how to streamline it.
Also partly inspired by the old belief that the Sun/Moon starters would have gender-divergent evolutions.